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Or you lot

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jab

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Episode 341.

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On tonight's episode, the

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are talking about

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nighttime. The ghosts.

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They don't have point stuff even though they

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just came out because they it it a

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few days ago, but shut it.

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I'm listening to be show.

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Well, the dr you tools the next. I

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don't know. Hour and a half, 2 hours.

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We're gonna do our best keep it informed

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and entertain and have some laughs along the

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way,

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bringing you ghosts and

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more go and according to Walker, probably the

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best army in the game right now. I'm

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Dave W And. With me is Chris Walker.

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What's up a?

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Hey. How are you? Hey. Now, Walker.

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Chris, you are traveling. Are you not

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indeed.

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So Chris is talking to us from the

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via via the Internet via the... Through his

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hotel room. So if he sounds a little

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cri here, folks forgive us, this is what

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we got to do.

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Yeah. You guys talk. You got 02:50 somethings

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who have real jobs and real lives in

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hand

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and and as much as we would love

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to do this for a living. That's not

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happening right now. So this is what we've

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got. So... Yeah. We need it...

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Let's go. Let's do this. Chris. Okay. First.

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Before we get started, let's take our sponsors,

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which are Chaos or super superstar.

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Chaos or Super store. 6 squared studios and

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and g our games in Rose and Bat

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tv, Illinois because there's always something happened at.

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G nerds. That's right. That's right. And let's

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not forget our patreon the sponsors, the people

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who make the show

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super possible. And that's our... Includes our associate

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producers, Jake see in James Brown, our executive

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producer Scotty Mill and Kyle Leaf, and our

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newest patron, Holly Myers, Holly.

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Thank you for becoming a Patreon patron. Thank

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you to everyone. Guys who has become a

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Patreon patron, Those who were in the past

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and, no longer, those are considering it, those

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who are now.

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You guys are wonderful.

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You make the show happen, and we really

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do appreciate it.

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And you are facilitating this this... The big

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stuff that Chris and I are trying to

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do. So

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you have no idea how awesome

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you guys are.

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Alright. So we do have a voice mail.

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If you wanted to leave us a voice

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mail and be another voice mail, not obviously

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right now unless it shows up while we're

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recording, and then how did you hear me

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say this? So you

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are obviously some sort of a source or

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wizard.

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So put the phone down and go do

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something with your source siri and wizarding powers

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other than call in the voice mail. Right?

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I I don't know if you're gonna you

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could fight for good or for awesome. I

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don't know which, but do something. So

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meanwhile,

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we do have a call from Ken No.

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Chris from Kent Ohio because there's is no

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Ohio. But here we go.

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This is Chris from Kent Ohio. I called

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in a while ago and I talked about

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how I was making

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a custodian army for 40.

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I've recently really found myself liking Ao models.

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I've been painting a lot of them for

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fun. I just finished

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right in order, I believe from the night,

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if I'm saying that right he's on the

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horse. And I made it all ghost light,

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not a whole lot of color mostly.

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Cereals with whites.

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And just kind of with Ao 4 coming

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around the quarter,

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I just have a lot of questions about

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where I should start,

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I would hate to buy a lot of

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army

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things right now for specific army

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and then their codecs comes out or

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K or whatever it's called

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And

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it just isn't good. And then I just

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kind of have to sit on my hands

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and wait for

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any changes. So I would really like your

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guys input I would like your inputs on

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great starting armies in each of the different

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groups, would it be death or order or

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whatever.

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And thank you guys. Just for everything. Love

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the show.

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Thank you.

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Dear, Lord, we may have to cover this

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on a later part. But

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That I I didn't hear. I didn't get

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to hear too much that I was kinda

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cutting in and out for me. Was it?

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Yeah. Oh, okay. Hopefully, it's hopefully, it's sounds

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good at to the audience I'd... Because with

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the discord, who knows how that's gonna sound

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out. I hope I don't have to in

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this out.

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Anyway,

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Chris from Kent Ohio. He called in before

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he had a custodian army he was building.

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Now he built some Night haunt. He built

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and painted R or

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his concern is, what do you do now?

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He's interested in Ao, but he doesn't wanna

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start an army and find out they suck.

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Because they could get their new worst... Their

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new battle and they could suck. And I

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was saying it sounds like you already know

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how to play 40 k. So you should

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know that, basically, you roll the dice whenever

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you pick up an army in at at

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at a turning point like this.

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He asked Night hunt are pretty good. Yeah.

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If, yeah. Night hunt are pretty good. He

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did ask if we had any ideas for

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what armies are generally considered pretty solid.

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From the 4 main grand alliances,

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you know, there was actually more a lot

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more to the questions than this. But

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you know, who can you start with and

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not be too worried that they're gonna suck?

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And I'm, you know, and while,

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you know,

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while neither of us are pro,

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Mh.

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We do know from what we've seen that

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Night hunt is pretty good.

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Yeah. Night hunt seem good to me.

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Storm casting seem real good right now. UII

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Just based on the indexes.

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Yeah. I'm enjoying the stuff that I'm reading

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with any... Pretty much any of the destruction

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armies. They're mh. They're kind of firing jobs

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iron jobs are really good. Yeah. Iron jaws

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look really solid. I really I actually kinda

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like,

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I I still like the gets,

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especially if you're running some trolls.

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Yeah.

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Still looking for fe water.

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I saw someone post some today on 1

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of the 1 of the groups and I

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was like, how about you want? And then

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I couldn't... I I don't know if they

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sold them or something, but they

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Yeah.

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So... And then, like, chaos I kai... I

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mean,

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z looks okay.

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Nerd looks okay. None of them look really

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crazy to me right now, but...

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Yeah.

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I mean, slaves the darkness will always be

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pretty good.

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Yeah. What are you gonna do?

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I... And and

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like I said, it is... It's really new.

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Like, I'm reading all of this stuff just

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like you are Chris, And the end games

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was nice enough to send us all of

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these war scrolls, but we're still... It's like...

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Yeah.

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It's

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They all look pretty cool, and we can

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see the patterns and we can see how

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they're changing.

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Mh. But how they're all gonna play out

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hundred percent. Like, and it's kinda hard to

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be. There's old steam first. Yeah. You know.

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First couple months is gonna be everybody, and

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their brother is gonna be just using all

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these indexes and trying to make the craziest

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broken lists they can. And Yep. You know,

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everyone's gonna be play testing everything and then

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games workshops gonna have process at all and

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then

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we'll see what happens.

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I've seen a several posts of people

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talking about

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how they're having trouble

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making a good

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1 drop army list. And I don't. I

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I just don't think you're gonna see too

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many of them.

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I said yeah. It's it's... There. Yeah. It's

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possible. Link can do it. I'm not saying

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you can't. I can.

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Yeah. I can. I can bring Arch on

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and

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And a bunch of,

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Ver, and I'm done.

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You know? Yeah. And I can do that

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1 drop. Arch can can have 4 extra

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units. Now he might not be able to

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take. I think he can.

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Take Ab.

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But if not then it just... But you

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can you can do that. I mean, there

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are...

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Obviously, you could do with sons of Bay.

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I think. Mh. Because I think you can

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just take anything

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in that, basically. You could just take all...

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Yeah. I'll make a ga. These these collaborators

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and probably do it. Yeah. I just questioned

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why you want to.

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I mean, I I realized go... Having the

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choice to go

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go first is important.

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Mh. But looking at a game that is

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so objective based, and it's...

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It

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I was I was messing around last week

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with the

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with the old world stuff. I was talking

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with 1 of harrison friends who's into it,

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and they're playing. And the 1 thing that

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happens a lot in the old world, this

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seems like when they're playing is it's, like,

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a lot, get your guys in. They get

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a good charge up, but it's it's

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it is table

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table your enemy.

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Is like, the main... It... That's and that's

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the game. Get the points kill the guys.

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That's always but it has that's always... I

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gonna have War a used burger. So I

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get... That's how he's scored a victory point.

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So killing an enemy urine. Yeah. If you

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got them under half strength you got half

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points like, there was a whole debbie... It

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was kill your enemy. This is not that

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game. Right? Nope. And I wonder how you're

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gonna manage with

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4 to 5 units total.

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Yeah. To do all of the battle tactics

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and all the things that you need to

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get done to score points in this game,

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I... And I'm not saying you gotta play

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Ms u. You know, you don't necessarily need

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20 units on the table either. Mh. Most

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people are thinking, like, 1 drop army and

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you just pack it full of big heavy

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hit, and you just try to table the

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other guy in 3 turns. Yeah. I mean,

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I suppose you can.

272
00:09:50,673 --> 00:09:52,738
But the other guy go first, you go

273
00:09:52,738 --> 00:09:54,724
second, double turn into 2,

274
00:09:55,438 --> 00:09:57,186
and you just wipe the guy out. I

275
00:09:57,186 --> 00:09:59,012
mean, that's what they're... Maybe that's a tactic.

276
00:09:59,251 --> 00:09:59,648
I don't know.

277
00:10:00,379 --> 00:10:01,819
I mean, I guess if I'm table, I

278
00:10:01,819 --> 00:10:03,579
can't score points you can spend the next

279
00:10:03,579 --> 00:10:05,419
couple of points just getting objectives, but does

280
00:10:05,419 --> 00:10:06,779
the game end if I'm table or do

281
00:10:06,860 --> 00:10:08,139
I just say, okay, I can do nothing

282
00:10:08,139 --> 00:10:09,259
and now it's your turn you?

283
00:10:10,231 --> 00:10:13,095
Yeah. You just keep going until you, you

284
00:10:13,095 --> 00:10:14,846
a lot You just... I just... I don't

285
00:10:14,846 --> 00:10:16,596
know guys. I I don't know.

286
00:10:18,290 --> 00:10:20,470
Once again, we haven't played much. So

287
00:10:20,929 --> 00:10:23,490
we're not certain. But I'm just... Like I

288
00:10:23,490 --> 00:10:24,389
said, that's

289
00:10:25,661 --> 00:10:26,773
Our advice is not great,

290
00:10:27,725 --> 00:10:29,631
but we don't know the answer yet. But

291
00:10:29,631 --> 00:10:32,171
keep listening because we will get them. You

292
00:10:32,171 --> 00:10:34,077
know, we will know stuff soon.

293
00:10:36,958 --> 00:10:39,347
I think that's basically everything for this first

294
00:10:39,347 --> 00:10:40,940
part. Okay. Folks. We're gonna take a break.

295
00:10:41,259 --> 00:10:42,851
We're gonna come back. We're gonna have a

296
00:10:42,851 --> 00:10:44,618
toolbox. Then we're gonna take a break. Then

297
00:10:44,618 --> 00:10:45,893
we're gonna come back, and then, Chris and

298
00:10:45,972 --> 00:10:47,963
I already recorded this night haunt bit.

299
00:10:49,237 --> 00:10:51,648
We recorded before the points dropped. So

300
00:10:52,119 --> 00:10:53,471
we... And I thought we were gonna drop

301
00:10:53,471 --> 00:10:54,902
it earlier. And then we just realized it

302
00:10:54,902 --> 00:10:55,618
wasn't gonna happen.

303
00:10:56,572 --> 00:10:58,798
Air go, what we're saying today is is

304
00:10:58,798 --> 00:11:00,230
still before all the points came in. So

305
00:11:00,230 --> 00:11:01,955
if we sound a little dumb, forgive us

306
00:11:02,074 --> 00:11:04,142
But from here on in, everything we talk

307
00:11:04,142 --> 00:11:06,472
about will have the full range because everything

308
00:11:06,528 --> 00:11:07,267
is now

309
00:11:07,722 --> 00:11:09,968
able to be talked about. So we're gonna

310
00:11:09,968 --> 00:11:10,288
do that.

311
00:11:11,486 --> 00:11:12,045
I'm excited.

312
00:11:12,684 --> 00:11:13,883
Alright. So we'll be back.

313
00:11:43,618 --> 00:11:45,702
Are you finally looking to start your re

314
00:11:45,702 --> 00:11:48,322
pacing projects? 6 squared studios? Are you looking

315
00:11:48,322 --> 00:11:50,546
for some new and interesting resin race? 6

316
00:11:50,546 --> 00:11:53,343
squared studios? Are you looking for some fancy

317
00:11:53,343 --> 00:11:55,735
acrylic counters to keep track of wounds or

318
00:11:55,735 --> 00:11:57,671
maybe some other statistical anomalies

319
00:11:58,048 --> 00:11:59,883
studios. Maybe you need a new rack for

320
00:11:59,883 --> 00:12:00,622
your pain

321
00:12:01,000 --> 00:12:03,248
studios. We'll then look no further what you

322
00:12:03,248 --> 00:12:06,440
need is 6 squared studios. They ship worldwide

323
00:12:06,440 --> 00:12:08,754
with domestic shipping for both the Us and

324
00:12:08,914 --> 00:12:11,960
Canada 6 squared studios. What That's right. 6

325
00:12:11,960 --> 00:12:15,410
squared studios. That's the number 6 squared studios

326
00:12:15,628 --> 00:12:17,223
dot CAC.

327
00:12:17,462 --> 00:12:19,535
When your gaming needs go beyond your basics.

328
00:12:19,789 --> 00:12:22,979
Dice, tape measure models and paints, think 6

329
00:12:22,979 --> 00:12:23,798
squared studios,

330
00:12:24,175 --> 00:12:25,451
6 squared studios.

331
00:12:26,009 --> 00:12:28,721
Now all your base are belong from them.

332
00:12:48,645 --> 00:12:51,032
And we are back. Hello. Hey hey.

333
00:12:51,748 --> 00:12:54,056
Toolbox brought to you by Chaos or super

334
00:12:54,056 --> 00:12:56,046
superstar. Chaos to store.

335
00:12:56,936 --> 00:12:57,254
Hey.

336
00:12:58,049 --> 00:12:58,923
I've been hobby.

337
00:13:00,672 --> 00:13:03,216
I have painted up a good portion of

338
00:13:03,295 --> 00:13:03,795
Harrison.

339
00:13:04,979 --> 00:13:07,281
Spear for lu words.

340
00:13:08,154 --> 00:13:11,195
That's awesome. I am painting them, like regular

341
00:13:11,250 --> 00:13:14,284
painting them. I'm not slap chopping them. I'm

342
00:13:14,284 --> 00:13:17,622
not all dry brushing them. I'm trying... Harrison

343
00:13:17,622 --> 00:13:18,122
wants

344
00:13:18,735 --> 00:13:19,211
high elves.

345
00:13:20,324 --> 00:13:20,562
No.

346
00:13:21,371 --> 00:13:21,871
So

347
00:13:22,640 --> 00:13:25,494
I am dark blue cloak, light blue shirts,

348
00:13:27,000 --> 00:13:29,077
or dark blue bits, white shirts. You know,

349
00:13:29,236 --> 00:13:31,305
the the the skirt portions are white.

350
00:13:32,180 --> 00:13:33,214
It's white and blues,

351
00:13:33,850 --> 00:13:35,361
silver armor with gold trim,

352
00:13:36,733 --> 00:13:39,530
the classic lowe's little classic lo. Right? Yep.

353
00:13:39,770 --> 00:13:42,827
The the the the poster boys for

354
00:13:43,207 --> 00:13:44,106
old world

355
00:13:44,645 --> 00:13:44,965
elves.

356
00:13:46,179 --> 00:13:47,460
That's cool. And honestly,

357
00:13:48,659 --> 00:13:51,299
it's coming out kinda cool. Like, I'm pretty

358
00:13:51,299 --> 00:13:53,392
bad with it. Yeah. So far. You know,

359
00:13:53,551 --> 00:13:55,456
And I'm I'm... The nice thing is I

360
00:13:55,456 --> 00:13:58,814
haven't painted like this, like straight painting painting

361
00:13:58,949 --> 00:14:01,990
without using any any real dry brushing or,

362
00:14:02,458 --> 00:14:02,958
or

363
00:14:03,334 --> 00:14:05,246
contrast painting, but just paint painting.

364
00:14:08,352 --> 00:14:09,706
I think I'm better at it than I

365
00:14:09,706 --> 00:14:11,115
was, Or at least I have enough tech

366
00:14:11,235 --> 00:14:12,595
Each now where I know how to do

367
00:14:12,595 --> 00:14:15,554
things at and kinda. Yeah. So they don't

368
00:14:15,554 --> 00:14:16,195
look too bad.

369
00:14:17,075 --> 00:14:18,995
Like Harrison place Right? Like, have I painted

370
00:14:18,995 --> 00:14:20,450
all the gym? No. Right now, I just

371
00:14:20,450 --> 00:14:22,370
kinda put gold on them. Although I wasn't

372
00:14:22,370 --> 00:14:23,809
the game store today because I had to

373
00:14:23,809 --> 00:14:26,769
buy some paint. And they still have those

374
00:14:26,769 --> 00:14:28,290
technical paints that you used to be able

375
00:14:28,290 --> 00:14:29,821
to do with the gems and thinking I

376
00:14:29,821 --> 00:14:31,251
might just try that. Just hit it with

377
00:14:31,251 --> 00:14:33,000
that mit silver and let it try and

378
00:14:33,000 --> 00:14:34,136
then hit it with the

379
00:14:34,669 --> 00:14:36,338
overcoat or those just the jump because they've

380
00:14:36,338 --> 00:14:39,063
got I'm red, yellow, blue and green.

381
00:14:39,621 --> 00:14:41,695
I'm like, oh, yeah. You know what? That

382
00:14:41,695 --> 00:14:42,971
looks okay to me.

383
00:14:43,769 --> 00:14:45,922
Yeah. I usually just put some contrast paint

384
00:14:45,922 --> 00:14:48,173
on something. Yeah. If I'm gonna do a

385
00:14:48,173 --> 00:14:49,851
gem and then kinda nick it up a

386
00:14:49,851 --> 00:14:51,209
little bit with a higher color or something

387
00:14:51,209 --> 00:14:52,887
like that. Yeah. It's taken me a little

388
00:14:52,887 --> 00:14:54,885
while with this because it's like legit real...

389
00:14:55,298 --> 00:14:56,888
Paint I can't rush through it.

390
00:14:57,763 --> 00:14:59,988
Yeah. It won't allow me to. Now I

391
00:14:59,988 --> 00:15:02,612
got that done enough where we can use

392
00:15:02,612 --> 00:15:04,202
them on the table. Like they ain't done.

393
00:15:04,774 --> 00:15:06,610
But they ain't they ain't horrible. Right?

394
00:15:07,648 --> 00:15:10,203
Cool. So today, in fact, when we're done

395
00:15:10,203 --> 00:15:10,682
recording this,

396
00:15:11,400 --> 00:15:13,715
I am starting to paint the sk and

397
00:15:13,715 --> 00:15:16,207
spear. Now, it's not everything that comes in

398
00:15:16,207 --> 00:15:16,606
the box.

399
00:15:17,724 --> 00:15:20,121
I am painting the Grace glacier, the dude

400
00:15:20,121 --> 00:15:23,009
on the new beast, the warlock engineer, which

401
00:15:23,009 --> 00:15:25,961
why it's not block engineer. I very angry

402
00:15:25,961 --> 00:15:28,137
about that, but that's just me

403
00:15:28,529 --> 00:15:30,597
sometimes... That's what it used to be. Used

404
00:15:30,597 --> 00:15:31,949
to pee and they took out a p,

405
00:15:32,108 --> 00:15:33,619
and sometimes I need a p.

406
00:15:35,608 --> 00:15:39,039
Block engineer. Okay. At the him grace, Guyana

407
00:15:39,039 --> 00:15:39,277
beast,

408
00:15:40,071 --> 00:15:41,817
333

409
00:15:41,817 --> 00:15:42,317
re,

410
00:15:43,485 --> 00:15:43,985
and

411
00:15:45,406 --> 00:15:46,679
and 20 20 plan.

412
00:15:47,076 --> 00:15:49,542
Yeah. And the... Now, that means that I'm

413
00:15:49,542 --> 00:15:50,361
not painting

414
00:15:51,372 --> 00:15:54,102
the big Canon or the Ja za guys

415
00:15:54,102 --> 00:15:55,940
or the other 20 clan rats. I'm just

416
00:15:55,940 --> 00:15:57,778
trying to get this 1 done for Saturday.

417
00:15:58,497 --> 00:16:00,335
I just gonna, like, take pictures of this

418
00:16:00,335 --> 00:16:01,866
every see how quickly I can do this.

419
00:16:02,106 --> 00:16:03,622
I've watched a couple of videos. I've got

420
00:16:03,622 --> 00:16:05,457
my colors chosen. I've got the paint schemes

421
00:16:05,537 --> 00:16:07,394
I've watched. This is total

422
00:16:08,011 --> 00:16:08,251
contrast.

423
00:16:09,696 --> 00:16:11,283
You know, with... And then a little a

424
00:16:11,283 --> 00:16:12,155
little, you know,

425
00:16:13,186 --> 00:16:15,590
Are you contrasting over rate phone or

426
00:16:16,295 --> 00:16:18,595
grace here. I'm trying something completely different. I

427
00:16:18,595 --> 00:16:20,023
primed the whole thing black, and I went

428
00:16:20,023 --> 00:16:21,768
for shop, but instead of going in and

429
00:16:21,768 --> 00:16:23,355
half brushing in all the gray and whites.

430
00:16:24,484 --> 00:16:26,082
I had them all outside, and then I

431
00:16:26,082 --> 00:16:27,440
went in after I primed him black when

432
00:16:27,440 --> 00:16:28,879
it was dry. I hit him with the

433
00:16:28,879 --> 00:16:31,355
gray can primer Yep. And got the graves

434
00:16:31,355 --> 00:16:33,045
over most of it. Than when that tried,

435
00:16:33,284 --> 00:16:34,954
I went with the white can. So like,

436
00:16:35,193 --> 00:16:37,500
wow, I... And they're mostly white and gray

437
00:16:37,500 --> 00:16:39,649
with a little black underneath, but I'm trying

438
00:16:39,649 --> 00:16:40,944
to see how fast

439
00:16:41,811 --> 00:16:42,764
I can do this. Like,

440
00:16:43,875 --> 00:16:45,146
you know, III

441
00:16:45,146 --> 00:16:47,051
sprayed them, Went for a few hours. Let

442
00:16:47,051 --> 00:16:48,719
them get dry. Boom spray them with the

443
00:16:48,719 --> 00:16:50,808
other color. Few hours later. Yeah. Boom sprayed.

444
00:16:51,047 --> 00:16:52,486
So that was... It it was a whole

445
00:16:52,486 --> 00:16:54,643
day, but it was better than sitting in

446
00:16:54,643 --> 00:16:56,800
hand brushing on 3 different coats of paint

447
00:16:56,800 --> 00:16:57,300
on

448
00:16:57,694 --> 00:17:00,330
50 models. You know? I was Yeah 3

449
00:17:00,330 --> 00:17:02,887
4 minutes interesting. Yeah. I didn't... I feared...

450
00:17:03,127 --> 00:17:04,898
I'm gonna... I'm just trying it. I Dude,

451
00:17:05,297 --> 00:17:07,210
everybody does all that zenith highlighting with their

452
00:17:07,210 --> 00:17:09,123
airbrush on all the good videos do. Like

453
00:17:09,123 --> 00:17:10,717
you watch cult of paint. I watch cult

454
00:17:10,717 --> 00:17:12,312
paint all the time because I hate myself.

455
00:17:12,471 --> 00:17:12,631
Mh.

456
00:17:13,602 --> 00:17:16,549
Because that that is probably... It's it's it's

457
00:17:16,629 --> 00:17:18,143
I think it's it's it's in my top

458
00:17:18,143 --> 00:17:19,280
3 painting

459
00:17:20,308 --> 00:17:22,458
once, it is the 1 that I I

460
00:17:22,458 --> 00:17:24,368
learned a lot from that I can't ever

461
00:17:24,368 --> 00:17:24,868
use

462
00:17:25,403 --> 00:17:27,155
because I'm just not that good and my

463
00:17:27,155 --> 00:17:27,871
eyes are too old.

464
00:17:29,085 --> 00:17:31,484
But man, I love watching those videos. But

465
00:17:31,484 --> 00:17:33,724
put that. If you can airbrush all that

466
00:17:33,724 --> 00:17:35,404
highlight on, I mean, you obviously, you get

467
00:17:35,404 --> 00:17:36,937
more control, but I'm like I'll do it

468
00:17:36,937 --> 00:17:38,292
with a rattle can and see how it

469
00:17:38,292 --> 00:17:41,082
turns out. Yeah. Why not? So it's cave

470
00:17:41,082 --> 00:17:42,277
2 you get away with a lot.

471
00:17:43,234 --> 00:17:43,734
Exactly.

472
00:17:44,604 --> 00:17:46,439
So I'm figuring in, I've got the colors

473
00:17:46,439 --> 00:17:47,794
picked out. I got it done. I'm gonna

474
00:17:47,794 --> 00:17:49,150
just go color. I'm gonna take some pics.

475
00:17:49,310 --> 00:17:50,187
Go color by color,

476
00:17:51,065 --> 00:17:52,500
and see how many days it takes me

477
00:17:52,500 --> 00:17:54,117
to get 26

478
00:17:54,989 --> 00:17:56,107
sc models painted.

479
00:17:56,747 --> 00:17:58,984
Yeah. I'd be tempted to just do contrast

480
00:17:58,984 --> 00:17:59,484
over

481
00:18:00,422 --> 00:18:02,910
brace bone or Grace glacier. And then just

482
00:18:02,910 --> 00:18:04,817
call it a day. Yeah. Just pick your

483
00:18:04,817 --> 00:18:06,486
color. Just pick your color for the fur,

484
00:18:07,042 --> 00:18:10,062
pick your color for their clothes. Their weapon

485
00:18:10,062 --> 00:18:12,145
hats and their and just go with, like,

486
00:18:12,304 --> 00:18:13,919
you don't even have to paint the blades

487
00:18:14,215 --> 00:18:16,285
metal if you don't want, Just just do

488
00:18:16,285 --> 00:18:18,117
gray. I'm gonna... Like I said, I I

489
00:18:18,117 --> 00:18:19,311
got it all planned. And like I said,

490
00:18:19,470 --> 00:18:21,558
and I'm I'm at the point now where

491
00:18:21,638 --> 00:18:23,711
I kinda love getting the 2 or 3

492
00:18:23,711 --> 00:18:25,624
colors of primer in there at that Zenith

493
00:18:25,624 --> 00:18:26,342
nfl highlighting.

494
00:18:26,820 --> 00:18:28,096
I'm a I'm an addict for it.

495
00:18:29,547 --> 00:18:31,223
Okay. I really am. I did it... I

496
00:18:31,223 --> 00:18:34,096
mean, I love that if those parts underneath

497
00:18:34,096 --> 00:18:35,693
get that dark bit, and it just... It

498
00:18:35,693 --> 00:18:38,423
does that little bit. It's it's it it

499
00:18:38,423 --> 00:18:39,382
doesn't take that much,

500
00:18:40,500 --> 00:18:42,657
But honestly, as I'm painting, I find it

501
00:18:42,657 --> 00:18:44,335
makes a difference. I'm all into the 3

502
00:18:44,335 --> 00:18:44,575
colors,

503
00:18:45,707 --> 00:18:48,179
cool. And and then like I said, then

504
00:18:48,179 --> 00:18:49,854
you put on your contrast, and it's just...

505
00:18:50,094 --> 00:18:52,167
It it adds that extra little level that

506
00:18:52,167 --> 00:18:54,775
took me almost no work for a much

507
00:18:55,375 --> 00:18:57,474
the the percentage, I think it looks better

508
00:18:57,695 --> 00:18:59,455
is much greater than the percentage of extra

509
00:18:59,455 --> 00:19:02,335
work. So but okay. When that... When that's

510
00:19:02,335 --> 00:19:04,748
the when that's the equation, when the work

511
00:19:04,748 --> 00:19:06,264
is low and the and the and the

512
00:19:06,264 --> 00:19:08,099
and the benefit is high. I throw that

513
00:19:08,099 --> 00:19:08,658
in every time.

514
00:19:09,695 --> 00:19:12,581
So... Yeah. I'm and I'm excited. I'm super

515
00:19:12,581 --> 00:19:14,013
excited. I don't even think I really wanna

516
00:19:14,013 --> 00:19:15,445
play Game and per s, but I'm just...

517
00:19:15,604 --> 00:19:17,115
It's it's gonna be fun to kinda paint

518
00:19:17,115 --> 00:19:18,467
these and just see what I can do

519
00:19:18,467 --> 00:19:19,857
with them. So

520
00:19:20,468 --> 00:19:21,817
that's where I'm at. I'm trying to get

521
00:19:21,817 --> 00:19:24,357
everything ready for the thirteenth because on the

522
00:19:24,357 --> 00:19:25,730
thirteenth we'll be at G.

523
00:19:26,912 --> 00:19:28,820
Yes. We will. I will be there from

524
00:19:28,820 --> 00:19:31,524
11AM to 10PM. III know you'll be there

525
00:19:31,524 --> 00:19:33,273
for, at least a good portion that, but,

526
00:19:33,353 --> 00:19:34,943
we don't know exactly how much time, but

527
00:19:34,943 --> 00:19:35,976
we're gonna be there. Yeah.

528
00:19:36,866 --> 00:19:38,855
I'm actually... We're gonna have the recording equipment,

529
00:19:39,014 --> 00:19:41,321
and I'm hoping Yeah that we can record

530
00:19:41,321 --> 00:19:43,014
some stuff while we're there, and

531
00:19:43,563 --> 00:19:45,393
if things work out the way I'd like,

532
00:19:45,711 --> 00:19:47,324
I will drop that,

533
00:19:48,018 --> 00:19:50,006
like, at some point that day or or

534
00:19:50,006 --> 00:19:51,607
when I get home that night. Like, just

535
00:19:51,607 --> 00:19:53,589
drop our first day of fun, like, as

536
00:19:53,589 --> 00:19:54,936
a as a bonus up.

537
00:19:55,649 --> 00:19:57,393
I'll you knock the c clock too much

538
00:19:57,393 --> 00:20:00,023
stuff. Well, yeah. We'll we'll hope hopefully, we

539
00:20:00,023 --> 00:20:02,003
won't. I mean, I won't, you know, open,

540
00:20:02,162 --> 00:20:03,509
but whoever we have on, We'll just ask

541
00:20:03,509 --> 00:20:04,990
them to... You know, we we'll just

542
00:20:05,347 --> 00:20:07,093
They they frown upon that at G so...

543
00:20:07,332 --> 00:20:08,840
And the thing. We're at the game store.

544
00:20:08,999 --> 00:20:11,063
There's there's there's minors in the place. Man

545
00:20:11,063 --> 00:20:12,492
we can watch our mouths. I mean, we

546
00:20:12,492 --> 00:20:13,865
watch it on this show. So

547
00:20:14,572 --> 00:20:17,280
yeah. Yeah. So like I said, I'm just

548
00:20:17,280 --> 00:20:18,952
trying to get everything ready for

549
00:20:19,907 --> 00:20:22,557
the thirteenth at G. Now we are

550
00:20:22,869 --> 00:20:26,166
gonna have several demo tables of Shatter point

551
00:20:26,466 --> 00:20:26,865
set up.

552
00:20:28,463 --> 00:20:30,461
Games roger point or... I'm not At point.

553
00:20:30,861 --> 00:20:31,101
I wish.

554
00:20:31,900 --> 00:20:32,515
Spear had

555
00:20:33,111 --> 00:20:34,700
I love. I love Shadow point so much.

556
00:20:34,938 --> 00:20:36,210
I'm looking... I'm right now looking at my

557
00:20:36,289 --> 00:20:37,720
Han solo box that I picked up today.

558
00:20:39,786 --> 00:20:40,286
So

559
00:20:41,709 --> 00:20:43,864
we're gonna have several tables, games workshop sent

560
00:20:43,943 --> 00:20:45,540
G ards 1, You know, this, So they

561
00:20:45,540 --> 00:20:47,375
got theirs ready. We got ours that they

562
00:20:47,375 --> 00:20:47,934
sent us ready.

563
00:20:50,101 --> 00:20:51,530
I have more teams and some of the

564
00:20:51,530 --> 00:20:52,959
guys from broken ranks are gonna be nice

565
00:20:52,959 --> 00:20:54,468
enough to bring some of their spear heads

566
00:20:54,468 --> 00:20:54,626
with.

567
00:20:55,896 --> 00:20:57,460
And some of the guys who are buying

568
00:20:57,579 --> 00:20:59,892
the box that day are letting us use

569
00:20:59,892 --> 00:21:02,466
their spear content so that we have boards

570
00:21:03,322 --> 00:21:05,396
and and the little 4 bits of terrain

571
00:21:05,396 --> 00:21:08,281
and all that stuff. So... Yeah. Yeah. Said

572
00:21:08,281 --> 00:21:10,033
yeah. I mean and and shout out to

573
00:21:10,033 --> 00:21:11,785
our gaming group broken ranks. I mean, that

574
00:21:11,785 --> 00:21:13,378
was really your gaming group. You just kinda

575
00:21:13,378 --> 00:21:15,311
got me into them. I just have recently

576
00:21:15,369 --> 00:21:16,267
joined. And

577
00:21:16,819 --> 00:21:17,698
Wow zoo.

578
00:21:18,497 --> 00:21:19,376
We have a great group.

579
00:21:20,256 --> 00:21:22,653
We did is good. I mean, everyone's very

580
00:21:22,653 --> 00:21:24,491
friendly. Everyone wants to bring in new people.

