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Welcome back to down the episode of the

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Podcast. All things competitive in the world of

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War hammer 40000.

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My name is Eric with Rebecca Host Ray.

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Hello?

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Rob is at a tournament to weekend begin

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it. He is still traveling back. So you

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got the 2 of us this night, and

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desiree ray equally

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an eloquently said, We are the age of

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uncertainty at this point both in terms of

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previews and as well as what the meta

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will shape up to be. So we try

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to break it down based on the trends

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that happened over this weekend. Tournament action, keep

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you guys informed of what to expect.

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So first and foremost,

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If you're not a Sigma fan, there's not

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much to read on the work on pages

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of these days.

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Nope. It's.

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Agent.

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I think, with the last 3 weeks, there

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been more kill team articles than 40 k.

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Yeah. I think there was something about some

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sort of an update for Kill team there.

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Yeah. They got their balanced data late and,

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I guess they're gonna be starting a new

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season as well. I don't

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Think it's related to pair p nexus but

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it's gonna be something different.

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But yeah, not much at all.

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Which also leads us to believe with, if

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you look at the map, the only codecs

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has not been revealed is the infamous

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redacted codecs.

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So,

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thoughts would it could be any changes at

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this front?

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I

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I'm not even bothering trying to guess at

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this point. Yeah.

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I still think your original theory is the

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best in that it's a codex?

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It's probably staring in this in the face

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and the reason why they red redacted it

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is the new model that's included is on

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the cover.

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I still think. That's my favorite.

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Most

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rumor pun are saying it's in imperial agents

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that which is drives me nuts so.

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Ridiculous that the imperial

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gets a, an entire codecs related to these

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are things you can flash your units into

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your army for free.

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We like,

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we'd love to get some sort of mercenaries,

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or k like that for chaos or zeno

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powers. But anyway... I regret. So,

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but what's interesting what a lot of people

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are talking about is death launch didn't get

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a codex. Well death watch get folded into

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the pro Agents codecs, instead of getting its

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own codecs.

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You know? I

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I've heard talk about that, but I don't

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to any of its business... Subs.

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I myself.

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I don't see that being the case because

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then subs

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Once again, you've got people having to log

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around 2 codex,

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to play a action,

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I

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I see it being something

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more along lines of a supplement.

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It'll be a thin book.

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Mh.

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I will admit I don't know how thin

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a purely

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agent to the Imperium codecs would look like.

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At the same time,

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I

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and imperial agents are of, like, the 1

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thing I don't see becoming a codex

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just saying as an index because

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like, let's be honest, they're the str or

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still don't fit anywhere really.

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Right. Yeah.

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Yeah. I I feel it they.

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I get the lore wise why they fit.

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And I they've been in the gain point.

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I think it's it was a quiz.

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I think her name is the tilt the

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sw the when looking 1. Yeah.

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In they're cool characters. I'd love to the

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eyes in the horn back in the game

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when they just it's server purpose.

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And but do... Yeah, your own codecs that's...

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Stretching in a bit. I think there's what

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4 quiz models and 4 thousands, and that's

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about it.

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And then there's all the kill team

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units that are

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playable in the game.

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Oh, okay.

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Look the imperial navy and stuff like that.

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Yeah. The imperial Navy,

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the...

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I freaked...

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I forget that they're called, but they look

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like the judge drugs.

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Oh, the

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diabetes. No I think there that it. Yeah.

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Yeah.

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Except they're not called Ar. There is, like

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3 different names depending on how you decide

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to kit them out. Mh.

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Which... Anybody who's looking for those?

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They're all in 1 box. I forget which

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1 they're under

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That's why you can't find them.

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For some reason I thought, I I always

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get those guys mixed up with the new

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basically police force and Ne bundle. Those guys

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are really cool. I like them. But...

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Forgot what they're called, but

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hollow, I think it is. Don't like that.

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No.

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So, yeah.

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Not a whole lot new on horizon.

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It's funny the other day I trying to

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figure out why our...

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Why is didn't watch so bad? Because not

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only is it at the lowest of the

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low in terms of wind percent.

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So a few people are playing it, most

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that aggregates are don't even wanna count it.

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I mean, something the defective, like, 3 people

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a weekend to play this army.

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And

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the quick thing I found was, let me

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read its army rules, and I don't get,

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like, reading and reading and reading and reading

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and I'm going like. Are these rules are

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Faq,

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and it... They don't even have really an

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army role other than explain how to operate

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their kill teams. They don't get anything special.

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I was like, oh, it's just a detachment.

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That's weird.

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Yeah. I...

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I honestly think

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that

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death watch is

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probably a little bit more

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better used in narrative

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than in a tournament scene,

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and I'm not going to

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tell anybody

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not to play in the tournament, but

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kinda like when you're trying to... You know,

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your... When your pet unit is

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currently, like, the worst performing unit of the

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game. It's like, yeah,

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You do you, but recognize what's going on.

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Yeah.

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I don't know. I'm trying to figure out.

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I think that's what's probably holding them back

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because

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strategies are good. Done great. I think the

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biggest round with strata is that they only

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affect, like, 1 unit. But now I'm trying

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to kinda rephrase it in my head.

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With the new data slate,

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Are their characters allow them to use it

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twice? I don't think... I don't think you're

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allowed to use Strat twice anymore they rid

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of everything. Right? It just costs

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at a reduced Vp or something like that?

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Good. Gen not generally speaking nowadays

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unless it specifically says so.

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You cannot use a a strata more than

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once. That's what 5 phase. Yeah. Yeah. It's

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definitely not spelled out because I'm thinking

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3 of their strata or the old,

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special ammo. So you have to spend the

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command point to fire hell found hell fire

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rounds or your Go round. And stuff like

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that. And

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for 1 unit, it's gonna meh.

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If you have 3 units, I think that'd

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be kinda cool

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But

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for 1, it's just like it's just not

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enough

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oo to to make it worth it. So...

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Yeah. No that that's

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that really is the kind of thing I

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feel like oh, if you're gonna make it

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a strata.

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Make it a strata that's arm... That works

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army wide at once. So

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Right. It's not just... Oh, this unit's is

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gonna use it. It's...

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I've just ordered my entire Arm to you

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use their special this round. Yeah.

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And then dedicated models. I mean, there's the

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the fighter

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transport.

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Flyer thing. They have Blacks stones, the Blacks

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star. I forgot what's it's called Cor. I'm

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remember call. Black star. Yeah. Francis. We just

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said because I think that's probably 1 of

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the coolest

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imperial

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planes

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in the game. Oh, absolutely.

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And then

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there's a, I think the watch faster, the

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1 character and

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but beyond that, I don't know there's...

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I think.

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Yeah.

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Everything else is generic. Yeah. So

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I just don't know.

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So this kind of bizarre. So

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Yeah. In the end, we'll find out. Yep.

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Anyway.

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So, yeah, Looking forward to seeing what that

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would be. Also looking forward to

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you know, hopefully extending the road map, Please

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get an idea else coming up down the

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rest of the year.

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1 thing's for sure we're probably not gonna

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see much for the next few weeks.

