00:00:00.000 --> 00:00:01.480
[TEASER] [MUSIC PLAYS UNDER DIALOGUE]
ANIRUDDH VASHISTH: From the computation&nbsp;&nbsp;

00:00:01.480 --> 00:00:02.440
point of&nbsp;view,

00:00:02.440 --> 00:00:04.440
we always thought that if somebody gave us,&nbsp;&nbsp;

00:00:04.440 --> 00:00:06.480
like, a hundred
different chemistries,&nbsp;&nbsp;

00:00:06.480 --> 00:00:10.400
we&nbsp;can do a bunch of simulations; tell you, like,&nbsp;
10 of these actually work. What we've been able&nbsp;&nbsp;

00:00:10.400 --> 00:00:15.360
to do specifically for vitrimers is that we're&nbsp;
able to look at the problem from the other side,&nbsp;&nbsp;

00:00:15.360 --> 00:00:20.120
and we are able to say that if you tell me&nbsp;
a particular application, this particular&nbsp;&nbsp;

00:00:20.120 --> 00:00:25.320
chemistry would work best for you. In essence,&nbsp;
what we were thinking of is that if aliens&nbsp;&nbsp;

00:00:25.320 --> 00:00:30.015
abducted all the chemists from the world, can&nbsp;
we actually come up with a framework? [LAUGHTER]

00:00:30.015 --> 00:00:34.680
JAKE SMITH: If all of this work is successful,&nbsp;
in 10 years, maybe our materials design process&nbsp;&nbsp;

00:00:34.680 --> 00:00:40.680
looks completely different, where we've gone&nbsp;
from this kind of brute-force screening to an&nbsp;&nbsp;

00:00:40.680 --> 00:00:45.080
approach where you start with the properties that&nbsp;
you care about—they're defined by the application&nbsp;&nbsp;

00:00:45.080 --> 00:00:51.760
that you have in mind—and we use this, like, “need&nbsp;
space” to define the material that we would like,&nbsp;&nbsp;

00:00:51.760 --> 00:00:57.160
and we can use machine learning, artificial&nbsp;
intelligence, in order to get us to the&nbsp;&nbsp;

00:00:57.160 --> 00:01:04.128
structure that we need to make in order&nbsp;
to actually achieve this design space.
[TEASER ENDS]

00:01:04.141 --> 00:01:05.840
GRETCHEN HUIZINGA: You're&nbsp;
listening to Collaborators,&nbsp;&nbsp;

00:01:05.840 --> 00:01:10.680
a Microsoft Research Podcast showcasing the&nbsp;
range of expertise that goes into transforming&nbsp;&nbsp;

00:01:10.680 --> 00:01:16.319
mind-blowing ideas into world-changing&nbsp;
technologies. I'm Dr. Gretchen Huizinga.

00:01:28.450 --> 00:01:29.920
[MUSIC FADES]

00:01:29.920 --> 00:01:34.240
I'm thrilled to be in the booth&nbsp;
today, IRL, with Dr. Jake Smith,&nbsp;&nbsp;

00:01:34.240 --> 00:01:39.600
a senior researcher at Microsoft Research and&nbsp;
part of the Microsoft Climate Research Initiative,&nbsp;&nbsp;

00:01:39.600 --> 00:01:46.160
or MCRI. And with him is Dr. Aniruddh Vashisth.&nbsp;
He's an assistant professor of mechanical&nbsp;&nbsp;

00:01:46.160 --> 00:01:51.640
engineering at the University of Washington&nbsp;
and director of the Vashisth Research Lab.&nbsp;&nbsp;

00:01:51.640 --> 00:01:57.240
Jake and Aniruddh are working on a project that&nbsp;
uses machine learning to help scientists design&nbsp;&nbsp;

00:01:57.240 --> 00:02:03.200
sustainable polymers with a particularly exciting&nbsp;
application in the field of the ubiquitous printed&nbsp;&nbsp;

00:02:03.200 --> 00:02:08.840
circuit board, or PCB. But before we get all&nbsp;
sustainable, let's meet our collaborators!

00:02:08.840 --> 00:02:15.280
Jake, I'll start with you. You're a self-described&nbsp;
“chemist with relatively broad interests across&nbsp;&nbsp;

00:02:15.280 --> 00:02:19.840
applications” and you've done some pretty&nbsp;
cool things in your career. Tell us about&nbsp;&nbsp;

00:02:19.840 --> 00:02:23.600
those interests and where they've led&nbsp;
you, and how they've contributed to the&nbsp;&nbsp;

00:02:23.600 --> 00:02:28.668
work you're doing now in MCRI, or the&nbsp;
Microsoft Climate Research Initiative.

00:02:28.668 --> 00:02:32.480
JAKE SMITH: Yes. Thank you very much for&nbsp;
having me. So I started, like most chemists,&nbsp;&nbsp;

00:02:32.480 --> 00:02:37.560
poking things around in the lab and learning&nbsp;
really fundamentally about how atoms interact&nbsp;&nbsp;

00:02:37.560 --> 00:02:44.280
with one another and how this affects what we do&nbsp;
or what we see at our microscopic level. And so&nbsp;&nbsp;

00:02:44.280 --> 00:02:48.840
after I left grad school doing this super-basic&nbsp;
research, I wanted to do something more applied,&nbsp;&nbsp;

00:02:48.840 --> 00:02:53.360
and so I did a couple of postdocs, first,&nbsp;
looking at how we can more effectively&nbsp;&nbsp;

00:02:53.360 --> 00:02:57.680
modify proteins after we’ve synthesized them so&nbsp;
they might have a property that we care about&nbsp;&nbsp;

00:02:57.680 --> 00:03:02.040
and then later doing similar work on small&nbsp;
molecules in a more traditional drug-design&nbsp;&nbsp;

00:03:02.040 --> 00:03:07.640
sense. But after I finished that, I wound up&nbsp;
here at Microsoft. We were very interested&nbsp;&nbsp;

00:03:07.640 --> 00:03:13.040
in one molecule in particular, one family of&nbsp;
molecules, which is DNA, and we wanted to know,&nbsp;&nbsp;

00:03:13.040 --> 00:03:18.920
how do we make DNA at just gigantic scale so&nbsp;
that we can take that DNA and we could store&nbsp;&nbsp;

00:03:18.920 --> 00:03:24.480
digital data in it? And because DNA has this&nbsp;
nice property that it kind of lasts forever, ...

00:03:24.480 --> 00:03:25.349
HUIZINGA: Yeah.

00:03:25.349 --> 00:03:29.480
SMITH: … at least on our, you know,&nbsp;
human scale, it makes a very, you know,&nbsp;&nbsp;

00:03:29.480 --> 00:03:34.360
nice archival storage medium. So we worked on&nbsp;
this project for a while, and at some point,&nbsp;&nbsp;

00:03:34.360 --> 00:03:38.640
we determined we can, kind of, watch it blossom&nbsp;
and find the next challenge to go work on.

00:03:38.640 --> 00:03:39.429
HUIZINGA: Interesting …

00:03:39.429 --> 00:03:43.520
SMITH: And the challenge that we, you know,&nbsp;
wound up at I'll describe as the Microsoft&nbsp;&nbsp;

00:03:43.520 --> 00:03:48.400
Climate Research Initiative, the MCRI. We&nbsp;
were a group of applied scientists from,&nbsp;&nbsp;

00:03:48.400 --> 00:03:51.680
like, natural scientist backgrounds within&nbsp;
Microsoft, and we said, how can we make&nbsp;&nbsp;

00:03:51.680 --> 00:03:56.780
a difference for Microsoft? And the difference&nbsp;
that we thought was Microsoft has climate goals.

00:03:56.780 --> 00:03:57.393
HUIZINGA: Oh, yeah!

00:03:57.393 --> 00:04:00.760
SMITH: Microsoft wants to be carbon&nbsp;
negative, it wants to be water positive,&nbsp;&nbsp;

00:04:00.760 --> 00:04:04.400
and it wants to be zero waste.&nbsp;
And in order to make this happen,&nbsp;&nbsp;

00:04:04.400 --> 00:04:11.040
we need novel materials, which really&nbsp;
are a macroscopic view of, once again,&nbsp;&nbsp;

00:04:11.040 --> 00:04:16.016
atomic behavior. And we said, hey, we understand&nbsp;
atomic behavior. We're interested in this.

00:04:16.016 --> 00:04:18.116
HUIZINGA: [LAUGHS] We can help!&nbsp;
We’re from the government …

00:04:18.116 --> 00:04:20.960
SMITH: Yeah, maybe this is something&nbsp;
we could help on. Yeah. And so here we&nbsp;&nbsp;

00:04:20.960 --> 00:04:23.700
are. We wound up with Aniruddh, and&nbsp;
we'll go into that later, I'm sure.

00:04:23.700 --> 00:04:28.040
HUIZINGA: Yeah, yeah. So just quickly back to&nbsp;
the DNA thing. Was that another collaboration?&nbsp;&nbsp;

00:04:28.040 --> 00:04:31.800
I had Karin Strauss on the podcast a&nbsp;
while ago, and she talked about that.

00:04:31.800 --> 00:04:35.680
SMITH: Oh, absolutely. Yeah, this was with&nbsp;
Karin, and we had great collaborators,&nbsp;&nbsp;

00:04:35.680 --> 00:04:40.360
also at the University of Washington in&nbsp;
the Molecular Information Systems Lab,&nbsp;&nbsp;

00:04:40.360 --> 00:04:45.880
or MISL, who did a lot of work with us on the&nbsp;
practicalities of working with DNA once it's&nbsp;&nbsp;

00:04:45.880 --> 00:04:50.783
synthesized and how would you do things like&nbsp;
retrieve information from a big pool of DNA.

00:04:50.783 --> 00:04:52.920
HUIZINGA: Right. Right. They could …&nbsp;
people could go back to that podcast&nbsp;&nbsp;

00:04:52.920 --> 00:04:58.160
because she does unpack that quite a bit. Well,&nbsp;
Aniruddh, you describe yourself as a “trained&nbsp;&nbsp;

00:04:58.160 --> 00:05:02.680
mechanician who hangs out with chemists,”&nbsp;
hence your friendship with Jake here,&nbsp;&nbsp;

00:05:02.680 --> 00:05:06.280
but for your day job, you're a professor&nbsp;
and you have your own lab that conducts&nbsp;&nbsp;

00:05:06.280 --> 00:05:11.400
interdisciplinary research at the intersection,&nbsp;
as you say, of mechanics and material science.&nbsp;&nbsp;

00:05:11.400 --> 00:05:15.821
So what made you want to move to that&nbsp;
neighborhood, and what goes on there?

00:05:15.821 --> 00:05:20.280
ANIRUDDH VASHISTH: Yeah. Well, again, thank you so&nbsp;
much for having me here. I’m super excited about&nbsp;&nbsp;

00:05:20.280 --> 00:05:25.880
this. Yeah, just a little bit of background&nbsp;
about me. So I started off with my undergrad&nbsp;&nbsp;

00:05:25.880 --> 00:05:32.160
in civil and mechanics from IIT BHU, did a PhD&nbsp;
in mechanics at Penn State, and moved to Texas…

00:05:32.160 --> 00:05:35.400
HUIZINGA: Go back … go back&nbsp;
to, what’s the first one?