581
00:21:24,891 --> 00:21:26,741
Everyone's nice. Like, even the really Like... And

582
00:21:26,741 --> 00:21:28,252
it's like, you got some people who are

583
00:21:28,252 --> 00:21:30,479
real casual some people are super competitive, but

584
00:21:30,479 --> 00:21:33,595
everyone's really cool. Like, it's it's I've I've

585
00:21:33,595 --> 00:21:35,659
never had people. Yeah. I've never had a

586
00:21:35,659 --> 00:21:37,484
bad time with the group, And I'm I'm

587
00:21:37,484 --> 00:21:38,913
so happy to be a part it. You,

588
00:21:39,151 --> 00:21:40,913
I'm not even joking, and they're coming like

589
00:21:40,913 --> 00:21:42,108
I said the guys are coming, they're gonna

590
00:21:42,108 --> 00:21:43,622
bring stuff, so that other people can learn.

591
00:21:44,419 --> 00:21:45,535
Some of the guys will be playing full

592
00:21:45,535 --> 00:21:46,889
games all day because we'll have tables for

593
00:21:46,889 --> 00:21:48,403
full games. There will be tables for painting

594
00:21:48,403 --> 00:21:49,519
and Hobby if you come in, and you're

595
00:21:49,519 --> 00:21:50,497
gonna buy your

596
00:21:51,368 --> 00:21:53,206
the the the sk and tide boxer or

597
00:21:53,206 --> 00:21:54,804
maybe you're just buying yourself a spear. Come

598
00:21:54,804 --> 00:21:56,163
on in and bring your stuff in paint.

599
00:21:56,403 --> 00:21:57,761
Just hang out. We are gonna be there.

600
00:21:58,001 --> 00:21:58,800
Yeah all day.

601
00:21:59,930 --> 00:22:01,603
And I am hoping to see as many

602
00:22:01,603 --> 00:22:03,992
people as possible... I'm I'm actually very excited

603
00:22:03,992 --> 00:22:05,824
for next week. So I think they open

604
00:22:05,824 --> 00:22:07,497
at 11. They open an 11.

605
00:22:08,149 --> 00:22:09,289
We probably won't help.

606
00:22:09,750 --> 00:22:11,429
We won't have all the demos and stuff

607
00:22:11,429 --> 00:22:12,950
up and running for a little bit. It's

608
00:22:12,950 --> 00:22:14,149
gonna take us time to get some stuff

609
00:22:14,149 --> 00:22:15,429
out of the boxes get it put together.

610
00:22:16,482 --> 00:22:18,395
But I'm I'm thinking by noon, we should

611
00:22:18,395 --> 00:22:19,113
be up and running.

612
00:22:19,910 --> 00:22:22,382
Yeah. At the latest. And and honestly, and

613
00:22:22,382 --> 00:22:23,976
don't wait till noon, come at 11.

614
00:22:24,708 --> 00:22:26,298
Like, you have your own stuff. You wanna

615
00:22:26,298 --> 00:22:28,287
play, come and start, Like, what we're doing,

616
00:22:28,446 --> 00:22:30,515
demos and stuff, it won't start right at

617
00:22:30,515 --> 00:22:30,753
11.

618
00:22:31,946 --> 00:22:32,981
But it will be all day.

619
00:22:33,794 --> 00:22:34,992
So come on by.

620
00:22:35,871 --> 00:22:37,948
It's... I'm I'm dude, I'm so excited for

621
00:22:38,108 --> 00:22:39,706
Saturday. You have no idea. This is the

622
00:22:39,706 --> 00:22:40,960
first, like, real blake

623
00:22:41,318 --> 00:22:42,216
garage hammer

624
00:22:42,592 --> 00:22:44,901
event type thing were doing. Like, we did

625
00:22:44,901 --> 00:22:46,653
it when eighth edition dropped. We did a

626
00:22:46,653 --> 00:22:48,165
thing at the store. We had just, like,

627
00:22:48,245 --> 00:22:50,334
the show had literally just had, like, an

628
00:22:50,334 --> 00:22:50,973
episode or 2 out.

629
00:22:51,932 --> 00:22:52,171
Yeah.

630
00:22:53,050 --> 00:22:55,528
And we've had other things we've done. Like,

631
00:22:55,607 --> 00:22:57,685
we've been places and done stuff, but, like,

632
00:22:58,817 --> 00:23:01,290
into a third edition launch. Yeah. But here

633
00:23:01,290 --> 00:23:03,125
we are for this and we're... But we're

634
00:23:03,125 --> 00:23:04,560
gonna be at the store all day. And

635
00:23:04,560 --> 00:23:05,996
the guys are gonna be there. Jake will

636
00:23:05,996 --> 00:23:07,591
be helping with demos. You're gonna be I'm...

637
00:23:07,751 --> 00:23:08,744
It's I'm just

638
00:23:10,244 --> 00:23:13,204
the feeling of community I have right now

639
00:23:13,204 --> 00:23:15,684
is really kinda wonderful. And I... I'm I'm

640
00:23:15,684 --> 00:23:17,371
not trying to be sentimental or stupid. I'm

641
00:23:17,371 --> 00:23:19,440
just saying that for this boy,

642
00:23:20,475 --> 00:23:22,067
I mean, even we're an N 2, there

643
00:23:22,067 --> 00:23:23,022
was only like 8 of us.

644
00:23:23,673 --> 00:23:25,978
Right. Yeah. They know. I correct is, like,

645
00:23:26,217 --> 00:23:27,886
50 guys. Yeah. It's huge.

646
00:23:28,919 --> 00:23:31,224
Yeah. It's like... It it's it's its own

647
00:23:31,224 --> 00:23:34,265
little community seriously. You could run, you could

648
00:23:34,265 --> 00:23:35,403
run a full Gt

649
00:23:36,180 --> 00:23:38,334
with just players from broken ranks. And they

650
00:23:38,334 --> 00:23:41,617
do. They do. Yeah. Yeah. I'm like, wow.

651
00:23:42,095 --> 00:23:44,962
Wow. Okay. Like, and and everybody had been

652
00:23:44,962 --> 00:23:47,589
super nice and friendly on the discord and

653
00:23:47,589 --> 00:23:48,599
stuff. Like, I am

654
00:23:49,036 --> 00:23:50,782
I have... I can't remember a time. I've

655
00:23:50,782 --> 00:23:53,481
been so happy, like, not just for gaming

656
00:23:53,481 --> 00:23:55,409
because everyone knows I love this stuff, but

657
00:23:55,465 --> 00:23:55,965
just

658
00:23:56,354 --> 00:23:58,511
in general, like, feeling welcome and feeling like

659
00:23:58,511 --> 00:23:59,630
a big part of a group. I go

660
00:23:59,630 --> 00:24:00,908
to a lot of things by myself.

661
00:24:02,106 --> 00:24:03,717
You know what I'm saying? Like, I don't

662
00:24:03,717 --> 00:24:04,833
live near a guy, like, a lot of,

663
00:24:04,913 --> 00:24:06,187
like, a lot of you guys live together.

664
00:24:06,346 --> 00:24:07,701
A lot of guys come up together. My

665
00:24:07,701 --> 00:24:09,215
friends from Minnesota when they come to things.

666
00:24:09,374 --> 00:24:11,384
They all come together People are I like

667
00:24:11,463 --> 00:24:12,822
Yeah. I can only go to places that

668
00:24:12,822 --> 00:24:13,781
are kinda in your nearby. And I just

669
00:24:13,781 --> 00:24:14,980
kinda come from home and I come by

670
00:24:14,980 --> 00:24:16,977
myself a lot. And it's not bad. I

671
00:24:16,977 --> 00:24:18,176
hang out with tons of people. I have

672
00:24:18,176 --> 00:24:18,975
a great time.

673
00:24:19,789 --> 00:24:22,190
But I always... Like, you know, there's... There's

674
00:24:22,190 --> 00:24:24,190
that bit of people are, like, like, when

675
00:24:24,190 --> 00:24:25,710
the games are over, everybody sort of breaks

676
00:24:25,710 --> 00:24:27,150
off into their groups because they have groups

677
00:24:27,150 --> 00:24:28,605
they're with and they go. And I'm and

678
00:24:28,684 --> 00:24:30,764
I did always. And it's like, oh, I

679
00:24:30,764 --> 00:24:32,845
seriously. Yeah. I get invited to. It's not

680
00:24:32,845 --> 00:24:34,845
like I'm... It's look, don't cry for me,

681
00:24:35,325 --> 00:24:37,884
Argentina. Okay? I'm fine. You know, and I'm

682
00:24:37,884 --> 00:24:39,469
having a good time. I'm not saying, oh,

683
00:24:39,627 --> 00:24:41,450
Don't gonna hang on. Trust me. I got

684
00:24:41,450 --> 00:24:42,877
plenty of people Like, just go do something

685
00:24:42,877 --> 00:24:42,956
with.

686
00:24:44,484 --> 00:24:46,164
But I've never a lot of the specific

687
00:24:46,164 --> 00:24:46,484
group.

688
00:24:47,205 --> 00:24:49,445
Well, right now it's happens kinda like, we're

689
00:24:49,445 --> 00:24:50,724
in the Chicago area and a lot of

690
00:24:50,724 --> 00:24:53,052
the stuff we go to is here. So

691
00:24:53,052 --> 00:24:54,800
people come from other places that come here,

692
00:24:54,959 --> 00:24:56,548
so you see that a lot, You know?

693
00:24:56,787 --> 00:24:57,978
And that's a lot of what I can

694
00:24:57,978 --> 00:24:59,567
do, what I can get to between kids

695
00:24:59,567 --> 00:25:00,362
and sports and stuff.

696
00:25:01,251 --> 00:25:03,158
Yeah And and with bad thing. It's just...

697
00:25:03,634 --> 00:25:05,223
It's so nice to feel like,

698
00:25:06,097 --> 00:25:07,686
you know, when you walk in, or there's

699
00:25:07,686 --> 00:25:09,455
like, there's there's the... There's a group of

700
00:25:09,455 --> 00:25:10,732
guys that I game with them that we're

701
00:25:10,732 --> 00:25:11,769
here in and the... I know Like I

702
00:25:11,769 --> 00:25:13,226
know I've got someone here

703
00:25:13,683 --> 00:25:15,613
as a group. And it's just... It's Mh.

704
00:25:15,852 --> 00:25:17,687
It's a dynamic that is a nice thing

705
00:25:17,687 --> 00:25:20,079
to have, and I'm so happy to be

706
00:25:20,079 --> 00:25:21,515
a part of it. I really am. And

707
00:25:21,515 --> 00:25:23,669
here's me just gus over nothing, but at,

708
00:25:23,828 --> 00:25:24,067
you know,

709
00:25:25,199 --> 00:25:27,512
seriously. I still have... Like, I, up until

710
00:25:27,512 --> 00:25:29,425
a few months ago, Harrison and I were

711
00:25:29,425 --> 00:25:30,781
basically NW2I

712
00:25:30,781 --> 00:25:32,216
mean, that's how Le our gaming group was.

713
00:25:32,455 --> 00:25:35,341
And david yeah. You know, I mean, that

714
00:25:35,341 --> 00:25:37,016
was it. And so it was... And now

715
00:25:37,016 --> 00:25:38,610
to go from a group that was def,

716
00:25:38,690 --> 00:25:40,444
and I was just basically, you know, you

717
00:25:40,444 --> 00:25:42,836
know, the the loan guy holding this last

718
00:25:42,836 --> 00:25:43,075
banner.

719
00:25:43,727 --> 00:25:45,078
I can fold up up and put it

720
00:25:45,078 --> 00:25:46,214
away not finally

721
00:25:46,588 --> 00:25:47,701
and be a part of a new group,

722
00:25:47,860 --> 00:25:50,006
and I'm very happy about it. Not even

723
00:25:50,006 --> 00:25:50,562
a school.

724
00:25:53,525 --> 00:25:55,915
Okay. So I've y way too much about

725
00:25:55,915 --> 00:25:56,792
this. I should shut up.

726
00:25:58,957 --> 00:26:00,862
Deluxe. So, yeah. I I.

727
00:26:01,259 --> 00:26:02,132
Do I have any anymore hobby?

728
00:26:03,958 --> 00:26:05,546
No. I don't think so. I picked up

729
00:26:05,546 --> 00:26:07,744
some more Star wars stuff for Shatter point

730
00:26:07,863 --> 00:26:08,656
because it's awesome.

731
00:26:09,687 --> 00:26:11,035
Yeah. But this is what I've been doing.

732
00:26:11,193 --> 00:26:13,175
This, I've just been painting and painting and

733
00:26:13,175 --> 00:26:15,078
painting and cleaning and painting. Oh,

734
00:26:16,362 --> 00:26:16,918
this morning,

735
00:26:17,791 --> 00:26:18,743
mean I had a busy day.

736
00:26:19,458 --> 00:26:21,227
I shipped out everything

737
00:26:22,315 --> 00:26:22,815
the

738
00:26:23,203 --> 00:26:24,871
all the gifts for all the people who

739
00:26:24,871 --> 00:26:27,253
donated to war gaming club, except for the

740
00:26:27,253 --> 00:26:28,683
1 box that has to go to Canada.

741
00:26:30,033 --> 00:26:32,257
Kevin, Kevin has agreed. He's such a nice

742
00:26:32,257 --> 00:26:32,416
guy.

743
00:26:33,543 --> 00:26:34,043
Sending

744
00:26:34,734 --> 00:26:35,869
1 box to Canada

745
00:26:36,640 --> 00:26:39,102
and sending 4 smaller boxes to Canada,

746
00:26:39,897 --> 00:26:41,961
the size doesn't matter. Going to Canada like

747
00:26:42,041 --> 00:26:44,682
Pre typically flat rate, really expensive to start

748
00:26:44,682 --> 00:26:46,854
and 4 packages as bananas. So

749
00:26:47,468 --> 00:26:49,458
Kevin is accepting the 1 with all the

750
00:26:49,458 --> 00:26:49,936
things in it.

751
00:26:50,667 --> 00:26:52,733
And then he's gonna he's gonna send all

752
00:26:52,733 --> 00:26:55,913
those 4 packages to the correct people. So

753
00:26:55,913 --> 00:26:57,025
that's what's exciting about that.

754
00:26:57,979 --> 00:27:00,142
But you guys have your soon he's helping

755
00:27:00,142 --> 00:27:01,337
us out, but you will have your soon.

756
00:27:01,655 --> 00:27:04,603
Everybody else. I have shipped everything and, according

757
00:27:04,603 --> 00:27:06,914
to the post office, Everyone should have everything

758
00:27:06,914 --> 00:27:08,268
by, like, the end of the week. So

759
00:27:08,268 --> 00:27:10,516
by the day this, Hopefully, by release date,

760
00:27:10,676 --> 00:27:12,432
you should have everything from me. If anything's

761
00:27:12,432 --> 00:27:14,427
not right, get in touch, but I have

762
00:27:14,427 --> 00:27:16,423
finally gotten everything and shipped everything.

763
00:27:18,271 --> 00:27:20,735
And that's my that's my whole hobby everything.

764
00:27:20,894 --> 00:27:22,086
What about you, Chris? I know you've been

765
00:27:22,086 --> 00:27:22,562
doing a bunch?

766
00:27:23,436 --> 00:27:23,516
Oh,

767
00:27:24,311 --> 00:27:25,582
I've not been doing as much as I

768
00:27:25,582 --> 00:27:26,750
would like, but

769
00:27:27,588 --> 00:27:29,423
we'd never do. I painted a... I know,

770
00:27:29,583 --> 00:27:31,180
I painted even fell bats. That was fun.

771
00:27:31,419 --> 00:27:32,377
It finished off that

772
00:27:33,494 --> 00:27:33,734
that

773
00:27:34,532 --> 00:27:35,271
that 1

774
00:27:35,823 --> 00:27:37,812
Like because regiment over renowned that had Sa

775
00:27:37,812 --> 00:27:40,596
cara? Oh, yeah. Yeah. And hand dire walls

776
00:27:40,596 --> 00:27:42,187
and I think the pe and I... So

777
00:27:42,267 --> 00:27:44,096
I finished painting that. That was cool question.

778
00:27:44,988 --> 00:27:46,665
Our bad swarms still a thing?

779
00:27:47,942 --> 00:27:48,182
No.

780
00:27:49,219 --> 00:27:51,215
I didn't think so. And I had the

781
00:27:51,215 --> 00:27:52,992
coolest I had the coolest

782
00:27:54,262 --> 00:27:56,409
alternative sculpt that I had found that I

783
00:27:56,409 --> 00:27:57,840
had bought. I I had a bunch of

784
00:27:57,840 --> 00:27:59,192
them, and now I'll never get to use

785
00:27:59,192 --> 00:28:01,339
them again. I'm so sad. Yeah. I just

786
00:28:01,339 --> 00:28:02,611
have a bunch of bad forms. I have

787
00:28:02,611 --> 00:28:03,407
no idea where they are.

788
00:28:05,009 --> 00:28:05,644
Well, whatever.

789
00:28:07,073 --> 00:28:08,501
Yes. I painted the fell bats. I did

790
00:28:08,659 --> 00:28:10,405
I did regular painting on nose. I do

791
00:28:10,405 --> 00:28:10,564
it.

792
00:28:11,214 --> 00:28:13,686
Yeah. I thought. I contrast those. I did

793
00:28:13,686 --> 00:28:16,238
regular painting on them. That's that's yeah. Which

794
00:28:16,238 --> 00:28:17,912
is cool. Your stuff looks good too. I

795
00:28:17,912 --> 00:28:19,507
like... I like how your your undead stuff

796
00:28:19,507 --> 00:28:20,065
is coming out.

797
00:28:20,959 --> 00:28:21,598
Yeah. It's coming

798
00:28:22,556 --> 00:28:24,793
for that was fun. Yeah I was tell

799
00:28:24,793 --> 00:28:27,110
that. Tell that. Able do.

800
00:28:28,002 --> 00:28:30,311
Oh, I got this... There were the old

801
00:28:30,311 --> 00:28:32,621
cell baths but like, they looked like I

802
00:28:32,621 --> 00:28:34,294
do. It looked like something from Disney. They

803
00:28:34,294 --> 00:28:35,648
were just like 3 bats, but they were,

804
00:28:35,727 --> 00:28:37,493
like, facing upward, like, if they were trying

805
00:28:37,493 --> 00:28:39,085
to fly straight up or, you know,

806
00:28:40,597 --> 00:28:42,347
or if they were standing on their back

807
00:28:42,347 --> 00:28:43,621
feet because the back they were. They were,

808
00:28:43,700 --> 00:28:45,309
like, straight up and down. Like, it was

809
00:28:45,309 --> 00:28:47,941
just hysterical. Oh, the really the really old

810
00:28:47,941 --> 00:28:49,137
ones. Yeah. Yeah Yeah. Yeah.

811
00:28:49,854 --> 00:28:52,007
Yeah. That there's like, there's like, metal fell

812
00:28:52,007 --> 00:28:53,698
bats in which I had ton of those.

813
00:28:55,613 --> 00:28:57,369
But then the new fell bats are the

814
00:28:57,369 --> 00:28:59,524
plastic ones that came the... Those are nice.

815
00:28:59,763 --> 00:29:01,120
Those are cool. They are cool.

816
00:29:02,492 --> 00:29:04,647
I this reaper I had this reaper model

817
00:29:04,727 --> 00:29:05,924
I used to get for the bat swarms.

818
00:29:06,722 --> 00:29:08,638
And it's just basically a giant tombstone with

819
00:29:08,638 --> 00:29:10,727
a ton of, like, a whole like, just

820
00:29:10,727 --> 00:29:12,640
a fog of little tiny bats like, built

821
00:29:12,640 --> 00:29:14,155
up, and it was a metal 1 piece.

822
00:29:14,314 --> 00:29:15,510
So... But you could kinda picture it in

823
00:29:15,510 --> 00:29:16,785
your head, but it was just a ton.

824
00:29:17,025 --> 00:29:18,141
And so for the bat swarms.

825
00:29:19,113 --> 00:29:20,469
I used those because I thought they looked

826
00:29:20,469 --> 00:29:22,383
better than there's those 3 bat bats form

827
00:29:22,383 --> 00:29:24,137
weird things that they had. Right.

828
00:29:25,493 --> 00:29:26,929
Oh, god. I remember though those God. Those

829
00:29:26,929 --> 00:29:27,647
ones are awful.

830
00:29:28,779 --> 00:29:30,380
They were cool they were cool when I

831
00:29:30,380 --> 00:29:31,980
was younger, but... Yeah.

832
00:29:32,619 --> 00:29:34,059
So what else, man? I'm I'm cutting you

833
00:29:34,059 --> 00:29:35,980
off. I apologize. Yeah. You're fine.

834
00:29:37,030 --> 00:29:39,120
I got the storm cast app of the

835
00:29:39,494 --> 00:29:41,084
game and tide sets. So I could putting

836
00:29:41,084 --> 00:29:41,720
those together,

837
00:29:43,230 --> 00:29:45,002
started priming the l.

838
00:29:47,855 --> 00:29:49,921
Say what I want say what you want

839
00:29:49,921 --> 00:29:50,398
about getting...

840
00:29:51,590 --> 00:29:53,432
I mean, some people are complaining you know,

841
00:29:53,512 --> 00:29:54,783
they don't want storm cast in the first

842
00:29:54,783 --> 00:29:56,848
place. And then it's, I'd now... And these

843
00:29:56,848 --> 00:29:58,833
are all just res sculpt. Why am I

844
00:29:58,833 --> 00:30:00,342
paying money for res sculpt. I can use

845
00:30:00,342 --> 00:30:02,487
my old ones just fine. Absolutely. You can.

846
00:30:02,980 --> 00:30:05,240
Yeah. I new sculpt look

847
00:30:05,539 --> 00:30:05,940
rad.

848
00:30:06,900 --> 00:30:07,400
And

849
00:30:07,700 --> 00:30:09,700
I kinda I kinda like a mix. Like,

850
00:30:09,779 --> 00:30:11,170
if I'm not playing rec,

851
00:30:11,544 --> 00:30:13,532
like, are all liberate, are, I mean, are

852
00:30:13,532 --> 00:30:15,916
all pigeons. What are those guys called? The

853
00:30:15,916 --> 00:30:16,234
flyers?

854
00:30:17,347 --> 00:30:19,096
The prosecutors. Prosecutors.

855
00:30:19,668 --> 00:30:21,656
Are all prosecutors now rec closing in chamber.

856
00:30:21,894 --> 00:30:23,644
I don't know. I didn't look at... Oh,

857
00:30:23,962 --> 00:30:26,984
they so... Yeah. Okay. So they would look

858
00:30:26,984 --> 00:30:28,994
like the newer who cares play your old

859
00:30:28,994 --> 00:30:29,315
models.

860
00:30:30,115 --> 00:30:30,615
Play.

861
00:30:31,075 --> 00:30:32,214
Play old chunky,

862
00:30:32,755 --> 00:30:33,815
not those epic,

863
00:30:34,355 --> 00:30:35,174
like just

864
00:30:36,285 --> 00:30:39,307
do... Nobody cares. Play with your models. You

865
00:30:39,307 --> 00:30:39,943
know? Yeah.

866
00:30:42,487 --> 00:30:44,652
But they are gorgeous The... And those new

867
00:30:44,652 --> 00:30:45,768
wings look so rad.

868
00:30:46,565 --> 00:30:48,638
Yeah. They're pretty cool. It took me a

869
00:30:48,638 --> 00:30:49,994
at the old wings, and now that they

870
00:30:49,994 --> 00:30:51,349
went to these new ones I'm like, this

871
00:30:51,349 --> 00:30:52,386
is definitely an improvement.

872
00:30:53,119 --> 00:30:53,359
Yeah.

873
00:30:53,920 --> 00:30:55,680
So then I... I then in on that

874
00:30:55,680 --> 00:30:57,779
note, I kinda, like, went through

875
00:30:58,400 --> 00:31:00,160
all my storm cast models.

876
00:31:01,053 --> 00:31:02,958
And broke them up into that current range.

877
00:31:03,673 --> 00:31:05,760
Okay. And an old range

878
00:31:07,245 --> 00:31:08,198
to see what I have,

879
00:31:08,848 --> 00:31:10,519
And, like, you know, I was kinda, like,

880
00:31:11,394 --> 00:31:12,349
I like, maybe, like,

881
00:31:13,065 --> 00:31:15,872
like, a third of my stuff probably got

882
00:31:16,343 --> 00:31:18,596
you know, it's gonna get put into Legends

883
00:31:18,813 --> 00:31:21,521
or 20 25 or whatever. And that that

884
00:31:21,521 --> 00:31:23,433
happened is so many people, and I feel

885
00:31:23,433 --> 00:31:25,106
bad because I think part of it is,

886
00:31:25,919 --> 00:31:28,793
Second edition is when so many people finally

887
00:31:28,793 --> 00:31:29,911
said okay to storm cast.

888
00:31:31,028 --> 00:31:31,188
Yeah.

889
00:31:31,907 --> 00:31:33,184
I was I was 1 of those people.

890
00:31:33,424 --> 00:31:35,100
I was 1 of those. Now I said

891
00:31:35,260 --> 00:31:37,430
I I started with them in first edition,

892
00:31:37,909 --> 00:31:40,565
but when second edition came out, I like

893
00:31:40,624 --> 00:31:42,619
everybody else went, oh, I need all these

894
00:31:42,619 --> 00:31:43,897
new models. I have a ton of... I

895
00:31:43,897 --> 00:31:44,695
had a ton of that stuff.

896
00:31:45,589 --> 00:31:47,746
Because it was so wars. Soul wars. Is

897
00:31:47,746 --> 00:31:49,105
that second or third? That was soul wars.

898
00:31:49,264 --> 00:31:50,543
Yeah. That was a second. And that's what

899
00:31:50,543 --> 00:31:52,141
we got. That's why I search. I had

900
00:31:52,141 --> 00:31:53,020
2 sets of that.

901
00:31:53,832 --> 00:31:55,263
And then I bought a bunch of other

902
00:31:55,263 --> 00:31:58,522
stuff, like everybody who owned Storm cast, like

903
00:31:58,522 --> 00:31:59,635
the people who were in it from the

904
00:31:59,635 --> 00:32:01,717
beginning obviously got sick, But I think so

905
00:32:01,717 --> 00:32:04,263
many people joined in second. Like, it's... Yeah.

906
00:32:04,502 --> 00:32:06,729
I don't know anybody Play storm cast who

907
00:32:06,729 --> 00:32:09,369
didn't have any, You know? You know, well,

908
00:32:09,528 --> 00:32:11,279
second addition is when the game sort of

909
00:32:11,279 --> 00:32:13,427
came into its own, and became more of

910
00:32:13,427 --> 00:32:14,246
an actual

911
00:32:14,939 --> 00:32:17,247
tactical game, it became instead of just, like,

912
00:32:17,898 --> 00:32:21,025
crazy stuff. Yeah. It it would... Yeah. Second

913
00:32:21,083 --> 00:32:24,585
edition, much better improvement. Third addition. Like a

914
00:32:24,585 --> 00:32:27,235
better improvement, and then got really bogged down

915
00:32:27,235 --> 00:32:29,075
and weight. Like, it did get annoying after

916
00:32:29,075 --> 00:32:30,535
a while. There was a lot

917
00:32:31,075 --> 00:32:32,355
those 2 look at on that.

918
00:32:33,249 --> 00:32:33,968
There was a lot.

919
00:32:34,767 --> 00:32:36,366
And now that was just because though... That's

920
00:32:36,366 --> 00:32:38,124
just because the way the game was designed

921
00:32:38,124 --> 00:32:41,160
from first first ed second ed, third ed.

922
00:32:41,400 --> 00:32:43,093
Yeah. You know, it's kinda like that was

923
00:32:43,093 --> 00:32:45,411
just the natural progression of it to make

924
00:32:45,411 --> 00:32:46,449
the game more interesting.

925
00:32:46,929 --> 00:32:48,687
Yeah. I use it now.

926
00:32:51,257 --> 00:32:53,406
The game's is kind of unrecognizable from its

927
00:32:53,406 --> 00:32:54,759
original. But I just...

928
00:32:55,476 --> 00:32:56,988
I am I am so head over heels

929
00:32:56,988 --> 00:32:57,625
in love with it.

930
00:32:59,073 --> 00:33:01,064
Yeah yeah. That's cool. You know, for me,

931
00:33:01,383 --> 00:33:03,931
keeping it simple while keeping it tactical is

932
00:33:03,931 --> 00:33:05,683
exactly what I want. Is it the same

933
00:33:05,683 --> 00:33:07,196
game? No. Is it a better game?

934
00:33:07,848 --> 00:33:10,392
No. Not necessarily. Like, you know, I mean,

935
00:33:10,710 --> 00:33:11,982
that's a matter of taste.

936
00:33:13,174 --> 00:33:14,764
You know, I I know I know there's

937
00:33:14,764 --> 00:33:16,434
a whole group of gamers that I know,

938
00:33:17,323 --> 00:33:18,039
not around here.

939
00:33:18,994 --> 00:33:21,460
And they're, like, all just playing old world.

940
00:33:22,573 --> 00:33:25,380
They don't like really. Yeah. They they missed

941
00:33:25,380 --> 00:33:27,140
old world. Like, they they they were playing

942
00:33:27,140 --> 00:33:28,900
40 k in Ao, and now they're pretty

943
00:33:28,900 --> 00:33:29,720
much playing

944
00:33:30,740 --> 00:33:32,751
some 40 k and the rest is old

945
00:33:32,751 --> 00:33:35,142
world because they miss old world. And is

946
00:33:35,142 --> 00:33:35,939
that a better game?

947
00:33:37,373 --> 00:33:39,940
I don't I don't know. Think so It's

948
00:33:39,940 --> 00:33:41,859
a great set of rules. It's tight. It's

949
00:33:41,859 --> 00:33:43,539
the best War hammer Fantasy rule set out

950
00:33:43,539 --> 00:33:44,819
there. If you wanna play a war hammer

951
00:33:44,819 --> 00:33:47,220
or Fantasy, they're the only version you should

952
00:33:47,220 --> 00:33:48,179
be playing is this 1.

953
00:33:49,068 --> 00:33:51,843
Yeah. Hands. It's hands down better than eighth

954
00:33:51,843 --> 00:33:52,398
edition was.

955
00:33:53,270 --> 00:33:55,014
I... I I'd say it's better than seventh

956
00:33:55,014 --> 00:33:55,411
as well.

957
00:33:56,299 --> 00:33:58,452
Oh. Yes. It's better. I mean, it's the

958
00:33:58,452 --> 00:33:59,568
best addition they put out.

959
00:34:00,365 --> 00:34:01,721
But is it a better game than this

960
00:34:01,721 --> 00:34:03,475
1? Once again? What are you trying to

961
00:34:03,475 --> 00:34:04,910
do? What are what are your opinion? Yeah.

962
00:34:05,244 --> 00:34:07,882
You know, I I've I played goals. I

963
00:34:07,882 --> 00:34:09,880
played old world. Mh. And I played a

964
00:34:09,880 --> 00:34:12,357
lot of Ios and I honestly think Aa

965
00:34:12,836 --> 00:34:13,955
Is a is a better game.

966
00:34:14,769 --> 00:34:16,444
And and that's and that's cool. I mean,

967
00:34:16,603 --> 00:34:18,996
and and, you know, I just I hesitate

968
00:34:18,996 --> 00:34:20,990
to say one's better than the other because

969
00:34:20,990 --> 00:34:23,143
that is such a personal preference. I will

970
00:34:23,143 --> 00:34:24,281
say, Yeah. I like

971
00:34:24,675 --> 00:34:25,635
I like Ao.

972
00:34:26,114 --> 00:34:27,394
Way better than I like the older world.

973
00:34:27,714 --> 00:34:29,394
Old world. I guess australia that. I guess

974
00:34:29,394 --> 00:34:30,755
said... I guess, maybe that's what I should

975
00:34:30,755 --> 00:34:32,848
say. I like it better. Yeah. And I'm

976
00:34:32,848 --> 00:34:34,844
in... Yeah. And... Because I'm not trying to

977
00:34:34,844 --> 00:34:36,680
criticize what people like. You know? I'm not

978
00:34:36,680 --> 00:34:38,036
trying to up your or nothing.

979
00:34:38,994 --> 00:34:41,800
Yep. I'm just saying it, you know, is

980
00:34:41,800 --> 00:34:43,228
fourth better than third.

981
00:34:44,181 --> 00:34:45,530
It depends on what you like to do.

982
00:34:45,847 --> 00:34:48,489
For me, I so far it is because

983
00:34:48,957 --> 00:34:51,603
It's simplified, but I still have a challenging

984
00:34:51,739 --> 00:34:52,614
game in front of me.

985
00:34:53,329 --> 00:34:53,726
Mh.

986
00:34:54,839 --> 00:34:56,770
I think it's we're not gonna know everything

987
00:34:57,223 --> 00:34:59,947
until the books start coming out. Yeah. I'm

988
00:34:59,947 --> 00:35:01,803
so excited. I cannot let

989
00:35:02,180 --> 00:35:04,014
see this new storm kit. I wanna see

990
00:35:04,014 --> 00:35:05,848
this new storm cast and Sc book. I

991
00:35:05,848 --> 00:35:06,746
wanna see

992
00:35:07,138 --> 00:35:09,525
Yeah. I wanna see this new stuff. I

993
00:35:09,525 --> 00:35:11,117
wanna see the pictures, All these new storm

994
00:35:11,117 --> 00:35:12,947
cast. Is there anything else new? Who knows.

995
00:35:13,186 --> 00:35:15,016
Let's see. I wanna see I wanna see...

996
00:35:15,493 --> 00:35:15,993
How

997
00:35:16,623 --> 00:35:19,092
drastically different. It's gonna be from the indexes.