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The next major

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or super major tournament, would be Nova, which

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is Labor Day weekend or

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first speaking September for those of our,

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listeners outside the United States.

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And so we've got about 6, 7 weeks

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before we're looking at

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any previews.

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Yeah. Although

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thinking of it just now,

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originally weren't they saying that the

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currently redacted

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codecs was gonna come out summer.

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Correct. So that should be the next codex.

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So if I've worked out how they work,

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how they they decide the seasons,

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it

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might actually be more accurate refer to them

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as quarters.

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Mh.

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In which case,

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we should be seeing

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1 way or another,

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the codex in question come out by the

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end of September.

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Wow, yeah. That's kinda late. But... Yeah. It

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makes sense.

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Yeah. At the same time it means we

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might see them... Preview that

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before

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their next preview.

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Which is likely to be Nova.

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Good point. Could be.

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I don't anxious to see it,

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see whatever it is. Just kinda see what

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the rest of the map looks like.

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And

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what's what's to come? So

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interestingly as we looking over the tournaments for

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00:10:39,090 --> 00:10:41,569
this weekend and, which ones were playing? Par,

278
00:10:41,729 --> 00:10:44,206
which ones were still on Leviathan. Kind of

279
00:10:44,206 --> 00:10:46,624
a mixed bag still this weekend as the

280
00:10:47,083 --> 00:10:49,081
deck was just coming out. You did get

281
00:10:49,081 --> 00:10:51,574
your copy of the deck. Correct? Yes. It

282
00:10:51,574 --> 00:10:54,450
did. Yeah. So so did I I know

283
00:10:54,610 --> 00:10:57,166
Robert got his, like, literally last minute it.

284
00:10:57,326 --> 00:10:59,414
Like the deep, like, He got it. And

285
00:10:59,414 --> 00:11:01,081
then, like, in the mail and then, like,

286
00:11:01,160 --> 00:11:03,066
the next morning he was driving to the

287
00:11:03,066 --> 00:11:03,859
tournament. So he was like,

288
00:11:05,527 --> 00:11:06,241
reading it, like,

289
00:11:06,892 --> 00:11:08,325
like, basically, I think he was reading it

290
00:11:08,325 --> 00:11:09,042
as he was playing.

291
00:11:11,668 --> 00:11:12,703
Yeah. It's quite likely.

292
00:11:15,267 --> 00:11:15,767
So

293
00:11:16,542 --> 00:11:18,535
very interesting there. I have you gotten the

294
00:11:18,535 --> 00:11:20,209
games in with the newt tech yet?

295
00:11:21,485 --> 00:11:21,724
Nope.

296
00:11:23,652 --> 00:11:26,283
Yeah. I got, 3 in yesterday. I was

297
00:11:26,283 --> 00:11:27,399
at a small R g.

298
00:11:27,957 --> 00:11:31,327
Okay. Went in with 0 expectations Is strictly

299
00:11:31,879 --> 00:11:33,795
let's see what it works. What doesn't work,

300
00:11:34,034 --> 00:11:34,534
and

301
00:11:35,711 --> 00:11:37,706
try to get some understanding. I even took

302
00:11:37,706 --> 00:11:40,181
my old list. Mean I think 1 tweak

303
00:11:40,181 --> 00:11:40,875
to it. Just

304
00:11:41,552 --> 00:11:43,225
rather than trying to overthink the beta and

305
00:11:43,225 --> 00:11:45,774
just eliminate the variables that I know how

306
00:11:45,774 --> 00:11:47,448
it works what doesn't work. And

307
00:11:48,339 --> 00:11:49,053
It was interesting.

308
00:11:49,926 --> 00:11:53,022
Although every little mission has only a small

309
00:11:53,022 --> 00:11:55,166
tweak, it adds up pretty quick to all

310
00:11:55,166 --> 00:11:55,642
the changes.

311
00:11:56,927 --> 00:11:59,546
And I found myself for the first time

312
00:11:59,546 --> 00:12:01,396
struggling to score secondary.

313
00:12:01,769 --> 00:12:03,277
I was kinda surprised by that.

314
00:12:04,322 --> 00:12:07,095
Okay. So real quick, were you at the

315
00:12:07,095 --> 00:12:08,918
tournament that was at io o? Yes.

316
00:12:10,994 --> 00:12:12,268
Yeah. I wish I could've have made that,

317
00:12:12,347 --> 00:12:13,383
but I couldn't get out work.

318
00:12:14,657 --> 00:12:17,205
Technically, I had to work that morning, so

319
00:12:17,285 --> 00:12:19,116
I raced in, got everything done.

320
00:12:19,767 --> 00:12:22,327
And in race over I.

321
00:12:23,096 --> 00:12:24,284
I was a little... I

322
00:12:26,028 --> 00:12:26,504
the

323
00:12:27,154 --> 00:12:28,595
T paired me with somebody else who was

324
00:12:28,595 --> 00:12:30,274
late, so we ended up playing through lunch.

325
00:12:30,754 --> 00:12:31,875
So if could get our first game in.

326
00:12:33,634 --> 00:12:35,634
So... That was... Yeah. That was pretty crazy.

327
00:12:36,129 --> 00:12:37,724
So, yeah, It's been a fun week you

328
00:12:37,724 --> 00:12:38,203
at work.

329
00:12:39,718 --> 00:12:42,669
I've now worked 8 days a row.

330
00:12:43,627 --> 00:12:44,903
Yeah. Basically, I'm not gonna get a day

331
00:12:44,903 --> 00:12:45,780
off until Thursday.

332
00:12:46,195 --> 00:12:46,695
So

333
00:12:47,394 --> 00:12:49,475
and this is Sunday night. So it's gonna

334
00:12:49,475 --> 00:12:49,955
be a little rough.

335
00:12:51,554 --> 00:12:52,934
Thanks. So what's

336
00:12:53,249 --> 00:12:54,919
I I know we're definitely going to be

337
00:12:54,919 --> 00:12:57,385
talking about a tournaments. Mh. I wanna hear

338
00:12:57,385 --> 00:12:59,533
about how your gains went. Oh, you do.

339
00:12:59,851 --> 00:13:02,264
Okay. And they're... So game 1 was a

340
00:13:02,264 --> 00:13:03,465
little disappointing because

341
00:13:04,345 --> 00:13:06,024
I think Was still flustered for being late,

342
00:13:06,425 --> 00:13:06,904
and

343
00:13:07,304 --> 00:13:09,234
just... I made a the same mistake I

344
00:13:09,234 --> 00:13:11,090
always make, when I lose

345
00:13:11,547 --> 00:13:12,744
and spoiler alert.

346
00:13:13,940 --> 00:13:15,376
And that is with Luca car,

347
00:13:16,014 --> 00:13:16,891
you have a lot of speed.

348
00:13:17,624 --> 00:13:20,019
But ironically, you don't wanna go wide.

349
00:13:20,737 --> 00:13:21,876
You don't want to

350
00:13:22,253 --> 00:13:24,249
spread the board and I'm gonna cover 3

351
00:13:24,249 --> 00:13:25,765
to 4 objectives at once.