00:05:35.400 --> 00:05:39.333
VASHISTH: It’s Indian Institute of&nbsp;
Technology, in India, so that’s …

00:05:39.340 --> 00:05:45.520
… IIT. I did my undergrad there and&nbsp;
then straight away came to the US to do my PhD&nbsp;&nbsp;

00:05:45.520 --> 00:05:51.160
in mechanics at Penn State and then ended&nbsp;
up going to Texas, to Texas A&amp;M University,&nbsp;&nbsp;

00:05:51.160 --> 00:05:54.880
and postdoc-ed in a chemical engineering&nbsp;
lab, and that's how I became, like,&nbsp;&nbsp;

00:05:54.880 --> 00:06:03.040
super familiar and fond of chemical engineers&nbsp;
and chemists! [LAUGHTER] And we moved to Seattle,&nbsp;&nbsp;

00:06:03.040 --> 00:06:08.440
when I got the job at University of Washington&nbsp;
in 2021, with my wife and my daughter. And what&nbsp;&nbsp;

00:06:08.440 --> 00:06:15.040
we do in our lab is we make and break things&nbsp;
now! [LAUGHS] We try to see, like, you know,&nbsp;&nbsp;

00:06:15.040 --> 00:06:18.800
when we are making and breaking these things,&nbsp;
we try to see them from an experimental and&nbsp;&nbsp;

00:06:18.800 --> 00:06:24.280
a simulation point of view and try to gain&nbsp;
some understanding of the mechanics of these&nbsp;&nbsp;

00:06:24.280 --> 00:06:29.720
different types of materials. Especially,&nbsp;
we are very interested in polymers. I&nbsp;&nbsp;

00:06:29.720 --> 00:06:36.280
always joke with my students and my class that&nbsp;
go about one day without touching a polymer,&nbsp;&nbsp;

00:06:36.800 --> 00:06:42.120
and I'm always surprised by the smiles or&nbsp;
the smirks that I get! But in general, like,&nbsp;&nbsp;

00:06:42.120 --> 00:06:47.760
we have been super, super excited and interested&nbsp;
about sustainable polymers, making sustainable&nbsp;&nbsp;

00:06:47.760 --> 00:06:53.720
composites. Particularly, we are very excited&nbsp;
and interested in vitrimer polymers. So let me&nbsp;&nbsp;

00:06:53.720 --> 00:06:57.984
just take, like, a step back. I'll probably&nbsp;
wear my professor hat straight away here.

00:06:57.984 --> 00:07:01.040
HUIZINGA: Yeah. Let's do! Let's go. [LAUGHTER]

00:07:01.040 --> 00:07:04.200
VASHISTH: And I'll tell you, just, like,&nbsp;
taking a step back, what are the different&nbsp;&nbsp;

00:07:04.200 --> 00:07:10.640
types of polymers. So in general, you can think&nbsp;
of polymers as thermosets or thermoplastics. So&nbsp;&nbsp;

00:07:10.640 --> 00:07:16.040
to Jake's point, let's just go to the molecular&nbsp;
scale there, and you can think of polymers as&nbsp;&nbsp;

00:07:16.040 --> 00:07:22.280
bunch of these pasta noodles which can slide over&nbsp;
each other, right. Or these bunch of pasta noodles&nbsp;&nbsp;

00:07:22.280 --> 00:07:27.800
which are packed together. So thermoset,&nbsp;
as the name suggests, it's a set network.&nbsp;&nbsp;

00:07:27.800 --> 00:07:33.720
The pasta noodles are kind of, like, set in their&nbsp;
place. Thermoplastics is when these pasta noodles&nbsp;&nbsp;

00:07:33.720 --> 00:07:39.800
can slide over each other. So you've probably&nbsp;
put too much sauce in there! [LAUGHTER] Yeah,&nbsp;&nbsp;

00:07:39.800 --> 00:07:45.000
so a good analogy there would be a lot of the&nbsp;
adhesives that we use are thermosets because&nbsp;&nbsp;

00:07:45.000 --> 00:07:50.280
they set after a while. Thermoplastic …&nbsp;
we use plastics for 3D printing a lot,&nbsp;&nbsp;

00:07:50.280 --> 00:07:54.320
so those are thermoplastics. So they're solid.&nbsp;
You can heat them up, you can make them flow,&nbsp;&nbsp;

00:07:54.320 --> 00:08:00.080
print something, and they solidify. Vitrimers are&nbsp;
very exciting because, just like thermoplastics,&nbsp;&nbsp;

00:08:00.080 --> 00:08:05.040
they have this flowability associated to&nbsp;
them but more at a molecular scale. Like,&nbsp;&nbsp;

00:08:05.040 --> 00:08:10.240
if you think of a single pasta noodle, it can&nbsp;
unclick and re-click back again. So it's like,&nbsp;&nbsp;

00:08:10.240 --> 00:08:15.180
you know, it's made up of these small LEGO blocks&nbsp;
that can unclick and re-click back again ...

00:08:15.180 --> 00:08:16.244
HUIZINGA: LEGO pasta …

00:08:16.244 --> 00:08:16.910
VASHISTH: LEGO pasta …
HUIZINGA: I like that! [LAUGHS]

00:08:16.910 --> 00:08:21.760
VASHISTH: Exactly. So this unclicking and&nbsp;
re-clicking can make them re-processable,&nbsp;&nbsp;

00:08:21.760 --> 00:08:26.080
reusable, recyclable. Gives them,&nbsp;
like, much longer life because you&nbsp;&nbsp;

00:08:26.080 --> 00:08:31.760
can heal them. And then vitrimers basically&nbsp;
become the vampires of the polymer universe!

00:08:31.760 --> 00:08:34.560
HUIZINGA: Meaning they don't die?

00:08:34.560 --> 00:08:36.110
VASHISTH: Well …

00:08:36.110 --> 00:08:37.110
HUIZINGA: Or ...

00:08:37.110 --> 00:08:39.428
VASHISTH: They have like&nbsp;
much longer life! [LAUGHTER]

00:08:39.428 --> 00:08:43.280
SMITH: They sleep every now and&nbsp;
then to regenerate! Yes … [LAUGHS]

00:08:43.280 --> 00:08:46.720
HUIZINGA: Aniruddh, sticking with you for a&nbsp;
minute, before we get into the collaboration,&nbsp;&nbsp;

00:08:46.720 --> 00:08:52.000
let's do a quick level set on what we might call&nbsp;
“The Secret Life of Circuit Boards.” For this,&nbsp;&nbsp;

00:08:52.000 --> 00:08:58.000
I'd like you to channel David Attenborough&nbsp;
and narrate this PCB documentary. Where do&nbsp;&nbsp;

00:08:58.000 --> 00:09:02.960
we find printed circuit boards in their&nbsp;
natural habitat? How many species are&nbsp;&nbsp;

00:09:02.960 --> 00:09:07.480
there? What do they do during the day? How long&nbsp;
do they live? And what happens when they die?

00:09:07.480 --> 00:09:11.310
VASHISTH: OK, so do I have to speak like David … ?

00:09:11.310 --> 00:09:15.640
HUIZINGA: Yes, I’d appreciate it if you’d&nbsp;
try. [LAUGHTER] … No. Just be your voice.

00:09:15.640 --> 00:09:21.800
VASHISTH: Yeah. Yeah. So PCBs are, if you think&nbsp;
about it, they are everywhere. PCBs are in these&nbsp;&nbsp;

00:09:21.800 --> 00:09:28.200
laptops that we have in front of us. Probably&nbsp;
there are PCBs in these mics. Automobiles.&nbsp;&nbsp;

00:09:28.200 --> 00:09:33.800
Medical devices. So PCBs are, they're just,&nbsp;
like, everywhere. And depending upon, like,&nbsp;&nbsp;

00:09:33.800 --> 00:09:39.160
what is their end applications, they have&nbsp;
a composite part of it, where you have,&nbsp;&nbsp;

00:09:39.160 --> 00:09:43.160
like, some sort of a stiff inclusion in a&nbsp;
polymeric matrix, which is holding this part&nbsp;&nbsp;

00:09:43.160 --> 00:09:47.800
together and has bunch of electronics on top&nbsp;
of it. And depending on the end application,&nbsp;&nbsp;

00:09:47.800 --> 00:09:51.640
it might come in different flavors: something&nbsp;
that can sustain much higher temperatures;&nbsp;&nbsp;

00:09:51.640 --> 00:09:59.600
something which is flexible. Things of that sort.&nbsp;
And they live as long as we use the material for,&nbsp;&nbsp;

00:09:59.600 --> 00:10:03.480
like, you know, as long as we are using&nbsp;
these laptops or as long as we end up&nbsp;&nbsp;

00:10:03.480 --> 00:10:09.691
using our cars. And unfortunately, there is&nbsp;
a lot of e-waste which is created at the end.

00:10:09.710 --> 00:10:13.160
There’s been a lot of effort&nbsp;
in recycling and reusing these materials,&nbsp;&nbsp;

00:10:13.160 --> 00:10:14.920
but I'm confident we can do more.

00:10:14.920 --> 00:10:15.440
HUIZINGA: Right.

00:10:15.440 --> 00:10:19.972
VASHISTH: I think there's like&nbsp;
close to 50 million metric tons of …

00:10:19.972 --> 00:10:20.977
HUIZINGA: Wow!

00:10:20.977 --> 00:10:25.677
VASHISTH: … of e-waste which is generated—more&nbsp;
than that actually—every year, so …

00:10:25.677 --> 00:10:26.304
HUIZINGA: OK.

00:10:26.304 --> 00:10:28.620
VASHISTH: … a lot of scope for us to work there.

00:10:28.620 --> 00:10:33.480
HUIZINGA: Um, so right now, are they sort of&nbsp;
uniform? The printed circuit board? I know&nbsp;&nbsp;

00:10:33.480 --> 00:10:37.600
we're going to talk about vitrimer-based&nbsp;
ones, but I mean, other than that,&nbsp;&nbsp;

00:10:37.600 --> 00:10:43.480
are there already multiple materials used for&nbsp;
these PCBs? Jake, you can even address that.

00:10:43.480 --> 00:10:48.680
SMITH: Yeah. Of course. So there are, like, kind&nbsp;
of, graded ranks of circuit board materials …

00:10:48.680 --> 00:10:49.669
HUIZINGA: OK.

00:10:49.669 --> 00:10:52.800
SMITH: … that as Aniruddh said, you know,&nbsp;
might be for specialty applications where&nbsp;&nbsp;

00:10:52.800 --> 00:10:57.670
you need higher-temperature tolerance than normal&nbsp;
or you need lower noise out of your circuit board.

00:10:57.670 --> 00:10:58.170
HUIZINGA: Gotcha.

00:10:58.170 --> 00:11:01.320
SMITH: But, kind of, the bog-standard circuit&nbsp;
board, the green one that you think about if&nbsp;&nbsp;

00:11:01.320 --> 00:11:07.400
you've ever seen a circuit board, this is like&nbsp;
anti-flammability coating on a material called&nbsp;&nbsp;

00:11:07.400 --> 00:11:13.400
FR-4. So FR-4—which is an industrial name for&nbsp;
a class of polymers that are flame-retardant,&nbsp;&nbsp;

00:11:13.400 --> 00:11:19.799
thus FR, and 4 gives you the general&nbsp;
class—this is the circuit board material …

00:11:19.799 --> 00:11:20.532
HUIZINGA: OK …

00:11:20.532 --> 00:11:22.800
SMITH: … that, you know, we&nbsp;
really targeted with this effort.

00:11:22.800 --> 00:11:28.000
HUIZINGA: Interesting. So, Jake, let's zoom out&nbsp;
for a minute and talk about the big picture and&nbsp;&nbsp;

00:11:28.000 --> 00:11:32.720
why this is interesting to Microsoft&nbsp;
Research. I keep hearing two phrases:&nbsp;&nbsp;

00:11:32.720 --> 00:11:37.960
sustainable electronics and a circular&nbsp;
economy. So talk about how the one feeds&nbsp;&nbsp;

00:11:37.960 --> 00:11:42.520
into the other and what an ultimate&nbsp;
success story would look like here.

00:11:42.520 --> 00:11:47.520
SMITH: Yeah, absolutely. So I'll start with the&nbsp;
latter. When we set out to start the Microsoft&nbsp;&nbsp;

00:11:47.520 --> 00:11:54.320
Climate Research Initiative, we started with this&nbsp;
vision of a circular economy that would do things&nbsp;&nbsp;

00:11:54.320 --> 00:12:01.040
that avoid what we, you know, can avoid using.&nbsp;
But there are many cases where you can't avoid&nbsp;&nbsp;

00:12:01.040 --> 00:12:06.000
using something that is nonrenewable. And there,&nbsp;
what we really want to do is we want to recapture&nbsp;&nbsp;

00:12:06.000 --> 00:12:11.040
what we can't avoid. And this project, you know,&nbsp;
falls in the latter. There's a lot of things that&nbsp;&nbsp;

00:12:11.040 --> 00:12:18.320
fall in the latter case. So, you know, we were&nbsp;
looking at this at a very carbon dioxide-centric&nbsp;&nbsp;

00:12:18.320 --> 00:12:22.920
viewpoint where CO2 is ultimately the thing that&nbsp;
we're thinking about in the circle, although you&nbsp;&nbsp;

00:12:22.920 --> 00:12:27.840
can draw a circular economy diagram with a lot of&nbsp;
things in the circle. But from the CO2 viewpoint,&nbsp;&nbsp;

00:12:27.840 --> 00:12:32.880
you know, what led us to this project with&nbsp;
Aniruddh is we thought, we need to capture CO2,&nbsp;&nbsp;

00:12:32.880 --> 00:12:36.560
but once you capture CO2, you know, what do&nbsp;
you do with it? [LAUGHTER] You can pump some&nbsp;&nbsp;

00:12:36.560 --> 00:12:39.920
of it back into the ground, but this is,&nbsp;
you know, an economically non-productive&nbsp;&nbsp;

00:12:39.920 --> 00:12:43.060
activity. And so it's something we have&nbsp;
to do. It's not something we want to do.