998
00:35:21,561 --> 00:35:22,618
That's a good question

999
00:35:22,994 --> 00:35:23,972
because is

1000
00:35:27,068 --> 00:35:29,533
well, I mean, they always change. Right? I

1001
00:35:29,533 --> 00:35:31,998
mean, no. They don't I mean, yeah. They

1002
00:35:31,998 --> 00:35:33,191
don't put out a new battle home and

1003
00:35:33,191 --> 00:35:36,231
don't change anything. And the ones have the

1004
00:35:36,231 --> 00:35:37,587
least amount of change, the ones that get

1005
00:35:37,587 --> 00:35:39,342
the most amount of grief at most of

1006
00:35:39,342 --> 00:35:41,495
the... You know, because it's like, I've paid

1007
00:35:41,495 --> 00:35:42,851
for a whole new battle home and I

1008
00:35:42,851 --> 00:35:43,728
got everything,

1009
00:35:44,446 --> 00:35:44,686
you know,

1010
00:35:45,498 --> 00:35:47,490
You changed up. You changed 3 stats and

1011
00:35:47,490 --> 00:35:49,163
gave me 1 new model. We've heard that.

1012
00:35:49,481 --> 00:35:50,438
You know? Yeah.

1013
00:35:51,075 --> 00:35:51,553
Absolutely.

1014
00:35:52,843 --> 00:35:53,321
But this...

1015
00:35:53,958 --> 00:35:55,871
These new books can't be like the old

1016
00:35:55,871 --> 00:35:58,101
books because all the rules are different. So

1017
00:35:58,101 --> 00:35:59,137
now what's gonna happen.

1018
00:35:59,934 --> 00:36:00,673
And is

1019
00:36:01,050 --> 00:36:02,165
this? Yeah. Go ahead.

1020
00:36:03,134 --> 00:36:05,835
This new wrinkle with the regiments and that

1021
00:36:05,835 --> 00:36:07,742
what can go while regiment is interesting.

1022
00:36:08,298 --> 00:36:10,285
Yeah. New book comes out, maybe how the

1023
00:36:10,285 --> 00:36:12,365
regiments work mixed up. I didn't even think

1024
00:36:12,365 --> 00:36:12,841
about that.

1025
00:36:13,556 --> 00:36:15,621
Mh. You know? And for those of you

1026
00:36:15,621 --> 00:36:16,653
who haven't seen it yet,

1027
00:36:17,369 --> 00:36:18,798
and we're not really gonna get into it

1028
00:36:18,798 --> 00:36:20,069
much of this episodes, so we'll be quick

1029
00:36:20,069 --> 00:36:22,547
about it. You build armies with regiments. You

1030
00:36:22,547 --> 00:36:23,580
can have... You have to have at least

1031
00:36:23,580 --> 00:36:24,773
1. You can have up to 5.

1032
00:36:25,329 --> 00:36:27,078
Okay? Each of them have to each of

1033
00:36:27,078 --> 00:36:27,793
them have a hero.

1034
00:36:28,682 --> 00:36:30,349
You know, your fur 1 regiment. You have

1035
00:36:30,349 --> 00:36:31,699
to have your general. Boom. You pick your

1036
00:36:31,699 --> 00:36:33,922
general. Your generals regiment can pick up to

1037
00:36:33,922 --> 00:36:35,273
4 more units to be part of that

1038
00:36:35,273 --> 00:36:36,249
regiment. And

1039
00:36:36,719 --> 00:36:38,553
in where it lists the points and all

1040
00:36:38,553 --> 00:36:40,228
that stuff, it also lists what kind of

1041
00:36:40,228 --> 00:36:42,381
things you can have in your regimen. Some

1042
00:36:42,381 --> 00:36:43,679
characters can only

1043
00:36:44,136 --> 00:36:45,811
take certain types of units.

1044
00:36:46,939 --> 00:36:47,178
Yeah.

1045
00:36:48,450 --> 00:36:49,427
Can take anything.

1046
00:36:51,073 --> 00:36:53,799
Easiest example is the eli from

1047
00:36:54,349 --> 00:36:55,389
the Lu lords.

1048
00:36:56,829 --> 00:36:59,710
Stone age unlocks cows and hammers.

1049
00:37:01,324 --> 00:37:02,919
That's what he can take. Yeah. Because that's

1050
00:37:02,919 --> 00:37:04,514
all the... He can take all all stuff.

1051
00:37:04,993 --> 00:37:07,226
Now like, tech can take. I think anybody.

1052
00:37:08,024 --> 00:37:10,677
Mh. So... You know, but

1053
00:37:11,468 --> 00:37:12,982
You don't get... 1 of the things I've

1054
00:37:12,982 --> 00:37:14,815
noticed is I know games workshop said some

1055
00:37:14,815 --> 00:37:17,125
of these regiments you'll be able to pick

1056
00:37:17,125 --> 00:37:19,675
extra heroes in the regiment? Yeah. Yep.

1057
00:37:20,552 --> 00:37:21,838
But so far,

1058
00:37:22,870 --> 00:37:24,775
and I haven't actually looked at blades of

1059
00:37:24,775 --> 00:37:26,681
corn yet because I know they have their

1060
00:37:26,681 --> 00:37:28,610
8 lord corn lord

1061
00:37:29,557 --> 00:37:30,833
free for all slim sc.

1062
00:37:31,869 --> 00:37:32,747
I got it right in front of me.

1063
00:37:33,066 --> 00:37:35,378
But most of these, there's a couple of

1064
00:37:35,378 --> 00:37:36,915
characters that can be

1065
00:37:38,423 --> 00:37:41,157
sub... You know, taken as a sub,

1066
00:37:41,853 --> 00:37:44,086
and only a couple of characters who can

1067
00:37:44,086 --> 00:37:46,639
take those characters. It's not, like every hero

1068
00:37:46,639 --> 00:37:48,969
can have a sub character. And so far,

1069
00:37:49,530 --> 00:37:52,090
it really seems kinda limited. You get a

1070
00:37:52,090 --> 00:37:54,809
couple of characters. A banner bearer here, another

1071
00:37:54,809 --> 00:37:55,289
dude there,

1072
00:37:56,422 --> 00:37:56,661
Yeah.

1073
00:37:57,614 --> 00:37:59,043
Usually, like, the banner bearer,

1074
00:37:59,996 --> 00:38:02,005
the storm cast the the the V,

1075
00:38:03,092 --> 00:38:04,998
he's like that. Like, some of the the

1076
00:38:05,078 --> 00:38:06,789
Sun guys, like, the

1077
00:38:07,248 --> 00:38:09,805
lord of pain, the lord of Hub. He

1078
00:38:09,805 --> 00:38:11,743
can he's like, he's got, like, a special

1079
00:38:12,122 --> 00:38:13,901
keywords call, like a dark ego.

1080
00:38:14,773 --> 00:38:16,997
So it says, like, this guy can go

1081
00:38:16,997 --> 00:38:18,903
in as a, you know, as a dark

1082
00:38:18,903 --> 00:38:20,198
ego list, and then

1083
00:38:21,207 --> 00:38:23,510
this character can take 1 0 to 1

1084
00:38:23,510 --> 00:38:24,249
dark ego

1085
00:38:24,719 --> 00:38:27,111
in his. But it's 0 to 1. So

1086
00:38:27,111 --> 00:38:29,265
you're never gonna have, like, you're not you're

1087
00:38:29,265 --> 00:38:31,041
not you're not gonna get

1088
00:38:31,498 --> 00:38:33,891
a regiment with 4 or 5 heroes in

1089
00:38:33,891 --> 00:38:33,971
it.

1090
00:38:35,025 --> 00:38:37,184
Now you can take 5 separate regimen and

1091
00:38:37,184 --> 00:38:38,784
just stick heroes in them and do that

1092
00:38:38,784 --> 00:38:41,605
if you want. But the Yeah idea of

1093
00:38:42,237 --> 00:38:44,778
having lots of heroes and very few drops.

1094
00:38:45,096 --> 00:38:47,874
It's... They're just not letting it work that

1095
00:38:47,874 --> 00:38:49,780
way it seems. Like, I'm looking at Ser

1096
00:38:49,780 --> 00:38:50,494
right now. Right?

1097
00:38:51,304 --> 00:38:53,157
Mh. The Astra bearer

1098
00:38:54,010 --> 00:38:56,819
can be considered what's a favorite spawning, and

1099
00:38:56,876 --> 00:38:58,628
many, but not all of the heroes.

1100
00:39:00,237 --> 00:39:02,630
Can take a favorite spawning. So most of

1101
00:39:02,630 --> 00:39:04,224
these guys, you can throw in an asterisk.

1102
00:39:04,384 --> 00:39:05,181
So you got a banner bear.

1103
00:39:06,298 --> 00:39:09,065
These king star priest can join Lord Crowe

1104
00:39:09,263 --> 00:39:10,535
or a Lands star master.

1105
00:39:12,124 --> 00:39:12,680
That's it.

1106
00:39:13,952 --> 00:39:16,336
So you can take an bearer in in

1107
00:39:16,336 --> 00:39:17,949
a bunch of different units or

1108
00:39:18,339 --> 00:39:20,177
If you have Lord Cro or a slam

1109
00:39:20,177 --> 00:39:21,855
star mask. And basically, if you take a

1110
00:39:21,855 --> 00:39:23,773
slam, you can take a star priest in

1111
00:39:23,773 --> 00:39:24,273
his

1112
00:39:24,732 --> 00:39:26,330
unit as well. So if you had 2

1113
00:39:26,330 --> 00:39:28,362
slam, you could have 2 star priests

1114
00:39:29,778 --> 00:39:31,215
and still take your other units.

1115
00:39:32,652 --> 00:39:35,127
And might... That hey, that might that might

1116
00:39:35,127 --> 00:39:36,579
get you a 2 drop army If you

1117
00:39:36,579 --> 00:39:38,099
go kinda, you know, if... I know if

1118
00:39:38,099 --> 00:39:39,699
you go sore as heavy or some Yeah.

1119
00:39:39,859 --> 00:39:41,859
You know? Yeah. The blade... Yeah. The blades

1120
00:39:41,859 --> 00:39:43,400
of corn 1 is

1121
00:39:43,873 --> 00:39:46,663
some of characters, they regimen say any blood

1122
00:39:46,663 --> 00:39:46,902
bound,

1123
00:39:48,098 --> 00:39:48,338
which...

1124
00:39:49,374 --> 00:39:50,751
So you could take any

1125
00:39:53,212 --> 00:39:54,563
Any blood bound unit?

1126
00:39:55,357 --> 00:39:57,502
So did that... But that's not heroes. Is

1127
00:39:57,502 --> 00:39:57,661
it?

1128
00:39:58,376 --> 00:39:59,989
Can you take think so

1129
00:40:01,172 --> 00:40:02,604
because it says this hero can well,

1130
00:40:04,275 --> 00:40:06,024
Yeah. They can only join as a... They

1131
00:40:06,024 --> 00:40:08,251
can only join as a blood bound war

1132
00:40:08,251 --> 00:40:08,569
among.

1133
00:40:09,778 --> 00:40:11,614
Yeah. So it says they read their regimen

1134
00:40:11,614 --> 00:40:13,929
ounces or any blood bound, but does this

1135
00:40:13,929 --> 00:40:16,163
hero can join an eligible regimen as a

1136
00:40:16,163 --> 00:40:17,200
blood bound war?

1137
00:40:17,693 --> 00:40:20,393
See the mighty lord of corn can bring

1138
00:40:20,393 --> 00:40:22,536
any blood down warm. Yeah. I think we

1139
00:40:22,536 --> 00:40:24,045
need... I think we need to re at

1140
00:40:24,045 --> 00:40:24,918
the rules for,

1141
00:40:25,474 --> 00:40:27,557
regiments because I think I I think it

1142
00:40:27,557 --> 00:40:29,472
actually... I think that's part of the rules

1143
00:40:29,472 --> 00:40:31,227
is, like, the hero is the first guide.

1144
00:40:31,387 --> 00:40:33,940
You can't take any other heroes unless it's

1145
00:40:33,940 --> 00:40:35,464
best suffice that it can be a hero.

1146
00:40:35,861 --> 00:40:37,924
Right? So I think I think it what

1147
00:40:37,924 --> 00:40:40,702
you're, that's, like, basically, any unit with that

1148
00:40:40,702 --> 00:40:43,335
keyword that's not a hero. But I believe

1149
00:40:43,335 --> 00:40:45,474
that, I think that's gotta be bright. Because

1150
00:40:45,474 --> 00:40:48,566
the lord corn, the mighty lord corn says

1151
00:40:48,566 --> 00:40:49,858
any blood bone warm

1152
00:40:50,404 --> 00:40:52,316
So you... Mean, that's the gore chosen. Right?

1153
00:40:52,475 --> 00:40:54,387
It's the Lord of corey. Yeah. And his...

1154
00:40:54,626 --> 00:40:57,197
And his van boys. Right? So that's that's

1155
00:40:57,335 --> 00:40:59,007
something you can do. Who add. But you're

1156
00:40:59,007 --> 00:41:01,097
not gonna have enough slot. Yeah. Yeah. That

1157
00:41:01,097 --> 00:41:02,693
could have enough slots in his reg to

1158
00:41:02,693 --> 00:41:04,449
bring all of those. Right. And it even

1159
00:41:04,449 --> 00:41:06,365
says here to add reg, pick a hero

1160
00:41:06,365 --> 00:41:08,521
and then pick up to 3 non hero

1161
00:41:08,521 --> 00:41:10,922
units. It's specifically says non hero. So when

1162
00:41:10,922 --> 00:41:13,228
that says any blood bound, it's still gotta

1163
00:41:13,228 --> 00:41:14,738
follow the rules of non hero blood but.

1164
00:41:14,898 --> 00:41:17,521
Yeah. So you get 1 extra. So this

1165
00:41:17,521 --> 00:41:19,204
is rare... And once again,

1166
00:41:19,919 --> 00:41:21,903
we don't discuss most of this in the

1167
00:41:21,903 --> 00:41:24,228
rest of the episode. But I'm just kinda

1168
00:41:24,284 --> 00:41:26,348
excited I'm kind of excited to talk about

1169
00:41:26,348 --> 00:41:28,586
this because Yeah. This is...

1170
00:41:29,699 --> 00:41:31,287
And this is nothing to do with the

1171
00:41:31,287 --> 00:41:33,035
toolbox either other than we've been trying to

1172
00:41:33,035 --> 00:41:35,656
build lists in with our hobbies. That that's

1173
00:41:35,656 --> 00:41:37,086
what I've been. I've been in building lists.

1174
00:41:37,419 --> 00:41:37,896
As well.

1175
00:41:39,405 --> 00:41:42,107
Time. I I've got... I have AAA2

1176
00:41:42,107 --> 00:41:43,537
drop, I think, but I don't know that

1177
00:41:43,537 --> 00:41:44,173
it's very good.

1178
00:41:45,541 --> 00:41:47,396
Most of mine 3 drop or 4

1179
00:41:48,251 --> 00:41:49,366
because I want those heroes.

1180
00:41:50,641 --> 00:41:50,880
Yeah.

1181
00:41:51,677 --> 00:41:54,558
You know, That's off, it's tough. It's it's

1182
00:41:54,558 --> 00:41:56,707
it's... It's... There's some interesting list writing. And

1183
00:41:56,707 --> 00:41:57,981
a and a lot of the points have

1184
00:41:57,981 --> 00:41:59,811
changed, and so it's like, okay.

1185
00:42:00,687 --> 00:42:02,094
I'm not I don't seem that I don't

1186
00:42:02,214 --> 00:42:03,888
know, I feel like I'm getting some very

1187
00:42:03,888 --> 00:42:06,141
different sort of points

1188
00:42:06,837 --> 00:42:07,576
totals of

1189
00:42:08,032 --> 00:42:10,025
numbers of units I'm using. But I don't

1190
00:42:10,025 --> 00:42:11,956
know pretty excited about it. Like I said,

1191
00:42:12,115 --> 00:42:14,431
it's... Yeah. Oh, like, that's a surprise. I

1192
00:42:14,431 --> 00:42:16,187
keep saying I'm excited about it. And but

1193
00:42:16,266 --> 00:42:17,704
I mean, I... If you haven't figured that

1194
00:42:17,704 --> 00:42:19,141
out. I mean, I've only said it 20

1195
00:42:19,141 --> 00:42:20,830
times, but G whiz, I guess It should

1196
00:42:20,830 --> 00:42:21,308
stop saying it.

1197
00:42:22,184 --> 00:42:23,321
Yeah. So

1198
00:42:23,936 --> 00:42:26,725
the last hobby thing, we played a... We

1199
00:42:26,725 --> 00:42:28,977
did not like a farewell well to

1200
00:42:29,528 --> 00:42:32,642
third edition mega battle. Oh, yeah. I saw

1201
00:42:32,642 --> 00:42:34,797
that. That was crazy.

1202
00:42:35,436 --> 00:42:35,515
Oh,

1203
00:42:36,873 --> 00:42:37,511
on the side.

1204
00:42:38,565 --> 00:42:40,505
So it would... Every player brought

1205
00:42:42,085 --> 00:42:42,644
1500,

1206
00:42:42,964 --> 00:42:43,284
I think.

1207
00:42:44,244 --> 00:42:46,657
Everybody buys... It was 1515

1208
00:42:46,657 --> 00:42:47,215
hundred points.

1209
00:42:47,853 --> 00:42:49,767
I think it was every player had 1500.

1210
00:42:50,485 --> 00:42:52,101
So then he had 4 players

1211
00:42:52,558 --> 00:42:55,051
per factions. So we had all 4 factions

1212
00:42:55,364 --> 00:42:57,682
4 players per perfection. So you had... Then

1213
00:42:57,682 --> 00:43:00,319
we had players at 15 16 players.

1214
00:43:01,119 --> 00:43:03,436
So I think that's right. That's 24000

1215
00:43:03,436 --> 00:43:04,155
points on the board.

1216
00:43:05,210 --> 00:43:07,289
It was... Yeah. That that sounds right. That's

1217
00:43:07,289 --> 00:43:08,890
awesome. And that... Did you do it through

1218
00:43:08,890 --> 00:43:09,849
near way full?

1219
00:43:13,530 --> 00:43:14,750
It was more like

1220
00:43:16,105 --> 00:43:17,164
there was like, a custom

1221
00:43:17,465 --> 00:43:17,864
scenario,

1222
00:43:18,505 --> 00:43:19,864
and it was that basically it was, like,

1223
00:43:20,025 --> 00:43:20,525
4

1224
00:43:21,625 --> 00:43:23,244
tables. I think there were 4

1225
00:43:23,704 --> 00:43:24,204
4

1226
00:43:25,400 --> 00:43:27,900
like, regular sized tables, like

1227
00:43:28,359 --> 00:43:30,199
that they were like, inter locked with each

1228
00:43:30,199 --> 00:43:30,440
other.

1229
00:43:31,319 --> 00:43:33,179
That's, like, you know, a of, like, the

1230
00:43:33,335 --> 00:43:34,535
it was hard to describe there in like,

1231
00:43:34,614 --> 00:43:36,775
a star pattern almost... No. I... I guess,

1232
00:43:36,934 --> 00:43:38,855
like, almost like... Yeah. I guess like I

1233
00:43:38,855 --> 00:43:40,855
saw on the poor pattern. Yeah.

1234
00:43:41,590 --> 00:43:43,430
And there was, like, a center objective right

1235
00:43:43,430 --> 00:43:45,210
in the middle with, like, a bunch of,

1236
00:43:45,510 --> 00:43:48,070
like, a buildings around. They had to destroy

1237
00:43:48,070 --> 00:43:49,670
the buildings before you could get to the

1238
00:43:49,670 --> 00:43:50,390
center objective.

1239
00:43:51,043 --> 00:43:53,612
And then there was, like, 4 other objectives

1240
00:43:54,067 --> 00:43:57,329
in each put in each factions board, and

1241
00:43:57,329 --> 00:43:59,398
then it was a realm gate in each

1242
00:43:59,398 --> 00:43:59,898
factions

1243
00:44:00,449 --> 00:44:03,638
on like, on that objective. And you could

1244
00:44:03,638 --> 00:44:05,791
use the realm gates to travel to the

1245
00:44:05,791 --> 00:44:06,668
other realm gates.

1246
00:44:07,226 --> 00:44:08,422
So you could, like, raid each other other's,

1247
00:44:08,582 --> 00:44:08,742
like,

1248
00:44:09,793 --> 00:44:12,418
tables and that's the... You know, Was... I

1249
00:44:12,418 --> 00:44:13,690
was the same thing. It was, like, hold

1250
00:44:13,690 --> 00:44:16,554
2... It's like, hold 2, hold bore or

1251
00:44:16,554 --> 00:44:19,197
whole whole objective hold 2, old moore, and

1252
00:44:19,197 --> 00:44:21,350
the center objective was worth way more points.

1253
00:44:22,228 --> 00:44:24,062
That was where the bulk of the fighting

1254
00:44:24,062 --> 00:44:24,562
happened

1255
00:44:25,019 --> 00:44:26,614
was a was up there, and it was,

1256
00:44:26,694 --> 00:44:28,130
like, it was crazy. It was like,

1257
00:44:29,423 --> 00:44:31,021
I was playing silva.

1258
00:44:31,740 --> 00:44:33,898
And, like, and there was, like, loose alliances

1259
00:44:33,898 --> 00:44:36,635
at the beginning, like, order and death were

1260
00:44:37,027 --> 00:44:37,527
like.

1261
00:44:38,849 --> 00:44:42,098
Sounds about what quote, and destruction and chaos

1262
00:44:42,098 --> 00:44:43,524
or quote allies.

1263
00:44:44,174 --> 00:44:46,172
And we're playing the game and we're, like,

1264
00:44:46,332 --> 00:44:48,889
ally with dust, and they're, like, stopping the

1265
00:44:48,889 --> 00:44:51,467
chaos player from, like, flanking us by putting

1266
00:44:51,686 --> 00:44:52,825
philly units and

1267
00:44:53,139 --> 00:44:54,890
So we took the center and we were

1268
00:44:54,890 --> 00:44:56,346
looking pretty good, and then

1269
00:44:56,722 --> 00:44:59,110
the deaths faction completely betrayed us.

1270
00:44:59,907 --> 00:45:00,703
It sounds about right?

1271
00:45:01,674 --> 00:45:02,392
Yeah. They're like,

1272
00:45:03,589 --> 00:45:06,621
sorry, guys. The gas does you know, like,

1273
00:45:06,781 --> 00:45:08,456
you guys... You know, we're gonna fit, you

1274
00:45:08,456 --> 00:45:11,190
know, we're gonna basically backs you guys and

1275
00:45:11,510 --> 00:45:13,690
he did exactly what he does every

1276
00:45:14,390 --> 00:45:14,890
single

1277
00:45:15,590 --> 00:45:16,150
time. Yeah.

1278
00:45:17,043 --> 00:45:19,436
Yeah. We weren't exactly, like, shocked by it

1279
00:45:19,436 --> 00:45:21,430
happening Where were like, oh, man. Yeah. You

1280
00:45:21,430 --> 00:45:22,387
guys they saw they...

1281
00:45:23,185 --> 00:45:25,679
So they totally betrayed us. So

1282
00:45:27,028 --> 00:45:29,102
And they... And they're, like, they're, like, smashed

1283
00:45:29,102 --> 00:45:30,857
all the units we had on the center

1284
00:45:30,857 --> 00:45:33,568
objective. Was, like, they just overloaded it with

1285
00:45:33,568 --> 00:45:36,655
bodies like, google's and skeletons, and all this

1286
00:45:36,773 --> 00:45:37,012
stuff.

1287
00:45:38,043 --> 00:45:38,598
So then,

1288
00:45:39,630 --> 00:45:39,868
we...

1289
00:45:40,661 --> 00:45:42,089
So they took it from us, but then

1290
00:45:42,089 --> 00:45:44,311
in the the last, like, phase of the

1291
00:45:44,311 --> 00:45:44,811
game

1292
00:45:45,278 --> 00:45:46,947
like, the chaos player,

1293
00:45:47,981 --> 00:45:50,206
like, the chaos decided to ally with us

1294
00:45:50,206 --> 00:45:52,909
for, like, very, very briefly, for, half a

1295
00:45:52,909 --> 00:45:53,703
turn, basically.

1296
00:45:54,753 --> 00:45:57,465
And then they betrayed us again in the

1297
00:45:57,465 --> 00:46:01,293
in the turn, but we managed to rest

1298
00:46:01,293 --> 00:46:03,447
back the center objective in the in the

1299
00:46:03,447 --> 00:46:05,297
bottom of the last turn,

1300
00:46:06,334 --> 00:46:06,733
and

1301
00:46:07,371 --> 00:46:09,605
we came out with, like, the overall victory.

1302
00:46:10,084 --> 00:46:12,567
I mean, like, we just unleashed everything we

1303
00:46:12,567 --> 00:46:15,445
had on that center objective from, like, all

1304
00:46:15,579 --> 00:46:18,749
the different fax, like, just did their thing.

1305
00:46:19,639 --> 00:46:21,559
It was pretty cool. That's sounds like a

1306
00:46:21,559 --> 00:46:21,960
lot of fun.

1307
00:46:22,760 --> 00:46:24,280
It was really deep. There was, like, all

1308
00:46:24,280 --> 00:46:25,960
this, like, weird stuff you could do. Like,

1309
00:46:26,280 --> 00:46:28,039
it was like, all these cross spine and

1310
00:46:28,039 --> 00:46:30,045
corona, like, popping up all over the place

1311
00:46:30,045 --> 00:46:31,418
because they were obviously drawn

1312
00:46:31,791 --> 00:46:33,300
to the battles. Like, every time you, like,

1313
00:46:33,538 --> 00:46:36,237
destroyed a piece of terrain across my car,

1314
00:46:36,396 --> 00:46:38,556
Like, might come out and just start, biting

1315
00:46:38,556 --> 00:46:41,185
you and dear lord. It was it was

1316
00:46:41,185 --> 00:46:41,685
crazy.

1317
00:46:42,221 --> 00:46:44,452
Speaking of crohn's, was like car. I gotta

1318
00:46:44,452 --> 00:46:45,270
start painting

1319
00:46:46,762 --> 00:46:49,555
Yeah. I gotta start paying endless spouse.

1320
00:46:50,427 --> 00:46:52,331
Oh, yeah. Because everybody's got them now, and

1321
00:46:52,331 --> 00:46:55,028
then I gotta go find otherwise got. Yeah.

1322
00:46:55,599 --> 00:46:57,349
So so was a lot of fun. And

1323
00:46:58,066 --> 00:46:59,896
Yeah. It's a good way to it's a

1324
00:46:59,896 --> 00:47:01,567
good way to send out the final edition.

1325
00:47:01,806 --> 00:47:03,556
And there's obviously... You know, they learn we

1326
00:47:03,556 --> 00:47:04,693
learned a lot from

1327
00:47:05,083 --> 00:47:06,440
how the game, like, went and how it

1328
00:47:06,440 --> 00:47:07,556
goes. So the next time we do a

1329
00:47:07,556 --> 00:47:09,391
mega battle. It'll be a little bit better.

1330
00:47:10,029 --> 00:47:11,784
But. It was it was is way cool.

1331
00:47:12,422 --> 00:47:14,256
Sounds awesome. It really does. Yeah.

1332
00:47:15,787 --> 00:47:17,463
There's pictures of it. I think on the

1333
00:47:17,543 --> 00:47:19,619
G nerd Facebook page. Cool.

1334
00:47:21,534 --> 00:47:23,232
What else? I think that's

1335
00:47:24,101 --> 00:47:25,929
everything. Like, we've been doing the same thing

1336
00:47:25,929 --> 00:47:27,201
else has been doing it. Just getting ready

1337
00:47:27,201 --> 00:47:28,949
for this. And then reading these things it

1338
00:47:28,949 --> 00:47:30,459
games Workshop workshops sent us trying to get

1339
00:47:30,459 --> 00:47:32,151
through it all, so we can have notes

1340
00:47:33,098 --> 00:47:34,376
Right. The other thing now that we can

1341
00:47:34,376 --> 00:47:35,813
have stuff up, I should post my notes

1342
00:47:35,813 --> 00:47:37,968
up on the Patreon page because my notes

1343
00:47:37,968 --> 00:47:40,123
are just insane. Like, Harrison was looking at.

1344
00:47:40,283 --> 00:47:41,480
He's like, what is wrong with you?

1345
00:47:44,295 --> 00:47:47,494
Yeah. I it's... Yeah. And I have access

1346
00:47:47,494 --> 00:47:49,335
through stuff that I'd finished. But, yeah, I

1347
00:47:49,335 --> 00:47:50,154
just have pages

1348
00:47:50,548 --> 00:47:51,367
and pages

1349
00:47:51,820 --> 00:47:53,911
of notes. Usually about 4

1350
00:47:54,524 --> 00:47:57,227
handwritten pages will give me everything I need

1351
00:47:57,227 --> 00:47:57,727
for

1352
00:47:58,738 --> 00:47:59,238
the

1353
00:48:01,059 --> 00:48:03,365
for these faction things. The longer ones have

1354
00:48:03,365 --> 00:48:04,740
taken 6 and then

1355
00:48:06,070 --> 00:48:06,968
I think it was

1356
00:48:07,517 --> 00:48:10,143
Or took 8, but that was, like 3

1357
00:48:10,143 --> 00:48:12,053
and a half pages a piece.

1358
00:48:13,406 --> 00:48:13,565
Yeah.

1359
00:48:14,694 --> 00:48:16,631
You know, starting each page because

1360
00:48:17,169 --> 00:48:20,282
that Or 1 man, iron jaws and girl

1361
00:48:20,282 --> 00:48:23,156
boys never the 2 shell meats. Like, they're

1362
00:48:23,156 --> 00:48:23,656
not

1363
00:48:24,210 --> 00:48:26,449
part of... They're not part of the same

1364
00:48:26,449 --> 00:48:26,690
army.

1365
00:48:27,809 --> 00:48:29,489
Like, you know Ally I'm in, but it

1366
00:48:29,489 --> 00:48:31,329
literally is like, nope. You can take iron

1367
00:48:31,329 --> 00:48:33,501
jaws or you can take k boys. It's

1368
00:48:33,501 --> 00:48:35,192
basically... They're very they're

1369
00:48:35,566 --> 00:48:38,108
they're very different from each other. Yeah. But

1370
00:48:38,108 --> 00:48:40,014
before you could like, mix and match and

1371
00:48:40,014 --> 00:48:41,681
play a great walk a mixed up thing

1372
00:48:41,681 --> 00:48:43,046
and now they're like, Nope,

1373
00:48:43,840 --> 00:48:44,340
which

1374
00:48:44,793 --> 00:48:45,770
makes me go wait.

1375
00:48:46,540 --> 00:48:48,787
Like, why are they... Like, III don't wanna

1376
00:48:48,843 --> 00:48:51,636
buy 2 workbook books, but what's happening here?

1377
00:48:51,795 --> 00:48:53,620
Like, why are we splitting them up completely.

1378
00:48:53,778 --> 00:48:55,682
So that's a little confusing.

1379
00:48:56,714 --> 00:48:58,460
Yeah Be interesting to see what they do

1380
00:48:58,460 --> 00:48:59,070
with those

1381
00:48:59,749 --> 00:49:01,267
Just gonna be a cruel boys book and

1382
00:49:01,267 --> 00:49:03,185
then an iron draws book knows. And that

1383
00:49:03,185 --> 00:49:04,304
brings us back to what you were talking

1384
00:49:04,304 --> 00:49:06,062
about, which led us sort of all over

1385
00:49:06,062 --> 00:49:07,121
the place. But

1386
00:49:08,633 --> 00:49:10,148
I'm excited to see the new.

1387
00:49:11,184 --> 00:49:13,576
Because I've read the new big big rule

1388
00:49:13,576 --> 00:49:15,329
book. And by the way, the lore the

1389
00:49:15,329 --> 00:49:16,685
big Red book is fantastic.

1390
00:49:17,259 --> 00:49:19,174
We we're probably gonna do a whole episode

1391
00:49:19,174 --> 00:49:20,610
just going over this.

1392
00:49:21,488 --> 00:49:24,121
The Giant 4 page center fold look fold

1393
00:49:24,121 --> 00:49:24,361
out.

1394
00:49:25,809 --> 00:49:28,831
Of the mortal realms is beautiful. Like, it's

1395
00:49:28,831 --> 00:49:29,309
so nice.

1396
00:49:30,899 --> 00:49:32,012
But I'm looking at that, and then I'm

1397
00:49:32,012 --> 00:49:32,569
going, okay.

1398
00:49:33,697 --> 00:49:35,762
So, obviously, the story is gonna change. So

1399
00:49:35,762 --> 00:49:37,746
in the new books, especially the storm cast

1400
00:49:37,746 --> 00:49:39,811
and sk books, they're probably gonna drop first.

1401
00:49:41,494 --> 00:49:43,014
I mean, they... Why wouldn't they write? They

1402
00:49:43,014 --> 00:49:43,494
always do.

1403
00:49:44,855 --> 00:49:47,255
Right. So I'd like to see how... Where...

1404
00:49:47,494 --> 00:49:49,414
Not only where the story goes with this,

1405
00:49:50,375 --> 00:49:50,875
but

1406
00:49:51,589 --> 00:49:53,190
are the rules gonna change?

1407
00:49:55,429 --> 00:49:57,510
I I I'm assuming they will a little

1408
00:49:57,510 --> 00:49:58,069
bit? Like,

1409
00:49:58,802 --> 00:50:00,653
They can't give us anything new

1410
00:50:01,504 --> 00:50:03,037
in these scrolls

1411
00:50:04,126 --> 00:50:05,183
because they're just

1412
00:50:05,557 --> 00:50:05,795
read...