352
00:13:26,738 --> 00:13:27,876
You want to

353
00:13:28,253 --> 00:13:31,045
pinpoint your army at 1 small spot on

354
00:13:31,045 --> 00:13:31,922
this the field.

355
00:13:32,560 --> 00:13:35,054
That way, you have enough firepower to eliminate

356
00:13:35,113 --> 00:13:37,760
your enemy off that objective, and you deny

357
00:13:37,760 --> 00:13:38,477
him primary.

358
00:13:39,275 --> 00:13:40,094
And then

359
00:13:40,471 --> 00:13:41,588
as the game progresses,

360
00:13:42,146 --> 00:13:44,140
you can get to everywhere on the board

361
00:13:44,140 --> 00:13:46,110
and he can't re or he she can't

362
00:13:46,467 --> 00:13:46,785
reinforce,

363
00:13:47,420 --> 00:13:49,088
which you've destroyed because it takes them too

364
00:13:49,088 --> 00:13:50,200
long to get to that side of the

365
00:13:50,200 --> 00:13:50,438
table.

366
00:13:51,312 --> 00:13:53,456
So this a dome mistake and

367
00:13:54,980 --> 00:13:55,480
But

368
00:13:57,203 --> 00:13:59,426
that said, End up losing... By a pretty

369
00:13:59,426 --> 00:14:00,537
big large. I think it was a hundred

370
00:14:00,537 --> 00:14:02,681
just 40. Yeah. I was 60 point in

371
00:14:02,681 --> 00:14:02,919
margin.

372
00:14:03,728 --> 00:14:04,126
But

373
00:14:06,035 --> 00:14:07,706
reading through the cards a little bit, was

374
00:14:07,706 --> 00:14:08,819
interesting having the...

375
00:14:10,904 --> 00:14:12,985
Many of the cards had the automatic recycle.

376
00:14:13,144 --> 00:14:14,664
You know, if this is done available to

377
00:14:14,664 --> 00:14:16,825
you draw another card. I was like, it's

378
00:14:16,825 --> 00:14:18,184
helpful. Very helpful.

379
00:14:18,758 --> 00:14:20,987
I think I drew. What's the 1 you

380
00:14:20,987 --> 00:14:23,057
have to kill a unit of 25 wounds.

381
00:14:25,445 --> 00:14:25,764
7.

382
00:14:27,450 --> 00:14:29,996
All the horde. Something like that. A drew

383
00:14:29,996 --> 00:14:30,235
every.

384
00:14:30,872 --> 00:14:32,941
Never once that I have a opponent that

385
00:14:32,941 --> 00:14:35,328
met the criteria and twice my opponent, jewelry

386
00:14:35,328 --> 00:14:37,727
against means. Thing that can automatically recycle that.

387
00:14:38,997 --> 00:14:39,871
So that was kinda cool.

388
00:14:42,174 --> 00:14:45,126
Having the ability to I you know, what

389
00:14:45,284 --> 00:14:46,498
I'm gonna spend a Cp

390
00:14:47,266 --> 00:14:47,504
every...

391
00:14:48,534 --> 00:14:51,253
I think in to my games, I spent

392
00:14:52,830 --> 00:14:54,815
the Cp 3 times at least,

393
00:14:55,450 --> 00:14:57,037
where at might, I don't like these cards.

394
00:14:57,354 --> 00:14:58,013
I'm gonna

395
00:14:58,545 --> 00:15:00,150
discard 1 at this start of the turn

396
00:15:00,150 --> 00:15:01,423
rather that and see if I can get

397
00:15:01,423 --> 00:15:03,413
something I can score more effectively,

398
00:15:04,050 --> 00:15:05,722
which I thought was interesting so you could

399
00:15:05,722 --> 00:15:06,916
cycle through the deck faster.

400
00:15:07,487 --> 00:15:10,050
Which was before it once per game, and

401
00:15:10,264 --> 00:15:12,803
you were like, nah. Just need it and

402
00:15:12,803 --> 00:15:14,866
buy yourself a new Cp at the end

403
00:15:14,866 --> 00:15:15,263
the turn,

404
00:15:16,233 --> 00:15:18,386
Likewise, I saw my opponents really struggling to

405
00:15:18,386 --> 00:15:20,620
score secondary, which was interesting. All my names.

406
00:15:20,859 --> 00:15:21,997
The scores were

407
00:15:22,614 --> 00:15:24,528
fairly low. It's for that first game were,

408
00:15:25,819 --> 00:15:26,376
got Collaborative.

409
00:15:27,013 --> 00:15:28,686
But... But did you see that first game.

410
00:15:29,084 --> 00:15:30,279
Hey April. Can't think.

411
00:15:31,792 --> 00:15:33,305
Okay. So... Yeah, we're talking...

412
00:15:34,500 --> 00:15:36,670
I something that's a little bit harder free

413
00:15:36,989 --> 00:15:37,489
for,

414
00:15:38,266 --> 00:15:39,883
I would say Dr to

415
00:15:40,581 --> 00:15:43,156
really do well against with the exception of

416
00:15:43,468 --> 00:15:45,059
when you have if you've got like, enough

417
00:15:45,059 --> 00:15:46,195
haywire, basically.

418
00:15:46,968 --> 00:15:49,195
Even that, because all he does is go,

419
00:15:50,484 --> 00:15:52,080
forgot how many havoc launcher he had his

420
00:15:52,080 --> 00:15:53,677
army so he had that much indirect fire.

421
00:15:53,916 --> 00:15:55,113
He just rain fire on the...

422
00:15:55,912 --> 00:15:57,588
Everything that had. It was a threat to

423
00:15:57,588 --> 00:15:59,778
him, which usually my scourge. So

424
00:16:00,312 --> 00:16:01,767
I took a bad remember

425
00:16:02,222 --> 00:16:02,722
that

426
00:16:03,097 --> 00:16:04,926
no matter what he can't hit on any

427
00:16:04,926 --> 00:16:06,771
better than 4 now. Right? Oh, yeah. No.

428
00:16:06,931 --> 00:16:08,204
Yeah I didn't. And then I he even

429
00:16:08,204 --> 00:16:09,501
had cover too and

430
00:16:10,195 --> 00:16:10,832
he wiped

431
00:16:11,389 --> 00:16:13,061
I think he wiped at all the scourge

432
00:16:13,061 --> 00:16:14,335
by before turned 3.

433
00:16:16,267 --> 00:16:18,424
Yeah. It was just like, what how was

434
00:16:18,424 --> 00:16:18,664
this?

435
00:16:19,542 --> 00:16:19,782
So...

436
00:16:20,980 --> 00:16:21,380
But that's...

437
00:16:22,034 --> 00:16:23,472
Here and there. I mean, that was 1

438
00:16:23,472 --> 00:16:25,390
of those things where I'm, like, you know,

439
00:16:25,949 --> 00:16:27,707
like I said, spread out too far. He

440
00:16:27,707 --> 00:16:29,465
was able to pick off the pieces pretty

441
00:16:29,465 --> 00:16:29,840
easy

442
00:16:30,752 --> 00:16:31,229
So

443
00:16:31,625 --> 00:16:32,498
that game was kind of,

444
00:16:33,927 --> 00:16:35,356
not as educational as it could have been,

445
00:16:35,435 --> 00:16:36,943
but 1 thing that was interesting.