00:12:43.060 --> 00:12:43.549
HUIZINGA: Right.

00:12:43.549 --> 00:12:49.400
SMITH: And so what could we want to do with the&nbsp;
CO2 that we've captured? And the thought was we&nbsp;&nbsp;

00:12:49.400 --> 00:12:54.480
do something economically viable with it. We, you&nbsp;
know, upcycle the CO2 into something interesting,&nbsp;&nbsp;

00:12:54.480 --> 00:12:59.360
and what we really want, and what we&nbsp;
still really want, is to be able to take&nbsp;&nbsp;

00:12:59.360 --> 00:13:03.612
that CO2, convert it down into a useful chemical&nbsp;
feedstock, and there are great laboratories …

00:13:03.612 --> 00:13:04.612
HUIZINGA: Oh, interesting …

00:13:04.612 --> 00:13:08.320
SMITH: … doing work on this, and then we could,&nbsp;
you know, look at our plastic design problem and&nbsp;&nbsp;

00:13:08.320 --> 00:13:13.760
say, hey, we have all this FR-4 in the world.&nbsp;
How could we replace the FR-4—the, you know,&nbsp;&nbsp;

00:13:13.760 --> 00:13:18.360
explicit atoms that are in the FR-4—with atoms&nbsp;
that have come from CO2 that we pulled out&nbsp;&nbsp;

00:13:18.360 --> 00:13:24.040
of the air? And so this is, you know, the&nbsp;
circular economy portion. We come down to,&nbsp;&nbsp;

00:13:24.040 --> 00:13:28.080
you know, the specific problem here.&nbsp;
Aniruddh talked a lot about e-waste.

00:13:28.080 --> 00:13:28.829
HUIZINGA: Yeah.

00:13:28.829 --> 00:13:30.920
SMITH: And I have great colleagues&nbsp;
who also collaborated with us on&nbsp;&nbsp;

00:13:30.920 --> 00:13:34.960
this project—Bichlien Nguyen, Kali&nbsp;
Frost—who have been doing work with&nbsp;&nbsp;

00:13:34.960 --> 00:13:39.240
our product teams here at Microsoft on,&nbsp;
you know, what can we do to reduce the&nbsp;&nbsp;

00:13:39.240 --> 00:13:42.220
amount of e-waste that they put out&nbsp;
towards Microsoft's climate goals?

00:13:42.220 --> 00:13:42.820
HUIZINGA: Right.

00:13:42.820 --> 00:13:48.200
SMITH: And Microsoft, as a producer of&nbsp;
consumer electronics and a consumer of,&nbsp;&nbsp;

00:13:48.200 --> 00:13:53.320
you know, industrial electronics, has a&nbsp;
big e-waste problem itself that we need to,&nbsp;&nbsp;

00:13:53.320 --> 00:13:59.320
you know, actually take research steps in&nbsp;
order to ultimately address, and so what we&nbsp;&nbsp;

00:13:59.320 --> 00:14:04.160
thought was, you know, we have this end-of-life&nbsp;
electronic. We can do things like desolder the&nbsp;&nbsp;

00:14:04.160 --> 00:14:07.480
components. We can recapture those ICs,&nbsp;
which have a lot of embedded carbon in&nbsp;&nbsp;

00:14:07.480 --> 00:14:14.280
them in the silicon that's actually there. We&nbsp;
can take and we can etch out the copper that&nbsp;&nbsp;

00:14:14.280 --> 00:14:19.840
has been put over this to form the traces, and&nbsp;
we can precipitate out that electrochemically&nbsp;&nbsp;

00:14:19.840 --> 00:14:23.280
to recapture the copper, but at the end of the&nbsp;
day, we’re left with this big chunk of plastic,&nbsp;&nbsp;

00:14:23.280 --> 00:14:28.200
and it's got some glass inside of it, too, for&nbsp;
completeness sake, and the thought was, you know,&nbsp;&nbsp;

00:14:28.200 --> 00:14:34.027
how do we do this? You can't recapture this with&nbsp;
FR-4. FR-4, to go back to the spaghetti thing, …

00:14:34.027 --> 00:14:35.080
HUIZINGA: Right … [LAUGHS]

00:14:35.080 --> 00:14:38.360
SMITH: … spaghetti is glued to itself. It&nbsp;
doesn't come apart. It rips apart if you&nbsp;&nbsp;

00:14:38.360 --> 00:14:43.040
try and take it apart. And so we wanted&nbsp;
to say, you know, what could we do and,&nbsp;&nbsp;

00:14:43.040 --> 00:14:47.120
you know, what could we do with Aniruddh and&nbsp;
his lab in order to get at this problem and&nbsp;&nbsp;

00:14:47.120 --> 00:14:53.110
to get us at a FR-4 replacement that we could&nbsp;
actually reach this complete circularity with.

00:14:53.110 --> 00:14:58.520
HUIZINGA: Interesting! Well, Jake, that is an&nbsp;
absolutely perfect segue into “how I met your&nbsp;&nbsp;

00:14:58.520 --> 00:15:04.360
mother,” which is, you know, how you all started&nbsp;
working together. Who thought of who first,&nbsp;&nbsp;

00:15:04.360 --> 00:15:09.240
and so on. I'm always interested to&nbsp;
hear both sides of the meet-up. So,&nbsp;&nbsp;

00:15:09.240 --> 00:15:13.040
Aniruddh, why don't you take the baton&nbsp;
from Jake right there and talk about,&nbsp;&nbsp;

00:15:13.040 --> 00:15:17.840
from your perspective, how you saw this&nbsp;
coming together, who approached who,&nbsp;&nbsp;

00:15:17.840 --> 00:15:22.070
what happened—and then Jake can&nbsp;
confirm or deny the story! [LAUGHTER]

00:15:22.070 --> 00:15:27.480
VASHISTH: Yeah, yeah. So it actually started&nbsp;
off, I have a fantastic colleague and a very&nbsp;&nbsp;

00:15:27.480 --> 00:15:33.080
good friend in CS department, Professor Vikram&nbsp;
Iyer, and he actually introduced me to Bichlien&nbsp;&nbsp;

00:15:33.080 --> 00:15:38.480
Nguyen from Microsoft, and we got a coffee&nbsp;
together and we were talking about vitrimers,&nbsp;&nbsp;

00:15:38.480 --> 00:15:43.920
like the work that we do in our lab, and I&nbsp;
had this one schematic—I forget if it was on&nbsp;&nbsp;

00:15:43.920 --> 00:15:49.400
my phone or I was carrying around one paper&nbsp;
in my pocket—and I showed them. I was like,&nbsp;&nbsp;

00:15:49.400 --> 00:15:55.280
you know, if we can actually do a bunch of&nbsp;
simulations, guide an ML model, we can create,&nbsp;&nbsp;

00:15:55.280 --> 00:16:01.120
for lack of a better word, like a ChatGPT-type of&nbsp;
model where instead of telling like, “This is the&nbsp;&nbsp;

00:16:01.120 --> 00:16:06.440
chemistry; tell me what the properties are,” we&nbsp;
can go from the other side. You can ask the model,&nbsp;&nbsp;

00:16:06.440 --> 00:16:10.880
“Hey, I want a vitrimer chemistry&nbsp;
which is recyclable, re-processable,&nbsp;&nbsp;

00:16:10.880 --> 00:16:15.520
that I can make airplanes out of or I can make&nbsp;
glasses out of. Tell me what that chemistry&nbsp;&nbsp;

00:16:15.520 --> 00:16:22.280
would look like.” And I think, you know, Bichlien&nbsp;
was excited about this idea, and she connected me&nbsp;&nbsp;

00:16:22.280 --> 00:16:29.003
with Jake, and I think I've been enjoying this&nbsp;
collaboration for the last couple of years, ...

00:16:29.003 --> 00:16:29.746
HUIZINGA: Right …

00:16:29.746 --> 00:16:30.520
VASHISTH: … working on that.

00:16:30.520 --> 00:16:37.200
HUIZINGA: Was there a paper that started the&nbsp;
talk, or was it just this napkin drawing? [LAUGHS]

00:16:37.200 --> 00:16:40.000
VASHISTH: I think, to give myself&nbsp;
a little bit of credit there,&nbsp;&nbsp;

00:16:40.000 --> 00:16:42.734
I think there was a paper&nbsp;
with a nice drawing on it.

00:16:42.734 --> 00:16:44.180
HUIZINGA: Right?
VASHISTH: Yeah. There was a white paper. Yeah.

00:16:44.180 --> 00:16:47.800
HUIZINGA: That's good. Well, Jake,&nbsp;
what's your side of this story?

00:16:47.800 --> 00:16:51.390
SMITH: Ah, this is awesome! We got the&nbsp;
first half that I didn't know, so ...

00:16:51.390 --> 00:16:52.000
HUIZINGA: Oh—filling in gaps!

00:16:52.000 --> 00:16:57.280
SMITH: This was the Bichlien-mediated half!&nbsp;
[LAUGHTER] I was sharing an office with Bichlien,&nbsp;&nbsp;

00:16:57.280 --> 00:16:59.960
who apparently came up from&nbsp;
this meeting, and, you know,&nbsp;&nbsp;

00:16:59.960 --> 00:17:07.520
I saw the mythical paper! She put this on my desk.&nbsp;
And I'll plug another MCRI project that we were&nbsp;&nbsp;

00:17:07.520 --> 00:17:14.000
working on there where—or at the time—where&nbsp;
we were attempting to do reverse design,&nbsp;&nbsp;

00:17:14.000 --> 00:17:19.360
or inverse design, of metal organic frameworks,&nbsp;
which are these really interesting molecules&nbsp;&nbsp;

00:17:19.360 --> 00:17:23.427
that have the possibility to actually&nbsp;
serve as carbon capture absorbents, …

00:17:23.427 --> 00:17:23.927
HUIZINGA: Oh, wow.

00:17:23.927 --> 00:17:29.120
SMITH: … but the approach there was to use machine&nbsp;
learning to help us, you know, sample this giant&nbsp;&nbsp;

00:17:29.120 --> 00:17:32.000
space of metal organic frameworks and&nbsp;
find ones that had the property that we&nbsp;&nbsp;

00:17:32.000 --> 00:17:36.800
cared about. I mean, you draw this diagram&nbsp;
that's much like Aniruddh just described,&nbsp;&nbsp;

00:17:36.800 --> 00:17:40.680
where you've got this model that you train&nbsp;
and out the other side comes what you want,&nbsp;&nbsp;

00:17:40.680 --> 00:17:44.160
and so this paper came down on my desk, and I&nbsp;
looked at it and I said, “Hey, that's what we're&nbsp;&nbsp;

00:17:44.160 --> 00:17:49.840
doing!” [LAUGHTER] And it, kind of, you know,&nbsp;
went from there. We had a chat. We determined,&nbsp;&nbsp;

00:17:49.840 --> 00:17:54.017
hey, we’re both interested in, you know, this&nbsp;
general approach to getting to novel materials.

00:17:54.017 --> 00:17:54.521
HUIZINGA: Right.

00:17:54.521 --> 00:17:57.600
SMITH: And then, you know, we've already&nbsp;
talked about the synergy between our&nbsp;&nbsp;

00:17:57.600 --> 00:18:02.160
interests and Microsoft's interests and the,&nbsp;
you know, great work or the great particular&nbsp;&nbsp;

00:18:02.160 --> 00:18:06.940
applications that are possible with the&nbsp;
type of polymer work that Aniruddh does.