1413
00:50:06,449 --> 00:50:08,606
Redoing the old screw everything is based off

1414
00:50:08,606 --> 00:50:11,423
of the third edition stuff. This is the

1415
00:50:12,361 --> 00:50:14,926
the the Yeah. This is the fourth ed

1416
00:50:14,926 --> 00:50:17,392
version of third ed stuff. Right? But it's

1417
00:50:17,392 --> 00:50:19,858
not necessarily any fourth ed stuff. Right. It's

1418
00:50:19,858 --> 00:50:19,938
like...

1419
00:50:20,987 --> 00:50:23,537
Exactly. Like like, a great example is the

1420
00:50:23,537 --> 00:50:25,233
way the lord imp works

1421
00:50:26,087 --> 00:50:27,442
in the storm cast. They're like,

1422
00:50:28,572 --> 00:50:30,564
he doesn't do the same rule.

1423
00:50:31,918 --> 00:50:33,990
Like, in third edition, but he doesn't in

1424
00:50:33,990 --> 00:50:36,061
a or say it's the same effect but

1425
00:50:36,061 --> 00:50:38,226
in a fourth edition way. It's you know

1426
00:50:38,226 --> 00:50:39,735
what I mean. Yes. No. I get it.

1427
00:50:40,847 --> 00:50:42,674
Well, and I'm looking for my storm cast

1428
00:50:42,674 --> 00:50:44,422
1, and I can't... I'm I'm going through,

1429
00:50:44,740 --> 00:50:45,931
and, I'm just trying to find... Okay.

1430
00:50:47,063 --> 00:50:48,440
Isn't Garvey Sure

1431
00:50:49,936 --> 00:50:50,335
listed.

1432
00:50:50,813 --> 00:50:52,409
He's got a war scroll though. Right? In

1433
00:50:52,409 --> 00:50:54,005
the studios Yeah. Yeah.

1434
00:50:55,213 --> 00:50:57,199
But he dead. Right? Like I said, he's

1435
00:50:57,199 --> 00:50:59,581
died did. He died before this started, and

1436
00:50:59,581 --> 00:51:01,011
he's still there. Also,

1437
00:51:03,172 --> 00:51:04,230
I'm I'm wondering

1438
00:51:06,119 --> 00:51:06,996
is if

1439
00:51:07,553 --> 00:51:07,952
what's his??

1440
00:51:08,828 --> 00:51:10,421
Because he still listed as a hammer of

1441
00:51:10,500 --> 00:51:10,898
Sig.

1442
00:51:12,028 --> 00:51:14,097
And yeah. At the andy. I mean, is

1443
00:51:14,097 --> 00:51:15,608
he still the hammers of Sigma? Or is

1444
00:51:15,608 --> 00:51:17,358
he in the... Is he a rec recruit

1445
00:51:17,358 --> 00:51:17,597
now?

1446
00:51:19,123 --> 00:51:20,398
That's a good question. I don't know. Let's

1447
00:51:20,398 --> 00:51:22,471
see, I'm just... I'm seeing little things. Like

1448
00:51:22,471 --> 00:51:25,419
things that things that the story, it it

1449
00:51:25,419 --> 00:51:27,268
only has changed in the story. And I'm

1450
00:51:27,268 --> 00:51:28,623
not saying that, I I mean, I could

1451
00:51:28,623 --> 00:51:30,697
be I could be way off base.

1452
00:51:31,655 --> 00:51:33,489
You can still take Ark on the black

1453
00:51:33,489 --> 00:51:34,925
even though we haven't seen him since he

1454
00:51:34,925 --> 00:51:36,280
got pushed off the edge of the world.

1455
00:51:37,170 --> 00:51:37,804
So... Right.

1456
00:51:39,706 --> 00:51:41,687
You've... I maybe Garvey sure heart's still in

1457
00:51:41,687 --> 00:51:43,510
there. You know? Maybe he's not.

1458
00:51:44,399 --> 00:51:45,677
He sure is dead though.

1459
00:51:47,275 --> 00:51:49,693
Dead and his pan says in the

1460
00:51:50,072 --> 00:51:52,243
in the thing that came out. Today that

1461
00:51:52,642 --> 00:51:55,436
He's moving to Legends. See he's so... But

1462
00:51:55,436 --> 00:51:57,112
he's in here now, he's gonna move to

1463
00:51:57,192 --> 00:51:59,986
Legends. So if he's moving... Yeah. Obviously, there's

1464
00:51:59,986 --> 00:52:01,674
gonna be changes. Then that... Like you I

1465
00:52:01,674 --> 00:52:03,026
said, you mentioned that. And I was like,

1466
00:52:03,184 --> 00:52:04,616
oh, that's a good point. And then I

1467
00:52:04,616 --> 00:52:06,206
started really thinking about it. And I'm like,

1468
00:52:07,001 --> 00:52:08,193
oh Yeah. I mean, Like,

1469
00:52:09,004 --> 00:52:10,356
Yeah. I make none of these stuff is

1470
00:52:10,356 --> 00:52:11,866
gonna be in the new book. Right? All

1471
00:52:11,866 --> 00:52:13,400
the stuff that's getting pushed to

1472
00:52:13,775 --> 00:52:15,126
legends. No. This is gonna be in the

1473
00:52:15,126 --> 00:52:16,796
new book. Right. As a matter of fact,

1474
00:52:17,129 --> 00:52:18,963
Well, that's not in. I I don't think

1475
00:52:18,963 --> 00:52:20,639
the I don't I think the old stuff

1476
00:52:20,639 --> 00:52:22,393
is all out of it because isn't there

1477
00:52:22,393 --> 00:52:22,893
separate

1478
00:52:23,510 --> 00:52:24,945
the... I mean, if you look at... If

1479
00:52:24,945 --> 00:52:26,642
you download the the

1480
00:52:27,193 --> 00:52:27,909
if you look at the

1481
00:52:28,704 --> 00:52:29,260
storm cast,

1482
00:52:30,452 --> 00:52:32,757
Yeah. It turns battle tone supplement. It's a

1483
00:52:32,757 --> 00:52:36,119
battle tone supplements micro saint chamber. Yeah. So

1484
00:52:37,463 --> 00:52:39,929
Yeah. So that's... Yeah. And he's... But he's

1485
00:52:39,929 --> 00:52:41,599
not in that 1. He's in the regular

1486
00:52:41,599 --> 00:52:43,682
stores. Yeah. So the right. Yes. Yes. So,

1487
00:52:43,762 --> 00:52:45,512
yeah. So now I am excited for the

1488
00:52:45,512 --> 00:52:47,818
book because they're probably gonna be a little...

1489
00:52:50,205 --> 00:52:51,659
Yeah I I'm just... I guess said, I'm

1490
00:52:51,659 --> 00:52:53,500
so excited to see what's gonna be happening.

1491
00:52:53,820 --> 00:52:56,219
It's... Yeah. And I feel like I kinda

1492
00:52:56,219 --> 00:52:57,659
know it because they, you know, we've seen

1493
00:52:57,659 --> 00:52:59,500
it and as as the days progress here,

1494
00:52:59,914 --> 00:53:01,511
By the time you guys are listening to

1495
00:53:01,511 --> 00:53:04,086
this at the very least, all of the

1496
00:53:04,224 --> 00:53:06,061
all of the order stuff has dropped, and

1497
00:53:06,061 --> 00:53:08,376
then what second was chaos, this the next

1498
00:53:08,376 --> 00:53:08,535
day,

1499
00:53:09,583 --> 00:53:11,248
I don't remember. You know I don't order

1500
00:53:11,248 --> 00:53:13,547
is tomorrow. Yeah. So by the time you

1501
00:53:13,547 --> 00:53:14,816
guys are even listening to this stuff. A

1502
00:53:14,816 --> 00:53:16,188
lot of this stuff has dropped

1503
00:53:17,051 --> 00:53:18,560
you're gonna see all these scrolls, but I'm...

1504
00:53:18,798 --> 00:53:20,864
I'm curious. Like I said, I'm curious how

1505
00:53:20,864 --> 00:53:23,485
how much of this is what it's gonna

1506
00:53:23,485 --> 00:53:24,889
be. Like, I

1507
00:53:25,247 --> 00:53:27,735
I don't necessarily doubt that, like, the l,

1508
00:53:28,349 --> 00:53:31,291
like, that war scroll in the book when

1509
00:53:31,291 --> 00:53:32,643
it comes out, probably the same.

1510
00:53:33,614 --> 00:53:35,452
Yeah. But some of the big things.

1511
00:53:36,890 --> 00:53:37,710
Are the big

1512
00:53:38,489 --> 00:53:38,808
changes.

1513
00:53:40,007 --> 00:53:42,165
Hope make me like, a big dragon Get

1514
00:53:42,165 --> 00:53:44,252
some different stuff. I mean, they'll probably have

1515
00:53:44,252 --> 00:53:46,961
different mechanics on, like, how the actual army

1516
00:53:46,961 --> 00:53:49,033
works to be my guess. I'm wondering that

1517
00:53:49,033 --> 00:53:51,184
too? Yeah. What about the parts? That could

1518
00:53:51,184 --> 00:53:52,083
be really

1519
00:53:53,744 --> 00:53:56,601
pretty cool. So I I don't know. I'm

1520
00:53:56,760 --> 00:53:57,394
I'm... I just...

1521
00:53:58,426 --> 00:54:00,269
III

1522
00:54:00,269 --> 00:54:02,510
can't see stuff quick enough at this point.

1523
00:54:03,469 --> 00:54:05,230
Right. And And I'm I've seeing everything that's

1524
00:54:05,230 --> 00:54:06,829
coming out this week, and it's great.

1525
00:54:08,364 --> 00:54:08,924
But then you...

1526
00:54:09,644 --> 00:54:11,565
Once you set... As this... But is this

1527
00:54:11,565 --> 00:54:12,545
gonna be,

1528
00:54:12,844 --> 00:54:14,764
I like, oh, wait. Yeah. Why is this

1529
00:54:14,764 --> 00:54:16,605
here? Okay. So it's probably gonna be different,

1530
00:54:16,764 --> 00:54:19,141
and I'm okay with that. But now I

1531
00:54:19,141 --> 00:54:20,963
just... That's just more to look forward to.

1532
00:54:22,642 --> 00:54:24,389
Okay. So we're gonna take a break. And

1533
00:54:24,389 --> 00:54:24,889
then

1534
00:54:25,262 --> 00:54:28,200
we're gonna... When... Okay. When we come back,

1535
00:54:28,359 --> 00:54:29,788
this is gonna be a slightly longer break

1536
00:54:29,788 --> 00:54:31,320
folks. It's probably gonna be

1537
00:54:31,789 --> 00:54:33,945
like, 2 commercials in a row.

1538
00:54:35,461 --> 00:54:36,898
Why? Because this is gonna probably be the

1539
00:54:36,898 --> 00:54:39,294
last break. We recorded the night hon thing

1540
00:54:39,294 --> 00:54:41,862
3 days ago. Was it... Yeah. Or whatever.

1541
00:54:42,102 --> 00:54:42,899
I think it was 3 days ago.

1542
00:54:45,051 --> 00:54:47,203
We've got that together. I was gonna drop

1543
00:54:47,203 --> 00:54:49,276
it over the weekend. We're dropping it now

1544
00:54:49,276 --> 00:54:51,438
instead. That's the rest of the episode. It's

1545
00:54:51,438 --> 00:54:52,868
about an hour and 10 minutes of us

1546
00:54:52,868 --> 00:54:54,378
talking about all things Night haunt.

1547
00:54:55,172 --> 00:54:56,762
It's pretty fun, and then we just kinda

1548
00:54:56,762 --> 00:54:58,534
end the show like that. So

1549
00:54:59,161 --> 00:55:00,750
I'm gonna sign off with you guys now,

1550
00:55:01,068 --> 00:55:01,783
and Chris.

1551
00:55:02,578 --> 00:55:02,816
And

1552
00:55:04,326 --> 00:55:05,676
and when we come back from the commercial,

1553
00:55:05,914 --> 00:55:08,397
you get Night haunt. And just keep listening

1554
00:55:08,397 --> 00:55:10,471
because more stuff's gonna keep dropping. We've got

1555
00:55:10,471 --> 00:55:11,348
a lot coming.

1556
00:55:11,987 --> 00:55:12,944
Back in a minute of folks.

1557
00:55:15,354 --> 00:55:18,071
There's always something happened that. K nerds.

1558
00:55:19,030 --> 00:55:19,829
That's right, friends.

1559
00:55:20,468 --> 00:55:23,425
K na games in Rose, Illinois. V.

1560
00:55:24,159 --> 00:55:25,296
Rem your stop

1561
00:55:26,548 --> 00:55:29,893
for your gaming needs in Northeast

1562
00:55:30,370 --> 00:55:32,600
Illinois. If you're in the Chicago land area,

1563
00:55:32,853 --> 00:55:36,102
If you're in Southeast Wisconsin. If you're anywhere

1564
00:55:36,102 --> 00:55:36,973
in the area,

1565
00:55:37,845 --> 00:55:40,478
G nerds is the place for you. They've

1566
00:55:40,478 --> 00:55:43,273
got 4 games. They've got car games. They've

1567
00:55:43,273 --> 00:55:46,146
got all the models you could ever want

1568
00:55:46,146 --> 00:55:48,941
for any of your miniature war games. They

1569
00:55:48,941 --> 00:55:50,714
have so many lines of paints, I can't

1570
00:55:50,714 --> 00:55:52,954
even keep track of it. They've expanded the

1571
00:55:52,954 --> 00:55:54,554
store, and they have a whole huge gaming

1572
00:55:54,554 --> 00:55:56,734
area now. There is gaming

1573
00:55:57,048 --> 00:56:00,064
every night. There is always something going on.

1574
00:56:00,461 --> 00:56:04,667
I just can't tell you enough about G

1575
00:56:04,667 --> 00:56:05,594
nerds. Why

1576
00:56:06,271 --> 00:56:07,249
because they're awesome

1577
00:56:07,705 --> 00:56:10,572
because they're fantastic. And because they are the

1578
00:56:10,572 --> 00:56:13,838
best friendly local gaming store that I know

1579
00:56:13,838 --> 00:56:13,997
of.

1580
00:56:14,808 --> 00:56:17,434
So do yourself a favor, come on down

1581
00:56:17,434 --> 00:56:19,742
to grab darts in Rose Illinois. If you

1582
00:56:19,742 --> 00:56:21,731
can't get down to grab darts, give him

1583
00:56:21,731 --> 00:56:23,641
a call. They do mayo over.

1584
00:56:24,134 --> 00:56:25,972
They do shipping. You can get your stuff

1585
00:56:25,972 --> 00:56:28,449
from them whether you live 5 minutes away

1586
00:56:28,449 --> 00:56:32,217
or 5 hours away because broad not delivers.

1587
00:56:32,536 --> 00:56:34,848
They deliver the goods. They deliver the fun,

1588
00:56:35,247 --> 00:56:38,937
they deliver everything. And that's because there is

1589
00:56:39,075 --> 00:56:40,885
always something happened at

1590
00:56:41,804 --> 00:56:42,443
grab nuggets.

1591
00:57:01,074 --> 00:57:03,152
That's right. Folks chaos or Super store. Your.

1592
00:57:03,471 --> 00:57:06,028
1 stop shop for all your hobby gaming

1593
00:57:06,028 --> 00:57:08,186
needs. They've not only got current and classic

1594
00:57:08,265 --> 00:57:11,304
G release chest x dice, and val paints,

1595
00:57:11,542 --> 00:57:14,640
but now they're also carrying man, infinity flames

1596
00:57:14,640 --> 00:57:16,864
of war. Private to your press, soda to

1597
00:57:16,864 --> 00:57:19,264
pop dark age and other assorted fort your

1598
00:57:19,264 --> 00:57:21,341
based games. They usually ship within 24 hours,

1599
00:57:21,661 --> 00:57:23,498
and the model in the picture is the

1600
00:57:23,498 --> 00:57:24,937
model they shipped to you because at Cares

1601
00:57:25,016 --> 00:57:27,504
Super store, what you see is what you

1602
00:57:27,504 --> 00:57:28,004
get

1603
00:57:39,924 --> 00:57:42,390
Alright. Howdy Howdy Howdy? This is faction focus

1604
00:57:42,390 --> 00:57:44,391
3. This is Dave, and I'm with Chris

1605
00:57:44,550 --> 00:57:47,725
Walker. Hey. How's it going? Good. And this

1606
00:57:47,725 --> 00:57:49,789
is a second take on this good crazy.

1607
00:57:51,235 --> 00:57:53,635
Night hunt. Night hunt, Night hunt, Night hunt

1608
00:57:53,635 --> 00:57:56,275
faction focus folks. Here we are. Quick run

1609
00:57:56,275 --> 00:57:58,594
through. Not gonna hit necessarily every last thing,

1610
00:57:58,755 --> 00:58:00,489
but wanna give you an idea of what

1611
00:58:00,609 --> 00:58:01,323
your army does.

1612
00:58:02,197 --> 00:58:02,697
Now

1613
00:58:03,308 --> 00:58:04,896
in the sk and tide,

1614
00:58:05,611 --> 00:58:07,358
times of the sk and tide. Herein in...

1615
00:58:07,755 --> 00:58:09,105
Index, the index. Yep.

1616
00:58:10,232 --> 00:58:10,788
Alright. So,

1617
00:58:12,536 --> 00:58:14,603
every army got battle traits. But before we

1618
00:58:14,603 --> 00:58:16,192
even get into that with the night hunt,

1619
00:58:16,907 --> 00:58:18,435
it doesn't it's not listed as a battle

1620
00:58:18,435 --> 00:58:20,109
trait, but it's pretty much throughout the whole

1621
00:58:20,109 --> 00:58:22,102
army. Pretty much everything in the army gets

1622
00:58:22,102 --> 00:58:24,095
fly. Everything in the army has a at

1623
00:58:24,095 --> 00:58:25,392
least a 6 up award

1624
00:58:26,022 --> 00:58:26,522
and

1625
00:58:27,532 --> 00:58:30,871
almost everything does create auto wound. And almost

1626
00:58:30,871 --> 00:58:33,906
everything creates 6 is automatically wound. Yeah. That's

1627
00:58:33,906 --> 00:58:35,333
that's that was what they did in their

1628
00:58:35,333 --> 00:58:36,603
old book. Yeah. Yeah. Yeah.

1629
00:58:37,634 --> 00:58:40,489
Okay. So battle traits. We've got technically 6.

1630
00:58:40,965 --> 00:58:41,203
Alright?

1631
00:58:41,854 --> 00:58:43,932
1 is that they're ether, except for Na.

1632
00:58:44,171 --> 00:58:46,728
He's not, but no, you know, say... Whatever

1633
00:58:46,728 --> 00:58:48,326
their save is, that's what their save is.

1634
00:58:48,806 --> 00:58:49,365
Doesn't change.

1635
00:58:50,898 --> 00:58:52,736
They have a reaction, so you can spend

1636
00:58:52,736 --> 00:58:55,074
a command point as a reaction if

1637
00:58:56,092 --> 00:58:57,291
an opponent attacks you,

1638
00:58:58,010 --> 00:59:00,505
you can do this for 1 command point,

1639
00:59:00,664 --> 00:59:03,385
you can give your, unit of 5 up

1640
00:59:03,385 --> 00:59:05,065
award. So if you got a night unit

1641
00:59:05,065 --> 00:59:05,945
that you just can't lose,

1642
00:59:06,679 --> 00:59:08,677
5 up board. Now just like the old...

1643
00:59:08,996 --> 00:59:09,716
Yep. Yep yep.

1644
00:59:11,074 --> 00:59:12,912
Now, in the old 1, we had all

1645
00:59:12,912 --> 00:59:14,271
the different rules and if you charged and

1646
00:59:14,271 --> 00:59:15,550
if you rolled high enough, you got to

1647
00:59:15,550 --> 00:59:16,999
do you have to pick from a list

1648
00:59:16,999 --> 00:59:19,150
of of things that charge. Yeah. It was

1649
00:59:19,150 --> 00:59:20,585
based on what you roll on your charge.

1650
00:59:20,983 --> 00:59:22,656
Now it's super simplified. Okay?

1651
00:59:23,308 --> 00:59:25,141
Now you can pick from 3. They're called

1652
00:59:25,221 --> 00:59:26,597
Aura of Dread, and

1653
00:59:27,213 --> 00:59:28,828
you pick a friendly knight hunt

1654
00:59:29,842 --> 00:59:31,914
that hasn't charged yet. Now some,

1655
00:59:33,838 --> 00:59:35,266
Night haunt, any Night haunt,

1656
00:59:36,219 --> 00:59:38,521
can you shrink. So you could pick that

1657
00:59:38,521 --> 00:59:40,609
aura of dread, and what happens

1658
00:59:41,318 --> 00:59:44,428
the unit is that you charged as minus

1659
00:59:44,428 --> 00:59:45,784
1 to hit you.

1660
00:59:46,582 --> 00:59:47,858
Might just 1 to hit anything. So there

1661
00:59:47,858 --> 00:59:49,852
you go. That's for any friendly night hunt.

1662
00:59:50,251 --> 00:59:50,411
Okay?

1663
00:59:51,223 --> 00:59:53,139
And, yeah. I... Know, I didn't realize the

1664
00:59:53,139 --> 00:59:55,293
first read through how I actually kinda restrictive

1665
00:59:55,293 --> 00:59:56,650
these are. You need a nice mix of

1666
00:59:56,650 --> 00:59:58,007
units if you're gonna use all of these.

1667
00:59:58,406 --> 00:59:58,645
Yes.

1668
00:59:59,539 --> 01:00:01,700
The other 1... That's that's different. Yeah.

1669
01:00:03,539 --> 01:00:03,780
Stun,

1670
01:00:04,500 --> 01:00:06,260
you gotta be a war machine or calf.

1671
01:00:06,835 --> 01:00:08,672
But if you charge, then they get minus

1672
01:00:08,672 --> 01:00:09,391
1 to save.

1673
01:00:10,990 --> 01:00:12,987
What war machines charge? Okay okay. We gotta

1674
01:00:12,987 --> 01:00:14,426
look at that coach. Oh, the black coats

1675
01:00:14,426 --> 01:00:15,385
that's right. Yeah. Yeah.

1676
01:00:16,356 --> 01:00:17,786
Or now if you're a hero,

1677
01:00:19,456 --> 01:00:21,604
you can use petri petrified, which gives your

1678
01:00:21,604 --> 01:00:23,592
opponent strike the target strike last that you

1679
01:00:23,592 --> 01:00:24,546
charged. Yeah.

1680
01:00:25,914 --> 01:00:27,355
That's pretty cool. I mean, the streak is

1681
01:00:27,355 --> 01:00:29,135
the nice. So minus 1 to hit, basically

1682
01:00:29,275 --> 01:00:31,355
anybody can use it. Yeah. It's always good.

1683
01:00:31,594 --> 01:00:33,688
But you've gotta have a mix. Now The

1684
01:00:33,688 --> 01:00:35,599
last 1, Chris and I discussed this off

1685
01:00:35,599 --> 01:00:37,352
the air for a good almost 20 minutes

1686
01:00:37,352 --> 01:00:39,344
because I didn't understand this. And it turned

1687
01:00:39,344 --> 01:00:40,459
out, we both thought it was the same

1688
01:00:40,459 --> 01:00:42,291
role and after literally me yelling,

1689
01:00:42,942 --> 01:00:43,918
like a Man

1690
01:00:44,925 --> 01:00:46,829
about this. We realized that we actually think

1691
01:00:46,829 --> 01:00:48,336
it does the same thing. It was just

1692
01:00:48,336 --> 01:00:48,971
weirdly worded.

1693
01:00:51,371 --> 01:00:54,077
Wave of terror. Wave of terror. Once per

1694
01:00:54,077 --> 01:00:55,748
turn in my charge face,

1695
01:00:58,311 --> 01:01:00,861
So it just basically says that friendly goodness.

1696
01:01:01,100 --> 01:01:03,172
Why is my my clock going insane?

1697
01:01:05,498 --> 01:01:07,731
Says friendly night haunt units that are in

1698
01:01:07,731 --> 01:01:10,443
combat, can use charge abilities this phase. Now

1699
01:01:10,443 --> 01:01:12,119
my first question is what constitutes to charge

1700
01:01:12,119 --> 01:01:13,554
abilities. We look up in the book. It's

1701
01:01:13,554 --> 01:01:14,851
gotta have the charge keyword

1702
01:01:16,041 --> 01:01:17,557
pretty much. The only thing that has a

1703
01:01:17,557 --> 01:01:20,428
charge. Keyword is charge. So Yeah. You can

1704
01:01:20,428 --> 01:01:21,385
choose to charge. Now,

1705
01:01:22,263 --> 01:01:22,741
then it says,

1706
01:01:23,459 --> 01:01:24,815
if the unit's in combat,

1707
01:01:25,228 --> 01:01:26,742
because if you're in... And you use a

1708
01:01:26,742 --> 01:01:28,493
charge ability, and the charge roll is 3

1709
01:01:28,493 --> 01:01:30,165
or less, that unit does not count as

1710
01:01:30,165 --> 01:01:30,723
having charged.

1711
01:01:31,360 --> 01:01:33,764
That's all it says. So I'm assuming if

1712
01:01:33,924 --> 01:01:35,842
I roll 4 or more, I count as

1713
01:01:35,842 --> 01:01:37,600
having charged, which means a couple of things.

1714
01:01:37,760 --> 01:01:38,159
If it's...

1715
01:01:39,039 --> 01:01:41,356
If you got plus 1 damage on a

1716
01:01:41,356 --> 01:01:43,768
charge or any the other bonus on a

1717
01:01:43,768 --> 01:01:44,487
charge, you know,

1718
01:01:45,846 --> 01:01:47,524
that kicks in. Like a lot of chance

1719
01:01:47,524 --> 01:01:47,684
cab,

1720
01:01:49,362 --> 01:01:51,140
like a weapon ability or

1721
01:01:51,773 --> 01:01:54,322
Yeah? As you pointed out very right away,

1722
01:01:54,960 --> 01:01:57,190
because you count as having charged, you can

1723
01:01:57,190 --> 01:01:59,124
pick 1 of these aura of dread

1724
01:01:59,580 --> 01:02:00,478
if you qualify

1725
01:02:01,187 --> 01:02:03,092
Right. Even though you're already in combat, which

1726
01:02:03,092 --> 01:02:03,568
is great.

1727
01:02:04,362 --> 01:02:04,601
Yes.

1728
01:02:05,633 --> 01:02:07,856
My only question, and it doesn't quite answer

1729
01:02:07,856 --> 01:02:08,332
it here.

1730
01:02:10,174 --> 01:02:10,674
Is

1731
01:02:11,051 --> 01:02:12,805
if what, I will tend to charge. Can

1732
01:02:12,964 --> 01:02:15,138
I just move right through everybody and go

1733
01:02:15,435 --> 01:02:16,392
charge into something else?

1734
01:02:17,189 --> 01:02:17,986
I would think so.

1735
01:02:18,799 --> 01:02:20,794
I I don't know. Norm, I would think

1736
01:02:20,794 --> 01:02:22,470
it would it would give me more information

1737
01:02:22,470 --> 01:02:23,747
if I could. It would give me some

1738
01:02:23,747 --> 01:02:25,982
more details about charging. Yes. You can move

1739
01:02:25,982 --> 01:02:28,065
through enemy you mean all night Hon can...

1740
01:02:28,224 --> 01:02:29,494
I mean, all night Hon honking can fly,

1741
01:02:29,652 --> 01:02:31,398
so they can just fly over already anyways.

1742
01:02:31,715 --> 01:02:33,700
True. But you can't fly... Even if you

1743
01:02:33,700 --> 01:02:35,390
can fly, you can't fly through people's

1744
01:02:35,858 --> 01:02:38,087
combat ranges. And a lot of times, a

1745
01:02:38,087 --> 01:02:39,440
lot of times when you have these abilities,

1746
01:02:39,599 --> 01:02:41,429
it will tell you you can move through

1747
01:02:41,429 --> 01:02:43,101
the combat ranges to get to other things.

1748
01:02:43,754 --> 01:02:45,592
I think I think you can. Right? You

1749
01:02:45,592 --> 01:02:47,590
can move over someone's come... If you have

1750
01:02:47,590 --> 01:02:49,828
enough movement, and you're 5 inches away from

1751
01:02:49,828 --> 01:02:51,985
somebody, and you can move 10, you can

1752
01:02:51,985 --> 01:02:52,625
fly right over.

1753
01:02:53,599 --> 01:02:53,759
Oh.

1754
01:02:54,638 --> 01:02:57,115
Can you? Yeah. Okay. There's there's there's there's

1755
01:02:57,115 --> 01:02:59,432
there's things in the game that have you

1756
01:02:59,432 --> 01:03:01,291
do that. Right? Draw true on things

1757
01:03:02,325 --> 01:03:04,164
put don't those up like... Yeah, yeah. It

1758
01:03:04,164 --> 01:03:05,605
just as if you moved over someone because

1759
01:03:05,605 --> 01:03:07,605
when you fly, you can. Maybe you can.

1760
01:03:07,844 --> 01:03:08,325
It doesn't...

1761
01:03:08,965 --> 01:03:11,059
That's that's only question I have left is

1762
01:03:11,059 --> 01:03:13,160
can I legit charge or is it just

1763
01:03:13,619 --> 01:03:16,180
counting as a charge? Right? But as used

1764
01:03:16,180 --> 01:03:18,670
as you pointed out off the air, this

1765
01:03:18,670 --> 01:03:20,495
replaces their old. We can retreat and charge

1766
01:03:20,495 --> 01:03:21,527
and makes it... So I don't have to

1767
01:03:21,527 --> 01:03:22,796
move a bunch of models back and forth

1768
01:03:22,796 --> 01:03:23,907
back and forth. Yeah. I mean, it was

1769
01:03:23,907 --> 01:03:25,439
a hassle to have 20

1770
01:03:25,748 --> 01:03:27,973
20 guys in combat. You're in combat. You're,

1771
01:03:28,052 --> 01:03:30,119
like, okay. It's my turn. Now I have

1772
01:03:30,119 --> 01:03:32,027
to retreat all these guys 3 inches and

1773
01:03:32,106 --> 01:03:33,633
I have to make sure they're all ranges

1774
01:03:33,633 --> 01:03:34,831
away from you and Had to move around,

1775
01:03:34,990 --> 01:03:36,986
other units and train, and blah blah that

1776
01:03:36,986 --> 01:03:38,343
and I was pain the butt. Yeah. No.

1777
01:03:38,503 --> 01:03:40,978
I did. I don't disagree. So if I'm

1778
01:03:40,978 --> 01:03:42,175
curious if you can actually...

1779
01:03:42,748 --> 01:03:45,130
Charge charge, just like, you know, because that

1780
01:03:45,210 --> 01:03:47,037
Well, you could... The the old cor ability

1781
01:03:47,037 --> 01:03:49,659
for Nih is retreat and charge. So they

1782
01:03:49,659 --> 01:03:51,009
you could do that. You could retreat out

1783
01:03:51,009 --> 01:03:52,692
of combat and charge somebody else. But if

1784
01:03:52,772 --> 01:03:53,965
I'm let me put it this way. If

1785
01:03:54,045 --> 01:03:55,397
I retreat on a combat and I back

1786
01:03:55,397 --> 01:03:56,749
up. And so you've got a bunch of

1787
01:03:56,749 --> 01:03:58,181
guys in front of me and some guys

1788
01:03:58,181 --> 01:03:59,869
behind those guys in front of me. If

1789
01:04:00,028 --> 01:04:01,385
I roll a good charge roll. If I

1790
01:04:01,385 --> 01:04:03,061
can fly, can I just fly right over

1791
01:04:03,061 --> 01:04:04,817
the army in front of me, the unit

1792
01:04:04,817 --> 01:04:05,934
in front of me and hit the 1

1793
01:04:05,934 --> 01:04:07,530
behind me? Yes. I can.

1794
01:04:08,184 --> 01:04:09,377
As you're flying. You can fly.

1795
01:04:10,491 --> 01:04:11,923
Okay. I didn't realize that I could do

1796
01:04:11,923 --> 01:04:13,673
that. That's that's I'm saying, I dude. I

1797
01:04:13,673 --> 01:04:15,583
don't know how to play this game... We've

1798
01:04:15,583 --> 01:04:16,697
determined that a long time ago.

1799
01:04:17,668 --> 01:04:19,024
That's why I'm asking. That's the only thing

1800
01:04:19,024 --> 01:04:21,358
that really confused me. Other than what constitutes

1801
01:04:21,496 --> 01:04:23,831
charge ability because we weren't certain if the

1802
01:04:23,889 --> 01:04:25,644
or of dread were charge abilities and then

1803
01:04:25,644 --> 01:04:26,840
we went and looked in the rules and

1804
01:04:26,840 --> 01:04:28,918
it's charge ability would have a keyword charge.

1805
01:04:29,155 --> 01:04:31,375
So Yeah. Those are or dread abilities that

1806
01:04:31,375 --> 01:04:33,278
you pick when you charge. There's a lot

1807
01:04:33,278 --> 01:04:34,760
of cool things you can do. I just

1808
01:04:35,038 --> 01:04:36,946
I'd like to... Dude, if you can just

1809
01:04:36,946 --> 01:04:38,059
charge up to the front and then at

1810
01:04:38,059 --> 01:04:39,253
the end of the turn, like, they've got

1811
01:04:39,253 --> 01:04:40,684
all these screens and you're like, oh, they

1812
01:04:40,684 --> 01:04:41,956
didn't die, but I can just move... If

1813
01:04:42,036 --> 01:04:43,308
I roll high enough, I just move right

1814
01:04:43,308 --> 01:04:44,501
through them. That's bananas.

1815
01:04:45,233 --> 01:04:46,987
I mean, this is an S tier army.