446
00:16:37,675 --> 00:16:39,195
Was I did take a I took a

447
00:16:39,195 --> 00:16:41,274
figure mission in all 3 games.

448
00:16:41,915 --> 00:16:42,715
And then this 1,

449
00:16:44,475 --> 00:16:45,835
I had my,

450
00:16:47,288 --> 00:16:50,319
warlord inter iterator, and I'm like, okay. I

451
00:16:50,319 --> 00:16:52,792
can do this. And sure enough, he left

452
00:16:52,792 --> 00:16:53,191
his,

453
00:16:53,829 --> 00:16:55,025
home objective exposed.

454
00:16:56,062 --> 00:16:56,562
And

455
00:16:57,354 --> 00:16:59,429
turn 5. I had a chance to get

456
00:16:59,429 --> 00:17:00,387
him onto to the

457
00:17:01,345 --> 00:17:03,102
objective worker. I was, like, I got

458
00:17:03,581 --> 00:17:05,199
I think trevor remember what happened.

459
00:17:07,109 --> 00:17:09,107
Think you may have overwatch him and killed

460
00:17:09,107 --> 00:17:10,945
them that way or something like that as

461
00:17:10,945 --> 00:17:13,442
well, the famous Arc icon feels this

462
00:17:14,141 --> 00:17:15,100
shadow field.

463
00:17:15,595 --> 00:17:17,355
Save on the first thigh, you know, type

464
00:17:17,355 --> 00:17:18,394
thing. But,

465
00:17:19,194 --> 00:17:20,795
not complaining about Dice. It was a pretty

466
00:17:20,795 --> 00:17:22,394
risky play, but I'm like, wow.

467
00:17:22,966 --> 00:17:25,663
Okay. I almost got 20 primary despite that

468
00:17:25,663 --> 00:17:26,615
1 they'll play.

469
00:17:27,329 --> 00:17:27,726
Interesting.

470
00:17:28,281 --> 00:17:28,440
Alright.

471
00:17:29,947 --> 00:17:30,447
So

472
00:17:31,153 --> 00:17:32,664
All, no. Was it was a fun game.

473
00:17:33,141 --> 00:17:35,528
I... Yeah Like, 02:20... Made 2 many mistakes

474
00:17:35,528 --> 00:17:36,800
to really get a fair sense of what

475
00:17:36,800 --> 00:17:37,755
was going on in the deck.

476
00:17:39,519 --> 00:17:42,960
Game 2 was against tyra, and this was

477
00:17:43,096 --> 00:17:43,596
the

478
00:17:44,448 --> 00:17:44,948
s

479
00:17:45,322 --> 00:17:46,514
nexus detachment.

480
00:17:47,484 --> 00:17:48,941
So this has the

481
00:17:49,637 --> 00:17:52,589
newly upgraded tier in the fact that they

482
00:17:52,589 --> 00:17:52,908
had...

483
00:17:53,785 --> 00:17:54,684
He had 3

484
00:17:55,300 --> 00:17:57,269
and then 2 large units of zone throws

485
00:17:57,390 --> 00:17:59,549
led by the new bug that brain bug

486
00:17:59,549 --> 00:18:00,690
that came with the

487
00:18:02,029 --> 00:18:04,430
leviathan box that. And there's a new rule

488
00:18:04,430 --> 00:18:06,369
that the he pretty much gives them

489
00:18:07,642 --> 00:18:09,397
the monstrous creature, keyword.

490
00:18:10,275 --> 00:18:13,887
So heat... They can shoot into combat and

491
00:18:13,946 --> 00:18:15,951
shoot that. Out of comment, like, a vehicle,

492
00:18:16,190 --> 00:18:18,179
like, a monster. Yeah. It's... It was like,

493
00:18:18,259 --> 00:18:19,293
what? Our crap?

494
00:18:20,089 --> 00:18:20,589
And

495
00:18:21,282 --> 00:18:23,032
so they have all those, psychic powers and,

496
00:18:23,112 --> 00:18:24,717
you know, to light you up with.

497
00:18:25,433 --> 00:18:25,933
And

498
00:18:27,182 --> 00:18:29,010
this game was incredibly close.

499
00:18:30,918 --> 00:18:33,715
I kept denying him secondary. He kept 90

500
00:18:33,715 --> 00:18:34,215
secondary.

501
00:18:35,147 --> 00:18:37,373
And like I saying that with primary, Nobody

502
00:18:37,373 --> 00:18:38,804
1 to venture out because it's 1 of

503
00:18:38,804 --> 00:18:40,871
those first person that touched the objective dies,

504
00:18:41,923 --> 00:18:42,423
And

505
00:18:43,678 --> 00:18:45,752
but it came down to is, again,

506
00:18:46,869 --> 00:18:49,276
I I didn't go as wide. But

507
00:18:49,992 --> 00:18:51,982
still needed to go more narrow. I put

508
00:18:51,982 --> 00:18:53,675
micro tests and

509
00:18:54,528 --> 00:18:57,018
because he was screening me with Harm and

510
00:18:58,840 --> 00:19:01,463
ga wells. And I didn't have enough firepower

511
00:19:01,463 --> 00:19:03,450
on the cargo side of the table, so

512
00:19:03,609 --> 00:19:04,347
I pushed

513
00:19:04,721 --> 00:19:05,699
towards the middle

514
00:19:06,009 --> 00:19:08,160
I had the middle objective and his cargo

515
00:19:08,160 --> 00:19:10,231
as Term, eat l fire guns,

516
00:19:10,948 --> 00:19:11,586
which was nice.

517
00:19:12,621 --> 00:19:14,772
And, that opened up a charge lane. So

518
00:19:14,932 --> 00:19:16,640
I'll see able to... Charge the

519
00:19:18,287 --> 00:19:20,910
the zone throat unit with both the g

520
00:19:20,910 --> 00:19:22,977
tests and the witches with Lilith,

521
00:19:23,945 --> 00:19:24,445
And

522
00:19:24,819 --> 00:19:25,319
apparently,

523
00:19:26,010 --> 00:19:27,599
oh, no. I also charged

524
00:19:28,631 --> 00:19:29,449
a wounded

525
00:19:30,458 --> 00:19:31,093
train as well.

526
00:19:32,542 --> 00:19:33,442
In between

527
00:19:33,979 --> 00:19:34,458
a

528
00:19:34,857 --> 00:19:37,412
few strata that he had, like you could

529
00:19:37,412 --> 00:19:39,167
give them feel a 5 foot feel no

530
00:19:39,167 --> 00:19:40,226
pain and

531
00:19:40,619 --> 00:19:41,980
the, busy are our content.

532
00:19:42,859 --> 00:19:43,259
And

533
00:19:44,380 --> 00:19:46,000
somehow, I did not kill

534
00:19:47,019 --> 00:19:47,740
all the zone trips,

535
00:19:48,869 --> 00:19:50,778
jeez I think I killed half of them.