00:18:06.940 --> 00:18:13.360
HUIZINGA: Yeah. So the University of Washington&nbsp;
and Microsoft meet again. [LAUGHTER] Well, Jake,&nbsp;&nbsp;

00:18:13.360 --> 00:18:18.080
let's do another zoom out question because&nbsp;
I know there's more than just the Microsoft&nbsp;&nbsp;

00:18:18.080 --> 00:18:23.480
Climate Research Initiative. This project is a&nbsp;
perfect example of another broader initiative&nbsp;&nbsp;

00:18:23.480 --> 00:18:29.120
within Microsoft which has the potential to&nbsp;
quote “accelerate and enhance current research,”&nbsp;&nbsp;

00:18:29.120 --> 00:18:33.360
and that's AI for Science. So talk&nbsp;
about the vision behind AI for Science,&nbsp;&nbsp;

00:18:33.360 --> 00:18:38.300
and then if you have any success stories—maybe&nbsp;
including this one—tell us how it's working out.

00:18:38.300 --> 00:18:44.000
SMITH: Yeah, absolutely. We are—and by we, I mean&nbsp;
myself and my immediate colleagues—are certainly&nbsp;&nbsp;

00:18:44.000 --> 00:18:48.480
not the only ones interested in applying AI&nbsp;
to scientific discovery at Microsoft. And&nbsp;&nbsp;

00:18:48.480 --> 00:18:53.880
it turned out, a year or two after we started&nbsp;
this collaboration, a bigger organization named&nbsp;&nbsp;

00:18:53.880 --> 00:19:00.320
AI for Science arose, and we became part of it.&nbsp;
And it's, you know, generally a group of people&nbsp;&nbsp;

00:19:00.320 --> 00:19:04.520
who—along with our kind of sister organization&nbsp;
in research called Health Futures, who work more&nbsp;&nbsp;

00:19:04.520 --> 00:19:11.960
on the biology side—are interested in how AI&nbsp;
can help us do science in (a) a faster way,&nbsp;&nbsp;

00:19:11.960 --> 00:19:17.720
but (b) maybe a smarter, better-use-of-resources&nbsp;
way, or the ultimate goal, or the ultimate dream,&nbsp;&nbsp;

00:19:17.720 --> 00:19:22.240
is (c) a way that we just can't think of&nbsp;
doing right now. A way that, you know,&nbsp;&nbsp;

00:19:22.240 --> 00:19:27.320
it just is fundamentally incompatible with the&nbsp;
way that research has historically been done in,&nbsp;&nbsp;

00:19:27.320 --> 00:19:32.480
you know, small groups of grad students directed&nbsp;
by a professor who are themselves, you know,&nbsp;&nbsp;

00:19:32.480 --> 00:19:37.200
the actual engine behind the work that happens.&nbsp;
And so, the AI for Science vision, you know,&nbsp;&nbsp;

00:19:37.200 --> 00:19:41.760
it's got a couple of parts that really map very&nbsp;
well onto this project. The first part is we&nbsp;&nbsp;

00:19:41.760 --> 00:19:47.480
want to be able to simulate bigger systems. We&nbsp;
want to be able to run simulations for longer,&nbsp;&nbsp;

00:19:47.480 --> 00:19:53.840
and we want to be able to do simulations at&nbsp;
higher accuracy. When we get into the details of,&nbsp;&nbsp;

00:19:53.840 --> 00:19:57.040
you know, the particulars of the vitrimer&nbsp;
project, you'll see that one of the fundamental&nbsp;&nbsp;

00:19:57.040 --> 00:20:03.000
blocks here is the ability to run simulations,&nbsp;
and Aniruddh’s excellent grad student Yiwen,&nbsp;&nbsp;

00:20:03.000 --> 00:20:10.440
you know, spent a ton of time trying to identify&nbsp;
the appropriate simulation parameters in order to&nbsp;&nbsp;

00:20:10.440 --> 00:20:15.200
capture the behavior that we care about here. And&nbsp;
so, the first AI for Science vision says we don't&nbsp;&nbsp;

00:20:15.200 --> 00:20:19.280
need Yiwen to do that, you know, we're going to&nbsp;
have a drop-in solution or we're going to have,&nbsp;&nbsp;

00:20:19.280 --> 00:20:23.440
you know, a set of drop-in solutions that&nbsp;
can, you know, take this work away from you&nbsp;&nbsp;

00:20:23.440 --> 00:20:27.520
and make it much easier for you to go straight&nbsp;
to running the simulations that you care about.

00:20:27.520 --> 00:20:32.720
HUIZINGA: Yeah. A couple questions. Not&nbsp;
on the list here, but you prompted them.&nbsp;&nbsp;

00:20:32.720 --> 00:20:38.280
No pun intended. Are these specialized models&nbsp;
with the kinds of information … I mean, if I&nbsp;&nbsp;

00:20:38.280 --> 00:20:44.280
go to ChatGPT and ask it to do what you guys are&nbsp;
doing, I'm not going to get the same return am I?

00:20:44.280 --> 00:20:45.000
SMITH: Absolutely.

00:20:45.000 --> 00:20:45.880
HUIZINGA: Am I?

00:20:45.880 --> 00:20:51.160
SMITH: Oh, no, no, no, no! [LAUGHTER] I was&nbsp;
saying you were absolutely correct. [LAUGHS] You&nbsp;&nbsp;

00:20:51.160 --> 00:20:57.000
can ask ChatGPT, and it will tell you all sorts of&nbsp;
things that are very interesting. It can tell you,&nbsp;&nbsp;

00:20:57.000 --> 00:20:59.880
probably, a vitrimer. It could give you&nbsp;
Aniruddh’s spiel about the spaghetti,&nbsp;&nbsp;

00:20:59.880 --> 00:21:05.200
I'm sure, if you prompted it in the correct&nbsp;
way. But what it can't tell you is, you know,&nbsp;&nbsp;

00:21:05.200 --> 00:21:08.840
“Hey, I have this particular vitrimer composition,&nbsp;&nbsp;

00:21:08.840 --> 00:21:13.240
and I would like to know at what temperature&nbsp;
it's going to melt when I heat it up.”

00:21:13.240 --> 00:21:17.280
HUIZINGA: Right. OK, so I have one&nbsp;
more question. You talk about the&nbsp;&nbsp;

00:21:17.280 --> 00:21:20.847
simulations. Those take a lot of&nbsp;
compute. Am I right? Am I right?

00:21:20.847 --> 00:21:21.980
SMITH: You're absolutely right.

00:21:21.980 --> 00:21:23.070
VASHISTH: Yeah.

00:21:23.070 --> 00:21:26.760
HUIZINGA: So is that something that Microsoft&nbsp;
brings to the party in terms of … I mean,&nbsp;&nbsp;

00:21:26.760 --> 00:21:32.340
does the University of Washington have the same&nbsp;
access to that compute, or what's the deal?

00:21:32.340 --> 00:21:37.520
VASHISTH: I think especially on the scale,&nbsp;
we were super happy and excited that we&nbsp;&nbsp;

00:21:37.520 --> 00:21:41.360
were collaborating with Microsoft. I&nbsp;
think one of these simulations took,&nbsp;&nbsp;

00:21:41.360 --> 00:21:46.160
like, close to a couple of weeks, and&nbsp;
we ended up doing, I would say, like,&nbsp;&nbsp;

00:21:46.160 --> 00:21:52.440
close to more than 30,000 simulations. So that's&nbsp;
a lot of compute time if you think about it.

00:21:52.440 --> 00:21:54.080
HUIZINGA: To put that in perspective,&nbsp;&nbsp;

00:21:54.080 --> 00:21:58.987
how long would it take a human&nbsp;
to do those simulations? [LAUGHS]

00:21:58.987 --> 00:22:03.480
SMITH: [LAUGHS] Oh, man, to try and&nbsp;
actually, like, go do all this in the lab …

00:22:03.480 --> 00:22:09.000
SMITH: First, you got to make these 30,000, like,&nbsp;
starting materials. This in itself … let's say&nbsp;

00:22:09.000 --> 00:22:13.640
you could buy those. Then to actually run the&nbsp;
experiments, how long does it take to do one …

00:22:13.640 --> 00:22:14.800
HUIZINGA: And how much money?

00:22:14.800 --> 00:22:17.669
VASHISTH: That's … that's like you're&nbsp;
talking about like one PhD student there.

00:22:17.669 --> 00:22:18.169
HUIZINGA: Right?

00:22:18.169 --> 00:22:20.640
VASHISTH: That’s like, you know,&nbsp;
it takes like a couple of years&nbsp;&nbsp;

00:22:20.640 --> 00:22:26.334
just to synthesize something properly&nbsp;
and then characterize it, and it's …

00:22:26.350 --> 00:22:30.227
Yeah, no, I think the virtual&nbsp;world 
does have some pluses to it.

00:22:30.227 --> 00:22:34.600
HUIZINGA: So this is a really&nbsp;
good argument for AI for Science,&nbsp;&nbsp;

00:22:34.600 --> 00:22:38.800
meaning the things that it can do,&nbsp;
artificial intelligence can do,&nbsp;&nbsp;

00:22:38.800 --> 00:22:42.280
at a scale that's much smaller than&nbsp;
what it would take a human to do.

00:22:42.280 --> 00:22:46.520
SMITH: Yeah, absolutely. And I'll plug&nbsp;
the other big benefit now, which is, hey,&nbsp;&nbsp;

00:22:46.520 --> 00:22:50.880
we can run simulations. This is fantastic.&nbsp;
But the other thing that I think all of&nbsp;&nbsp;

00:22:50.880 --> 00:22:55.052
us really hope AI can do is it can help&nbsp;
us determine which simulations to run …

00:22:55.052 --> 00:22:56.840
HUIZINGA: Ooh …
SMITH: … so we need less compute overall,

00:22:56.840 --> 00:22:59.780
we need less experiments if we have to&nbsp;
go do the experiments, and this is …

00:22:59.780 --> 00:23:01.080
HUIZINGA: So it’s the winnowing process.

00:23:01.080 --> 00:23:01.720
SMITH: Exactly.

00:23:01.720 --> 00:23:03.680
HUIZINGA: OK. That's actually really interesting.

00:23:03.680 --> 00:23:05.280
SMITH: And this is, like, the second,&nbsp;&nbsp;

00:23:05.280 --> 00:23:09.100
or maybe even the largest, vector&nbsp;
for acceleration that we could see.

00:23:09.100 --> 00:23:15.760
HUIZINGA: Cool. Well, every show I ask, what could&nbsp;
possibly go wrong if you got everything right?&nbsp;&nbsp;

00:23:15.760 --> 00:23:21.120
And, Aniruddh, I want to call this the “Defense&nbsp;
Against the Dark Arts” question for you. You're&nbsp;&nbsp;

00:23:21.120 --> 00:23:27.040
using generative AI to propose what you call&nbsp;
novel chemistries, which can sound really cool&nbsp;&nbsp;

00:23:27.040 --> 00:23:33.040
or really scary, depending on how you look at it.&nbsp;
But you can't just take advice from a chatbot and&nbsp;&nbsp;

00:23:33.040 --> 00:23:37.800
apply it directly to aerospace. You have to&nbsp;
kind of go through some processes before. So&nbsp;&nbsp;

00:23:37.800 --> 00:23:42.800
what role do people, particularly experts in&nbsp;
other disciplines, play here, and what other&nbsp;&nbsp;

00:23:42.800 --> 00:23:47.840
things do you need to be mindful of to ensure&nbsp;
the outputs you get from this research are valid?