1816
01:04:47,306 --> 01:04:49,460
This is the best 1 there is. Is

1817
01:04:49,460 --> 01:04:51,772
there? All the armies. This is the best

1818
01:04:51,772 --> 01:04:52,729
1 in the indexes.

1819
01:04:53,288 --> 01:04:55,696
You think so? Oh, god, Freaking night hunter.

1820
01:04:56,494 --> 01:04:58,489
They're gonna be so good. Really? And you're

1821
01:04:58,489 --> 01:04:59,607
gonna play Sheriff.

1822
01:05:00,405 --> 01:05:02,421
I'm gonna place... I'd probably... I'm gonna

1823
01:05:02,813 --> 01:05:03,844
think about playing sarah.

1824
01:05:05,035 --> 01:05:07,098
I'm dead... I'm... Dude. I am not mocking

1825
01:05:07,098 --> 01:05:09,876
you or as... I am literally... We just

1826
01:05:09,876 --> 01:05:12,273
spent, like, 20 minutes trying to figure this

1827
01:05:12,273 --> 01:05:14,101
rule out because I can't figure things out

1828
01:05:14,101 --> 01:05:14,601
as

1829
01:05:14,976 --> 01:05:17,202
powerful. Yeah. It is. Yeah and I could...

1830
01:05:17,361 --> 01:05:18,474
Yeah. And that's why we're trying to figure

1831
01:05:18,474 --> 01:05:19,666
out exactly what it meant we could do.

1832
01:05:19,905 --> 01:05:21,750
I think it's pretty It's pretty awesome.

1833
01:05:22,627 --> 01:05:24,699
But let's move it on here. So vanishing

1834
01:05:24,699 --> 01:05:26,770
fan fantastic. Though we got 4 battle formations.

1835
01:05:27,009 --> 01:05:27,487
Okay? Yeah.

1836
01:05:28,364 --> 01:05:30,515
Vanishing fan once per turn per army in

1837
01:05:30,515 --> 01:05:32,520
your movement phase. If the if this,

1838
01:05:34,192 --> 01:05:35,863
pick a friendly night hunt unit that's not

1839
01:05:35,863 --> 01:05:37,795
in combat, and then just teleport

1840
01:05:38,171 --> 01:05:39,604
more than 9 inches from an enemy.

1841
01:05:40,891 --> 01:05:42,640
Once return per army in the move phase.

1842
01:05:42,878 --> 01:05:45,262
Your moving face. You can just teleport someone

1843
01:05:45,262 --> 01:05:45,898
not in combat.

1844
01:05:46,534 --> 01:05:47,248
That's pretty good.

1845
01:05:48,139 --> 01:05:50,768
Amazing. What else? Hundreds of the acc, pick

1846
01:05:50,768 --> 01:05:53,159
up to 3 heroes that are in combat

1847
01:05:53,159 --> 01:05:54,195
with other heroes.

1848
01:05:55,805 --> 01:05:57,644
Okay? And this happens once per turn at

1849
01:05:57,644 --> 01:05:59,085
the end of any turn.

1850
01:05:59,724 --> 01:05:59,965
Yeah.

1851
01:06:00,605 --> 01:06:02,844
So if I have a hero and they're

1852
01:06:02,844 --> 01:06:05,251
in combat with 1 of your heroes. I

1853
01:06:05,251 --> 01:06:06,919
can roll AD3 and on a 2 up

1854
01:06:06,919 --> 01:06:08,984
do model damage. Yeah. So it's right kinda

1855
01:06:08,984 --> 01:06:11,685
like placing the old emerald curse. Yep. I'd

1856
01:06:11,685 --> 01:06:12,242
be able to yeah.

1857
01:06:12,971 --> 01:06:14,952
3 heroes each within 12 inches of a

1858
01:06:14,952 --> 01:06:17,093
different friendly night hunt here. You only gotta

1859
01:06:17,093 --> 01:06:18,520
be within 12 inches. You don't even have

1860
01:06:18,520 --> 01:06:19,313
to be in combat.

1861
01:06:19,788 --> 01:06:19,947
Now,

1862
01:06:20,597 --> 01:06:21,256
I just

1863
01:06:22,107 --> 01:06:23,856
near you and then boom to up to

1864
01:06:23,856 --> 01:06:26,320
3. That's so good. End of any turn.

1865
01:06:26,717 --> 01:06:29,119
So means every turn. Every turn. If I

1866
01:06:29,119 --> 01:06:30,793
can get my guys within 12 inches of

1867
01:06:30,793 --> 01:06:32,307
yours, I got a chance to doing d

1868
01:06:32,307 --> 01:06:34,958
3 models. That's really good. And you pick

1869
01:06:35,668 --> 01:06:36,226
Yeah. Right.

1870
01:06:36,942 --> 01:06:37,818
Death stalker.

1871
01:06:40,683 --> 01:06:43,071
You can... Oh, here. Friendly night hunt units

1872
01:06:43,071 --> 01:06:44,840
can use charge abilities even if they used

1873
01:06:44,840 --> 01:06:46,434
a run a retreat in the same turn.

1874
01:06:46,593 --> 01:06:48,825
In addition, no mortal damages inflicted when they

1875
01:06:48,825 --> 01:06:50,999
use run or retreat abilities. So this

1876
01:06:51,948 --> 01:06:53,217
is the retreat charge.

1877
01:06:54,089 --> 01:06:56,866
If... Yeah. But it's an actual retreat. Yes.

1878
01:06:57,025 --> 01:06:58,849
If you... Yeah, And you can charge if

1879
01:06:58,849 --> 01:06:59,325
you run.

1880
01:07:00,214 --> 01:07:02,692
You can run and charge or retreat and

1881
01:07:02,692 --> 01:07:05,408
charge with no damage with your whole army

1882
01:07:05,408 --> 01:07:07,086
with this. Yeah. Everyone's just gonna take that?

1883
01:07:07,326 --> 01:07:09,656
Isn't that? I mean, Have an exclamation point

1884
01:07:09,656 --> 01:07:10,693
next to it because I looked at that

1885
01:07:10,693 --> 01:07:12,050
as, I think this is the best 1.

1886
01:07:12,449 --> 01:07:13,167
0, for sure.

1887
01:07:14,284 --> 01:07:16,373
The whole army can run in charge. I'm

1888
01:07:16,373 --> 01:07:18,760
right. Run charge and retreat and charge with

1889
01:07:18,760 --> 01:07:22,181
no damage. Yeah, okay. Yeah. And... See, this

1890
01:07:22,181 --> 01:07:22,840
is why

1891
01:07:23,786 --> 01:07:25,215
with that other thing with the charge abilities,

1892
01:07:25,374 --> 01:07:26,644
If I'm rolling it, I just get the

1893
01:07:26,644 --> 01:07:28,811
thing. So I... Because I can... It's just

1894
01:07:29,344 --> 01:07:31,805
the movement on this army seems insane, especially

1895
01:07:31,805 --> 01:07:33,407
if you picked that. And then the last

1896
01:07:33,407 --> 01:07:35,651
1 is infantry have a 5 up award

1897
01:07:35,706 --> 01:07:37,451
while they're wholly within 6 inches of the

1898
01:07:37,451 --> 01:07:38,244
black coach. I...

1899
01:07:38,958 --> 01:07:39,513
That's dumb.

1900
01:07:40,959 --> 01:07:41,199
Yeah.

1901
01:07:42,717 --> 01:07:44,635
I mean, death stalker is just in. I

1902
01:07:44,635 --> 01:07:47,592
mean, maybe maybe hunters of the acc, if

1903
01:07:47,592 --> 01:07:49,190
you... Really thought you were going up against

1904
01:07:49,190 --> 01:07:49,930
a lot

1905
01:07:50,324 --> 01:07:53,586
heroes. Right. Maybe. But des talker, is this

1906
01:07:53,586 --> 01:07:55,257
does it just takes away... I don't know,

1907
01:07:55,496 --> 01:07:55,655
like,

1908
01:07:56,769 --> 01:07:59,077
4 rules or something like that or Yeah

1909
01:07:59,077 --> 01:08:00,997
3 restrictive rules. Like, well, I can just

1910
01:08:00,997 --> 01:08:02,584
run in charge. Oh, I just retreat and

1911
01:08:02,584 --> 01:08:04,012
charge. Yeah. Oh, and I don't take any

1912
01:08:04,012 --> 01:08:05,837
damage and I retreat. So... Yeah, okay. I

1913
01:08:05,837 --> 01:08:06,472
don't just don't care.

1914
01:08:07,123 --> 01:08:09,675
Takes away 3 things. 3 rules, 3 core

1915
01:08:09,675 --> 01:08:11,430
rules of the game. Yeah. You just ignore.

1916
01:08:11,590 --> 01:08:13,105
It's so good. Alright.

1917
01:08:15,657 --> 01:08:16,375
Heroic traits,

1918
01:08:17,503 --> 01:08:18,300
You got 3 picks.

1919
01:08:19,095 --> 01:08:20,925
I kinda like cloaked in shadow.

1920
01:08:22,197 --> 01:08:24,265
Okay. If you try to hit me,

1921
01:08:25,713 --> 01:08:27,787
attacks, a attacks of a 1 that you

1922
01:08:27,787 --> 01:08:28,663
roll a 1 to 3,

1923
01:08:29,541 --> 01:08:29,780
fail.

1924
01:08:30,497 --> 01:08:32,810
Period. His miss. Yeah. Un modified roles of

1925
01:08:32,810 --> 01:08:34,006
1 to 3 miss.

1926
01:08:34,658 --> 01:08:36,250
With all the heroes hitting on two's and

1927
01:08:36,250 --> 01:08:38,876
all that stuff. That's a really good 1

1928
01:08:38,876 --> 01:08:40,706
for your hero. If he's gonna be in

1929
01:08:40,706 --> 01:08:41,104
incumbent,

1930
01:08:41,581 --> 01:08:43,252
I think. But then again,

1931
01:08:45,104 --> 01:08:45,425
you know,

1932
01:08:46,864 --> 01:08:48,784
you... This unit can use an aura of

1933
01:08:48,784 --> 01:08:51,265
dread even it's already been used this turn.

1934
01:08:52,948 --> 01:08:54,375
That's not a bad 1. So you can

1935
01:08:54,375 --> 01:08:56,673
use a second aura of dread. So I've...

1936
01:08:56,832 --> 01:08:58,838
Since you're putting this on a hero, basically,

1937
01:08:59,940 --> 01:09:01,291
He can do the hero 1 or the

1938
01:09:01,291 --> 01:09:03,516
basic 1, you know? Yeah. Barry.

1939
01:09:04,550 --> 01:09:06,536
And then once per battle in your movement

1940
01:09:06,536 --> 01:09:07,966
phase, is just once per battle,

1941
01:09:08,458 --> 01:09:09,572
it's a command point,

1942
01:09:10,765 --> 01:09:13,310
you can replace unit at half strength.

1943
01:09:14,265 --> 01:09:15,274
Yeah. Which is

1944
01:09:15,713 --> 01:09:15,953
Good.

1945
01:09:16,671 --> 01:09:18,587
It's good, but is it is good? I

1946
01:09:18,587 --> 01:09:19,944
mean, if I'm picking something joe. I wanna

1947
01:09:19,944 --> 01:09:21,140
put back a half a unit or do

1948
01:09:21,220 --> 01:09:23,136
I want ones to threes to miss.

1949
01:09:24,109 --> 01:09:26,590
Un modified roles for an attack. It just

1950
01:09:26,590 --> 01:09:28,670
isn't... It depends on who you're who you're

1951
01:09:28,670 --> 01:09:30,029
picking for your hero, I guess,

1952
01:09:30,909 --> 01:09:32,350
you're going for a fight hero.

1953
01:09:33,004 --> 01:09:34,221
I think you'd probably go

1954
01:09:34,917 --> 01:09:36,672
cloaked in shadow. If you're going for, like,

1955
01:09:36,752 --> 01:09:38,346
a buff style hero,

1956
01:09:39,064 --> 01:09:40,521
and I suppose you would go

1957
01:09:41,138 --> 01:09:41,935
terrifying entity.

1958
01:09:43,385 --> 01:09:45,217
Terrifying entities is not bad to get that

1959
01:09:45,217 --> 01:09:47,231
extra or, especially if you've picked

1960
01:09:47,608 --> 01:09:49,382
the 1... If you've picked death,

1961
01:09:49,759 --> 01:09:52,323
which we're all gonna pick because... Yeah. You

1962
01:09:52,323 --> 01:09:55,120
know, heat gazing. Yeah. Because he... Because now

1963
01:09:55,120 --> 01:09:56,638
your dude can retreat and charge.

1964
01:09:57,438 --> 01:09:59,535
Yeah. And get that or ability

1965
01:10:00,169 --> 01:10:01,845
even if he's not the other... Doing... What

1966
01:10:01,845 --> 01:10:03,761
the other 1 does where they just charge

1967
01:10:03,761 --> 01:10:04,878
and use charge abilities.

1968
01:10:05,517 --> 01:10:06,715
Mh. It's crazy.

1969
01:10:10,082 --> 01:10:13,055
So... And then the last batch is, the

1970
01:10:13,114 --> 01:10:13,354
artifacts,

1971
01:10:14,470 --> 01:10:16,247
once per battle and annie

1972
01:10:17,197 --> 01:10:18,150
combat phase.

1973
01:10:20,135 --> 01:10:22,756
You can basically do plus 1 attacks for

1974
01:10:22,756 --> 01:10:25,241
all units wholly within 12. So

1975
01:10:25,853 --> 01:10:28,102
he could once per battle put out a

1976
01:10:28,102 --> 01:10:29,140
a big blast,

1977
01:10:33,789 --> 01:10:36,186
that's not bad either. Okay? Yeah.

1978
01:10:38,344 --> 01:10:39,943
Where's is that? Yeah. That's the heroic trait.

1979
01:10:41,301 --> 01:10:42,180
Cove is familiar.

1980
01:10:43,389 --> 01:10:44,820
If someone... You can do it as a

1981
01:10:44,820 --> 01:10:46,807
reaction if someone did a fight against this

1982
01:10:46,807 --> 01:10:47,126
hero.

1983
01:10:47,921 --> 01:10:49,908
Mh. And, basically, it's

1984
01:10:50,719 --> 01:10:53,133
another moral damage, 2A2 plus

1985
01:10:53,670 --> 01:10:55,185
d 3 model damage on a 2 plus.

1986
01:10:55,505 --> 01:10:56,142
So... Yeah.

1987
01:10:57,818 --> 01:10:59,492
The 1 that I got the exclamation point

1988
01:10:59,492 --> 01:11:00,425
on a sofa ring

1989
01:11:01,819 --> 01:11:03,653
Is that the best 1 end of any

1990
01:11:03,653 --> 01:11:05,088
turn? Did you kill any models?

1991
01:11:05,725 --> 01:11:08,037
Heal d 6. Yeah. I like doing that,

1992
01:11:08,356 --> 01:11:10,764
especially with a fight guy. So you do

1993
01:11:10,764 --> 01:11:12,837
that. Well... And then you do cloaked in

1994
01:11:12,837 --> 01:11:14,351
shadow, so, like, I it's just a tank.

1995
01:11:14,591 --> 01:11:16,983
Well, plus... I mean, outside of the gas,

1996
01:11:18,672 --> 01:11:19,490
I got a

1997
01:11:19,868 --> 01:11:20,368
7

1998
01:11:20,905 --> 01:11:24,335
health hero 4 by 6, 7 health 4

1999
01:11:24,335 --> 01:11:25,611
by 06:07

2000
01:11:25,611 --> 01:11:27,445
health 4 by 7 health 4 by 6.

2001
01:11:27,859 --> 01:11:29,775
6, they've only got 6 or 7 wounds

2002
01:11:29,775 --> 01:11:30,175
a piece.

2003
01:11:31,132 --> 01:11:31,372
Right?

2004
01:11:32,250 --> 01:11:34,485
And and a 4 up un unreasonable, but

2005
01:11:34,485 --> 01:11:36,582
it's a 4 up 6 up. So

2006
01:11:37,135 --> 01:11:40,015
with with that, you know, I think that

2007
01:11:40,095 --> 01:11:42,335
Heel d 6 is in is huge.

2008
01:11:42,975 --> 01:11:44,654
Oh, yeah. Because you don't have a character

2009
01:11:44,654 --> 01:11:45,854
that's got more in than 7 wounds.

2010
01:11:46,827 --> 01:11:48,502
Well, I mean, then if you look, keep

2011
01:11:48,502 --> 01:11:51,054
looking, like, 9 shroud can heal himself. U.

2012
01:11:51,453 --> 01:11:52,250
Yeah. But, I mean,

2013
01:11:53,127 --> 01:11:54,802
this... You have 222

2014
01:11:54,802 --> 01:11:56,807
abilities to heal him? I mean you're gonna

2015
01:11:56,807 --> 01:11:58,555
quickly him out outright? You could give it

2016
01:11:58,555 --> 01:12:00,067
to him. Yeah. You can't give it to...

2017
01:12:00,146 --> 01:12:01,497
Late you can't give it to anyone named.

2018
01:12:01,656 --> 01:12:03,539
So let's roll past all the names. So

2019
01:12:04,372 --> 01:12:05,881
okay. So you... So use the night of

2020
01:12:05,881 --> 01:12:08,023
shroud on ether steed as your general for

2021
01:12:08,023 --> 01:12:09,689
all this stuff. Oh, yeah. You could do

2022
01:12:09,689 --> 01:12:09,847
that.

2023
01:12:11,848 --> 01:12:13,199
Script or mortise you could do. I don't

2024
01:12:13,199 --> 01:12:14,073
know what you'd want to.

2025
01:12:17,173 --> 01:12:19,359
Because because the Night Shotgun gonna... Point to

2026
01:12:19,500 --> 01:12:21,420
nasty. Yeah. And he's got, yeah. The Cri

2027
01:12:21,420 --> 01:12:23,659
auto wounds. Night shroud is probably the guy

2028
01:12:23,659 --> 01:12:24,460
you're giving it to.

2029
01:12:27,673 --> 01:12:29,671
Cruel gas Nap. I'm gonna I'm trying to

2030
01:12:29,671 --> 01:12:32,227
lord execution or maybe. He's only got 5

2031
01:12:32,227 --> 01:12:34,225
wounds, but he's gonna kill 5 wounds.

2032
01:12:35,036 --> 01:12:37,744
Anti anti hero plus 1 rand. So he's

2033
01:12:37,744 --> 01:12:39,019
3 rand on heroes,

2034
01:12:40,293 --> 01:12:41,726
which is okay. He's not as good as

2035
01:12:41,726 --> 01:12:43,653
he used to be. Thinking enemy unit he's

2036
01:12:43,653 --> 01:12:45,243
in combat with and on a 2 up,

2037
01:12:45,323 --> 01:12:47,153
that's minus 1 of their attacks. And if

2038
01:12:47,153 --> 01:12:49,301
it's a hero, minus 5 from his control

2039
01:12:49,301 --> 01:12:50,908
score. Yeah. I mean, there's there's a lot

2040
01:12:50,908 --> 01:12:52,105
of guys that you could give that Heel

2041
01:12:52,105 --> 01:12:53,462
d 6 to. I was just... That's the

2042
01:12:53,462 --> 01:12:54,500
1 that stands out to me.

2043
01:12:55,377 --> 01:12:57,452
Personally. Yeah. I would I would I... I

2044
01:12:57,452 --> 01:12:59,141
was gonna... I would... I would pick it

2045
01:12:59,141 --> 01:13:00,895
on the night of shrug on Steed because

2046
01:13:00,895 --> 01:13:02,569
he's got 2 ways to heal himself.

2047
01:13:03,525 --> 01:13:04,720
See, but that's why I thinking if he

2048
01:13:04,720 --> 01:13:06,234
can heal himself, give it to someone else.

2049
01:13:06,489 --> 01:13:08,006
Let someone else see themselves. You know what

2050
01:13:08,086 --> 01:13:10,400
Saying you got 2 2 heroes.

2051
01:13:10,958 --> 01:13:12,475
Because you're probably gonna a couple of heroes.

2052
01:13:12,715 --> 01:13:14,152
I mean, giving him 2 ways to heal

2053
01:13:14,152 --> 01:13:16,078
himself is great. But he's only got 5

2054
01:13:16,078 --> 01:13:17,907
wounds. That mean, how about the the guy

2055
01:13:17,907 --> 01:13:20,214
on Steve... He's got 7. Yeah. That's true.

2056
01:13:21,010 --> 01:13:23,570
So if... If if I'm correct, you and

2057
01:13:23,729 --> 01:13:25,422
I are coming in as death.

2058
01:13:26,433 --> 01:13:27,944
So we. So I mean, I think that's

2059
01:13:27,944 --> 01:13:29,694
the no brainer. Yeah. So we're gonna be

2060
01:13:29,694 --> 01:13:30,194
death.

2061
01:13:31,459 --> 01:13:34,163
I'm thinking of giving my guy cloaked in

2062
01:13:34,163 --> 01:13:37,027
shadow so that nobody can hit him on

2063
01:13:37,027 --> 01:13:37,822
less than a 4.

2064
01:13:38,618 --> 01:13:38,856
Yeah?

2065
01:13:39,429 --> 01:13:40,646
And then,

2066
01:13:41,502 --> 01:13:43,917
yeah. That soul ring is so

2067
01:13:44,613 --> 01:13:46,208
that healing D 6 at the end of

2068
01:13:46,208 --> 01:13:48,601
any turn. You have to kill me.

2069
01:13:49,494 --> 01:13:52,135
During the term. Yeah. It's just... Yeah. Oh,

2070
01:13:52,295 --> 01:13:53,894
that's... And okay And these you guys are

2071
01:13:53,894 --> 01:13:55,175
really hard to kill. Yeah.

2072
01:13:56,390 --> 01:13:57,909
Alright. And they just sticking with the 4

2073
01:13:57,909 --> 01:13:59,510
up un save,

2074
01:14:00,069 --> 01:14:02,149
plus 2 ways to heal themselves plus do

2075
01:14:02,149 --> 01:14:03,590
it with the command point. I can give

2076
01:14:03,590 --> 01:14:05,029
myself a 5 award. I mean,

2077
01:14:06,240 --> 01:14:06,478
Yeah.

2078
01:14:07,746 --> 01:14:09,172
Yeah. So good. And then we go to

2079
01:14:09,172 --> 01:14:11,865
the spell lure. Okay? You got 3 spells.

2080
01:14:13,307 --> 01:14:15,377
1, pick a friendly unit, and it's minus

2081
01:14:15,377 --> 01:14:15,615
1.

2082
01:14:17,684 --> 01:14:19,354
It's under to wound. Minus 1 to wound

2083
01:14:19,354 --> 01:14:19,752
it. Yep.

2084
01:14:21,118 --> 01:14:22,173
You can do

2085
01:14:22,546 --> 01:14:24,052
a spell where I roll a die for

2086
01:14:24,052 --> 01:14:25,718
every model in the unit and 5 ups

2087
01:14:25,718 --> 01:14:26,353
or mortals.

2088
01:14:27,639 --> 01:14:28,139
So

2089
01:14:28,515 --> 01:14:29,872
nobody's merchandise equal to the models in the

2090
01:14:29,872 --> 01:14:31,865
units. So those big... So your big units.

2091
01:14:32,344 --> 01:14:33,620
Yeah. 5 ups do models.

2092
01:14:34,417 --> 01:14:37,071
And then the last 1, you can return

2093
01:14:37,463 --> 01:14:39,715
slain models with a combined health characteristic

2094
01:14:40,091 --> 01:14:41,684
of up to d 6.

2095
01:14:43,037 --> 01:14:45,800
Yeah. So harder to wound me, which is

2096
01:14:46,158 --> 01:14:48,150
Minus wonder wound is huge on an ether.

2097
01:14:48,469 --> 01:14:51,417
Last 1 1. My wonder is huge. Minus

2098
01:14:51,417 --> 01:14:53,328
wonder wound when I'm ether on top of

2099
01:14:53,328 --> 01:14:55,082
it. You're already not ending me.

2100
01:14:55,974 --> 01:14:57,912
Marie. So every wound

2101
01:14:58,291 --> 01:14:59,809
counts so much. Yeah.

2102
01:15:01,406 --> 01:15:02,604
All 3 of these spells are great.

2103
01:15:03,417 --> 01:15:04,929
If they are really good actually. I mean,

2104
01:15:05,247 --> 01:15:07,635
Shade mist and Inspector Lure are probably, the

2105
01:15:07,635 --> 01:15:08,988
2 best ones. Then, which is cool is,

2106
01:15:09,068 --> 01:15:09,147
like,

2107
01:15:09,943 --> 01:15:11,694
everyone knows them. I can use them And

2108
01:15:11,694 --> 01:15:13,538
they're both a 6. And the only... The

2109
01:15:13,538 --> 01:15:15,130
other 1 the 1 that you... The that

2110
01:15:15,130 --> 01:15:17,220
is cost that that it's 7

2111
01:15:17,755 --> 01:15:19,209
to cast is,

2112
01:15:20,078 --> 01:15:21,832
you know, 5 ups do more for the

2113
01:15:21,832 --> 01:15:23,664
whole thing. That's really good. Yeah.

2114
01:15:25,498 --> 01:15:27,864
Manifestations, we got the 3 manifestations. We can

2115
01:15:27,984 --> 01:15:29,421
cast up. Do we wanna talk about them?

2116
01:15:29,502 --> 01:15:30,698
If they changed at all? Or are there

2117
01:15:30,698 --> 01:15:33,174
anything we need to shit chat about? Oh,

2118
01:15:33,413 --> 01:15:35,569
I mean, they're a bore scroll that are

2119
01:15:35,569 --> 01:15:37,699
layered further down and? Yeah. But I'm just

2120
01:15:37,819 --> 01:15:39,338
mean if we're hitting all these special things.

2121
01:15:39,497 --> 01:15:40,377
We might as well hit them.

2122
01:15:41,495 --> 01:15:44,132
I mean, they're okay. Yeah. They're okay. Shy

2123
01:15:44,132 --> 01:15:46,185
is reaper can move 8 and adds him

2124
01:15:46,304 --> 01:15:48,372
2 if it charges this this turn, which

2125
01:15:48,372 --> 01:15:49,167
it can charge.

2126
01:15:50,042 --> 01:15:52,190
It only has... It's got... Okay. 1 attack,

2127
01:15:52,588 --> 01:15:54,194
and it's got but it's too random and

2128
01:15:54,194 --> 01:15:56,102
4 damage. So adding 2 attacks to this

2129
01:15:56,102 --> 01:15:58,170
is not... If it charges isn't bad.

2130
01:15:59,283 --> 01:16:01,510
The vault of souls when models die near

2131
01:16:01,510 --> 01:16:02,885
it, you give it points

2132
01:16:03,274 --> 01:16:04,867
It gets up to 6 points. If it

2133
01:16:04,867 --> 01:16:06,699
has 6 points, you pick any number of

2134
01:16:06,699 --> 01:16:08,076
any units within 6

2135
01:16:08,691 --> 01:16:09,191
and

2136
01:16:09,567 --> 01:16:10,921
roll a die and on a 3 up

2137
01:16:10,921 --> 01:16:12,116
do that much mortal damage.

2138
01:16:12,769 --> 01:16:15,872
Mh. Any units within 6. So you can

2139
01:16:15,872 --> 01:16:17,544
drop this thing down if it's got a

2140
01:16:17,544 --> 01:16:20,011
bunch of wounds near it and is up

2141
01:16:20,011 --> 01:16:22,001
to d 6 mortal damage. So the vault

2142
01:16:22,001 --> 01:16:22,894
sol it move.

2143
01:16:23,771 --> 01:16:25,767
Right. So if it's not near anything, it

2144
01:16:25,767 --> 01:16:27,283
doesn't do any good. But if it is,

2145
01:16:27,443 --> 01:16:29,917
it could do something. That's why the hourglass

2146
01:16:29,917 --> 01:16:30,955
is the best 1. Yeah

2147
01:16:31,448 --> 01:16:31,687
Yep.

2148
01:16:34,073 --> 01:16:36,062
Pick a friendly night hunt unit within 3

2149
01:16:36,062 --> 01:16:36,539
inches of it.

2150
01:16:37,256 --> 01:16:38,940
And on a 2 up, roll a die

2151
01:16:38,940 --> 01:16:40,529
on a 2 up, They can either plus

2152
01:16:40,529 --> 01:16:42,697
1 to run and charge rolls

2153
01:16:43,071 --> 01:16:44,899
or heal 3. Mh.

2154
01:16:45,628 --> 01:16:47,056
That's not bad. They're... You got them all

2155
01:16:47,056 --> 01:16:49,279
for free. I'd be casting out that that

2156
01:16:49,279 --> 01:16:51,898
that term x's... Yeah. The hourglass pretty much.

2157
01:16:52,294 --> 01:16:54,454
And just put an extra combat. Yep. If

2158
01:16:54,454 --> 01:16:56,055
you got an extra spell, you could throw

2159
01:16:56,055 --> 01:16:58,135
that reaper, the big reaper blade down the

2160
01:16:58,135 --> 01:16:59,975
down the... Right. You know what I'm saying?

2161
01:17:00,534 --> 01:17:03,029
Mh. That's not bad. They're okay. They don't

2162
01:17:03,029 --> 01:17:04,467
have a terrain piece.

2163
01:17:05,266 --> 01:17:07,584
No. So they do have manifestations though, which

2164
01:17:07,584 --> 01:17:09,742
is not everybody does. So that's not bad.

2165
01:17:11,833 --> 01:17:13,822
Do we wanna go over a? I mean,

2166
01:17:14,060 --> 01:17:16,925
he's in every undead army. He's not... Tech...

2167
01:17:17,163 --> 01:17:18,754
I mean, he's he's got a keyword night

2168
01:17:18,754 --> 01:17:20,186
hunt in here, but he doesn't really get

2169
01:17:20,186 --> 01:17:22,743
there's... Special abilities and stuff like that. Mh.

2170
01:17:23,378 --> 01:17:25,046
I mean, he's good. You know, but we

2171
01:17:25,046 --> 01:17:26,475
could... Anyone can look him up. You know,

2172
01:17:26,555 --> 01:17:28,462
he's basically what he was before. He's got

2173
01:17:28,462 --> 01:17:29,335
plus 2 to cast.

2174
01:17:29,970 --> 01:17:30,104
I

2175
01:17:30,858 --> 01:17:32,283
until he missed cass. And if he missed

2176
01:17:32,283 --> 01:17:33,234
cass, he just,

2177
01:17:34,264 --> 01:17:36,720
first time he ignores that and just, basically,

2178
01:17:38,728 --> 01:17:40,326
or he just ignores that he can stop

2179
01:17:40,326 --> 01:17:41,924
casting, and he can just keep casting. He's

2180
01:17:41,924 --> 01:17:42,963
got a cast of 9.

2181
01:17:44,002 --> 01:17:45,280
It's crazy. Yeah.

2182
01:17:46,172 --> 01:17:47,605
Once per at the end of the turn,

2183
01:17:47,844 --> 01:17:49,676
he can pick a hero or monster that

2184
01:17:49,676 --> 01:17:50,971
he's in combat with

2185
01:17:51,905 --> 01:17:53,417
and do hand of dust on him.

2186
01:17:54,387 --> 01:17:56,459
Mh. Head of dusting heroes and monsters once

2187
01:17:56,459 --> 01:17:57,814
per... Now, he's gotta be in combat with

2188
01:17:57,814 --> 01:17:59,247
him, but he's no s. So...

2189
01:18:01,333 --> 01:18:03,403
Once you can't you can't cast it through

2190
01:18:03,403 --> 01:18:04,756
the portal anymore. No.

2191
01:18:05,870 --> 01:18:06,666
Once per battle,

2192
01:18:08,417 --> 01:18:09,690
he can just bring a unit back.

2193
01:18:11,698 --> 01:18:12,977
It can't be a hero. It can't be

2194
01:18:12,977 --> 01:18:14,016
unique, but he can just bring a unit

2195
01:18:14,016 --> 01:18:16,254
back at full strength once for battle. Mh.

2196
01:18:16,654 --> 01:18:18,491
And then his special spell,

2197
01:18:20,584 --> 01:18:22,822
it's it's really nice and flexible, actually. It

2198
01:18:22,822 --> 01:18:25,059
pick pick a unit wholly within 18. If

2199
01:18:25,059 --> 01:18:25,778
it's an enemy,

2200
01:18:27,216 --> 01:18:27,935
d 3 mortals.

2201
01:18:28,827 --> 01:18:30,733
If it's a death a friendly death unit,

2202
01:18:31,765 --> 01:18:32,480
you can either,

2203
01:18:33,354 --> 01:18:35,180
give it ward 5 until the start of

2204
01:18:35,180 --> 01:18:36,634
your next turn or heal

2205
01:18:37,007 --> 01:18:37,984
or return

2206
01:18:38,693 --> 01:18:39,252
up to

2207
01:18:39,730 --> 01:18:42,524
3 health worth of models. So Mer. But

2208
01:18:42,524 --> 01:18:44,599
he's no and. III... You know what I

2209
01:18:44,599 --> 01:18:45,397
don't think of him as a part of

2210
01:18:45,397 --> 01:18:45,876
this army.

2211
01:18:46,529 --> 01:18:48,908
No. I don't... III agree. I mean, I

2212
01:18:48,908 --> 01:18:50,337
kinda... I think of him as a as

2213
01:18:50,337 --> 01:18:52,875
a so black grape lords for the most

2214
01:18:52,875 --> 01:18:53,113
part.

2215
01:18:53,763 --> 01:18:55,676
But here, I don't picture your Mina Pulmonary

2216
01:18:55,756 --> 01:18:57,747
Reapers. I don't I never picture him in

2217
01:18:57,747 --> 01:18:58,407
in a

2218
01:18:58,943 --> 01:19:01,588
in a flesh eater quartz army. Oh, yeah.