536
00:19:51,017 --> 00:19:53,482
That was just, like, okay. That was odd.

537
00:19:55,646 --> 00:19:56,124
And

538
00:19:56,602 --> 00:19:58,831
so I'm... Why I'm kicking myself is there

539
00:19:58,831 --> 00:20:00,185
well... Is 1 of those things where I'm

540
00:20:00,185 --> 00:20:01,402
trying to line up the charges

541
00:20:02,017 --> 00:20:03,393
and positioning wise

542
00:20:04,499 --> 00:20:06,726
I kinda blocked out a unit of in

543
00:20:06,726 --> 00:20:08,157
incubator. You know, it coulda gotten in there,

544
00:20:08,396 --> 00:20:10,781
but that been the difference? Maybe. I don't

545
00:20:10,781 --> 00:20:11,815
know. You know, probably.

546
00:20:13,585 --> 00:20:15,818
So... But again, when when these happens at

547
00:20:15,818 --> 00:20:16,296
the end,

548
00:20:18,609 --> 00:20:21,343
I forgot what secondary Went for this time,

549
00:20:22,054 --> 00:20:22,691
trying to remember.

550
00:20:24,842 --> 00:20:26,913
Then you choose right away when that time...

551
00:20:27,072 --> 00:20:28,745
When that turn comes up where you can,

552
00:20:28,984 --> 00:20:30,019
you don't just like... Correct.

553
00:20:31,229 --> 00:20:32,979
And the nice thing is you're still scoring

554
00:20:32,979 --> 00:20:35,286
primary while your get this.

555
00:20:37,036 --> 00:20:37,513
And

556
00:20:38,323 --> 00:20:39,513
trying remember what it was. I know he

557
00:20:39,513 --> 00:20:40,783
had a lot of battle line, so I

558
00:20:40,783 --> 00:20:42,449
didn't go after battle line. I didn't go

559
00:20:42,449 --> 00:20:42,949
after.

560
00:20:45,877 --> 00:20:47,627
I think it was command insertion again.

561
00:20:49,696 --> 00:20:51,049
Well, whatever it was, I can't remember what

562
00:20:51,049 --> 00:20:52,083
the top of my I. I apologize.

563
00:20:53,754 --> 00:20:55,759
I got it. So and that's scared at

564
00:20:55,759 --> 00:20:57,034
the living daylight out of them.

565
00:20:58,150 --> 00:20:59,584
Because he was, like, because he's sitting in

566
00:20:59,584 --> 00:21:01,098
their life looking at this, you know, at

567
00:21:01,098 --> 00:21:02,931
the scoring out. Thinking, like, oh, I got

568
00:21:02,931 --> 00:21:05,738
this. I'm winning by 35 or something like

569
00:21:05,738 --> 00:21:05,898
that.

570
00:21:06,697 --> 00:21:08,614
And, yeah, I closed the gap. You know,

571
00:21:08,694 --> 00:21:10,212
all of a sudden, Oh, I'm getting 20

572
00:21:10,212 --> 00:21:11,491
points for this. What?

573
00:21:12,544 --> 00:21:15,567
So End losing by about... Yeah. 15 or

574
00:21:15,567 --> 00:21:18,112
so. I don't know the exact scores. Tyler

575
00:21:18,112 --> 00:21:19,305
if for listening. Apologize at them.

576
00:21:20,038 --> 00:21:21,952
I can't put down the recording device and

577
00:21:21,952 --> 00:21:23,148
look at the score at the same time

578
00:21:23,148 --> 00:21:25,063
without messing up the recording tonight. So...

579
00:21:25,940 --> 00:21:28,253
But, couple key things I learned in that

580
00:21:28,253 --> 00:21:31,080
1 was, yeah. Back it became a lot

581
00:21:31,376 --> 00:21:34,085
harder to... You you have to... The old

582
00:21:34,085 --> 00:21:35,143
adage was

583
00:21:35,758 --> 00:21:38,308
with my army or my style of army

584
00:21:38,308 --> 00:21:40,877
was back keep it, you know, don't loot.

585
00:21:41,037 --> 00:21:42,874
You don't have to win primary. Just don't

586
00:21:42,874 --> 00:21:43,774
lose primary

587
00:21:44,392 --> 00:21:45,751
and then win on secondary.

588
00:21:46,724 --> 00:21:48,078
You know, I just... As long as I

589
00:21:48,078 --> 00:21:49,375
can get fives and tens

590
00:21:49,831 --> 00:21:50,331
consistently

591
00:21:51,026 --> 00:21:52,858
and make sure my opponent doesn't get a

592
00:21:52,858 --> 00:21:53,495
big turn.

593
00:21:54,067 --> 00:21:55,101
I should be able to win the game

594
00:21:55,101 --> 00:21:57,089
on secondary. I don't think you can do

595
00:21:57,089 --> 00:21:59,873
that by Dow and pry nexus. Because the...

596
00:22:00,588 --> 00:22:02,433
Not only are they primary with the... Not

597
00:22:02,433 --> 00:22:04,344
the second are harder to do. They're just

598
00:22:04,344 --> 00:22:05,641
worth fewer points

599
00:22:06,893 --> 00:22:07,769
on a as a whole,

600
00:22:08,565 --> 00:22:10,716
and there aren't also those big ones.

601
00:22:11,527 --> 00:22:11,687
Like,

602
00:22:13,360 --> 00:22:14,475
was it... What's the 1 where you have

603
00:22:14,475 --> 00:22:15,750
to capture the home objective?

604
00:22:17,105 --> 00:22:18,162
Capture... Is it capture

605
00:22:18,714 --> 00:22:20,791
because there's defense strongholds and there's the opposite

606
00:22:20,791 --> 00:22:21,990
where you have to go after your opponent.

607
00:22:22,549 --> 00:22:25,585
Capture enemy outpost. Outpost. That was worth points.

608
00:22:26,395 --> 00:22:28,301
And be honest for Jak giuseppe that is,

609
00:22:28,380 --> 00:22:30,047
like, a given. I mean,

610
00:22:32,350 --> 00:22:33,167
booth transport,

611
00:22:34,354 --> 00:22:36,431
deploy fin strategy them so they can charge

612
00:22:36,431 --> 00:22:38,508
out of the transport after movement in, and

613
00:22:38,508 --> 00:22:39,067
then use,

614
00:22:39,866 --> 00:22:42,516
rate like retreat and this with witches and

615
00:22:42,516 --> 00:22:45,070
didn't jump on the objective. Oh, I've got

616
00:22:45,070 --> 00:22:47,325
eat witches. That's 60 no c

617
00:22:49,952 --> 00:22:51,547
Yeah. It's director's mind. Thank you.

618
00:22:55,216 --> 00:22:56,891
So it was interesting going back and forth,

619
00:22:56,971 --> 00:22:58,805
but yeah, he kinda set up this wall

620
00:22:58,805 --> 00:23:00,414
in this kinda stayed and weekly play the...

621
00:23:00,573 --> 00:23:01,927
Whatever the checker board

622
00:23:02,564 --> 00:23:03,839
deployment is. I forgot what it's called.