00:23:47.840 --> 00:23:53.200
VASHISTH: Yeah, yeah. That's a fantastic question.&nbsp;
And I'll actually piggyback on what Jake just said&nbsp;&nbsp;

00:23:53.200 --> 00:24:00.520
here, about Yiwen Zheng, who's like a fantastic&nbsp;
graduate student that we have in our lab. He&nbsp;&nbsp;

00:24:00.520 --> 00:24:05.800
figured out how to run these simulations at the&nbsp;
first point. It was like six months of … like,&nbsp;&nbsp;

00:24:05.800 --> 00:24:11.360
really long ordeal. How to make sure that in&nbsp;
the virtual world, we are synthesizing these&nbsp;&nbsp;

00:24:11.360 --> 00:24:17.800
polymers correctly and we are testing them&nbsp;
correctly. So that human touch is essential,&nbsp;&nbsp;

00:24:17.800 --> 00:24:24.080
I feel like, at every step of this research,&nbsp;
not just like doing virtual characterization&nbsp;&nbsp;

00:24:24.080 --> 00:24:29.120
or virtual synthesis of these materials,&nbsp;
training the models, but eventually,&nbsp;&nbsp;

00:24:29.120 --> 00:24:33.680
when you train the models also and the&nbsp;
model tells you that, well, these are, like,&nbsp;&nbsp;

00:24:33.680 --> 00:24:39.640
the 10 best polymers that would work out, there&nbsp;
you need people like Jake who are like chemists,&nbsp;&nbsp;

00:24:39.640 --> 00:24:42.440
you know. They come in [LAUGHTER] and&nbsp;
they're like, hey, you know what? Like,&nbsp;&nbsp;

00:24:42.440 --> 00:24:46.920
out of these 10 chemistries, this one you&nbsp;
can actually synthesize. It's a one-step&nbsp;&nbsp;

00:24:46.920 --> 00:24:53.560
reaction or things of that sort. So we have&nbsp;
a chemist in our lab also, Dr. Agni Biswal,&nbsp;&nbsp;

00:24:53.560 --> 00:24:58.640
who’s a postdoc. So we actually show him all&nbsp;
these chemistries, apart from Jake and Bichlien.&nbsp;&nbsp;

00:24:58.640 --> 00:25:02.960
We show the chemistries to all the chemists&nbsp;
and say, like, OK, what do you think about&nbsp;&nbsp;

00:25:02.960 --> 00:25:08.273
this? How do these look like? Are they totally&nbsp;
insane, or can we actually make them? [LAUGHTER]

00:25:08.273 --> 00:25:11.460
SMITH: Yeah, we still need that, like, human&nbsp;
evaluation step at the end, at this point.

00:25:11.460 --> 00:25:12.440
HUIZINGA: Yeah … VASHISTH: Exactly.

00:25:12.440 --> 00:25:16.240
HUIZINGA: Ask a chemist! Well, and&nbsp;
I would imagine it would be further&nbsp;&nbsp;

00:25:16.240 --> 00:25:20.240
than just “this would be the best one”&nbsp;
or something like “you better not do&nbsp;&nbsp;

00:25:20.240 --> 00:25:26.640
that one.” Are there ever like crazy&nbsp;
responses or replies from the model?

00:25:26.640 --> 00:25:31.480
SMITH: [LAUGHS] It's fascinating. Models are very&nbsp;
good—and particularly we'll talk about models that&nbsp;&nbsp;

00:25:31.480 --> 00:25:36.800
generate small organic structures—at generating&nbsp;
things that look reasonable. They follow all the&nbsp;&nbsp;

00:25:36.800 --> 00:25:41.880
rules. But there's this next step beyond that. And&nbsp;
you see this when you talk to people who've worked&nbsp;&nbsp;

00:25:41.880 --> 00:25:46.120
in med chem for, you know, 30 years of their life.&nbsp;
Well, they’ll look at a structure and they'll,&nbsp;&nbsp;

00:25:46.120 --> 00:25:51.720
like, get this gut feeling like, you know, a storm&nbsp;
is coming in and their knee hurts, and they really&nbsp;&nbsp;

00:25:51.720 --> 00:25:55.440
don't like that molecule. [LAUGHTER] And if you&nbsp;
push them a little bit, you know, sometimes they&nbsp;&nbsp;

00:25:55.440 --> 00:25:59.240
can figure out why. They'll be like, oh, I worked&nbsp;
on, you know, a molecule that looked like that 20&nbsp;&nbsp;

00:25:59.240 --> 00:26:02.840
years ago, and it, you know, turned out to&nbsp;
have this toxicity, and so I don't want to&nbsp;&nbsp;

00:26:02.840 --> 00:26:07.257
touch that again. But oftentimes, people can't&nbsp;
even tell you. They’ve just got this instinct …

00:26:07.257 --> 00:26:10.400
… that they've built&nbsp;up, 
and trying to, you know,&nbsp;&nbsp;

00:26:10.400 --> 00:26:15.720
capture that intuition is a really interesting&nbsp;
next frontier for this sort of research.

00:26:15.720 --> 00:26:20.320
HUIZINGA: Wow. You know, you guys are just&nbsp;
making my brain fry because it's like so many&nbsp;&nbsp;

00:26:20.320 --> 00:26:23.920
other questions I want to ask, but we're actually&nbsp;
getting there to some of them, and I'm hoping&nbsp;&nbsp;

00:26:23.920 --> 00:26:29.200
we'll address those questions with the other&nbsp;
things I have. So, Jake, I want to come … Well,&nbsp;&nbsp;

00:26:29.200 --> 00:26:35.040
first of all, Aniruddh, have you finished&nbsp;
your defense against the dark arts? [LAUGHS]

00:26:35.040 --> 00:26:39.360
VASHISTH: I think I can point out one more&nbsp;
thing very quickly there, and as Jake said,&nbsp;&nbsp;

00:26:39.360 --> 00:26:43.000
like, we are learning a lot, particularly&nbsp;
about these materials, like, the vitrimer&nbsp;&nbsp;

00:26:43.000 --> 00:26:47.960
materials. These are new chemistries, and we&nbsp;
are still learning about, like, the mechanical,&nbsp;&nbsp;

00:26:47.960 --> 00:26:54.560
thermorheological properties; how to handle&nbsp;
these materials. So I think there's a lot that&nbsp;&nbsp;

00:26:54.560 --> 00:27:00.680
we don't know right now. So it's like a bunch&nbsp;
of, like, unknown unknowns that are there. So …

00:27:00.680 --> 00:27:05.320
HUIZINGA: Well, and that's research,&nbsp;
right? The unknown unknowns. Jake,&nbsp;&nbsp;

00:27:05.320 --> 00:27:11.080
I want to come back to the vision of the climate&nbsp;
research initiative for a minute. One goal is to&nbsp;&nbsp;

00:27:11.080 --> 00:27:17.720
develop technologies that reduce the raw tonnage&nbsp;
of e-waste, obviously. But if we're honest,&nbsp;&nbsp;

00:27:17.720 --> 00:27:22.520
advances in technology have almost encouraged&nbsp;
us to throw stuff away. It's like before it&nbsp;&nbsp;

00:27:22.520 --> 00:27:27.880
even wears out. And I think we talked earlier&nbsp;
about, you know, this will last as long as my&nbsp;&nbsp;

00:27:27.880 --> 00:27:32.840
car lasts or whatever, but I don't like my&nbsp;
car in five years. I want a different one,&nbsp;&nbsp;

00:27:32.840 --> 00:27:38.000
right? So I wonder if you've given any thought&nbsp;
to what things, in addition to the work on&nbsp;&nbsp;

00:27:38.000 --> 00:27:44.840
reusable and recyclable components, we might do&nbsp;
to reverse engineer the larger throwaway culture?

00:27:44.840 --> 00:27:47.440
SMITH: This was interesting. I feel like this gets&nbsp;&nbsp;

00:27:47.440 --> 00:27:53.835
into real questions about social&nbsp;
psychology and our own behaviors …

00:27:53.835 --> 00:27:58.560
… with individual things. Why do I have&nbsp;
this can of carbonated water here when I could&nbsp;&nbsp;

00:27:58.560 --> 00:28:05.181
have a glass of carbonated water? But I want&nbsp;
to, kind of, completely sidestep that because …

00:28:05.181 --> 00:28:06.960
HUIZINGA: Yeah … Well, we know&nbsp;
why! Because it's convenient,&nbsp;&nbsp;

00:28:06.960 --> 00:28:09.520
and you can take it in your car and not spill.

00:28:09.520 --> 00:28:14.480
SMITH: Agreed. Yes. All right. [LAUGHTER] I also&nbsp;
have this cup, and it could not spill, as well.

00:28:14.480 --> 00:28:15.780
HUIZINGA: True! Recyclable—reusable.

00:28:15.780 --> 00:28:19.640
SMITH: Ahhh … no, no … this is like&nbsp;
a—it's an ingrained consumer behavior&nbsp;&nbsp;

00:28:19.640 --> 00:28:25.000
that I've developed that might … I’ll slip&nbsp;
into “Jake's Personal Perspectives” here,&nbsp;&nbsp;

00:28:25.000 --> 00:28:32.720
which is that it should not be on the individual&nbsp;
consumer behavior changes to ultimately drive a&nbsp;&nbsp;

00:28:32.720 --> 00:28:38.000
shift towards reusable and recyclable&nbsp;
things. And so one of the fundamental,&nbsp;&nbsp;

00:28:38.000 --> 00:28:42.200
like, hypotheses that we had with the,&nbsp;
you know, design of the projects we put&nbsp;&nbsp;

00:28:42.200 --> 00:28:48.360
together with the MCRI was that if we put&nbsp;
appropriate economic incentives in place,&nbsp;&nbsp;

00:28:48.360 --> 00:28:53.800
then we can naturally guide behavior at a much&nbsp;
bigger scale than the individual consumer. And&nbsp;&nbsp;

00:28:53.800 --> 00:28:58.520
maybe we'll see that trickle down to the consumer.&nbsp;
Or maybe this means that the actual actors,&nbsp;&nbsp;

00:28:58.520 --> 00:29:02.855
the large-scale actors, then have the&nbsp;
economic incentive to follow it themselves.

00:29:02.855 --> 00:29:03.355
HUIZINGA: Right.

00:29:03.355 --> 00:29:08.040
SMITH: And so with the e-waste question in&nbsp;
particular, we talked a lot about FR-4 and,&nbsp;&nbsp;

00:29:08.040 --> 00:29:09.920
you know, it's the part of the circuit board&nbsp;&nbsp;

00:29:09.920 --> 00:29:12.353
that you're left over with at the end&nbsp;
that there's just nothing to do with …

00:29:12.353 --> 00:29:13.069
HUIZINGA: Right.

00:29:13.069 --> 00:29:17.640
SMITH: … and so you toss into landfill, you&nbsp;
burn it, you do something like this. But,&nbsp;&nbsp;

00:29:17.640 --> 00:29:22.200
you know, with a project like this, where our&nbsp;
goal was to take that material and now make&nbsp;&nbsp;

00:29:22.200 --> 00:29:27.660
it reusable, we can add this actual&nbsp;
economic value to the waste there.

00:29:27.660 --> 00:29:33.760
HUIZINGA: Yeah. I realized even as I asked that&nbsp;
question, that I had the answer embedded in the&nbsp;&nbsp;

00:29:33.760 --> 00:29:38.387
question because, in part, how we design&nbsp;
technologies drives how people use things.

00:29:38.387 --> 00:29:38.990
SMITH: Yeah, absolutely. VASHISTH: Yeah.

00:29:38.990 --> 00:29:41.400
HUIZINGA: And usually, the drivers are convenience&nbsp;&nbsp;

00:29:41.400 --> 00:29:50.320
and economics. So if upstream of consumer&nbsp;
… consumption? [LAUGHTER] Upstream of that,&nbsp;&nbsp;

00:29:50.320 --> 00:29:58.360
the design drives environmental health and so&nbsp;
on, that's actually … that's up to you guys! So&nbsp;&nbsp;

00:29:58.360 --> 00:30:04.800
let's get out of this booth and get back to&nbsp;
work! [LAUGHTER] Well, Jake, to that point,&nbsp;&nbsp;

00:30:04.800 --> 00:30:09.520
talk about the economics. We talk about a&nbsp;
circular economy. And I know that recycling&nbsp;&nbsp;

00:30:09.520 --> 00:30:15.280
is expensive. Can you talk a little bit about how&nbsp;
that could be impacted by work that you guys do?

00:30:15.280 --> 00:30:20.506
SMITH: Recycling absolutely is expensive&nbsp;
relative to landfilling or a similar alternative.