2219
01:19:01,748 --> 01:19:03,504
He's out trees in there. He's in all

2220
01:19:03,504 --> 01:19:05,260
of them. He's 1 of them. And it's

2221
01:19:05,260 --> 01:19:06,697
if this is exact same sheet.

2222
01:19:07,336 --> 01:19:09,172
But it's, like... But whenever they talk about

2223
01:19:09,172 --> 01:19:11,102
universal special powers, they're, like Yeah, but not

2224
01:19:11,102 --> 01:19:12,299
for him. So whatever.

2225
01:19:15,011 --> 01:19:16,685
Let's go talk to some heroes because they've

2226
01:19:16,685 --> 01:19:18,360
got some cool stuff going. There's a lot

2227
01:19:18,360 --> 01:19:20,195
of synergies happening in this army.

2228
01:19:22,041 --> 01:19:23,870
First of all, I feel like they fixed

2229
01:19:23,870 --> 01:19:24,586
lady lender.

2230
01:19:25,461 --> 01:19:26,734
Except for 1, except for hers.

2231
01:19:27,625 --> 01:19:30,104
Ranged weapon. What's wrong with the weight ranged

2232
01:19:30,104 --> 01:19:31,784
weapon? She can't use it in combat.

2233
01:19:33,064 --> 01:19:35,639
Oh, that's right. It's... She'll. She can't show

2234
01:19:35,639 --> 01:19:38,359
people her face in combat. Okay. Interesting.

2235
01:19:39,159 --> 01:19:40,920
Everyone else has these shooting combat things that's,

2236
01:19:41,079 --> 01:19:43,492
yeah. That does kinda stink. Just doing she

2237
01:19:43,492 --> 01:19:45,006
can't lift her bail up to show you

2238
01:19:45,006 --> 01:19:46,442
her face. Oh, Yeah.

2239
01:19:47,558 --> 01:19:48,993
So once Silly.

2240
01:19:49,711 --> 01:19:52,438
Once per battle, she can pick any number

2241
01:19:52,438 --> 01:19:55,390
of night hunt units and return d 3

2242
01:19:55,390 --> 01:19:57,864
plus 3 health worth of models to all

2243
01:19:57,864 --> 01:19:59,860
those units. Mh. Not bad.

2244
01:20:01,784 --> 01:20:04,511
Her spell goes off on a 6 and

2245
01:20:04,886 --> 01:20:07,511
ignore positive modifiers to hit roles, wound rolls

2246
01:20:07,511 --> 01:20:08,306
and save roles.

2247
01:20:08,879 --> 01:20:10,471
For the enemy she picks.

2248
01:20:11,507 --> 01:20:11,746
That's...

2249
01:20:12,463 --> 01:20:14,533
That's really good. Really good. I'm gonna pick

2250
01:20:14,533 --> 01:20:16,307
it an enemy and you get no bonuses

2251
01:20:16,365 --> 01:20:17,321
to hit wound save.

2252
01:20:17,893 --> 01:20:18,052
Yeah.

2253
01:20:18,927 --> 01:20:21,235
And if anyone's within 12 inches of her,

2254
01:20:21,394 --> 01:20:21,553
they,

2255
01:20:22,428 --> 01:20:23,860
minus 3 from their control score.

2256
01:20:25,149 --> 01:20:26,904
That is on sorry. Yeah. It's all pretty

2257
01:20:26,904 --> 01:20:29,377
good. 7 health 4 up save, 6 up

2258
01:20:29,377 --> 01:20:31,292
war... Or 4 upward. Sorry. She's got a

2259
01:20:31,292 --> 01:20:31,850
4 by 4.

2260
01:20:32,504 --> 01:20:34,103
Yeah. That's not... He had that. She had

2261
01:20:34,103 --> 01:20:36,340
that before. She's still pretty squishy though. Yeah.

2262
01:20:36,659 --> 01:20:38,578
Now you... Once again, you probably don't wanna

2263
01:20:38,578 --> 01:20:40,016
get her in combat either. You know what

2264
01:20:40,096 --> 01:20:40,336
I'm saying?

2265
01:20:42,028 --> 01:20:43,378
Just a bummer because she can do a

2266
01:20:43,378 --> 01:20:43,935
lot of damage.

2267
01:20:45,047 --> 01:20:48,226
Yeah. She can. It's crazy. Of course, she

2268
01:20:48,226 --> 01:20:50,554
could retreat and charge. So I could

2269
01:20:52,372 --> 01:20:53,824
retreat. And then

2270
01:20:54,197 --> 01:20:56,023
in the shoot... Oh, I can't I can

2271
01:20:56,023 --> 01:20:58,087
retreat and run and charge it. That doesn't

2272
01:20:58,087 --> 01:20:59,198
mean I can shoot does it.

2273
01:20:59,927 --> 01:21:02,783
No. No. Oh, see, I can't... Oh, she

2274
01:21:02,783 --> 01:21:03,497
that does stink.

2275
01:21:04,371 --> 01:21:05,957
But... And she lost... And she lost the,

2276
01:21:06,116 --> 01:21:06,672
like, well,

2277
01:21:07,322 --> 01:21:09,385
I mean, I guess before the shenanigans with

2278
01:21:09,385 --> 01:21:11,210
her was you would you would move her

2279
01:21:11,210 --> 01:21:12,955
all over the place. You just at 1

2280
01:21:12,955 --> 01:21:15,193
spell if she could just teleport All over

2281
01:21:15,193 --> 01:21:17,019
the battlefield, and then she would just go

2282
01:21:17,019 --> 01:21:18,607
into something, beat it up, and then just...

2283
01:21:19,401 --> 01:21:21,466
She teleport out. In my experience she never

2284
01:21:21,466 --> 01:21:23,792
beat anything up. She always got killed real

2285
01:21:23,792 --> 01:21:25,548
quick when I played after. So that's the

2286
01:21:25,548 --> 01:21:27,464
1 problem. Is see, here it now 12

2287
01:21:27,464 --> 01:21:29,779
inch away, twos by two's 3 Ren d

2288
01:21:29,779 --> 01:21:31,695
6 damage. Cri auto wound.

2289
01:21:32,348 --> 01:21:34,579
You know, only 1 attack... I do I

2290
01:21:34,579 --> 01:21:36,492
do like her horrifying vintage. I like that

2291
01:21:36,492 --> 01:21:37,927
they just made it arranged weapon instead of

2292
01:21:37,927 --> 01:21:39,520
a special thing to pull off every turn.

2293
01:21:40,094 --> 01:21:41,291
Because once it's up there as a weapon,

2294
01:21:41,530 --> 01:21:42,488
I won't forget to do it.

2295
01:21:43,286 --> 01:21:45,520
D 6 damage is school, but not can

2296
01:21:45,520 --> 01:21:47,515
using in combat? Yeah. That's dumb.

2297
01:21:48,647 --> 01:21:48,806
Alright.

2298
01:21:50,079 --> 01:21:51,592
Who else do we got it? We got

2299
01:21:52,149 --> 01:21:53,127
Kurt Vale.

2300
01:21:53,740 --> 01:21:57,027
Once per turn, he has a reaction, if

2301
01:21:58,133 --> 01:22:00,195
an opponent declared a command for a unit

2302
01:22:00,195 --> 01:22:02,257
within 12 inches, so that 1 receiving the

2303
01:22:02,257 --> 01:22:04,479
command, I guess. Yeah. So if you're receiving

2304
01:22:04,479 --> 01:22:06,956
a command within 12 inches of K once

2305
01:22:06,956 --> 01:22:08,865
per turn, he can roll a dice in

2306
01:22:08,865 --> 01:22:11,117
on a 3 up, you spend an additional

2307
01:22:12,447 --> 01:22:15,073
command point? Yeah. I to spend 2. Yep

2308
01:22:15,073 --> 01:22:15,573
if

2309
01:22:16,682 --> 01:22:18,838
Oh, no. But you still have to you...

2310
01:22:19,078 --> 01:22:20,914
I if I... If... This reaction on the

2311
01:22:20,914 --> 01:22:22,591
time come on? Yeah. You... Yeah. If you

2312
01:22:22,591 --> 01:22:24,187
if you can't spend 2, it doesn't happen,

2313
01:22:24,346 --> 01:22:26,037
but you still spent the 1. Which right.

2314
01:22:26,276 --> 01:22:28,426
That's kinda cool. Yeah. Like, that's better than

2315
01:22:28,426 --> 01:22:29,859
his old 1. His old girl. Yeah.

2316
01:22:31,292 --> 01:22:33,043
Who else, Scott is cool stuff in your

2317
01:22:33,122 --> 01:22:35,051
All rock. All rock, the drown is a

2318
01:22:35,051 --> 01:22:35,690
war machine.

2319
01:22:37,445 --> 01:22:40,819
Yep. Okay. So he can be... Oh, so

2320
01:22:40,957 --> 01:22:43,207
on his charge. Yeah. He can do the

2321
01:22:43,207 --> 01:22:45,761
stunned thing. Yeah. He can yeah. Minus 1

2322
01:22:45,761 --> 01:22:47,358
for Sa. Oh, that makes sense that he's

2323
01:22:47,358 --> 01:22:49,274
minus 1 to save roles. Yeah. And he

2324
01:22:49,274 --> 01:22:50,471
can move and he can move a whole

2325
01:22:50,471 --> 01:22:52,950
unit with him. Yes. Once per turn per

2326
01:22:52,950 --> 01:22:54,934
army, you pick a non hero not in

2327
01:22:54,934 --> 01:22:57,394
combat, wholly within 12 inches. And I love

2328
01:22:57,394 --> 01:22:59,297
how they lost all the stuff about moving

2329
01:22:59,297 --> 01:23:01,305
stuff with having to be around the thing

2330
01:23:01,305 --> 01:23:03,458
and Yeah. It's just so much easier now.

2331
01:23:03,618 --> 01:23:05,213
Yeah. This is a non hero. He's not

2332
01:23:05,213 --> 01:23:07,765
in combat. He's wholly within 12. Boom. They

2333
01:23:07,765 --> 01:23:09,360
gotta be at least 7 from the enemy.

2334
01:23:09,854 --> 01:23:12,090
Within 6 inches from each other. So he

2335
01:23:12,090 --> 01:23:14,165
can get you closer than 9, which is

2336
01:23:14,165 --> 01:23:15,443
nice. Yeah. You can charge.

2337
01:23:16,640 --> 01:23:19,250
R wizard 1, plus 1 damage on the

2338
01:23:19,369 --> 01:23:19,688
charge.

2339
01:23:22,239 --> 01:23:22,479
Now,

2340
01:23:23,197 --> 01:23:24,414
he gets a a bonus

2341
01:23:24,871 --> 01:23:27,343
to hit and wound against priest and wizards.

2342
01:23:27,582 --> 01:23:29,831
That's not bad. That's cool. Course I thing.

2343
01:23:30,229 --> 01:23:32,465
Corpse candle. Yeah. Still got the corpse channel

2344
01:23:32,465 --> 01:23:34,779
plus 1 day you you either... I I

2345
01:23:34,779 --> 01:23:35,975
take a damage or I do it to

2346
01:23:35,975 --> 01:23:37,662
the enemy. If I do the damage of

2347
01:23:37,662 --> 01:23:39,571
the enemy, I'm plus 1 to cast. If

2348
01:23:39,730 --> 01:23:41,161
I do it to myself, I'm plus 1

2349
01:23:41,161 --> 01:23:43,070
to cast and I become wizard 2, so

2350
01:23:43,149 --> 01:23:44,660
I can cast 2 spells. Right.

2351
01:23:45,376 --> 01:23:46,091
I like that 1.

2352
01:23:47,694 --> 01:23:48,648
And what's the spell?

2353
01:23:50,077 --> 01:23:52,300
D 3 portal damage? And if you kill

2354
01:23:52,300 --> 01:23:55,654
any models, do another d 3. Yeah. Not

2355
01:23:55,654 --> 01:23:58,439
bad. All these characters getting the job done.

2356
01:23:58,837 --> 01:23:59,895
The script Morris

2357
01:24:00,350 --> 01:24:01,623
is decent.

2358
01:24:02,672 --> 01:24:05,766
See Now... Yeah. It's really weird... Okay. And

2359
01:24:05,766 --> 01:24:08,171
his rules his rules before were so cl

2360
01:24:08,226 --> 01:24:10,289
horrible. And it was cl horrible and you

2361
01:24:10,289 --> 01:24:11,576
had to pick someone 1 and then the

2362
01:24:11,576 --> 01:24:13,250
next turn something had to happen before you

2363
01:24:13,250 --> 01:24:14,843
could pick another 1, so it really limited

2364
01:24:14,843 --> 01:24:16,516
to how many you could do. Here, could

2365
01:24:16,516 --> 01:24:18,429
quite figure it out. Once per turn per

2366
01:24:18,429 --> 01:24:21,311
army, in your hero phase. Yep. Pick an

2367
01:24:21,311 --> 01:24:23,622
enemy within 18 inches. So in my hero

2368
01:24:23,622 --> 01:24:25,135
failure, I'm gonna pick an enemy within 18

2369
01:24:25,135 --> 01:24:26,728
inches and on a 3 up, they've been

2370
01:24:26,728 --> 01:24:27,127
sentenced.

2371
01:24:27,764 --> 01:24:29,436
Yep. End of my turn,

2372
01:24:30,802 --> 01:24:32,788
Roll for every sentenced unit, and on a

2373
01:24:32,788 --> 01:24:35,011
4 up, you could take as many mortal

2374
01:24:35,011 --> 01:24:37,235
damage as it is the battleground number. Yeah.

2375
01:24:38,203 --> 01:24:40,770
So every hero phase, you make a different

2376
01:24:40,826 --> 01:24:41,780
person sentenced.

2377
01:24:42,337 --> 01:24:44,323
And you just keep blasting them. Yeah. And

2378
01:24:44,323 --> 01:24:45,539
at the end of the parent

2379
01:24:46,073 --> 01:24:48,477
everyone who is sentenced. So once your sentence,

2380
01:24:48,636 --> 01:24:50,951
like, if I sentence you turn 1? Yeah.

2381
01:24:51,270 --> 01:24:54,144
On a 4 up, you're taking mortal damage

2382
01:24:54,144 --> 01:24:55,341
every turn.

2383
01:24:55,820 --> 01:24:55,980
Yes.

2384
01:24:57,030 --> 01:24:59,019
He's on the first turn, 2 the second

2385
01:24:59,019 --> 01:25:01,644
turn, 3 the third turn, 4 turn 5

2386
01:25:01,644 --> 01:25:02,837
the fifth. 5.

2387
01:25:03,488 --> 01:25:06,271
Mortal damage the fifth turn. Only on a

2388
01:25:06,271 --> 01:25:06,988
get all 4.

2389
01:25:07,623 --> 01:25:09,214
On a 4 up, but think about that.

2390
01:25:09,373 --> 01:25:11,440
The last turn all the little heroes that

2391
01:25:11,440 --> 01:25:12,713
you're trying to nail with this.

2392
01:25:13,364 --> 01:25:13,523
Yeah.

2393
01:25:14,398 --> 01:25:17,182
Oh, that's still kinda iffy because he's first

2394
01:25:17,182 --> 01:25:17,978
have to rule a 3.

2395
01:25:20,698 --> 01:25:22,057
Didn't sentence them in the first place, and

2396
01:25:22,057 --> 01:25:23,576
then he's still got a rule 4. So

2397
01:25:23,736 --> 01:25:25,334
I don't know. It could be terrible at

2398
01:25:25,334 --> 01:25:25,814
his job.

2399
01:25:26,533 --> 01:25:26,773
Yes.

2400
01:25:27,492 --> 01:25:29,010
But that's... Okay. I mean, no I get

2401
01:25:29,010 --> 01:25:30,940
it. But like I said, once again, so

2402
01:25:30,940 --> 01:25:31,656
many interesting things.

2403
01:25:32,452 --> 01:25:34,918
Tomb banshee. Yeah. Now if a mer more

2404
01:25:34,918 --> 01:25:35,578
in banshee

2405
01:25:36,590 --> 01:25:38,578
are holding within 12 inch of of of

2406
01:25:38,578 --> 01:25:38,738
them,

2407
01:25:39,865 --> 01:25:42,565
You can ignore positive modifiers to control scores

2408
01:25:42,565 --> 01:25:44,154
for enemy units within 12.

2409
01:25:46,616 --> 01:25:48,704
So that's kind of a little

2410
01:25:49,809 --> 01:25:50,843
But it happen... Yeah.

2411
01:25:52,433 --> 01:25:53,944
So if you... If you're... If you play

2412
01:25:53,944 --> 01:25:55,057
with Mer more banshee,

2413
01:25:55,694 --> 01:25:58,098
you definitely. Definitely wanna take a 2 band

2414
01:25:58,098 --> 01:26:00,176
with them because as soon as these guys

2415
01:26:00,176 --> 01:26:00,815
are together,

2416
01:26:01,694 --> 01:26:01,934
Yeah.

2417
01:26:02,972 --> 01:26:03,472
Then

2418
01:26:04,171 --> 01:26:05,530
controls... A lot of that going on with

2419
01:26:05,530 --> 01:26:08,421
this list. It's, yeah. There's there's a... We

2420
01:26:08,421 --> 01:26:10,738
don't have bravery bombs anymore, but we definitely

2421
01:26:10,738 --> 01:26:11,777
have some control bombs.

2422
01:26:12,415 --> 01:26:12,575
Yeah.

2423
01:26:13,387 --> 01:26:15,539
Because this 2 banshee next year, so you've

2424
01:26:15,539 --> 01:26:17,770
just lost... You can't... You you get no

2425
01:26:17,770 --> 01:26:18,270
pluses

2426
01:26:19,045 --> 01:26:20,399
to it, And then I've got a bunch

2427
01:26:20,399 --> 01:26:21,754
of people who can give you negatives.

2428
01:26:23,677 --> 01:26:25,264
That's just really interesting.

2429
01:26:28,118 --> 01:26:29,863
It's as a ghostly see how and how

2430
01:26:29,863 --> 01:26:31,947
that people does in. Or No. No they

2431
01:26:31,947 --> 01:26:33,703
don't not use commands. Yeah. So now we're

2432
01:26:33,703 --> 01:26:36,257
ghostly how it's any shooting phase though. Once

2433
01:26:36,257 --> 01:26:38,173
per turn per army. So you can only

2434
01:26:38,173 --> 01:26:40,182
do it with 1 branch Dude, if you're

2435
01:26:40,182 --> 01:26:41,936
taking burn more banshee sheets. I don't see

2436
01:26:41,936 --> 01:26:43,372
why you're not taking a tomb banshee if

2437
01:26:43,372 --> 01:26:45,046
you can fit it in it just because

2438
01:26:45,046 --> 01:26:46,482
of the bonuses you get. So you could

2439
01:26:46,482 --> 01:26:47,917
do it in your enemy shooting things?

2440
01:26:48,889 --> 01:26:50,724
At once per turn for Army any shooting

2441
01:26:50,724 --> 01:26:52,399
phase. Yes in the enemy shooting phase, you

2442
01:26:52,399 --> 01:26:54,792
can do that too. If you'd allocate damage

2443
01:26:54,792 --> 01:26:55,430
points to it.

2444
01:26:56,626 --> 01:26:58,402
But you'd have to allocate damage

2445
01:26:58,953 --> 01:27:01,187
to it during the... During their shooting phase,

2446
01:27:01,426 --> 01:27:03,021
which you can because you can use a

2447
01:27:03,021 --> 01:27:05,494
command point to use their piercing scream, and

2448
01:27:05,494 --> 01:27:07,568
then on a 2 up, they can't use

2449
01:27:07,568 --> 01:27:09,338
commands in their turn either. Yeah.

2450
01:27:11,172 --> 01:27:13,723
So many choices. But you know what? No.

2451
01:27:13,962 --> 01:27:15,796
There's not because you had a limited number

2452
01:27:15,796 --> 01:27:17,470
of heroes, which is the same as before,

2453
01:27:18,524 --> 01:27:21,161
But now you're also extra heroes tends to

2454
01:27:21,161 --> 01:27:22,041
mean extra drops.

2455
01:27:22,920 --> 01:27:23,159
Right.

2456
01:27:24,198 --> 01:27:26,276
Nit shroud, whether he's on the steed or

2457
01:27:26,276 --> 01:27:27,315
good are both good.

2458
01:27:28,208 --> 01:27:30,365
After you fight, you heal x x being

2459
01:27:30,365 --> 01:27:31,564
the amount of damage you did?

2460
01:27:32,603 --> 01:27:34,600
Yeah. That's... I mean, come on.

2461
01:27:35,175 --> 01:27:37,332
Really good. So I fight, I do... I

2462
01:27:37,332 --> 01:27:38,850
do 5 damage to you... I mean, I've

2463
01:27:38,850 --> 01:27:39,810
only got 5 health.

2464
01:27:40,848 --> 01:27:43,027
So if if he can do 4 damage

2465
01:27:43,086 --> 01:27:43,905
per turn

2466
01:27:44,538 --> 01:27:46,293
he's gonna get all his help back. You

2467
01:27:46,293 --> 01:27:48,447
almost wanna wait with this guy until after

2468
01:27:48,447 --> 01:27:49,085
he's been attacked...

2469
01:27:49,882 --> 01:27:51,637
Trey has been hurt. Right. Yeah. And then

2470
01:27:51,637 --> 01:27:53,471
you attack and then you get your points

2471
01:27:53,471 --> 01:27:53,631
back.

2472
01:27:54,763 --> 01:27:57,478
So the night, infantry within combat range can

2473
01:27:57,478 --> 01:27:59,394
fight too. So he can... He has that

2474
01:27:59,394 --> 01:28:01,708
thing where... Yeah. They fight a o'brien after

2475
01:28:01,708 --> 01:28:03,406
each other. Yeah. He's got and

2476
01:28:03,800 --> 01:28:05,579
they fight with a plus 1 to hit

2477
01:28:07,239 --> 01:28:09,239
for Yeah. That unit. So the unit that

2478
01:28:09,239 --> 01:28:11,399
he's fighting with fights better when he fights

2479
01:28:11,399 --> 01:28:11,640
with him.

2480
01:28:12,373 --> 01:28:13,968
And the same thing on steed, if it's

2481
01:28:13,968 --> 01:28:17,316
within combat range, cavalry or war machine within

2482
01:28:17,316 --> 01:28:17,555
range.

2483
01:28:18,273 --> 01:28:20,265
Mh. Of this night of shroud on Steed.

2484
01:28:20,759 --> 01:28:22,677
I just guys gotta extra health and he's

2485
01:28:22,677 --> 01:28:25,314
a little faster. Yeah. He's a... Yeah. But,

2486
01:28:25,394 --> 01:28:26,912
like I said, that that getting to attack

2487
01:28:26,912 --> 01:28:28,270
and the plus 1 to hit.

2488
01:28:29,004 --> 01:28:30,439
Because a lot of this army hits on

2489
01:28:30,439 --> 01:28:30,758
fours.

2490
01:28:31,953 --> 01:28:33,708
Yes. A lot of this... Are there some

2491
01:28:33,708 --> 01:28:35,063
heroes, but a lot of this army hitting

2492
01:28:35,063 --> 01:28:36,976
on force. So that plus 1 to hit.

2493
01:28:38,106 --> 01:28:40,094
For Only really... He can be because he

2494
01:28:40,094 --> 01:28:41,604
get mail. I guess he could only really

2495
01:28:41,604 --> 01:28:42,239
use it on...

2496
01:28:43,750 --> 01:28:45,180
Oh, this says war machine.

2497
01:28:47,103 --> 01:28:48,532
You could use on the black coach or,

2498
01:28:49,802 --> 01:28:52,422
I guess on A rock. Ba rocks war

2499
01:28:52,422 --> 01:28:54,406
machine. Yeah. Or hex race.

2500
01:28:55,216 --> 01:28:58,021
Oh, non hero infantry unit. No. Non hero.

2501
01:28:59,509 --> 01:29:01,893
Non hero cavalry war. So it can't be

2502
01:29:01,893 --> 01:29:03,899
off. So who else is in this? Let's

2503
01:29:03,899 --> 01:29:05,332
go past the heroes real quick and see

2504
01:29:05,332 --> 01:29:07,564
who this is. Friendly non hero night. Is

2505
01:29:07,564 --> 01:29:09,317
that this is so as the non hero

2506
01:29:09,317 --> 01:29:11,069
part applied to the war machine as well?

2507
01:29:11,468 --> 01:29:11,707
Yes.

2508
01:29:12,677 --> 01:29:15,148
Is that how that works? Yes. Friendly non

2509
01:29:15,148 --> 01:29:16,422
hero 9 or... Okay.

2510
01:29:17,378 --> 01:29:18,176
Yeah. I don't...

2511
01:29:18,733 --> 01:29:20,485
I guess, I guess the black coach would

2512
01:29:20,485 --> 01:29:21,362
be the only 1.

2513
01:29:23,362 --> 01:29:25,106
Okay. So he's a war machine And what's

2514
01:29:25,106 --> 01:29:25,979
the other thing it could be?

2515
01:29:27,327 --> 01:29:29,072
The black. Is that what a war machine

2516
01:29:29,072 --> 01:29:29,468
or what?

2517
01:29:31,719 --> 01:29:33,800
Non hero war or a hex rays.

2518
01:29:34,920 --> 01:29:35,800
So that's it.

2519
01:29:36,439 --> 01:29:37,800
Maybe the dread blade har.

2520
01:29:38,774 --> 01:29:40,529
I'm, I mean, I'm scrolling down the whole

2521
01:29:40,529 --> 01:29:43,639
thing. Yeah... Okay. Hex rates or c, dr

2522
01:29:43,639 --> 01:29:45,154
blade har you could do it on them

2523
01:29:45,154 --> 01:29:45,654
too

2524
01:29:46,590 --> 01:29:47,786
Dr blade har. Okay.

2525
01:29:48,600 --> 01:29:49,399
There a unit now.

2526
01:29:52,039 --> 01:29:53,880
That's I'm scrolling back to find... Yeah. If

2527
01:29:53,880 --> 01:29:54,760
you said black coach.

2528
01:29:56,614 --> 01:29:59,574
Wow. This is Dread blade hero is cavalry.

2529
01:29:59,814 --> 01:30:01,414
Yeah. So Dread blade heroes. They're a unit

2530
01:30:01,414 --> 01:30:01,814
now good.

2531
01:30:02,534 --> 01:30:04,135
They're you. These 3 heroes they're not heroes

2532
01:30:04,135 --> 01:30:05,789
us anymore. Yeah. And they came in box

2533
01:30:05,908 --> 01:30:07,340
the 2 and they irritated me? Because Like,

2534
01:30:07,419 --> 01:30:08,850
why would you have heroes like that. No

2535
01:30:08,850 --> 01:30:10,201
they're not heroes. Right.

2536
01:30:11,869 --> 01:30:14,667
Yeah. This is just It's gets weird. That's

2537
01:30:14,667 --> 01:30:15,804
a very limited

2538
01:30:17,054 --> 01:30:19,122
Yeah. Thing... But, I mean, if you have

2539
01:30:19,122 --> 01:30:20,806
him on a Steed, you're gonna want... Some

2540
01:30:20,806 --> 01:30:22,551
cab with him I suppose? I mean, that

2541
01:30:22,551 --> 01:30:22,947
makes sense.

2542
01:30:25,325 --> 01:30:27,228
But I mean, she some x rays with

2543
01:30:27,228 --> 01:30:29,234
him, I guess. Yeah. I mean, honestly, the

2544
01:30:29,234 --> 01:30:30,914
guy on foot gets a much better deal

2545
01:30:30,914 --> 01:30:33,474
on that. He does. Because there's a lot

2546
01:30:33,474 --> 01:30:34,675
of inventory in this summary.

2547
01:30:36,365 --> 01:30:38,041
Oh, what else we got? Let's see? Can

2548
01:30:38,041 --> 01:30:40,273
rates in comment and plus 1 attack to

2549
01:30:40,273 --> 01:30:43,622
grim grit grim guest reapers wholly within 12

2550
01:30:43,622 --> 01:30:43,861
inches.

2551
01:30:44,911 --> 01:30:46,977
So if you're I like how they took

2552
01:30:46,977 --> 01:30:49,362
the models that were the hero versions of

2553
01:30:49,362 --> 01:30:51,428
them and before we didn't have that much

2554
01:30:51,428 --> 01:30:52,699
reason to take with them, and now it's

2555
01:30:52,699 --> 01:30:53,097
like, oh.

2556
01:30:54,382 --> 01:30:56,207
They gave something everything. Right? Yeah.

2557
01:30:57,318 --> 01:30:58,507
Cruel gas negotiator,

2558
01:30:58,983 --> 01:31:00,197
1 of the hardest

2559
01:31:00,823 --> 01:31:02,498
units for me to pronounce in this army.

2560
01:31:03,695 --> 01:31:06,327
You ignore the first damage be allocated to

2561
01:31:06,327 --> 01:31:09,038
each friendly unit wholly within 12 inches.

2562
01:31:10,648 --> 01:31:10,887
That's...

2563
01:31:12,163 --> 01:31:14,078
Isn't that pretty good? I mean, it just

2564
01:31:14,078 --> 01:31:15,435
pretty good. And that's not not as good

2565
01:31:15,435 --> 01:31:17,030
as it's used to maybe you can, like,

2566
01:31:17,190 --> 01:31:18,883
step up all these guys before you're, like,

2567
01:31:19,042 --> 01:31:20,640
now everyone's it's, like, minus 3 to hit

2568
01:31:20,640 --> 01:31:21,520
the 2. Yeah.

2569
01:31:22,319 --> 01:31:22,819
It's

2570
01:31:23,197 --> 01:31:24,716
once again, got rid of the dumb stuff.

2571
01:31:25,034 --> 01:31:27,283
Back but ignoring the first damage for every

2572
01:31:27,283 --> 01:31:28,582
unit wholly within

2573
01:31:29,119 --> 01:31:30,475
12 inch isn't bad.

2574
01:31:31,673 --> 01:31:34,555
Lord execution, he's anti hero plus 1 ranked

2575
01:31:34,555 --> 01:31:35,747
against heroes. Okay?

2576
01:31:37,020 --> 01:31:39,484
Picking enemy you're in combat with. This guy,

2577
01:31:40,597 --> 01:31:40,757
okay.

2578
01:31:41,969 --> 01:31:43,649
Pick an enemy uni in comment with rule

2579
01:31:43,649 --> 01:31:45,409
a die. On a 2 up, their minus

2580
01:31:45,409 --> 01:31:47,810
1 to attack with their melee weapons for

2581
01:31:47,810 --> 01:31:48,689
the rest of the turn.

2582
01:31:49,489 --> 01:31:50,369
If it's a hero,

2583
01:31:51,021 --> 01:31:52,527
minus 5 to the control score.

2584
01:31:54,507 --> 01:31:55,934
Yeah. And I still like him.

2585
01:31:57,518 --> 01:31:59,685
Yeah. I mean, why wouldn't you? I like

2586
01:31:59,685 --> 01:32:02,001
him Anti Hero 1 run Chris Auto 5

2587
01:32:02,001 --> 01:32:03,996
attacks threes by threes 2 ren 2 damage.

2588
01:32:04,635 --> 01:32:06,311
He's not bad. And he's got a 5

2589
01:32:06,311 --> 01:32:09,430
up save. Nice 3 4 hero a 4

2590
01:32:09,430 --> 01:32:11,736
save and a 5 up award, and 3

2591
01:32:11,736 --> 01:32:12,690
wren against heroes.

2592
01:32:14,042 --> 01:32:15,314
And they get minus 1 to all their

2593
01:32:15,394 --> 01:32:16,427
Melee weapons too.

2594
01:32:17,078 --> 01:32:19,624
He's not bad. Nice. Cool. Hell, shave.

2595
01:32:20,181 --> 01:32:22,170
Yeah. If you had 7 moons to be.

2596
01:32:22,647 --> 01:32:22,806
Yeah.

2597
01:32:24,094 --> 01:32:25,600
No kidding by the they can't just to

2598
01:32:25,600 --> 01:32:27,345
give him anymore. You could give them the

2599
01:32:27,345 --> 01:32:29,250
traits to heal So... Yeah. I mean, none

2600
01:32:29,250 --> 01:32:30,756
of the... That's the thing. None of these

2601
01:32:30,756 --> 01:32:33,320
heroes individual are no that great shake. They're

2602
01:32:33,320 --> 01:32:33,800
a ghost.

2603
01:32:34,600 --> 01:32:37,880
Yeah. A good ghost, you know? Right. But

2604
01:32:37,880 --> 01:32:39,560
so many of them with so many things.

2605
01:32:42,765 --> 01:32:45,147
Nightmare, the guardian of Souls plus 1 to

2606
01:32:45,147 --> 01:32:47,211
wound for friendly night hunt units wholly within

2607
01:32:47,211 --> 01:32:48,718
12, plus 1 to woo.

2608
01:32:49,369 --> 01:32:51,444
For. He's always had that room room. Yeah.

2609
01:32:51,684 --> 01:32:53,520
I think he has. Mh.

2610
01:32:54,158 --> 01:32:55,515
That he used to be able to guardian.

2611
01:32:55,675 --> 01:32:57,031
So he he used to be able to

2612
01:32:57,031 --> 01:32:57,645
bring back

2613
01:32:58,241 --> 01:32:59,833
Allowed you to bring back more models. So...