623
00:23:04,476 --> 00:23:06,308
You know, the tail... Old cleanse. I forget

624
00:23:06,308 --> 00:23:07,503
forgot they got it something else.

625
00:23:08,220 --> 00:23:08,275
Because

626
00:23:09,032 --> 00:23:11,424
And thought he was able to wall himself

627
00:23:11,424 --> 00:23:13,121
up pretty good with the

628
00:23:13,498 --> 00:23:15,092
strings of rib lee's, and then the big

629
00:23:15,092 --> 00:23:17,006
guys is firing away. And

630
00:23:20,051 --> 00:23:21,885
He gotta extend battle line, I think with

631
00:23:21,885 --> 00:23:24,597
the this... The error... With the spore mines

632
00:23:24,597 --> 00:23:26,670
now. You know, they still count for positioning.

633
00:23:27,324 --> 00:23:28,383
Objectives, but

634
00:23:30,200 --> 00:23:31,798
there was a lot of stuff. But it

635
00:23:31,798 --> 00:23:33,736
was interesting things that were always a given

636
00:23:34,049 --> 00:23:34,869
in the

637
00:23:35,250 --> 00:23:37,410
Leviathan days were actually hard to achieve. I

638
00:23:37,410 --> 00:23:37,730
was like,

639
00:23:38,769 --> 00:23:39,329
this is weird.

640
00:23:42,463 --> 00:23:43,898
Which then leads to be to by third

641
00:23:43,898 --> 00:23:44,058
game.

642
00:23:45,015 --> 00:23:47,168
Good old Don, former coast on the t

643
00:23:47,168 --> 00:23:49,720
show here with Death. And of course, Don

644
00:23:49,720 --> 00:23:51,416
playing a don list. So

645
00:23:51,729 --> 00:23:52,526
very off beta.

646
00:23:53,483 --> 00:23:55,238
He has no battle line in the unit

647
00:23:55,238 --> 00:23:55,796
in the army,

648
00:23:57,471 --> 00:23:58,768
and mostly

649
00:23:59,305 --> 00:23:59,545
tanks.

650
00:24:01,792 --> 00:24:04,023
Yeah. Don says, 0GW

651
00:24:04,023 --> 00:24:06,014
wants me to play this way. That's how

652
00:24:06,174 --> 00:24:07,926
I'm not gonna plug. Play. Direct.

653
00:24:08,803 --> 00:24:09,281
And

654
00:24:10,969 --> 00:24:12,580
those of... We were playing...

655
00:24:13,431 --> 00:24:15,019
Come on air. Wait. It's the name of

656
00:24:15,019 --> 00:24:15,575
that mission.

657
00:24:17,640 --> 00:24:20,126
It's the 1 where the turn

658
00:24:20,673 --> 00:24:23,136
or 1 of the objective disappears in turn

659
00:24:23,136 --> 00:24:25,123
5, the second objective disappears.

660
00:24:26,712 --> 00:24:30,148
00I

661
00:24:30,148 --> 00:24:32,058
tried to disturb my tongue. Yeah. I can't

662
00:24:32,058 --> 00:24:32,695
think of it either.

663
00:24:33,332 --> 00:24:35,083
But the key thing with this mission which

664
00:24:35,083 --> 00:24:36,595
turned the game around was

665
00:24:38,522 --> 00:24:40,436
emissions are worth more as you go later

666
00:24:40,436 --> 00:24:40,675
out.

667
00:24:41,712 --> 00:24:44,664
Like, turns 2 and 3, each primary holds

668
00:24:44,664 --> 00:24:46,658
only worth, like, 4 points then 8 points

669
00:24:46,658 --> 00:24:47,375
and 15.

670
00:24:48,584 --> 00:24:50,414
And the long story short was,

671
00:24:51,289 --> 00:24:52,562
again, lots of indirect fire.

672
00:24:53,198 --> 00:24:53,596
Also,

673
00:24:55,122 --> 00:24:56,711
Dawn put on a clinic on how to

674
00:24:56,711 --> 00:24:59,095
use rapid ingress. I learned a lot from

675
00:24:59,095 --> 00:24:59,969
that game. I was like,

676
00:25:01,558 --> 00:25:04,210
that is very interesting. How to use them.

677
00:25:04,929 --> 00:25:07,890
So he does not care. He has you'll

678
00:25:07,890 --> 00:25:10,289
put units in your face, and

679
00:25:11,344 --> 00:25:13,098
just I think because their death guard, you

680
00:25:13,098 --> 00:25:15,251
have to the resort stuff to deal with

681
00:25:15,251 --> 00:25:17,164
them. So that was problem 1,

682
00:25:18,281 --> 00:25:19,158
a problem 2,

683
00:25:20,849 --> 00:25:23,406
The mission rule with this 1 is the

684
00:25:23,406 --> 00:25:24,845
1 where you can put up the 500

685
00:25:24,845 --> 00:25:27,801
points in reserve above and beyond what's in

686
00:25:27,801 --> 00:25:29,080
reserve, then the limit.

687
00:25:30,690 --> 00:25:32,945
So Don put his

688
00:25:33,402 --> 00:25:34,518
chaos night in reserve.

689
00:25:36,273 --> 00:25:38,745
Real quick. Supply drop. Supply drop. Thank you.

690
00:25:40,917 --> 00:25:43,314
I can't remember which kinda cast sign. It's

691
00:25:43,314 --> 00:25:43,874
the 1 with the...

692
00:25:44,593 --> 00:25:46,351
It's got a gall gun. It's got flame.

693
00:25:46,590 --> 00:25:47,330
It's got

694
00:25:47,884 --> 00:25:49,964
it's the usual 1 the gets brought with

695
00:25:50,684 --> 00:25:52,285
Yeah. As as an ally. It's...

696
00:25:53,244 --> 00:25:54,845
I think it's called it a spoiler now.

697
00:25:55,416 --> 00:25:56,608
I think basically just

698
00:25:57,322 --> 00:25:59,173
request to starting people run

699
00:25:59,546 --> 00:26:00,976
a lot of times to double ga link.

700
00:26:01,532 --> 00:26:04,097
Sometimes the... They'll use to double

701
00:26:07,356 --> 00:26:09,349
grab try battle Cannon now, but that's still

702
00:26:09,349 --> 00:26:10,067
kind of a ra.

703
00:26:10,625 --> 00:26:12,778
Yeah. So was that 1. So that thing

704
00:26:12,778 --> 00:26:13,416
was in reserve.

705
00:26:14,069 --> 00:26:16,461
And he you've rapid rest that,

706
00:26:17,338 --> 00:26:19,890
in into my deployment zone as I was

707
00:26:19,890 --> 00:26:21,485
venturing forward. I was like, crap.

708
00:26:23,254 --> 00:26:24,611
Know those things can be deadly.

709
00:26:25,249 --> 00:26:26,845
Yeah. Well, yeah. They pick up marines. Like,

710
00:26:26,925 --> 00:26:29,079
no nobody's business and... Yeah. I wasn't...