00:30:20.513 --> 00:30:24.280
One of the things that makes us&nbsp;
target e-waste is that there are things&nbsp;&nbsp;

00:30:24.280 --> 00:30:29.600
of value in e-waste that are, like, innately&nbsp;
valuable. When you go recollect that copper or&nbsp;&nbsp;

00:30:29.600 --> 00:30:32.800
the gold that you've put into this, when&nbsp;
you recollect the integrated circuits,&nbsp;&nbsp;

00:30:32.800 --> 00:30:38.000
you know, they had value, and so a lot of&nbsp;
the economic drive is already there to get&nbsp;&nbsp;

00:30:38.000 --> 00:30:42.200
you to the point where you have these circuit&nbsp;
boards. And then, you know, the question was,&nbsp;&nbsp;

00:30:42.200 --> 00:30:46.720
how do we get that next bit of economic&nbsp;
value so that you've taken steps this far,&nbsp;&nbsp;

00:30:46.720 --> 00:30:51.160
you have this pile of circuit boards, so&nbsp;
you've already been incentivized to get to&nbsp;&nbsp;

00:30:51.160 --> 00:30:57.040
here and it will be easy to make this—even if&nbsp;
it's not a completely economically productive&nbsp;&nbsp;

00:30:57.040 --> 00:31:02.760
material—versus synthesizing a circuit board&nbsp;
from virgin plastic, but it's offset enough.&nbsp;&nbsp;

00:31:02.760 --> 00:31:08.503
We've taken enough of that penalty for reuse&nbsp;
out that it can be justifiable to go do.

00:31:08.503 --> 00:31:11.560
HUIZINGA: Right. OK. So talk—again,&nbsp;
off script a little bit—but talk a&nbsp;&nbsp;

00:31:11.560 --> 00:31:15.700
little bit about how vitrimers&nbsp;
help take it to the last mile.

00:31:15.700 --> 00:31:21.000
VASHISTH: Yeah, I think the inherent&nbsp;
property of the polymer to kind of unclick&nbsp;&nbsp;

00:31:21.000 --> 00:31:25.720
and re-click back again, the heal-ability of&nbsp;
the polymer, that's something that, kind of,&nbsp;&nbsp;

00:31:25.720 --> 00:31:32.320
drives this reusability and re-processability of&nbsp;
the material. I'll just, like, point out, like,&nbsp;&nbsp;

00:31:32.320 --> 00:31:37.920
you know, particularly to the PCB case, where we&nbsp;
recently published a collaborative paper where we&nbsp;&nbsp;

00:31:37.920 --> 00:31:43.920
showed that we can actually make PCB boards using&nbsp;
vitrimers. We can unassemble everything. We can&nbsp;&nbsp;

00:31:43.920 --> 00:31:49.080
take out the electronics, and even the composite,&nbsp;
the glass fiber and the polymer composite,&nbsp;&nbsp;

00:31:49.080 --> 00:31:54.521
we can actually separate that, as well, which&nbsp;
is, in my mind, like, a pretty big success.

00:31:54.521 --> 00:31:55.021
HUIZINGA: Yeah.

00:31:55.021 --> 00:31:58.080
VASHISTH: And then we can actually put&nbsp;
everything back together and remake&nbsp;&nbsp;

00:31:58.080 --> 00:32:01.910
a PCB board, and, you know,&nbsp;
keep on doing that. So …

00:32:01.910 --> 00:32:04.200
HUIZINGA: OK, so you had talked to me before about&nbsp;&nbsp;

00:32:04.200 --> 00:32:08.660
“Ring Around the Rosie” and the&nbsp;
hands and the feet. Can you … ?

00:32:08.660 --> 00:32:09.780
SMITH: [LAUGHS] His favorite analogy!

00:32:09.780 --> 00:32:13.240
HUIZINGA: Do that one just for&nbsp;
our audience because it's good.

00:32:13.240 --> 00:32:18.160
VASHISTH: OK. So I'll talk a little bit&nbsp;
about thermoset/thermoplastic again,&nbsp;&nbsp;

00:32:18.160 --> 00:32:21.700
and then I'll just give you a&nbsp;
much broader perspective there.

00:32:22.100 --> 00:32:27.040
VASHISTH: So the FR-4 PCBs that are made, they&nbsp;
are usually made with thermosetting polymers.&nbsp;&nbsp;

00:32:27.040 --> 00:32:31.800
So if you think about thermosetting polymers,&nbsp;
just think of kids playing “Ring of Roses,”&nbsp;&nbsp;

00:32:31.800 --> 00:32:36.960
right? Like their hands are fixed and their&nbsp;
feet are fixed. Once the network is formed,&nbsp;&nbsp;

00:32:36.960 --> 00:32:42.160
there's no way you can actually destroy that&nbsp;
network. The nice thing about vitrimers is&nbsp;&nbsp;

00:32:42.160 --> 00:32:46.480
that when you provide an external stimulus,&nbsp;
like, just think about these kids playing&nbsp;&nbsp;

00:32:46.480 --> 00:32:52.000
“Ring of Roses” again. Their feet can move and&nbsp;
their handshakes can change, but the number of&nbsp;&nbsp;

00:32:52.000 --> 00:32:56.857
handshakes remain the same. So the polymer is kind&nbsp;
of, like, unclicking and re-clicking back again.

00:32:56.870 --> 00:33:00.800
VASHISTH: And if you can cleverly use&nbsp;
this mechanism, you can actually recycle,&nbsp;&nbsp;

00:33:00.800 --> 00:33:06.240
reprocess the polymer itself. But what we showed,&nbsp;
particularly for the PCB paper, was that you can&nbsp;&nbsp;

00:33:06.240 --> 00:33:12.546
actually separate all the other constituents&nbsp;
that are associated with this composite, yeah.

00:33:12.546 --> 00:33:16.600
HUIZINGA: OK. That's … I love that. Well,&nbsp;
sticking with you for a second, Aniruddh,&nbsp;&nbsp;

00:33:17.360 --> 00:33:23.960
talking about mechanical reality—not just chemical&nbsp;
reality, but mechanical reality—even the best&nbsp;&nbsp;

00:33:23.960 --> 00:33:30.720
composites wear out, from wear and tear. Talk&nbsp;
about the goal of this work on novel polymers&nbsp;&nbsp;

00:33:30.720 --> 00:33:36.980
from an engineering perspective. How do you&nbsp;
think about designing for reality in this way?

00:33:36.980 --> 00:33:43.200
VASHISTH: Yeah, yeah. That's a fantastic&nbsp;
question. So we were really motivated by what&nbsp;&nbsp;

00:33:43.200 --> 00:33:49.320
type of mechanical or thermal loadings materials&nbsp;
see in day-to-day life. You know, I sit in my car,&nbsp;&nbsp;

00:33:49.320 --> 00:33:54.360
I drive it, it drives over the road, there is&nbsp;
some fatigue loadings, there's dynamic loading,&nbsp;&nbsp;

00:33:54.360 --> 00:33:59.160
and that dynamic loading actually leads&nbsp;
to some mechanical flaws in the material,&nbsp;&nbsp;

00:33:59.160 --> 00:34:05.760
which damages it. And the thought was always&nbsp;
that, can we restrict that flaw, or can we go&nbsp;&nbsp;

00:34:05.760 --> 00:34:10.880
a step further? Can we actually reverse that&nbsp;
damage in these composites? And that's where,&nbsp;&nbsp;

00:34:10.880 --> 00:34:13.920
you know, that unclicking/re-clicking&nbsp;
behavior of vitrimer becomes, like,&nbsp;&nbsp;

00:34:13.920 --> 00:34:19.200
really powerful. So actually, the first work&nbsp;
that we did on these type of materials was that&nbsp;&nbsp;

00:34:19.200 --> 00:34:24.000
we took a vitrimer composite and we applied&nbsp;
fatigue loading on it, cyclic loading on it,&nbsp;&nbsp;

00:34:24.000 --> 00:34:29.720
mechanical loading. And then we saw that when&nbsp;
there was enough damage accumulated in the system,&nbsp;&nbsp;

00:34:29.720 --> 00:34:34.400
we healed the system. And then we did this again.&nbsp;
And we were able to do it again and again until&nbsp;&nbsp;

00:34:34.400 --> 00:34:41.200
I was like, I've spent too much money on this&nbsp;
test frame! [LAUGHS] But it was really exciting&nbsp;&nbsp;

00:34:41.200 --> 00:34:45.680
because for a particular loading case that&nbsp;
we were looking at, traditional composites&nbsp;&nbsp;

00:34:45.680 --> 00:34:52.840
were able to sustain that for 10,000 cycles, but&nbsp;
for vitrimers, if we did periodic healing in the&nbsp;&nbsp;

00:34:52.840 --> 00:34:57.640
material, we were able to go up to a million&nbsp;
cycles. So I think that's really powerful.

00:34:57.640 --> 00:34:58.200
HUIZINGA: Orders of magnitude.

00:34:58.200 --> 00:34:59.320
VASHISTH: Yeah, exactly.

00:34:59.320 --> 00:35:05.160
HUIZINGA: Wow. Jake, I want to broaden the&nbsp;
conversation right now, beyond just you and&nbsp;&nbsp;

00:35:05.160 --> 00:35:11.160
Aniruddh, and talk about the larger teams you&nbsp;
need to assemble to ensure success of projects&nbsp;&nbsp;

00:35:11.160 --> 00:35:16.400
like this. Do you have any stories you could&nbsp;
share about how you go about building a team? You&nbsp;&nbsp;

00:35:16.400 --> 00:35:20.680
kind of alluded to it at the beginning. There's&nbsp;
sort of a pickup basketball metaphor there. Hey,&nbsp;&nbsp;

00:35:20.680 --> 00:35:27.640
he's doing that. We're doing this. But you have&nbsp;
some intentionality about people you bring in. So&nbsp;&nbsp;

00:35:28.240 --> 00:35:31.740
what strengths do each institution&nbsp;
bring, and how do you build a team?

00:35:31.740 --> 00:35:35.920
SMITH: Yeah, absolutely. We've tried a bunch&nbsp;
of these collaborations, and we've definitely&nbsp;&nbsp;

00:35:35.920 --> 00:35:40.000
got some learnings about which ones work better&nbsp;
than others. This has been a super productive&nbsp;&nbsp;

00:35:40.000 --> 00:35:45.080
one. I think it's because it has that right mix of&nbsp;
skills and the right mix of things that each side&nbsp;&nbsp;

00:35:45.080 --> 00:35:51.040
are bringing. So what we want from a Microsoft&nbsp;
side for a successful collaboration is we want a&nbsp;&nbsp;

00:35:51.040 --> 00:35:56.880
collaborator who is really a domain expert in,&nbsp;
you know, something that we don't necessarily&nbsp;&nbsp;

00:35:56.880 --> 00:36:03.760
understand but who can tell us, in great detail,&nbsp;
these are the actual design criteria; these are,&nbsp;&nbsp;

00:36:03.760 --> 00:36:08.840
you know, where I run into trouble with my&nbsp;
traditional research; this is the area that,&nbsp;&nbsp;

00:36:08.840 --> 00:36:13.640
you know, I'd like to do faster, but I don't&nbsp;
necessarily know how. And this was the critical&nbsp;&nbsp;

00:36:13.640 --> 00:36:20.440
part, I think, you know, from the get-go. They&nbsp;
need to, themselves, be an extremely, you know,&nbsp;&nbsp;

00:36:20.440 --> 00:36:24.720
capable subject matter expert. Otherwise,&nbsp;
we're just kind of chatting. We don't have&nbsp;&nbsp;

00:36:24.720 --> 00:36:29.960
anyone that really knows what the problem truly&nbsp;
is and you make no progress or you … worse,&nbsp;&nbsp;

00:36:29.960 --> 00:36:34.504
you spend a whole lot of resources to&nbsp;
make “progress”—I'm doing air quotes ...

00:36:34.504 --> 00:36:36.200
HUIZINGA: Yeah. I love air quotes on a podcast!

00:36:36.200 --> 00:36:40.880
SMITH: [LAUGHS]—that is actually just completely&nbsp;
tangential to what the field needs or what the&nbsp;&nbsp;

00:36:40.880 --> 00:36:46.960
actual device needs. So this was, you know, the&nbsp;
fundamental ingredient. And then on top of that,&nbsp;&nbsp;

00:36:46.960 --> 00:36:51.570
we need to find a problem that's of&nbsp;
joint interest where, in particular, …

00:36:51.589 --> 00:36:55.800
SMITH: … computation can help. You talked about&nbsp;
the amount of computation that we have at our&nbsp;&nbsp;

00:36:55.800 --> 00:37:00.160
disposal as researchers at Microsoft, which is&nbsp;
a tremendous strength. And so we want to be able&nbsp;&nbsp;

00:37:00.160 --> 00:37:05.800
to leverage that. And so for a collaboration like&nbsp;
this, where running a large number of simulations&nbsp;&nbsp;

00:37:05.800 --> 00:37:10.720
was a fundamental ingredient to doing it, this&nbsp;
was, you know, a really good fit, that we could&nbsp;&nbsp;

00:37:10.720 --> 00:37:16.743
come in and we could enable them to have more&nbsp;
data to train the models that we build together.