2614
01:33:01,106 --> 01:33:03,733
Well, that was, like his spell. Yeah. Now

2615
01:33:03,733 --> 01:33:06,055
he ain't got that. Well, You know He

2616
01:33:06,055 --> 01:33:07,170
knows he's a spell I can bring back

2617
01:33:07,170 --> 01:33:08,444
d 6 models. Yeah.

2618
01:33:09,557 --> 01:33:10,035
He does.

2619
01:33:10,911 --> 01:33:12,820
Yeah. That's just a basic spell. Yeah. Yeah

2620
01:33:12,900 --> 01:33:14,890
Yeah. He's always 1. But before he got...

2621
01:33:15,064 --> 01:33:16,582
Bonus, like, if that if they used that,

2622
01:33:16,742 --> 01:33:17,462
he got extras.

2623
01:33:18,739 --> 01:33:20,497
It was something like that. Oh, and then

2624
01:33:20,497 --> 01:33:22,895
the spirit torment, there's our last hero,

2625
01:33:23,865 --> 01:33:25,536
And this 1, if you got friendly night

2626
01:33:25,536 --> 01:33:26,354
haunt within

2627
01:33:27,365 --> 01:33:28,877
wholly within 12 and they try to rally,

2628
01:33:29,036 --> 01:33:30,308
they get 3 extra dice.

2629
01:33:32,073 --> 01:33:33,746
That's cool. Yeah. That's not bad.

2630
01:33:34,463 --> 01:33:35,896
But you can only rally if you're not

2631
01:33:35,896 --> 01:33:37,251
in combat. Is that right? Yes.

2632
01:33:38,207 --> 01:33:40,198
Yeah. But 3X4 you could just...

2633
01:33:41,168 --> 01:33:43,158
Just bring people back. I think you... I

2634
01:33:43,158 --> 01:33:44,670
thought you couldn't be in combat to rally

2635
01:33:44,670 --> 01:33:45,148
before either.

2636
01:33:45,783 --> 01:33:48,569
Well, I'm saying never ability. His ability. You

2637
01:33:48,569 --> 01:33:50,002
could... Captured Soul energy.

2638
01:33:50,814 --> 01:33:52,809
And he could just bring back... I think

2639
01:33:52,809 --> 01:33:55,204
it was 3 models. Doesn't matter where... You

2640
01:33:55,204 --> 01:33:56,641
know, if there was in range, just bring

2641
01:33:56,641 --> 01:33:57,998
him back. Oh, yeah Yeah. It could be

2642
01:33:57,998 --> 01:33:58,877
in combat didn't matter.

2643
01:33:59,676 --> 01:33:59,915
Yeah.

2644
01:34:01,203 --> 01:34:03,193
Please there's our heroes. But everybody's got a

2645
01:34:03,193 --> 01:34:05,023
think. There's nothing that's terrible.

2646
01:34:05,658 --> 01:34:07,091
Everybody's got a thing. Right?

2647
01:34:08,139 --> 01:34:10,125
If we're gonna talk about that calf as

2648
01:34:10,125 --> 01:34:11,713
we only had the 2,

2649
01:34:13,064 --> 01:34:15,844
dread blade heroes. Now this is interesting. Did

2650
01:34:15,844 --> 01:34:16,877
they charge this turn?

2651
01:34:17,529 --> 01:34:19,921
If they did plus 3 to control for

2652
01:34:19,921 --> 01:34:21,756
night hunt units wholly within 12 inches.

2653
01:34:23,112 --> 01:34:25,744
And the heroes also still have there in

2654
01:34:25,744 --> 01:34:28,311
any movement phase think is it any movement

2655
01:34:28,311 --> 01:34:29,667
phase? Let me double check that? That can't

2656
01:34:29,667 --> 01:34:31,502
be right. Did I take the note wrong?

2657
01:34:32,300 --> 01:34:33,655
And that's not me trying to build up

2658
01:34:33,655 --> 01:34:35,251
to something interesting. Where is the dread blade

2659
01:34:35,251 --> 01:34:36,127
heroes? Do they?

2660
01:34:38,699 --> 01:34:39,579
Stupid screen.

2661
01:34:40,140 --> 01:34:40,619
There they are.

2662
01:34:42,460 --> 01:34:44,380
If they charge, add 3 to control scores

2663
01:34:44,380 --> 01:34:45,795
are friendly night home. Fan tail

2664
01:34:46,232 --> 01:34:48,778
Remove this any movement phase. Remove this unit

2665
01:34:48,778 --> 01:34:50,289
from the battlefield and set it up again

2666
01:34:50,289 --> 01:34:51,983
more than 9 inches from all enemy units

2667
01:34:52,118 --> 01:34:52,516
period.

2668
01:34:55,236 --> 01:34:57,145
Doesn't say if it's in cast can't be

2669
01:34:57,145 --> 01:34:58,417
in combat anything.

2670
01:34:59,053 --> 01:35:01,757
Just every movement phase, your tread blade hero

2671
01:35:01,757 --> 01:35:03,665
can go wherever you want it. Yeah.

2672
01:35:05,749 --> 01:35:06,466
Which is great.

2673
01:35:07,899 --> 01:35:09,651
Because in the movement phase, I... And these

2674
01:35:09,651 --> 01:35:10,925
9 inches away. And if I can get

2675
01:35:10,925 --> 01:35:12,756
that charge off. Oh, look, I got it

2676
01:35:12,756 --> 01:35:14,767
and write just the right spot where I

2677
01:35:14,767 --> 01:35:16,365
gotta now. I got a 12 inch bubble

2678
01:35:16,365 --> 01:35:19,242
of plus 3 control. The control scores are

2679
01:35:19,242 --> 01:35:20,760
gonna be wonky.

2680
01:35:21,414 --> 01:35:23,652
Yeah. So they're not bad. I wonder how

2681
01:35:23,652 --> 01:35:24,450
big the unit is.

2682
01:35:26,687 --> 01:35:29,417
They sell boxes is a 2. Does... It

2683
01:35:29,497 --> 01:35:31,091
It doesn't really stay. Doesn't it? No. It

2684
01:35:31,091 --> 01:35:32,367
doesn't in fact, what I've been doing is

2685
01:35:32,367 --> 01:35:33,643
when you read on the bottom and the

2686
01:35:33,643 --> 01:35:36,434
keywords, if they have a musician or a

2687
01:35:36,434 --> 01:35:37,789
banner, you know the size of the unit.

2688
01:35:37,965 --> 01:35:39,082
Because it'll say 1 per.

2689
01:35:39,720 --> 01:35:40,597
Right. You know?

2690
01:35:42,273 --> 01:35:44,029
You know, like, the pirate guys here, it

2691
01:35:44,029 --> 01:35:45,959
says champion 1 and 8 because L although,

2692
01:35:46,038 --> 01:35:47,157
you know, so you know, that's an 8

2693
01:35:47,157 --> 01:35:48,994
model and, although that's a specialty unit. So

2694
01:35:48,994 --> 01:35:50,512
it normally isn't 8 it'll be like 1

2695
01:35:50,512 --> 01:35:51,231
in 5 or...

2696
01:35:52,684 --> 01:35:54,434
You know, but it has to have... It

2697
01:35:54,434 --> 01:35:56,821
has to have musicians and banners and almost

2698
01:35:56,821 --> 01:35:58,015
nothing in this army does.

2699
01:35:58,651 --> 01:36:01,435
But oh here, Crave a Crave throne guard,

2700
01:36:01,849 --> 01:36:03,522
standard bear 1 and 5. So we know

2701
01:36:03,522 --> 01:36:05,615
that they've got a unit size of basically

2702
01:36:05,673 --> 01:36:07,506
5. Alright. Look at that range now though,

2703
01:36:08,222 --> 01:36:08,701
is it good?

2704
01:36:09,433 --> 01:36:12,222
Not better than what, 16. Yeah. It means

2705
01:36:12,222 --> 01:36:12,939
to 03:12.

2706
01:36:13,737 --> 01:36:14,453
Well, I mean,

2707
01:36:15,729 --> 01:36:17,576
they're not going that far. Hex rays,

2708
01:36:18,849 --> 01:36:21,794
they got impact hits, D32 plus mortal damage.

2709
01:36:23,306 --> 01:36:25,136
So there's always have, not a lot of

2710
01:36:25,136 --> 01:36:25,296
calf.

2711
01:36:27,625 --> 01:36:29,864
So how about these pirate guys? So... Now

2712
01:36:29,864 --> 01:36:31,305
is this is this a war cry war

2713
01:36:31,305 --> 01:36:33,145
band or something like that is? Yeah. Okay.

2714
01:36:33,545 --> 01:36:34,984
The models look pretty cool.

2715
01:36:36,596 --> 01:36:37,256
When they're...

2716
01:36:37,795 --> 01:36:40,189
Contest an objective, pick an enemy within 6

2717
01:36:40,189 --> 01:36:42,584
inches and roll AD3 on a 2 plus,

2718
01:36:42,663 --> 01:36:44,281
you do mortal damage. And

2719
01:36:44,990 --> 01:36:46,734
add the number to your control score.

2720
01:36:47,922 --> 01:36:50,615
So that's not bad. I guess. That's kinda

2721
01:36:50,615 --> 01:36:52,698
cool. Actually. I like that. So there's...

2722
01:36:53,417 --> 01:36:55,015
You you've got 8 guys in this unit

2723
01:36:55,015 --> 01:36:57,092
if all 8 are contest, then you do

2724
01:36:57,092 --> 01:36:57,252
that,

2725
01:36:58,131 --> 01:36:59,899
d 3, and you get... If... 2 or

2726
01:36:59,899 --> 01:37:01,484
3 to back to your control score is

2727
01:37:01,484 --> 01:37:01,880
not bad.

2728
01:37:03,226 --> 01:37:04,573
They can shoot the combat,

2729
01:37:06,649 --> 01:37:08,967
and, like, everything cri auto wounds on these

2730
01:37:08,967 --> 01:37:09,207
guys.

2731
01:37:10,645 --> 01:37:11,864
Mh. So

2732
01:37:13,042 --> 01:37:15,359
that's terrible. They're not bad. There's a second.

2733
01:37:15,694 --> 01:37:17,769
Basic again victory. Once again, I I...

2734
01:37:18,567 --> 01:37:20,403
The war Christ stuff being able to come

2735
01:37:20,403 --> 01:37:22,158
into this game, was a cool idea at

2736
01:37:22,158 --> 01:37:24,244
first, but I think we all proved that

2737
01:37:24,244 --> 01:37:25,910
there's way too many war cry war bands

2738
01:37:25,910 --> 01:37:27,893
to make it make sense. And so now

2739
01:37:27,893 --> 01:37:28,393
people

2740
01:37:29,162 --> 01:37:30,987
can't use a lot of them, which I

2741
01:37:30,987 --> 01:37:33,387
think is great. Be I think I... They

2742
01:37:33,387 --> 01:37:35,299
kept some of them. Right? They did. Well,

2743
01:37:35,378 --> 01:37:36,971
they got this 1. But they, like, took

2744
01:37:36,971 --> 01:37:39,144
out the 50 that were in the stupid

2745
01:37:39,440 --> 01:37:42,474
slaves to darkness book. Yeah. They did. And

2746
01:37:42,474 --> 01:37:45,170
thank goodness. That was too many. There's a

2747
01:37:45,170 --> 01:37:46,517
lot. That's just a lot. I mean,

2748
01:37:47,548 --> 01:37:48,024
whatever.

2749
01:37:49,787 --> 01:37:52,037
Let's see. So grim gas

2750
01:37:52,731 --> 01:37:53,231
reapers.

2751
01:37:53,925 --> 01:37:55,675
They pretty much do the same thing. Pretty

2752
01:37:55,675 --> 01:37:57,266
much same thing. Still pretty good.

2753
01:37:58,800 --> 01:38:00,960
They create on fives if the units got

2754
01:38:00,960 --> 01:38:01,920
more than 5 models.

2755
01:38:02,720 --> 01:38:03,439
So that's nice.

2756
01:38:04,880 --> 01:38:05,600
Chain guests.

2757
01:38:06,479 --> 01:38:06,640
Okay.

2758
01:38:07,534 --> 01:38:10,251
Chain gas, roller die, add 1 if they're

2759
01:38:10,251 --> 01:38:12,168
near spirit... Holy within 12 of Spirit torment.

2760
01:38:12,408 --> 01:38:13,607
So that's before they used to have to

2761
01:38:13,607 --> 01:38:15,618
be close to each other. Right? You, Yeah.

2762
01:38:15,856 --> 01:38:18,184
So I was unfortunately, 1 of those crazy

2763
01:38:19,194 --> 01:38:20,465
things we have to keep... But you have

2764
01:38:20,465 --> 01:38:22,292
to measure a million things Right get this

2765
01:38:22,292 --> 01:38:23,899
to work. On a 3 up for the

2766
01:38:23,899 --> 01:38:25,174
rest of the turn, you add 1 to

2767
01:38:25,174 --> 01:38:27,006
hit roles for friendly Knight Hunt wholly within

2768
01:38:27,006 --> 01:38:29,713
12. So Yeah. It basically,

2769
01:38:30,192 --> 01:38:31,010
chain wraps

2770
01:38:31,960 --> 01:38:32,838
on a 3 plus,

2771
01:38:34,197 --> 01:38:36,753
everyone wholly within 12 gets plus 1 to

2772
01:38:36,753 --> 01:38:36,912
hit.

2773
01:38:38,591 --> 01:38:39,965
They do it on a 2 plus if

2774
01:38:39,965 --> 01:38:41,885
there's a spirit of torment nearby. So it's

2775
01:38:41,885 --> 01:38:43,645
nice to have a spirit torment nearby because

2776
01:38:43,645 --> 01:38:45,005
it happens on a 2 plus instead of

2777
01:38:45,005 --> 01:38:46,524
a 3 plus, but he's not necessary.

2778
01:38:49,411 --> 01:38:51,484
Chain asks are plus 1 to wound if

2779
01:38:51,484 --> 01:38:52,600
they charge this turn.

2780
01:38:53,556 --> 01:38:56,438
Yeah So that makes them... If they charge

2781
01:38:56,438 --> 01:38:57,627
their fours by fours.

2782
01:38:58,500 --> 01:38:58,896
I don't.

2783
01:38:59,769 --> 01:39:01,673
They suck... I think they always had that

2784
01:39:01,673 --> 01:39:03,538
roll Yeah. They just

2785
01:39:03,994 --> 01:39:06,305
so bad. And these are... I it doesn't

2786
01:39:06,305 --> 01:39:07,899
say how many big these units are either

2787
01:39:07,899 --> 01:39:09,733
but I assume they're gonna be units of

2788
01:39:09,733 --> 01:39:11,418
10:10

2789
01:39:11,418 --> 01:39:12,053
or 20.

2790
01:39:13,641 --> 01:39:14,992
This might be 1 of the few units

2791
01:39:14,992 --> 01:39:16,659
that can be a 20, along with, like,

2792
01:39:19,059 --> 01:39:19,800
I'm thinking

2793
01:39:20,340 --> 01:39:20,840
this

2794
01:39:21,539 --> 01:39:22,039
zombies,

2795
01:39:23,380 --> 01:39:25,460
maybe some rats could be twenties.

2796
01:39:26,340 --> 01:39:27,859
Boost to 40 you can boost them to

2797
01:39:27,859 --> 01:39:30,335
40. Yeah. Dude, You used to be able

2798
01:39:30,335 --> 01:39:32,553
to. I know. I remember that. They were

2799
01:39:32,553 --> 01:39:34,613
awesome. So I mean maybe they're 10. I

2800
01:39:34,613 --> 01:39:35,010
don't know.

2801
01:39:35,818 --> 01:39:38,125
I don't expect a lot of twenties, but...

2802
01:39:38,283 --> 01:39:39,716
If if there's a unit that could be

2803
01:39:39,716 --> 01:39:40,113
a 20,

2804
01:39:40,908 --> 01:39:42,341
this would be it. Yeah.

2805
01:39:43,073 --> 01:39:45,089
But maybe not... Because with the 3 inch

2806
01:39:45,227 --> 01:39:47,062
attack range, having 40 these guys might be

2807
01:39:47,062 --> 01:39:48,738
stupid. So you're it's probably 10.

2808
01:39:52,027 --> 01:39:53,945
We'll come back to the black coach. Craving

2809
01:39:53,945 --> 01:39:55,863
throne guard, they can shoot at targets that

2810
01:39:55,863 --> 01:39:56,502
they can't see.

2811
01:39:57,940 --> 01:39:58,180
Sure.

2812
01:39:59,391 --> 01:40:01,384
That's great. And no negative modifiers to hit.

2813
01:40:02,977 --> 01:40:04,730
So 2 attacks fours is by threes 1

2814
01:40:04,730 --> 01:40:06,722
rand, 1 damage cri auto wound, and I

2815
01:40:06,722 --> 01:40:08,236
can shoot you even if you're hiding.

2816
01:40:08,889 --> 01:40:10,006
Yeah. Which is it's...

2817
01:40:11,123 --> 01:40:12,800
You don't like the like the... Yeah. They're

2818
01:40:12,800 --> 01:40:14,156
kinda... You know, like the old They... They're

2819
01:40:14,156 --> 01:40:15,672
like they used to be, but said they

2820
01:40:15,672 --> 01:40:17,925
have better range now. Because they can... And

2821
01:40:17,925 --> 01:40:20,244
they they can they can Snip characters, which

2822
01:40:20,244 --> 01:40:21,045
is what's awesome.

2823
01:40:23,045 --> 01:40:24,244
They don't have to see you. Now, if

2824
01:40:24,244 --> 01:40:25,604
there's... I mean, they still get they still

2825
01:40:25,604 --> 01:40:27,847
get their... Yeah look out ser type... Whatever

2826
01:40:27,847 --> 01:40:30,150
that's called, You know? Yeah. If they're near

2827
01:40:30,310 --> 01:40:31,898
Use a minus to hit though. That's a

2828
01:40:31,898 --> 01:40:33,565
minus to hit. Yeah. So I don't know

2829
01:40:33,565 --> 01:40:34,836
how that interacts with this.

2830
01:40:36,524 --> 01:40:38,442
Ignore negative modifiers to hit roles for this

2831
01:40:38,442 --> 01:40:40,599
unit shooting a attacks Oh, so they're... So

2832
01:40:40,599 --> 01:40:43,076
they wouldn't. Yeah. So holy crap, can you

2833
01:40:43,076 --> 01:40:44,368
pick out as long as you can tar...

2834
01:40:44,528 --> 01:40:46,279
As long as you're legally allowed to target

2835
01:40:46,279 --> 01:40:48,189
them. Now, you don't have to be able

2836
01:40:48,189 --> 01:40:50,497
to see them. Yes. But, I mean, it's

2837
01:40:50,497 --> 01:40:51,612
a lot of times it says if there's...

2838
01:40:51,770 --> 01:40:53,975
It, like, I know there's 1 in it

2839
01:40:54,094 --> 01:40:55,471
either silva or

2840
01:40:56,247 --> 01:40:58,162
sold like Grave lords or maybe I 1

2841
01:40:58,162 --> 01:40:58,481
of those.

2842
01:41:00,475 --> 01:41:01,911
If there's a cup... If there's, like, 3

2843
01:41:01,911 --> 01:41:04,158
other models around it, it's not visible. To

2844
01:41:04,158 --> 01:41:05,988
other Gotcha. Yeah. Clinic because that you can

2845
01:41:05,988 --> 01:41:07,999
shoot the ones that are not visible unless

2846
01:41:08,056 --> 01:41:10,601
specifically says you cannot target them 1. Right?

2847
01:41:10,920 --> 01:41:12,295
To If it just says they're not visible,

2848
01:41:12,454 --> 01:41:14,215
they are visible. That oof.

2849
01:41:14,854 --> 01:41:17,114
I don't know. They might actually be decent

2850
01:41:17,494 --> 01:41:20,218
for a small 5. And the 16 inch

2851
01:41:20,218 --> 01:41:22,119
range. Maybe? They got a champion a standard

2852
01:41:22,119 --> 01:41:24,338
pair of 5, if I can double this

2853
01:41:24,338 --> 01:41:25,289
to a unit of 10.

2854
01:41:26,732 --> 01:41:28,243
And I can take it. Just move it

2855
01:41:28,243 --> 01:41:29,595
around and try to snip characters.

2856
01:41:31,266 --> 01:41:32,857
Maybe, I could be cool.

2857
01:41:34,143 --> 01:41:35,809
Blade guys get plus 1 attack when they

2858
01:41:35,809 --> 01:41:36,999
charge for 3 attacks.

2859
01:41:37,713 --> 01:41:38,213
Is?

2860
01:41:38,666 --> 01:41:39,935
Yeah. They're as good as it gets in

2861
01:41:39,935 --> 01:41:40,332
this army.

2862
01:41:41,302 --> 01:41:43,854
Yeah. There's threes threes. Not 4 threes.

2863
01:41:44,332 --> 01:41:44,571
Yeah.

2864
01:41:45,368 --> 01:41:48,398
3 threes. 1 end, 1 damage cri auto

2865
01:41:48,398 --> 01:41:49,296
wound and

2866
01:41:49,769 --> 01:41:51,765
3 attacks wouldn't be bad. Right? So this

2867
01:41:51,765 --> 01:41:53,281
is where we are talking, like, if this

2868
01:41:53,281 --> 01:41:53,920
unit charged,

2869
01:41:54,479 --> 01:41:56,793
plus 1 attack. But they're always gonna be

2870
01:41:56,793 --> 01:41:57,911
counting as charging. Right?

2871
01:42:01,029 --> 01:42:02,460
Well, as long as you can get that

2872
01:42:02,460 --> 01:42:05,402
roll off, that. That over a 3 plus

2873
01:42:05,402 --> 01:42:06,992
then they will count as charging, which means

2874
01:42:06,992 --> 01:42:09,636
if they charge plus 1 Yeah. Yeah. So

2875
01:42:09,875 --> 01:42:12,029
Get 10 of these guys. 20 of these

2876
01:42:12,029 --> 01:42:12,268
guys.

2877
01:42:14,341 --> 01:42:14,820
Yeah.

2878
01:42:15,458 --> 01:42:16,574
I have a feeling this is a unit

2879
01:42:16,574 --> 01:42:18,225
of 5 because they're they're more elite

2880
01:42:18,984 --> 01:42:20,664
I pretty sure. Well, they mean at they

2881
01:42:20,664 --> 01:42:21,945
might be, but they used to be units

2882
01:42:21,945 --> 01:42:23,225
at time. Must be tens. Oh I would

2883
01:42:23,385 --> 01:42:24,505
I would love to take 20 of these

2884
01:42:24,505 --> 01:42:26,265
guys. They'd be... That's why people will live.

2885
01:42:26,425 --> 01:42:26,585
Yeah.

2886
01:42:27,872 --> 01:42:29,485
The grave ray stalker

2887
01:42:30,019 --> 01:42:31,926
the most mali aligned unit and war hammer

2888
01:42:31,926 --> 01:42:33,436
here they are. Well, first of all, they

2889
01:42:33,436 --> 01:42:35,185
look weird. They look like Dead sk.

2890
01:42:36,394 --> 01:42:36,634
Yeah.

2891
01:42:37,274 --> 01:42:39,112
Which maybe they are... Maybe that's what they're

2892
01:42:39,112 --> 01:42:40,470
supposed to look like? They still look weird.

2893
01:42:40,949 --> 01:42:42,467
And they were never any good. Are they

2894
01:42:42,467 --> 01:42:44,065
any good now? What do you think Chris?

2895
01:42:44,958 --> 01:42:46,390
Mean they're all units of... It depends of

2896
01:42:46,390 --> 01:42:48,856
how expensive they are. So once per... You

2897
01:42:48,856 --> 01:42:50,287
can... You can only take a unit of

2898
01:42:50,287 --> 01:42:50,527
8.

2899
01:42:52,052 --> 01:42:54,677
And right because musicians 1 of 4. So

2900
01:42:54,677 --> 01:42:56,927
if you double this, it's 8. Okay. So

2901
01:42:56,985 --> 01:42:57,939
reinforcement the unit of 8.

2902
01:42:59,069 --> 01:43:00,106
So... And what?

2903
01:43:00,984 --> 01:43:02,979
Let's see. Once per battle in the deployment

2904
01:43:02,979 --> 01:43:04,734
phase, pick an enemy unit to be the

2905
01:43:04,734 --> 01:43:06,011
target, they are stocked.

2906
01:43:06,584 --> 01:43:07,222
Yeah okay.

2907
01:43:08,658 --> 01:43:09,614
If you charge...

2908
01:43:11,768 --> 01:43:14,001
And there's a stocked enemy within 12, it's

2909
01:43:14,001 --> 01:43:15,915
plus 2 to charge them. Yeah.

2910
01:43:16,488 --> 01:43:18,477
That's it. It's pretty good.

2911
01:43:19,909 --> 01:43:21,819
You could... Yeah. I mean, I really wanna

2912
01:43:21,819 --> 01:43:24,524
get into something. And they have charge plus

2913
01:43:24,524 --> 01:43:27,668
1 damage. So it's Ren 1, 2 damage

2914
01:43:27,726 --> 01:43:30,118
auto wound when you charge and it's plus

2915
01:43:30,118 --> 01:43:30,756
2 to charge.

2916
01:43:31,552 --> 01:43:34,197
Maybe they don't suck. Maybe they're don't suck

2917
01:43:34,197 --> 01:43:35,787
now. It depends on how expensive they are.

2918
01:43:35,947 --> 01:43:37,457
If they're, like, 80 points.

2919
01:43:38,094 --> 01:43:39,923
Yeah. They're gonna be pretty cool. Might not

2920
01:43:39,923 --> 01:43:41,593
be bad for something that you can sort

2921
01:43:41,593 --> 01:43:43,501
of pick... You know, as long as they're

2922
01:43:43,501 --> 01:43:45,029
within 12. You get plus to to charge,

2923
01:43:45,189 --> 01:43:47,419
but you have to charge them. But... Yeah.

2924
01:43:47,897 --> 01:43:48,056
Okay.

2925
01:43:48,932 --> 01:43:51,418
That's your unit of annoying things. And then

2926
01:43:51,418 --> 01:43:53,256
think about the ability. Right? These guys are

2927
01:43:53,256 --> 01:43:55,733
pretty much always gonna be too damage, because

2928
01:43:55,733 --> 01:43:57,411
they're always gonna be counting as charging.

2929
01:43:59,413 --> 01:43:59,913
Yeah

2930
01:44:00,999 --> 01:44:01,316
Yeah.

2931
01:44:02,585 --> 01:44:04,011
Throwing a lot of taxes would?

2932
01:44:04,646 --> 01:44:05,439
Threes threes.

2933
01:44:06,568 --> 01:44:08,423
Ran 1 2 damage all

2934
01:44:09,040 --> 01:44:10,237
these guys going maybe.

2935
01:44:11,353 --> 01:44:13,507
It could be though. I have I... The

2936
01:44:13,507 --> 01:44:14,385
thing things is I have a ton of

2937
01:44:14,385 --> 01:44:15,660
these guys. I don't know why. I have,

2938
01:44:15,740 --> 01:44:17,666
like, 16 of these dudes. Oh, jeez.

2939
01:44:18,303 --> 01:44:19,418
I know it's dumb. Alright.

2940
01:44:20,215 --> 01:44:22,524
I have a bunch 2. Mer banshee.

2941
01:44:23,877 --> 01:44:24,117
Reaction.

2942
01:44:24,929 --> 01:44:25,088
Okay.

2943
01:44:25,966 --> 01:44:28,042
If a friendly night hunt, wholly within 12

2944
01:44:28,042 --> 01:44:29,399
is picked to be a target of a

2945
01:44:29,399 --> 01:44:29,718
spell,

2946
01:44:30,836 --> 01:44:32,511
this unit can try to un bind it

2947
01:44:32,511 --> 01:44:34,521
like it's wizard 1. Add 1 to the

2948
01:44:34,521 --> 01:44:35,318
un binding role.

2949
01:44:36,353 --> 01:44:38,902
And if it's un bound, do d 3

2950
01:44:38,902 --> 01:44:40,893
mortal damage to the caster. Yeah.

2951
01:44:43,537 --> 01:44:45,212
Okay. And it's if the end... The funny

2952
01:44:45,212 --> 01:44:47,047
thing is they can attempt to un bind

2953
01:44:47,047 --> 01:44:47,925
if the if it's...

2954
01:44:48,961 --> 01:44:50,796
If they're within 12, not of the caster,

2955
01:44:50,955 --> 01:44:52,252
but of the unit that.

2956
01:44:53,045 --> 01:44:55,301
Yeah. So this would work against,

2957
01:44:56,077 --> 01:44:56,317
like,

2958
01:44:57,593 --> 01:44:59,748
slammed sitting in a corner or, you know,

2959
01:44:59,908 --> 01:45:01,105
or Mh. Checklist.

2960
01:45:01,677 --> 01:45:03,987
Sitting somewhere out of range or something like

2961
01:45:03,987 --> 01:45:05,499
that. He's gonna hear Ba unit.

2962
01:45:06,056 --> 01:45:08,126
I assume there'll be some verbiage where if

2963
01:45:08,126 --> 01:45:09,104
it's like a

2964
01:45:09,732 --> 01:45:11,715
an area of effect spell that affects 1

2965
01:45:11,715 --> 01:45:13,777
of your units. This won't work on it.

2966
01:45:15,442 --> 01:45:16,948
That was how it used to be, like,

2967
01:45:17,760 --> 01:45:20,319
unless your unit was specifically targeted. Well, and

2968
01:45:20,319 --> 01:45:21,439
it says it has to be pick to

2969
01:45:21,439 --> 01:45:23,359
be the target of a spell. Yeah. So...

2970
01:45:23,520 --> 01:45:25,760
Yeah, if it's Ao everything within a a

2971
01:45:25,760 --> 01:45:27,531
spot of this. They're not pick. So I

2972
01:45:27,531 --> 01:45:29,518
can see within... So they can un bind,

2973
01:45:29,677 --> 01:45:31,743
but that's that's not bad a free. It's

2974
01:45:31,743 --> 01:45:32,697
still cool. Yeah.

2975
01:45:33,492 --> 01:45:33,992
Spirit.

2976
01:45:34,525 --> 01:45:35,637
And now they have 2 health.

2977
01:45:36,368 --> 01:45:38,435
Brent Bank manages have 2 health now. Yeah.

2978
01:45:38,832 --> 01:45:40,820
They said 1 health because they just they

2979
01:45:40,820 --> 01:45:42,489
just died all the time. And they their

2980
01:45:42,489 --> 01:45:43,681
units of 4.

2981
01:45:44,730 --> 01:45:47,434
2 hell. And honestly, they're... I mean, fours

2982
01:45:47,434 --> 01:45:49,819
by is 2 rand d 3 damage. They

2983
01:45:49,819 --> 01:45:51,727
do... They've always done a good damage. Their

2984
01:45:51,727 --> 01:45:53,476
chill dagger has always been cool. But they

2985
01:45:53,476 --> 01:45:55,555
used have 1 health, which was annoying? Yeah.

2986
01:45:55,794 --> 01:45:57,541
So this ain't bad. Spirit holds you down

2987
01:45:57,541 --> 01:46:00,081
to 3 health, which, you know what? It

2988
01:46:00,081 --> 01:46:02,304
never had say health. Didn't they have 5

2989
01:46:02,304 --> 01:46:02,463
before?

2990
01:46:03,833 --> 01:46:05,592
I last addition they had 3. Did they...

2991
01:46:05,991 --> 01:46:07,750
Because I someone, 1 of these things we

2992
01:46:07,750 --> 01:46:08,948
have that's big like this had a bunch

2993
01:46:08,948 --> 01:46:10,387
of... I was like, there's 3 models on

2994
01:46:10,387 --> 01:46:12,305
it. It should have 3 ones. Yeah. There's

2995
01:46:12,305 --> 01:46:12,840
3 ghosts

2996
01:46:13,438 --> 01:46:15,671
And their ability got more simple.

2997
01:46:16,229 --> 01:46:17,824
Yes because infantry heroes,

2998
01:46:18,702 --> 01:46:20,935
wholly within their combat range. So they have

2999
01:46:20,935 --> 01:46:22,610
to be within that 3 of each other.

3000
01:46:23,182 --> 01:46:25,570
Yeah. But friendly, heroes have a 4 up

3001
01:46:25,570 --> 01:46:27,559
award. It's awesome. Yeah.

3002
01:46:29,707 --> 01:46:31,697
Yeah. 4 up award with these guys.

3003
01:46:32,429 --> 01:46:34,344
Near him. And why not just put them

3004
01:46:34,344 --> 01:46:36,020
all around him. Yeah.

3005
01:46:37,137 --> 01:46:40,091
3 hell 4 up save, 6 attacks fours

3006
01:46:40,091 --> 01:46:42,662
by fours no rand, but who cares? That's

3007
01:46:42,662 --> 01:46:44,739
like, unit carry? Isn't it?

3008
01:46:45,938 --> 01:46:48,505
What's Wasn't a unit of 3? So you

3009
01:46:48,505 --> 01:46:50,729
size 3, you can reinforce into 6. So...

3010
01:46:51,127 --> 01:46:53,271
Even if you just take 3 that's 18

3011
01:46:53,271 --> 01:46:55,916
attacks, You're gonna get about 5 through

3012
01:46:57,342 --> 01:47:00,534
and you're just irritating the guys where their

3013
01:47:00,534 --> 01:47:02,210
heroes doing all the heavy work and getting

3014
01:47:02,210 --> 01:47:03,886
a 4 award just for being near them.

3015
01:47:04,378 --> 01:47:07,162
Yeah, which is awesome. And just infantry heroes.