711
00:26:29,718 --> 00:26:30,218
And

712
00:26:31,410 --> 00:26:32,769
So that was a key moment in the

713
00:26:32,769 --> 00:26:35,410
game. It's learning how rapid... Someone was really

714
00:26:35,410 --> 00:26:37,009
good at rapid ingress and really make it

715
00:26:37,009 --> 00:26:39,090
hurt. So I took a couple of notes

716
00:26:39,090 --> 00:26:39,490
from that.

717
00:26:40,144 --> 00:26:41,981
Specifically to Ne nexus, though, I mean, like

718
00:26:42,061 --> 00:26:44,139
I said, putting 500 points and reserve like

719
00:26:44,139 --> 00:26:44,958
that was

720
00:26:45,577 --> 00:26:45,896
interesting.

721
00:26:46,535 --> 00:26:48,546
I never thought. Okay. What am I putting

722
00:26:48,546 --> 00:26:50,462
in there? And I just looked at my

723
00:26:50,462 --> 00:26:51,579
deployment? And I was like,

724
00:26:52,856 --> 00:26:54,213
this unit is kind of out in the...

725
00:26:54,372 --> 00:26:55,743
In the open? I think I'll just throw

726
00:26:55,743 --> 00:26:57,647
it in there. Not really having a plan

727
00:26:57,647 --> 00:26:58,782
where it's going to

728
00:26:59,789 --> 00:27:02,169
reenter play, and I think that was the

729
00:27:02,169 --> 00:27:02,645
big difference.

730
00:27:04,649 --> 00:27:06,886
As the game progressed, I was able to

731
00:27:06,886 --> 00:27:07,705
keep him

732
00:27:08,164 --> 00:27:09,943
off objectives because I had

733
00:27:10,321 --> 00:27:11,760
swift units with Higher Oc c.

734
00:27:12,572 --> 00:27:15,122
And as he pushed forward, he was...

735
00:27:16,476 --> 00:27:18,809
Like, his... He said, his firepower

736
00:27:19,598 --> 00:27:21,432
stays back. You know, he really doesn't have

737
00:27:21,432 --> 00:27:23,664
anything to push forward. He kinda has to

738
00:27:23,664 --> 00:27:25,201
rumble whose tanks onto

739
00:27:25,738 --> 00:27:27,731
the objectives and sometimes they don't always get

740
00:27:27,731 --> 00:27:27,890
there.

741
00:27:28,624 --> 00:27:30,461
His spawn were kind of a nuisance as

742
00:27:30,461 --> 00:27:32,379
what the biggest nuisance was his flipping. He

743
00:27:32,379 --> 00:27:34,377
dropped in bunch of terminator in my back

744
00:27:34,377 --> 00:27:34,616
lines.

745
00:27:35,575 --> 00:27:37,420
So that forced by to have to go

746
00:27:37,420 --> 00:27:39,882
backwards. Was supposed to and micro tests or

747
00:27:39,882 --> 00:27:41,471
backwards supposed to moving forward.

748
00:27:42,185 --> 00:27:44,647
But specifically the nexus, 1 of the things

749
00:27:44,647 --> 00:27:48,015
was annoying was turn 3 and turn 4.

750
00:27:48,654 --> 00:27:50,414
As I'm drawing cars, were they hard to

751
00:27:50,414 --> 00:27:50,914
do

752
00:27:51,535 --> 00:27:53,934
individually? No. And, you know, oh, it's this

753
00:27:53,934 --> 00:27:56,267
1. It's it's the new deploy homer. It's

754
00:27:56,267 --> 00:27:58,765
the new, you, all pretty simple, be

755
00:27:59,943 --> 00:28:00,742
there's the problem.

756
00:28:01,222 --> 00:28:02,980
When you buy... Get them in pairs,

757
00:28:05,547 --> 00:28:07,539
Between 3 and 4, if you look at

758
00:28:07,539 --> 00:28:10,011
my second, I had to complete, like,

759
00:28:11,047 --> 00:28:13,052
12 actions. The backs out points.

760
00:28:14,643 --> 00:28:17,029
I mean, it was just whoa, how I...

761
00:28:17,188 --> 00:28:18,858
You know, it was 1 of those if

762
00:28:18,938 --> 00:28:20,393
I do all these actions

763
00:28:20,703 --> 00:28:21,203
I'm

764
00:28:21,578 --> 00:28:23,567
just... And that's exactly how I... That's actually

765
00:28:23,567 --> 00:28:24,362
how I lost the game.

766
00:28:25,157 --> 00:28:27,169
I took a chance, and I had my

767
00:28:27,719 --> 00:28:30,031
big blob of C wars with court the

768
00:28:30,190 --> 00:28:31,567
Arc on and the Arc on

769
00:28:31,944 --> 00:28:33,619
and a spot. I was like, they have

770
00:28:33,619 --> 00:28:34,974
to do the action. I gotta get points.

771
00:28:35,214 --> 00:28:36,250
This game's is too close.

772
00:28:37,140 --> 00:28:39,046
And Don just picked them up. Even with

773
00:28:39,046 --> 00:28:40,794
all the defensive buffs I've got on that

774
00:28:40,794 --> 00:28:42,779
arm that unit, and Was like, okay. That

775
00:28:42,779 --> 00:28:43,415
was mistake.

776
00:28:47,958 --> 00:28:50,817
So consequently losing no into a... I completed

777
00:28:50,817 --> 00:28:52,723
the action, but then I... He was able

778
00:28:52,723 --> 00:28:54,153
to rumble onto to that objective,

779
00:28:54,788 --> 00:28:55,741
on, turn 5.

780
00:28:56,471 --> 00:28:59,254
And he scores a big 15, which was

781
00:28:59,254 --> 00:29:02,514
enough because even with, my secret mission because

782
00:29:02,514 --> 00:29:03,412
of kilo

783
00:29:03,786 --> 00:29:05,943
of kill all the battle units. Oh, look,

784
00:29:06,102 --> 00:29:07,925
they're never wearing any battle units. I get

785
00:29:07,925 --> 00:29:08,877
a free 20 points.

786
00:29:09,670 --> 00:29:11,177
I still end up losing my 10.

787
00:29:12,625 --> 00:29:13,424
I think it was that.

788
00:29:14,865 --> 00:29:15,984
Donny off the correct me if it was

789
00:29:15,984 --> 00:29:17,345
by 10 or not, but it was close.

790
00:29:17,664 --> 00:29:17,904
So...

791
00:29:18,785 --> 00:29:20,359
But that let yeah. I just kept him

792
00:29:20,479 --> 00:29:23,020
the kept him off a primary on turned

793
00:29:23,020 --> 00:29:24,846
5, could've have won the game. I just

794
00:29:24,846 --> 00:29:25,664
like, no.

795
00:29:30,275 --> 00:29:31,875
But even that was a very low game.

796
00:29:32,035 --> 00:29:33,714
I kept checking score. I was like, did

797
00:29:33,795 --> 00:29:35,474
I score this right? You know, I guys

798
00:29:35,474 --> 00:29:36,515
having have some trouble with my app.