00:37:16.743 --> 00:37:19.480
HUIZINGA: Mm-hm. Well, as researchers,&nbsp;
are you each kind of always scanning&nbsp;&nbsp;

00:37:19.480 --> 00:37:24.720
the horizon for who else is doing things&nbsp;
in your field that—or tangential to your&nbsp;&nbsp;

00:37:24.720 --> 00:37:28.920
field but necessary? How does that&nbsp;
work for recruiting, I would say?

00:37:28.920 --> 00:37:33.480
VASHISTH: Yeah, that's a good question. I think&nbsp;
… I mean, that's kind of like the job, right.&nbsp;&nbsp;

00:37:33.480 --> 00:37:39.760
For the machine learning work we did, we saw a&nbsp;
lot of inspiration from biology, where people&nbsp;&nbsp;

00:37:39.760 --> 00:37:44.720
have been designing biomolecules. The challenges&nbsp;
are different for us. Like we are designing much&nbsp;&nbsp;

00:37:44.720 --> 00:37:50.360
larger chains, but we saw some inspiration from&nbsp;
there. So always, like, looking out for, like,&nbsp;&nbsp;

00:37:50.360 --> 00:37:55.120
who is doing what is super helpful, and it leads&nbsp;
to, like, really nice collaborations, as well.&nbsp;&nbsp;

00:37:55.640 --> 00:38:00.600
We've had, like, really fruitful collaborations&nbsp;
with the professor Sid Kumar at TU Delft,&nbsp;&nbsp;

00:38:00.600 --> 00:38:05.600
and we always get his wisdom on some of these&nbsp;
things, as well. But yeah, recruiting students&nbsp;&nbsp;

00:38:05.600 --> 00:38:11.070
also becomes, like, very interesting and how,&nbsp;
like, people who can help us achieve our idea …

00:38:11.070 --> 00:38:16.280
HUIZINGA: Yeah. Jake, what's your take on it&nbsp;
from the other seat? I mean, do you look actively&nbsp;&nbsp;

00:38:16.280 --> 00:38:24.313
at universities around the world—and even in&nbsp;
your backyard—to … like U Dub … ? [LAUGHTER]

00:38:24.313 --> 00:38:28.520
SMITH: My perspective on, like, how collaborations&nbsp;
come in to be is they're really serendipitous. You&nbsp;&nbsp;

00:38:28.520 --> 00:38:34.040
know, we talked about how this one came in to be,&nbsp;
and it was because we all happen to know Vikram,&nbsp;&nbsp;

00:38:34.040 --> 00:38:37.840
and Vikram happened to connect Bichlien&nbsp;
with Aniruddh, and it kind of rolled from&nbsp;&nbsp;

00:38:37.840 --> 00:38:43.080
there. But you can have serendipitous, you know,&nbsp;
meetings at a conference, where you happen to,&nbsp;&nbsp;

00:38:43.080 --> 00:38:48.600
you know, sit next to someone at a talk&nbsp;
and you both share the same perspective on,&nbsp;&nbsp;

00:38:48.600 --> 00:38:52.760
you know, how a research problem should&nbsp;
be tackled, and something could come&nbsp;&nbsp;

00:38:52.760 --> 00:38:57.440
out of that. Or in some cases, you go&nbsp;
actually shopping for a collaborator.

00:38:57.440 --> 00:38:58.697
HUIZINGA: Right. [LAUGHTER]

00:38:58.697 --> 00:39:00.560
SMITH: You know, you need to talk to 10&nbsp;&nbsp;

00:39:00.560 --> 00:39:06.920
people to find the one that has that same research&nbsp;
perspective as you. I’ll second Aniruddh’s,&nbsp;&nbsp;

00:39:06.920 --> 00:39:10.960
you know, observation that you get a&nbsp;
very different perspective if you go&nbsp;&nbsp;

00:39:10.960 --> 00:39:15.800
find someone who, they may have the same, like,&nbsp;
perspective on how research should be tackled,&nbsp;&nbsp;

00:39:15.800 --> 00:39:21.760
but they have a different perspective on what the&nbsp;
ultimate output of that research would be. But,&nbsp;&nbsp;

00:39:21.760 --> 00:39:26.360
you know, they can often point you in areas&nbsp;
where your research could be helpful that you&nbsp;&nbsp;

00:39:26.360 --> 00:39:30.740
can't necessarily see because you lack the domain&nbsp;
knowledge or you lack that particular angle on it.

00:39:30.740 --> 00:39:34.520
HUIZINGA: Which is another interesting thing&nbsp;
in my mind is, you know, the role that papers,&nbsp;&nbsp;

00:39:34.520 --> 00:39:40.760
published papers, play—that’s a lot of p’s&nbsp;
in a sentence [LAUGHTER] … alliteration—that&nbsp;&nbsp;

00:39:41.480 --> 00:39:45.400
you would be reading or hearing&nbsp;
about either in a lightning talk&nbsp;&nbsp;

00:39:45.400 --> 00:39:49.040
or a presentation at a conference.&nbsp;
Does that broaden your perspective,&nbsp;&nbsp;

00:39:49.040 --> 00:39:54.600
as well? And how do you … like, do you&nbsp;
call people up? “I read your paper… ”?

00:39:54.600 --> 00:39:59.960
SMITH: [LAUGHS] I have cold-emailed people.&nbsp;
You know, this works sometimes! Sometimes this&nbsp;&nbsp;

00:39:59.960 --> 00:40:05.560
is just the introduction that you need. But&nbsp;
the interesting thing in my mind is how much&nbsp;&nbsp;

00:40:06.240 --> 00:40:11.480
the computer science conferences and things&nbsp;
like ChemRxiv and arXiv have really replaced,&nbsp;&nbsp;

00:40:11.480 --> 00:40:18.520
for me, the traditional chemistry literature&nbsp;
or the traditional publishing literature where&nbsp;&nbsp;

00:40:18.520 --> 00:40:21.960
you can have a conversation with this person&nbsp;
while they're still actively doing the work&nbsp;&nbsp;

00:40:21.960 --> 00:40:25.160
because they put their initial draft&nbsp;
up there and it still needs revision,&nbsp;&nbsp;

00:40:25.160 --> 00:40:30.920
and there's opportunities even earlier on in&nbsp;
the research process than we've had in the past.

00:40:30.920 --> 00:40:35.680
HUIZINGA: Huh. And to your earlier point,&nbsp;
I'm envisioning an Amazon shopping cart for&nbsp;&nbsp;

00:40:35.680 --> 00:40:42.720
research collaborators. [LAUGHTER] “Oh,&nbsp;
he looks good. Into my cart.” Aniruddh,&nbsp;&nbsp;

00:40:42.720 --> 00:40:47.960
I always like to know where a project is on&nbsp;
the spectrum from what I call lab to life,&nbsp;&nbsp;

00:40:47.960 --> 00:40:52.400
and I know there are different development stages&nbsp;
when it comes to technology finding its way into&nbsp;&nbsp;

00:40:52.400 --> 00:40:57.920
production and then into broader use. So to use&nbsp;
another analogy I like, pretend this is a relay&nbsp;&nbsp;

00:40:57.920 --> 00:41:03.420
race and research is the first leg. Who else&nbsp;
has to run, and who brings it across the line?

00:41:03.420 --> 00:41:07.800
VASHISTH: Yeah, yeah. So I think&nbsp;
the initial work that we have done,&nbsp;&nbsp;

00:41:07.800 --> 00:41:12.120
I think it's been super fruitful, and&nbsp;
to Jake's point, like, converging to,&nbsp;&nbsp;

00:41:12.120 --> 00:41:16.280
like, a nice output. It took a bunch&nbsp;
of chemists, mechanical engineers,&nbsp;&nbsp;

00:41:16.280 --> 00:41:22.600
simulation folks, machine learning scientists&nbsp;
to get where we are. And, as Jake mentioned,&nbsp;&nbsp;

00:41:22.600 --> 00:41:29.640
we've actually put some of our publications on&nbsp;
arXiv, and it's getting traction now. So we've&nbsp;&nbsp;

00:41:29.640 --> 00:41:37.000
had some excitement from startups and companies&nbsp;
which make polymers asking us, “Oh, can you&nbsp;&nbsp;

00:41:37.000 --> 00:41:43.320
actually … can we get a slice of this framework&nbsp;
that you're developing for designing vitrimers?”&nbsp;&nbsp;

00:41:43.320 --> 00:41:49.440
Which is very promising. So we have done very&nbsp;
fundamental work, but now, like, what's called&nbsp;&nbsp;

00:41:49.440 --> 00:41:54.865
“the valley of death” in research, [LAUGHTER] like&nbsp;
taking it from lab to like production scale, …

00:41:54.880 --> 00:42:00.720
VASHISTH: … it's usually a very tightly&nbsp;
knit collaboration between industry, labs,&nbsp;&nbsp;

00:42:00.720 --> 00:42:05.320
and sometimes national labs, too. So we're&nbsp;
excited that, actually, a couple of national&nbsp;&nbsp;

00:42:05.320 --> 00:42:10.640
labs have been interested in the work that we&nbsp;
have been doing, so super optimistic about it.

00:42:10.640 --> 00:42:14.800
HUIZINGA: So would you say that the&nbsp;
vitrimer-based printed circuit board&nbsp;&nbsp;

00:42:14.800 --> 00:42:20.180
is a proof of concept right now? Or have&nbsp;
you made prototypes? Where is that now?

00:42:20.180 --> 00:42:24.040
SMITH: Yeah, absolutely. We've&nbsp;
mentioned our other collaborator,&nbsp;&nbsp;

00:42:24.040 --> 00:42:27.120
Vikram Iyer, a couple of times.&nbsp;
And in collaboration with his lab,&nbsp;&nbsp;

00:42:27.640 --> 00:42:33.600
we did actually make a prototype circuit board. We&nbsp;
showed that it works as you expect. We showed that&nbsp;&nbsp;

00:42:33.600 --> 00:42:37.030
it can be disassembled. It can be put back&nbsp;
together, and it still works as expected …

00:42:37.030 --> 00:42:37.630
HUIZINGA: The “break&nbsp;
stuff/make stuff back” thing …

00:42:37.630 --> 00:42:38.660
VASHISTH: Yeah, exactly.

00:42:38.660 --> 00:42:44.480
SMITH: But, you know, I think to the spirit of the&nbsp;
question, it's still individual kind of one-off&nbsp;&nbsp;

00:42:44.480 --> 00:42:48.880
experiments being run in a lab, and Aniruddh&nbsp;
is right. There's a long way to go from, like,&nbsp;&nbsp;

00:42:49.440 --> 00:42:56.333
Technology Readiness Level 3, where we're doing it&nbsp;
ourselves on bench scale, up to, you know, the 7,&nbsp;&nbsp;

00:42:56.333 --> 00:43:01.699
8, 9, where it's actually commercially viable and&nbsp;
someone has been able to reproduce this at scale.

00:43:01.699 --> 00:43:03.280
HUIZINGA: Right. … So that's&nbsp;
when you bring investors in&nbsp;&nbsp;

00:43:03.280 --> 00:43:06.320
or labs that can make stuff in and scale.

00:43:06.320 --> 00:43:08.680
VASHISTH: Yeah. Yeah, I think once you’re, like,&nbsp;&nbsp;

00:43:08.680 --> 00:43:12.460
close to 7, I think that's where you're&nbsp;
pretty much ready for the big show.

00:43:12.460 --> 00:43:13.760
HUIZINGA: So where are you now? 2? 3?

00:43:13.760 --> 00:43:15.560
VASHISTH: I would say, like, 2 or 3 …

00:43:15.560 --> 00:43:17.335
SMITH: 2, 3, somewhere in that range.

00:43:17.500 --> 00:43:21.240
SMITH: The scales, kind of, differ depending&nbsp;
on which agencies you see put it out.