3016
01:47:07,958 --> 01:47:09,708
So all those little squishy guys we were

3017
01:47:09,708 --> 01:47:12,351
talking about earlier. Yeah. All those little squishy

3018
01:47:12,351 --> 01:47:14,345
guys. And it doesn't say non unique or

3019
01:47:14,345 --> 01:47:16,818
anything like that. So, Lady Lender well she

3020
01:47:16,818 --> 01:47:18,971
already has a 4 board. But Kurt as

3021
01:47:18,971 --> 01:47:20,966
a 4 awards what I think. So good.

3022
01:47:21,859 --> 01:47:23,536
Yeah. Dread side inheritance.

3023
01:47:24,494 --> 01:47:25,054
First of all,

3024
01:47:26,252 --> 01:47:27,232
1 of the best

3025
01:47:27,610 --> 01:47:29,622
bits of lore for the units in the

3026
01:47:29,622 --> 01:47:29,861
game.

3027
01:47:30,499 --> 01:47:32,893
This is some of the Na is worst

3028
01:47:32,893 --> 01:47:34,988
cruelty. This is why he's the worst.

3029
01:47:37,533 --> 01:47:40,481
I love them. I mean, they're... I don't

3030
01:47:40,481 --> 01:47:42,154
know if they're great, but kinda love this

3031
01:47:42,154 --> 01:47:42,394
model.

3032
01:47:43,111 --> 01:47:43,988
So first of all,

3033
01:47:44,704 --> 01:47:45,581
if they charged,

3034
01:47:46,550 --> 01:47:48,399
minus 1 for wound rules

3035
01:47:49,328 --> 01:47:51,392
for units that are attacking while they're in

3036
01:47:51,392 --> 01:47:53,877
combat with this unit. Yeah. So a text

3037
01:47:54,091 --> 01:47:55,859
is this unit charge they're always gonna be

3038
01:47:55,859 --> 01:47:58,176
charging. So... Yes. In the same... If they

3039
01:47:58,176 --> 01:48:00,733
charge in this turn, minus 1 to wound

3040
01:48:00,733 --> 01:48:02,252
rules for text me by news while they're

3041
01:48:02,252 --> 01:48:03,610
in combat with you. So it's not even

3042
01:48:03,610 --> 01:48:05,380
again this unit. That unit just minus 1

3043
01:48:05,380 --> 01:48:07,635
to wound. Yeah. And

3044
01:48:08,251 --> 01:48:09,527
they get their other dumb thing,

3045
01:48:10,723 --> 01:48:12,557
add 1 to hit end wound rules for

3046
01:48:12,557 --> 01:48:14,802
this unit's combat attacks. While it's with common

3047
01:48:14,802 --> 01:48:16,336
with any damaged units

3048
01:48:16,949 --> 01:48:18,620
or while it's in combat with any enemy

3049
01:48:18,620 --> 01:48:20,631
units that had modeled slain in the same

3050
01:48:20,926 --> 01:48:21,801
turn. Right?

3051
01:48:22,452 --> 01:48:24,756
So you always wanna have more than 1

3052
01:48:24,756 --> 01:48:25,074
unit.

3053
01:48:26,584 --> 01:48:28,332
Oh, with them if you can. It have

3054
01:48:28,332 --> 01:48:30,398
something else hit it first, so it's damaged.

3055
01:48:31,049 --> 01:48:32,244
So you probably... Yeah hit. Yeah. Hit with

3056
01:48:32,244 --> 01:48:33,760
some kind of shooting or something like that.

3057
01:48:34,158 --> 01:48:35,534
Yeah. While it's... While

3058
01:48:37,267 --> 01:48:39,021
yeah. So... Yeah. Hit it with was shooting

3059
01:48:39,021 --> 01:48:41,764
whatever. Because then then there are 3 attacks

3060
01:48:41,980 --> 01:48:43,968
go... Then they'll go from fours by fours

3061
01:48:43,968 --> 01:48:46,116
to threes by threes 1 end 1 damage.

3062
01:48:46,767 --> 01:48:48,514
Alright. And your minus 1 to wound them

3063
01:48:48,514 --> 01:48:50,657
back. Once again, is it great? No? It's

3064
01:48:50,657 --> 01:48:52,880
1 red 1 damage. But for for an

3065
01:48:52,880 --> 01:48:54,962
infantry troop that ain't bad? No. It's good.

3066
01:48:55,200 --> 01:48:58,148
Yeah. I mean, I I... I'm, like, oh,

3067
01:48:58,546 --> 01:48:59,422
I'm okay with this.

3068
01:49:00,697 --> 01:49:02,290
You know? And then what else we got?

3069
01:49:03,087 --> 01:49:03,587
That's

3070
01:49:04,377 --> 01:49:06,531
That's everything except. I think the black coach.

3071
01:49:07,328 --> 01:49:07,568
Yeah.

3072
01:49:08,445 --> 01:49:10,040
You know, I missed the old black coach,

3073
01:49:10,199 --> 01:49:11,715
The tiny black coach that had all the

3074
01:49:11,715 --> 01:49:13,722
cool things it did. This black coach good,

3075
01:49:13,881 --> 01:49:15,787
but I missed the charging up black coach

3076
01:49:15,787 --> 01:49:18,489
that just went insane. Oh, yeah. You ever

3077
01:49:18,489 --> 01:49:19,840
that? I mean, if that wouldn't fit in

3078
01:49:19,840 --> 01:49:21,288
this game at all. I'm not saying. You

3079
01:49:21,288 --> 01:49:23,605
don't should charge it up anymore really? Yeah.

3080
01:49:23,925 --> 01:49:25,522
But the charging up was the cool thing.

3081
01:49:25,921 --> 01:49:29,051
It was cool. It does... It's got a

3082
01:49:29,051 --> 01:49:29,927
lot of attacks.

3083
01:49:31,762 --> 01:49:33,278
There's a lot of attacks. There's a lot

3084
01:49:33,278 --> 01:49:34,872
of stuff going on here. And shooting, it

3085
01:49:34,872 --> 01:49:37,265
can shooting combat 2 attacks that have 2

3086
01:49:37,265 --> 01:49:39,034
ran damage in shooting.

3087
01:49:39,992 --> 01:49:42,145
5 attacks with 2 ren 2 damage in

3088
01:49:42,145 --> 01:49:43,181
count in Melee.

3089
01:49:43,899 --> 01:49:46,291
As 19 attacks in Melee. Yeah.

3090
01:49:47,024 --> 01:49:48,943
Mean, they're not shooting combat. So says it's

3091
01:49:48,943 --> 01:49:51,500
21 attacks while it's in combat. Mh.

3092
01:49:53,097 --> 01:49:55,335
When it charges, picking an within an inch,

3093
01:49:55,749 --> 01:49:57,347
D32 up mortal damage.

3094
01:50:00,303 --> 01:50:01,981
If you're not in combat in the movement

3095
01:50:01,981 --> 01:50:03,555
phase, just pick it up and put it

3096
01:50:03,914 --> 01:50:05,354
anywhere more than 9 inches from the end.

3097
01:50:05,595 --> 01:50:07,354
That's it's that's its best thing. In your

3098
01:50:07,354 --> 01:50:09,435
movement phase. So right at the start of

3099
01:50:09,435 --> 01:50:11,914
the first turn, being paying boom. I'm putting

3100
01:50:11,914 --> 01:50:12,555
him within a 9.

3101
01:50:14,401 --> 01:50:16,867
And of any turn, if this unit destroyed

3102
01:50:16,867 --> 01:50:18,378
any enemy units this turn,

3103
01:50:20,143 --> 01:50:22,768
pick a friendly non unique night hon hero

3104
01:50:22,768 --> 01:50:24,143
that has been destroyed

3105
01:50:24,836 --> 01:50:27,063
and set up a replacement unit wholly within

3106
01:50:27,063 --> 01:50:27,619
12 inches.

3107
01:50:29,542 --> 01:50:30,891
It can only be set up in combat

3108
01:50:30,891 --> 01:50:32,479
with any units that are in combat with

3109
01:50:32,479 --> 01:50:33,352
this unit.

3110
01:50:34,385 --> 01:50:35,996
You can bring back a hero

3111
01:50:36,463 --> 01:50:39,243
Yeah. You can bring back a hero. Now

3112
01:50:39,243 --> 01:50:41,071
by the way, I just wanna point out

3113
01:50:41,071 --> 01:50:42,842
that this is this is

3114
01:50:43,869 --> 01:50:44,988
end of any turn.

3115
01:50:45,787 --> 01:50:47,704
Yeah. It is not your turn. It is

3116
01:50:47,704 --> 01:50:50,100
not worse per battle. It is not once

3117
01:50:50,100 --> 01:50:50,761
per anything

3118
01:50:51,234 --> 01:50:53,627
end of any turn. If you kill a

3119
01:50:53,627 --> 01:50:55,142
hero at the end of the turn,

3120
01:50:55,860 --> 01:50:57,694
I can bring him back.

3121
01:50:58,890 --> 01:51:00,565
Why sell a lot of black coaches.

3122
01:51:01,697 --> 01:51:03,769
Yeah. My black coach is coming out of

3123
01:51:03,769 --> 01:51:06,319
the battle foam. U. For this, are you

3124
01:51:06,319 --> 01:51:08,072
kidding me? Yeah. His nuts.

3125
01:51:09,603 --> 01:51:10,262
This is

3126
01:51:10,960 --> 01:51:12,396
All of a sudden. How many points is

3127
01:51:12,396 --> 01:51:14,072
this? It's gonna be, like, 300.

3128
01:51:14,311 --> 01:51:15,828
I... It's gonna have to be a bunch

3129
01:51:15,828 --> 01:51:16,306
of points.

3130
01:51:17,359 --> 01:51:17,599
I mean,

3131
01:51:19,996 --> 01:51:20,496
seriously.

3132
01:51:20,955 --> 01:51:22,953
That is boo for cocoa puffs. Yeah. That's

3133
01:51:22,953 --> 01:51:25,530
all crazy. You've been sitting here talking about

3134
01:51:26,322 --> 01:51:28,074
And so now you don't need to, you

3135
01:51:28,074 --> 01:51:29,350
know what you don't need to do. You

3136
01:51:29,350 --> 01:51:31,103
don't need to double down the heels on

3137
01:51:31,103 --> 01:51:32,537
that 1 hero. You can give that to

3138
01:51:32,537 --> 01:51:33,254
a different hero.

3139
01:51:34,927 --> 01:51:35,087
Yeah.

3140
01:51:35,978 --> 01:51:38,524
It doesn't even say, like, on foot or

3141
01:51:38,524 --> 01:51:39,957
anything that's just whatever. You want?

3142
01:51:40,753 --> 01:51:43,141
Unique hero that has been destroyed.

3143
01:51:43,873 --> 01:51:46,107
What does that mean? Now, that actually does

3144
01:51:46,107 --> 01:51:48,260
take out a lot because half of these

3145
01:51:48,260 --> 01:51:50,972
guys have names. But let's just remind the

3146
01:51:50,972 --> 01:51:53,206
audience what you can bring back. Shall we?

3147
01:51:53,698 --> 01:51:53,937
Yeah.

3148
01:51:54,891 --> 01:51:57,355
You can bring back a script or mortise.

3149
01:51:57,753 --> 01:52:00,059
You can bring back a tomb banshee. You

3150
01:52:00,059 --> 01:52:01,649
can bring back a night of shroud, a

3151
01:52:01,649 --> 01:52:03,574
night of shroud on a steed Oh, wait.

3152
01:52:03,734 --> 01:52:07,335
Was it infantry? No. Just non non non

3153
01:52:07,335 --> 01:52:10,454
unique hero. Right? Guardian Souls. Alright. Yeah. Nit

3154
01:52:10,534 --> 01:52:11,755
Shroud. Karen.

3155
01:52:12,708 --> 01:52:16,444
Karen reyes. K grass negotiator. Lord execution. Yeah.

3156
01:52:17,399 --> 01:52:18,750
Yeah. You said that you did say guardian

3157
01:52:18,750 --> 01:52:21,453
the souls already. Yeah. Spirit torment.

3158
01:52:23,775 --> 01:52:24,651
I think that's it.

3159
01:52:25,367 --> 01:52:27,539
It's a lot. That's a lot that's

3160
01:52:27,994 --> 01:52:28,392
dumb.

3161
01:52:30,319 --> 01:52:32,313
I mean, and are they great here? We've

3162
01:52:32,313 --> 01:52:34,864
already said? These are 6 and 7 wound

3163
01:52:34,864 --> 01:52:37,177
heroes with a 4 up save and a

3164
01:52:37,177 --> 01:52:39,490
6 up award, some slightly better awards.

3165
01:52:41,423 --> 01:52:43,181
But at the end of any turn,

3166
01:52:44,220 --> 01:52:46,378
if you if you come in, you're a

3167
01:52:46,378 --> 01:52:48,376
atop of turn 1 walker. Here you are.

3168
01:52:48,695 --> 01:52:51,025
You get the first turn your alpha striking

3169
01:52:51,025 --> 01:52:52,800
me, you got your Ser

3170
01:52:53,336 --> 01:52:55,566
and your blow pipes, and you blow my

3171
01:52:55,566 --> 01:52:57,797
lord execution off the board. And at the

3172
01:52:57,797 --> 01:53:00,122
end of that that turn I just put

3173
01:53:00,122 --> 01:53:01,877
him next to the cult. Just bring him

3174
01:53:01,877 --> 01:53:04,111
back. And then on them my turn, I

3175
01:53:04,111 --> 01:53:05,466
charge a bunch you guys in? Because what

3176
01:53:05,466 --> 01:53:07,301
do I care? You know, remember how these

3177
01:53:07,301 --> 01:53:08,259
some of these guys had to be in

3178
01:53:08,259 --> 01:53:09,708
combat to have cool things and we're like,

3179
01:53:10,106 --> 01:53:11,141
but do I want them in combat?

3180
01:53:11,698 --> 01:53:15,042
Yeah. Sure. Yeah. Absolutely. I can bring him

3181
01:53:15,042 --> 01:53:17,270
back. And if the black coaches in combat,

3182
01:53:17,684 --> 01:53:20,480
I can bring him back right into combat

3183
01:53:20,480 --> 01:53:22,078
with a unit that the black coaches is

3184
01:53:22,078 --> 01:53:23,595
in combat with. Yes.

3185
01:53:25,447 --> 01:53:26,722
Yes. I gonna sell a lot of black

3186
01:53:26,722 --> 01:53:29,832
coaches. Yeah. And here's here's here's what I

3187
01:53:29,832 --> 01:53:31,747
wanna say though, and here's where it really

3188
01:53:31,747 --> 01:53:33,740
gets dumb. You know what's not unique.

3189
01:53:36,061 --> 01:53:37,175
But the black coach.

3190
01:53:37,810 --> 01:53:38,048
Oh,

3191
01:53:38,684 --> 01:53:40,989
yeah. You're right. You could have 2 of

3192
01:53:40,989 --> 01:53:41,228
these.

3193
01:53:42,593 --> 01:53:45,693
Sure. This is not 0PTA.

3194
01:53:45,930 --> 01:53:47,679
This is not once per turn per arm.

3195
01:53:48,235 --> 01:53:51,032
It's not unique either. A black coach. Could

3196
01:53:51,032 --> 01:53:51,670
bring back.

3197
01:53:52,306 --> 01:53:55,334
2 black coaches could each bring back a

3198
01:53:55,334 --> 01:53:57,979
hero at the end of every turn. And

3199
01:53:57,979 --> 01:54:00,935
you can all kiss my fat white butt

3200
01:54:00,935 --> 01:54:03,253
about it. That's... Yeah. Then then there's actually...

3201
01:54:03,493 --> 01:54:05,810
Then then you might wanna bring the procession

3202
01:54:05,810 --> 01:54:06,505
of death

3203
01:54:06,861 --> 01:54:09,872
battle formation, which is every infantry unit within

3204
01:54:09,872 --> 01:54:11,457
6 inches gets a 5 of war.

3205
01:54:13,041 --> 01:54:13,358
I mean,

3206
01:54:14,406 --> 01:54:14,884
I don't know.

3207
01:54:16,238 --> 01:54:18,547
And my rock coaches are... Black coaches that

3208
01:54:18,627 --> 01:54:19,900
I planning on selling to people.

3209
01:54:20,617 --> 01:54:22,465
I own 1. And you know what? I

3210
01:54:22,465 --> 01:54:23,984
wish I owned 2 at the moment in

3211
01:54:23,984 --> 01:54:25,744
this moment. Of course, I don't have any...

3212
01:54:26,145 --> 01:54:26,645
I'd

3213
01:54:27,024 --> 01:54:28,784
I don't have any chain wraps. So if

3214
01:54:28,864 --> 01:54:30,760
I did wanna play this army, I'd had

3215
01:54:30,879 --> 01:54:32,154
Did you hear about that nonsense?

3216
01:54:33,349 --> 01:54:35,103
What? So, you know, we did the whole

3217
01:54:35,103 --> 01:54:36,777
thing to help up war gaming club and

3218
01:54:36,777 --> 01:54:38,944
then I had a. Oh, yeah. Yeah. I

3219
01:54:38,944 --> 01:54:41,185
had a hundred goals somewhere.

3220
01:54:41,904 --> 01:54:43,824
Yeah. They were Romantic goals. I don't think

3221
01:54:43,984 --> 01:54:45,824
I sold them. I thought I had. I

3222
01:54:45,824 --> 01:54:47,505
was counting them in my inventory of stuff

3223
01:54:47,664 --> 01:54:49,434
I had. That was going to be gifted.

3224
01:54:50,152 --> 01:54:50,310
Okay.

3225
01:54:51,824 --> 01:54:53,975
I've torn this place apart. There nowhere to

3226
01:54:53,975 --> 01:54:56,303
be found. Oh, no. So then I had

3227
01:54:56,303 --> 01:54:57,902
to be like, oh, what do

3228
01:54:58,701 --> 01:55:00,618
Oh my god. So I don't walk her

3229
01:55:00,618 --> 01:55:02,057
own and chain masks.

3230
01:55:02,936 --> 01:55:03,676
And no.

3231
01:55:04,135 --> 01:55:04,430
I

3232
01:55:05,344 --> 01:55:05,844
very

3233
01:55:06,458 --> 01:55:07,572
very skeletons.

3234
01:55:08,924 --> 01:55:11,444
But you know what? This is wonderful. This

3235
01:55:11,884 --> 01:55:13,080
Okay because I honestly don't see the people

3236
01:55:13,080 --> 01:55:14,596
who have marked the people... Okay. I haven't

3237
01:55:14,596 --> 01:55:15,872
shipped everything yet. It's been a pain and

3238
01:55:15,872 --> 01:55:17,149
a butt to get all this done right

3239
01:55:17,149 --> 01:55:19,006
near the holidays with summer school. But

3240
01:55:19,319 --> 01:55:19,956
boy or oh boy.

3241
01:55:20,673 --> 01:55:22,345
Yeah. So if I do decide to play

3242
01:55:22,345 --> 01:55:22,506
this.

3243
01:55:24,019 --> 01:55:25,532
Yeah. I'll have to actually start a new

3244
01:55:25,532 --> 01:55:27,284
army. But I got a black coach and

3245
01:55:27,284 --> 01:55:28,161
that right now,

3246
01:55:28,891 --> 01:55:30,716
black coach is a start. This is our

3247
01:55:30,716 --> 01:55:33,255
third faction focus. Best unit I've seen so

3248
01:55:33,255 --> 01:55:35,421
far. It's really good. This is

3249
01:55:35,808 --> 01:55:37,399
This is my favorite unit in the game

3250
01:55:37,399 --> 01:55:38,911
right now. And I don't even play it.

3251
01:55:39,070 --> 01:55:41,774
How many. It's so dumb control 5.

3252
01:55:43,385 --> 01:55:46,045
Yes. Moral morals on and it his teleport

3253
01:55:46,425 --> 01:55:49,564
everywhere. It it it has a potential, a

3254
01:55:49,944 --> 01:55:50,765
potential of

3255
01:55:52,437 --> 01:55:52,937
14

3256
01:55:53,870 --> 01:55:54,984
28 damage.

3257
01:55:55,622 --> 01:55:56,895
Yeah. Per turn.

3258
01:55:58,328 --> 01:55:59,943
And... Oh, no. The... And

3259
01:56:00,333 --> 01:56:02,345
The runaway coach does AD3

3260
01:56:02,481 --> 01:56:04,868
mortal wounds. So a potential of that plus

3261
01:56:04,868 --> 01:56:05,663
another 3.

3262
01:56:06,379 --> 01:56:08,686
Yeah. It's gonna always be counting as charging.

3263
01:56:09,338 --> 01:56:11,171
Once again, yes. You're gonna have have that

3264
01:56:11,171 --> 01:56:12,844
role. And this is why I... This is...

3265
01:56:13,083 --> 01:56:14,518
Now the the more we talk about this,

3266
01:56:14,597 --> 01:56:16,191
the more I think that if you roll

3267
01:56:16,191 --> 01:56:18,042
that, I maybe they have to stay where

3268
01:56:18,042 --> 01:56:19,322
they are, and they don't get to move

3269
01:56:19,322 --> 01:56:19,720
in charge.

3270
01:56:20,440 --> 01:56:22,278
If they can, this army is...

3271
01:56:22,997 --> 01:56:24,595
You're right. This might be the best army

3272
01:56:24,595 --> 01:56:26,362
out there. I I think it's an s

3273
01:56:26,362 --> 01:56:26,680
tier

3274
01:56:27,475 --> 01:56:29,464
The color. Right? If if if I can

3275
01:56:29,464 --> 01:56:29,964
charge

3276
01:56:31,214 --> 01:56:31,873
my units

3277
01:56:32,343 --> 01:56:34,329
while they're on combat. And actually just move

3278
01:56:34,329 --> 01:56:37,110
them to different combat and rearrange myself every

3279
01:56:37,110 --> 01:56:39,748
time. Yeah. With. It doesn't even it It

3280
01:56:39,748 --> 01:56:42,215
doesn't count as retreating, so you don't even

3281
01:56:42,215 --> 01:56:44,363
take the mortals. You just charge. You were

3282
01:56:44,363 --> 01:56:46,432
in Combat. You roll your dice. You're still

3283
01:56:46,432 --> 01:56:48,183
I them 11. I'm gotta charge those guys

3284
01:56:48,183 --> 01:56:50,029
over there. You just leave combos with these

3285
01:56:50,029 --> 01:56:52,337
guys. Okay. Yeah. I don't count as retreating.

3286
01:56:52,656 --> 01:56:54,646
I kinda starting. So there you go. Yeah.

3287
01:56:54,966 --> 01:56:57,035
I mean, so high that. If if you

3288
01:56:57,035 --> 01:56:59,467
can that's crazy. If... Now if it's just

3289
01:56:59,527 --> 01:57:01,524
roll that and then you count as having

3290
01:57:01,524 --> 01:57:03,442
charged. So for all of these bonuses, but

3291
01:57:03,442 --> 01:57:04,661
you don't actually move

3292
01:57:05,454 --> 01:57:06,353
I'm gonna say.

3293
01:57:06,810 --> 01:57:09,284
That's still good. That honestly seems more fair.

3294
01:57:10,243 --> 01:57:12,318
This is still a... This is still everything

3295
01:57:12,318 --> 01:57:13,275
is good about this army.

3296
01:57:13,848 --> 01:57:15,677
I thought as I was re reading because

3297
01:57:15,677 --> 01:57:17,665
we're prepping to review for Silva death also,

3298
01:57:18,221 --> 01:57:20,368
I thought they could move all over the

3299
01:57:20,368 --> 01:57:21,164
place like lightning.

3300
01:57:21,720 --> 01:57:23,255
This army is crazy.

3301
01:57:23,724 --> 01:57:26,343
Or is this really weird. It's really good.

3302
01:57:26,739 --> 01:57:27,851
I mean, the run charge,

3303
01:57:28,407 --> 01:57:31,502
like, battle, like, battle formation is just the

3304
01:57:31,502 --> 01:57:32,240
whole army

3305
01:57:32,629 --> 01:57:33,847
can run and charge

3306
01:57:34,225 --> 01:57:37,340
and retreat and charge. Yeah. That's that's a

3307
01:57:37,340 --> 01:57:39,176
huge buff. They didn't... They couldn't do that

3308
01:57:39,176 --> 01:57:41,092
before. They couldn't... The whole army could not

3309
01:57:41,092 --> 01:57:43,905
run in charge before. Friendly Night han can

3310
01:57:43,905 --> 01:57:46,065
use charge abilities even if they did a

3311
01:57:46,065 --> 01:57:48,145
run or retreat ability in the same turn.

3312
01:57:48,305 --> 01:57:50,145
In addition, no mortal damage for a treat.

3313
01:57:50,305 --> 01:57:52,314
It's so good. I just like reading it.

3314
01:57:52,871 --> 01:57:54,621
Yeah. I mean, their old thing was they

3315
01:57:54,621 --> 01:57:56,451
had that they could had a word of

3316
01:57:56,451 --> 01:57:59,253
6. They could retreat and charge and they

3317
01:57:59,253 --> 01:58:01,810
ignored modifiers. They did auto wounds on sixes,

3318
01:58:02,289 --> 01:58:04,367
and you picked a night hunt procession,

3319
01:58:05,006 --> 01:58:06,145
and then you could

3320
01:58:06,699 --> 01:58:07,519
to the whole

3321
01:58:08,137 --> 01:58:08,617
move guys,

3322
01:58:09,576 --> 01:58:11,414
at the end of deployment, move... Remove 3

3323
01:58:11,414 --> 01:58:12,932
units set up 3 units kind of thing.

3324
01:58:13,252 --> 01:58:14,371
When it comes then they had wave of...

3325
01:58:14,531 --> 01:58:16,381
And they had wave of terror. Was there

3326
01:58:16,381 --> 01:58:18,609
battle traits before? When it comes down to

3327
01:58:18,609 --> 01:58:20,759
it when we get into brass tacks here.

3328
01:58:21,873 --> 01:58:23,248
What's great about

3329
01:58:24,115 --> 01:58:24,615
this

3330
01:58:25,306 --> 01:58:26,998
army. That just seems

3331
01:58:27,530 --> 01:58:29,436
so good as you're talking about all this

3332
01:58:29,436 --> 01:58:31,445
is that you... All of these

3333
01:58:32,073 --> 01:58:34,384
for, all these abilities that they they've managed

3334
01:58:34,384 --> 01:58:36,534
to sort of dis steal them into these

3335
01:58:36,534 --> 01:58:37,571
these real basic things.

3336
01:58:39,656 --> 01:58:40,632
But just

3337
01:58:41,006 --> 01:58:43,569
the insane amount of movement

3338
01:58:44,021 --> 01:58:45,474
makes this so

3339
01:58:46,164 --> 01:58:46,482
scary.

3340
01:58:46,975 --> 01:58:47,295
Mh.

3341
01:58:48,335 --> 01:58:50,574
And and and you can be replacing things

3342
01:58:50,574 --> 01:58:53,215
and healing things, lady Lin or minus 3

3343
01:58:53,215 --> 01:58:55,054
to control scores. There's all these guys.

3344
01:58:56,189 --> 01:58:57,064
III

3345
01:58:57,064 --> 01:58:57,382
like the...

3346
01:58:58,177 --> 01:58:59,451
I like that when you're next to them,

3347
01:58:59,610 --> 01:59:00,803
when you can get the guy right next

3348
01:59:00,803 --> 01:59:02,634
to you to attack. They get a plus

3349
01:59:02,634 --> 01:59:04,801
1 to hit. Or okay. Yeah. It's like,

3350
01:59:05,121 --> 01:59:06,957
they did that that was not a thing

3351
01:59:06,957 --> 01:59:08,633
before. Now it's like, oh, if they're fighting

3352
01:59:08,633 --> 01:59:10,628
with me. They really hear that this is

3353
01:59:10,628 --> 01:59:12,166
pushing them to better levels

3354
01:59:13,757 --> 01:59:14,237
also,

3355
01:59:16,074 --> 01:59:18,711
I I feel like this... The the biggest

3356
01:59:18,711 --> 01:59:19,211
thing

3357
01:59:19,604 --> 01:59:22,019
that I look for in an army

3358
01:59:22,955 --> 01:59:24,094
is flexibility,

3359
01:59:24,551 --> 01:59:25,051
Variability.

3360
01:59:25,668 --> 01:59:28,309
Is this an obvious 1 build army or

3361
01:59:28,309 --> 01:59:29,656
is there cool things you can do?

3362
01:59:30,369 --> 01:59:32,193
All of this stuff links together. You pick

3363
01:59:32,193 --> 01:59:34,095
your general, you pick his army. There's a

3364
01:59:34,095 --> 01:59:36,023
whole thing in the general that they showed

3365
01:59:36,262 --> 01:59:37,862
you know, going after things in a regimen.

3366
01:59:38,980 --> 01:59:40,498
But if you're picking all these things that

3367
01:59:40,498 --> 01:59:42,497
you give bonuses to are that give bonuses

3368
01:59:42,497 --> 01:59:44,175
back to you. Mh.

3369
01:59:44,669 --> 01:59:46,823
Like, it's really kinda neat when you're... I...

3370
01:59:46,983 --> 01:59:48,498
And the more I keep the more that

3371
01:59:48,578 --> 01:59:50,253
I'm looking at list and the more I'm

3372
01:59:50,253 --> 01:59:52,897
looking at how this how... You know, building

3373
01:59:52,897 --> 01:59:54,565
it with the the 5... Up to 5

3374
01:59:54,565 --> 01:59:55,042
regiments.

3375
01:59:55,439 --> 01:59:55,599
I,

3376
01:59:56,314 --> 01:59:57,744
each regiment is almost like it's its own

3377
01:59:57,744 --> 01:59:57,983
squad.

3378
01:59:58,698 --> 01:59:59,587
Right? You know,

3379
02:00:00,301 --> 02:00:01,890
you know, kind of keep things similar, and

3380
02:00:01,890 --> 02:00:03,978
they they can go do a thing. So

3381
02:00:04,113 --> 02:00:05,543
okay k, if I've got 4 regiments, I

3382
02:00:05,543 --> 02:00:07,425
can do... I got 4 separate real things

3383
02:00:07,622 --> 02:00:08,814
can be doing because they each have their

3384
02:00:08,814 --> 02:00:09,551
own little

3385
02:00:10,162 --> 02:00:12,226
niche, and this army has that.

3386
02:00:13,814 --> 02:00:15,719
Yeah. It'll be interesting to see what people

3387
02:00:15,719 --> 02:00:18,146
come up with for lists with us because

3388
02:00:18,762 --> 02:00:20,779
like, you gonna kinda wanna take

3389
02:00:21,236 --> 02:00:22,991
a little bit of everything. I don't know.

3390
02:00:23,644 --> 02:00:26,105
Oh, yeah. That's... This this is an army

3391
02:00:26,105 --> 02:00:27,559
that you the you

3392
02:00:28,011 --> 02:00:30,077
you can only have to 5 heroes. There's

3393
02:00:30,077 --> 02:00:31,530
so many girls here. You use

3394
02:00:32,157 --> 02:00:33,589
I mean, it might just be just the

3395
02:00:33,589 --> 02:00:35,760
old night hunt thing just huge units

3396
02:00:36,214 --> 02:00:38,282
sitting on objectives and not dying.

3397
02:00:39,334 --> 02:00:41,332
That might be what they do. You? Yeah,

3398
02:00:41,491 --> 02:00:43,489
I don't know. This doesn't seem what like

3399
02:00:43,489 --> 02:00:43,729
this...

3400
02:00:44,368 --> 02:00:46,126
You've got so... They're pretty good. They're pretty

3401
02:00:46,126 --> 02:00:48,297
good at that. Yep. But now it can

3402
02:00:48,297 --> 02:00:50,770
move and jump around and grab things and

3403
02:00:50,770 --> 02:00:53,402
and and All might happen is, like, in

3404
02:00:53,402 --> 02:00:55,635
the first couple turns. I mean, all the

3405
02:00:55,635 --> 02:00:57,962
they can just get battle tactics they can

3406
02:00:57,962 --> 02:00:59,097
go grab those

3407
02:00:59,551 --> 02:01:01,219
objectives that are just on the, you know,

3408
02:01:01,458 --> 02:01:03,842
far sides of the battlefield. Yeah. They might

3409
02:01:03,842 --> 02:01:04,819
not keep them

3410
02:01:05,684 --> 02:01:07,534
But they're gonna hold them for the first

3411
02:01:07,828 --> 02:01:09,894
couple of turns probably, and then you're gonna

3412
02:01:09,894 --> 02:01:11,800
hold your home objective and if god forbid

3413
02:01:11,800 --> 02:01:13,706
somebody leaves their home objective. Like,

3414
02:01:14,753 --> 02:01:17,299
They're just gonna automatic Think that's sell for

3415
02:01:17,299 --> 02:01:20,322
unit on your Don't exactly. Exactly. Oh, okay.

3416
02:01:20,640 --> 02:01:22,484
We're getting into the I'm gonna move my

3417
02:01:22,484 --> 02:01:24,154
guys off the objective to move him forward.

3418
02:01:24,313 --> 02:01:26,936
Okay. Yeah. My my my my guy on

3419
02:01:26,936 --> 02:01:29,583
a horse isn't in combat. So he's my

3420
02:01:29,814 --> 02:01:31,029
now he's on your

3421
02:01:32,119 --> 02:01:32,518
objective.

3422
02:01:33,074 --> 02:01:33,790
It's so.

3423
02:01:35,062 --> 02:01:37,289
This is good. This isn't really good. This

3424
02:01:37,289 --> 02:01:37,845
isn't great.

3425
02:01:38,893 --> 02:01:40,876
Are we done with these guys? Yes. We

3426
02:01:40,876 --> 02:01:42,145
need to be done with you. Alright. Cool.

3427
02:01:42,462 --> 02:01:44,310
Folks? That's your faction.