00:43:21.240 --> 00:43:27.240
HUIZINGA: So, Jake, before we close, I want&nbsp;
to talk briefly about other applications&nbsp;&nbsp;

00:43:27.240 --> 00:43:31.480
of recyclable vitrimer-based polymers,&nbsp;
in light of their importance to the&nbsp;&nbsp;

00:43:31.480 --> 00:43:36.120
climate research initiative and AI for&nbsp;
Science. So what other industries have&nbsp;&nbsp;

00:43:36.120 --> 00:43:41.600
polymer components that have nowhere&nbsp;
to go after they die but the landfill,&nbsp;&nbsp;

00:43:41.600 --> 00:43:45.920
and will this research transfer&nbsp;
across to those industries?

00:43:45.920 --> 00:43:51.360
SMITH: An excellent question. So my personal view&nbsp;
on this is that there's a couple of classes of&nbsp;&nbsp;

00:43:51.360 --> 00:43:55.720
polymers. There's these very high-value&nbsp;
application uses of polymers where we're&nbsp;&nbsp;

00:43:55.720 --> 00:43:59.480
talking about the printed circuit boards;&nbsp;
we're talking about aerospace composite;&nbsp;&nbsp;

00:43:59.480 --> 00:44:03.581
we're talking about the panels on your car;&nbsp;
we're talking about things like wind turbines …

00:44:03.600 --> 00:44:08.760
SMITH: … where there's a long life cycle. You&nbsp;
have this device that's going to be in use for&nbsp;&nbsp;

00:44:08.760 --> 00:44:14.080
five years, 50 years, and at the end of that, the&nbsp;
polymer itself is still probably pretty good. You&nbsp;&nbsp;

00:44:14.080 --> 00:44:17.960
could still use it and regenerate it. And so&nbsp;
Aniruddh’s lab has done great work showing that&nbsp;&nbsp;

00:44:17.960 --> 00:44:24.320
you can take things like the side panel of a plane&nbsp;
and actually disassemble this thing, heal it, keep&nbsp;&nbsp;

00:44:24.320 --> 00:44:29.760
it in use longer, and use it at the end of its&nbsp;
lifetime. There's this other class of polymers,&nbsp;&nbsp;

00:44:29.760 --> 00:44:33.960
which I think are the ones that most people&nbsp;
think about—your Coke bottle—and vitrimers&nbsp;&nbsp;

00:44:33.960 --> 00:44:39.480
seem like a much harder sell there. I think this&nbsp;
is more the domain of, you know, biodegradable&nbsp;&nbsp;

00:44:39.480 --> 00:44:45.560
polymers in the long run to really tackle the&nbsp;
issues there. But I'm very excited in this,&nbsp;&nbsp;

00:44:45.560 --> 00:44:50.360
you know, high-value polymer, this long-lifetime&nbsp;
polymer, this, like, permanent install polymer,&nbsp;&nbsp;

00:44:50.360 --> 00:44:53.900
however you want to think about it,&nbsp;
for work like this to have an impact.

00:44:53.900 --> 00:44:56.680
HUIZINGA: Yeah. From your lab’s perspective,&nbsp;&nbsp;

00:44:56.680 --> 00:45:00.620
Aniruddh, where do you see other&nbsp;
applications with great promise?

00:45:00.620 --> 00:45:06.240
VASHISTH: Yeah. So as Jake said, places where&nbsp;
we need high-performance polymers is where we&nbsp;&nbsp;

00:45:06.240 --> 00:45:12.866
can go. So PCBs is one, aerospace and automotive&nbsp;
industry is one, and maybe medical industry is, …

00:45:12.866 --> 00:45:13.426
HUIZINGA: Oh, interesting…

00:45:13.426 --> 00:45:17.440
VASHISTH: … yeah, is another one where we&nbsp;
can actually … if you can make prosthetics&nbsp;&nbsp;

00:45:17.440 --> 00:45:21.640
out of vitrimers … prosthetics actually&nbsp;
lose a little bit of their stiffness,&nbsp;&nbsp;

00:45:21.640 --> 00:45:26.200
you know, as you use them, and that's because&nbsp;
of localized damage. It's the fatigue cycle,&nbsp;&nbsp;

00:45:26.200 --> 00:45:32.200
right. So what if you can actually heal your&nbsp;
prosthetics and reuse them? So, yeah, I feel like,&nbsp;&nbsp;

00:45:32.200 --> 00:45:36.600
you know, there's so many different applications,&nbsp;
so many different routes that we can go down.

00:45:36.600 --> 00:45:41.840
HUIZINGA: Yeah. Well, I like to end our&nbsp;
Collaborators shows with a little vision casting,&nbsp;&nbsp;

00:45:41.840 --> 00:45:47.720
and I feel like this whole podcast is that. I&nbsp;
should also say, you know, back in the ’50s,&nbsp;&nbsp;

00:45:47.720 --> 00:45:55.880
there was the big push to make plastics! Your&nbsp;
word is vitrimers! So let's do a little vision&nbsp;&nbsp;

00:45:55.880 --> 00:46:01.800
casting for vitrimer-based polymers. Assuming&nbsp;
your research is wildly successful and becomes&nbsp;&nbsp;

00:46:01.800 --> 00:46:07.240
a truly game-changing technology, what does&nbsp;
the future look like—I mean, specified future,&nbsp;&nbsp;

00:46:07.240 --> 00:46:12.800
not general future—and how has your work&nbsp;
disrupted this field and made the world&nbsp;&nbsp;

00:46:12.800 --> 00:46:16.660
a better place? I'll let you each have&nbsp;
the last word. Who'd like to go first?

00:46:16.660 --> 00:46:19.760
VASHISTH: Sure, I can go first. I'll try to make&nbsp;&nbsp;

00:46:19.760 --> 00:46:22.411
sure that I break it up into&nbsp;
computation and experiments …

00:46:22.426 --> 00:46:26.920
VASHISTH: … so that once I go back, like,&nbsp;
my lab does not, like, pounce on me.&nbsp;&nbsp;

00:46:27.760 --> 00:46:33.200
[LAUGHS] Yeah, so I think from the computation&nbsp;
point of view, we always thought that if somebody&nbsp;&nbsp;

00:46:33.200 --> 00:46:37.600
gave us, like, a hundred different chemistries,&nbsp;
we can actually bottle it down to, like,&nbsp;&nbsp;

00:46:37.600 --> 00:46:41.600
we can do a bunch of simulations; tell you, like,&nbsp;
10 of these actually work. What we've been able&nbsp;&nbsp;

00:46:41.600 --> 00:46:46.600
to do specifically for vitrimers is that we're&nbsp;
able to look at the problem from the other side,&nbsp;&nbsp;

00:46:46.600 --> 00:46:50.880
and we are able to say that if you&nbsp;
tell me a particular application,&nbsp;&nbsp;

00:46:50.880 --> 00:46:55.200
this particular chemistry would work best&nbsp;
for you. In essence, what we were thinking&nbsp;&nbsp;

00:46:55.200 --> 00:47:00.600
of is that if aliens abducted all the chemists&nbsp;
from the world, can we actually come up with a&nbsp;&nbsp;

00:47:00.600 --> 00:47:05.560
framework? [LAUGHS] So I think it'll be difficult&nbsp;
to get there because as I said earlier that,&nbsp;&nbsp;

00:47:05.560 --> 00:47:10.600
you know, you need that human touch. But I think&nbsp;
we are happy that that we are getting there. And&nbsp;&nbsp;

00:47:10.600 --> 00:47:16.200
I think what remains to be seen now is, like, you&nbsp;
know, now that we have this type of a framework,&nbsp;&nbsp;

00:47:16.200 --> 00:47:20.480
like what are the next challenges? Like, we are&nbsp;
going from the lab to the large scale; like,&nbsp;&nbsp;

00:47:20.480 --> 00:47:24.800
what challenges are associated there? And&nbsp;
I think similarly for the experimental side&nbsp;&nbsp;

00:47:24.800 --> 00:47:30.640
of things also, we know a lot—we have developed&nbsp;
frameworks—but there's a lot of work that still&nbsp;&nbsp;

00:47:30.640 --> 00:47:36.420
needs to be done in understanding and translating&nbsp;
these technologies to real-life applications.

00:47:36.420 --> 00:47:39.400
HUIZINGA: I like that you're kind of hedging&nbsp;
your bets there, saying, I'm not going to&nbsp;&nbsp;

00:47:39.400 --> 00:47:43.480
paint a picture of the perfect world because my&nbsp;
lab is going to be responsible for delivering&nbsp;&nbsp;

00:47:43.480 --> 00:47:52.920
it. [LAUGHTER] Jake, assuming you haven't been&nbsp;
abducted by aliens, what's your take on this?

00:47:52.920 --> 00:47:58.360
SMITH: I view, kind of, the goal of this&nbsp;
work and the ideal impact of this work as&nbsp;&nbsp;

00:47:58.360 --> 00:48:03.200
an acceleration of getting us to these&nbsp;
polymers being deployed in all these&nbsp;&nbsp;

00:48:03.200 --> 00:48:06.695
other applications that we've talked&nbsp;
about, and we can go broader than this.

00:48:06.713 --> 00:48:10.800
SMITH: I think that there's a lot of work,&nbsp;
both within the MCRI, within Microsoft,&nbsp;&nbsp;

00:48:10.800 --> 00:48:16.560
and outside of Microsoft in the bigger field,&nbsp;
focused on acceleration towards a specific&nbsp;&nbsp;

00:48:16.560 --> 00:48:22.800
goal. And if all of this work is successful,&nbsp;
in 10 years, maybe our materials design process&nbsp;&nbsp;

00:48:22.800 --> 00:48:28.240
looks completely different, where we've gone&nbsp;
from this kind of brute-force screening that&nbsp;&nbsp;

00:48:28.240 --> 00:48:33.040
Aniruddh has talked about to an approach where&nbsp;
you start with the properties that you care about;&nbsp;&nbsp;

00:48:33.040 --> 00:48:38.320
they're defined by the application that you have&nbsp;
in mind. You want to make your vitrimer PCB,&nbsp;&nbsp;

00:48:38.320 --> 00:48:42.680
it needs to have, you know, a specific temperature&nbsp;
where it becomes gummy; it needs to have a&nbsp;&nbsp;

00:48:42.680 --> 00:48:51.440
specific resistance to burning; it needs to be&nbsp;
able to effectively serve as the dielectric for&nbsp;&nbsp;

00:48:51.440 --> 00:48:58.000
your bigger circuits. And we use this, like, “need&nbsp;
space” to define the material that we would like,&nbsp;&nbsp;

00:48:58.000 --> 00:49:04.440
and we can use machine learning, artificial&nbsp;
intelligence, in order to get us to the structure&nbsp;&nbsp;

00:49:04.440 --> 00:49:09.720
that we need to make in order to actually achieve&nbsp;
this design space. And so, this was, you know,&nbsp;&nbsp;

00:49:09.720 --> 00:49:14.760
our big bet within AI for Science. This is the&nbsp;
big bet of this project. And with this project,&nbsp;&nbsp;

00:49:14.760 --> 00:49:18.800
you know, we take one step towards showing&nbsp;
that you can do this in one case. And the&nbsp;&nbsp;

00:49:18.800 --> 00:49:25.584
future casting would be we can do this in every&nbsp;
materials design case that you can think about.

00:49:25.584 --> 00:49:30.520
HUIZINGA: Hmmm. You know, I'm thinking of&nbsp;
lanes—track analogy again—but, you know,&nbsp;&nbsp;

00:49:30.520 --> 00:49:34.520
you've got mechanical engineering, you've got&nbsp;
chemistry, and you've got artificial intelligence,&nbsp;&nbsp;

00:49:34.520 --> 00:49:39.480
and each of those sciences is advancing,&nbsp;
and they're using each other to, sort of,&nbsp;&nbsp;

00:49:39.480 --> 00:49:45.160
help advance in various ways, so this is an&nbsp;
exciting, exciting project and collaboration.

00:49:45.160 --> 00:49:45.960
[MUSIC]

00:49:45.960 --> 00:49:50.240
Jake, Aniruddh, thanks for joining us&nbsp;
today on Collaborators. This has been&nbsp;&nbsp;

00:49:50.240 --> 00:49:55.680
really fun for me. [LAUGHTER] So thanks for&nbsp;
coming in and sharing your stories today.

00:49:55.680 --> 00:49:56.640
VASHISTH: Thank you so much.

00:49:56.640 --> 00:50:13.160
SMITH: Yeah. Of course. Thank you.

00:50:13.160 --> 00:50:13.910
[MUSIC FADES]