799
00:29:38,127 --> 00:29:40,041
On 1 phone, it updated the app to

800
00:29:40,041 --> 00:29:42,035
provide indexes x's. The other 1 only updated

801
00:29:42,035 --> 00:29:42,274
the

802
00:29:44,109 --> 00:29:47,001
narrative brian nexus it didn't update the

803
00:29:47,553 --> 00:29:48,985
competitive. If I look get the missions And

804
00:29:48,985 --> 00:29:50,496
like, what hell is this?

805
00:29:53,519 --> 00:29:56,066
Yeah. I about that myself or I don't

806
00:29:56,066 --> 00:29:58,257
like partial downloaded at first and

807
00:29:58,794 --> 00:29:59,832
write it up having, like,

808
00:30:00,711 --> 00:30:03,185
redo download it and, like, uninstall, redo download

809
00:30:03,185 --> 00:30:04,383
it and restart my phone and it's like,

810
00:30:04,543 --> 00:30:06,951
oh, hey. Look. Now. Everything's right. Now everything's

811
00:30:06,951 --> 00:30:07,110
right.

812
00:30:07,907 --> 00:30:10,137
So... Yeah. So I... By no means am

813
00:30:10,376 --> 00:30:12,367
Any expert on this, could I played better.

814
00:30:12,606 --> 00:30:13,642
Yeah. There's a lot of things I need

815
00:30:13,642 --> 00:30:14,119
to work on.

816
00:30:16,044 --> 00:30:17,950
The everyone away asked. What are you gonna

817
00:30:17,950 --> 00:30:19,221
change in your list. I'm not gonna change

818
00:30:19,221 --> 00:30:20,651
anything. I need to learn how to play

819
00:30:20,651 --> 00:30:21,048
the missions.

820
00:30:21,921 --> 00:30:22,318
And

821
00:30:24,403 --> 00:30:26,797
and maybe learn the the game before I

822
00:30:26,797 --> 00:30:29,431
can formally look at this needs to change

823
00:30:29,431 --> 00:30:30,069
in my list.

824
00:30:30,947 --> 00:30:31,447
But

825
00:30:32,559 --> 00:30:32,720
Yeah.

826
00:30:33,359 --> 00:30:35,759
The number of that, you definitely have... I

827
00:30:35,759 --> 00:30:37,599
found myself as well as my opponents,

828
00:30:38,319 --> 00:30:38,819
sacrificing,

829
00:30:39,359 --> 00:30:40,559
some hammer units,

830
00:30:41,293 --> 00:30:42,965
or what used to be kind of that

831
00:30:42,965 --> 00:30:44,102
middle ground units

832
00:30:44,558 --> 00:30:46,150
to do actions to get points.

833
00:30:48,061 --> 00:30:48,778
Times, I was like,

834
00:30:49,749 --> 00:30:51,368
charge that unit or

835
00:30:52,466 --> 00:30:53,105
do the action.

836
00:30:54,064 --> 00:30:55,982
Alright. Maybe the venom will do the action

837
00:30:55,982 --> 00:30:58,471
and these guys will the, you know, doesn't

838
00:30:58,471 --> 00:30:59,425
bark and kill something.

839
00:31:00,220 --> 00:31:02,605
Oh, okay. Will that work. And then,

840
00:31:03,638 --> 00:31:04,990
all the other big... That was the other

841
00:31:04,990 --> 00:31:06,935
big change. Oh, I got totally

842
00:31:07,308 --> 00:31:09,452
that was a big hurt in my game

843
00:31:09,452 --> 00:31:10,508
against Don because

844
00:31:11,358 --> 00:31:12,891
you know, Don and I I

845
00:31:13,264 --> 00:31:14,376
there was a time where Don and I

846
00:31:14,376 --> 00:31:15,011
played twice a week.

847
00:31:15,741 --> 00:31:17,332
So, hey. It's good to see you him

848
00:31:17,332 --> 00:31:18,763
I haven't seen you while. I took it,

849
00:31:18,922 --> 00:31:21,943
you know, wasn't as a point. As That

850
00:31:21,943 --> 00:31:22,341
should've have been.

851
00:31:24,028 --> 00:31:25,144
In Leviathan,

852
00:31:25,862 --> 00:31:27,298
it was always like, I need to be

853
00:31:27,298 --> 00:31:28,574
where. No problem.

854
00:31:29,132 --> 00:31:29,371
Advanced.

855
00:31:30,009 --> 00:31:32,881
Every gun in the T book has thought.

856
00:31:33,614 --> 00:31:34,673
So it just advance

857
00:31:35,051 --> 00:31:35,769
almost a return.

858
00:31:36,647 --> 00:31:38,344
Well, in Par,

859
00:31:39,520 --> 00:31:41,277
you cannot advance and complete an action.

860
00:31:42,408 --> 00:31:44,022
Yeah. That that was like a,

861
00:31:44,636 --> 00:31:46,942
like, an old cartoons. When you hear the

862
00:31:47,261 --> 00:31:49,981
screeching tires of a of a car stop.

863
00:31:51,097 --> 00:31:53,169
A lot of people who had all this,

864
00:31:53,249 --> 00:31:54,307
you know, assault

865
00:31:55,241 --> 00:31:56,835
prepared. All, sudden like,

866
00:31:58,516 --> 00:32:00,497
Well, now it's not really what I'm gonna

867
00:32:00,497 --> 00:32:03,430
do with it. Right. So turn 2 in

868
00:32:03,430 --> 00:32:03,984
that game,

869
00:32:04,713 --> 00:32:07,254
because I was little nonchalant salon whereas the

870
00:32:08,366 --> 00:32:10,430
in my second game with the 3 player,

871
00:32:10,986 --> 00:32:13,471
I was pretty meticulous in pre measuring

872
00:32:14,019 --> 00:32:15,218
So I knew where I was gonna be

873
00:32:15,218 --> 00:32:17,296
for turn opening movements.

874
00:32:17,935 --> 00:32:19,693
I just kinda like, I was close because

875
00:32:19,693 --> 00:32:21,371
we were playing the same terrain layout on

876
00:32:21,371 --> 00:32:22,650
every table and every round.

877
00:32:23,463 --> 00:32:26,015
That's close enough. Wasn't close enough. I was

878
00:32:26,015 --> 00:32:28,030
exactly 2 inches away from everything.

879
00:32:28,408 --> 00:32:28,807
Oh, no.

880
00:32:29,684 --> 00:32:31,200
2, yeah. I was 10 inches away and

881
00:32:31,279 --> 00:32:33,209
Only had 8 inches of movement. I was

882
00:32:33,209 --> 00:32:34,325
like, oh, no.

883
00:32:34,964 --> 00:32:37,117
Oh, no. This should be a simple... This

884
00:32:37,117 --> 00:32:38,314
could easily... It was like, that was like

885
00:32:38,314 --> 00:32:40,799
a 6 point turn. I just pissed away.

886
00:32:40,958 --> 00:32:43,760
I was like, oh, that was bad.

887
00:32:44,847 --> 00:32:45,347
So

888
00:32:47,959 --> 00:32:50,516
So, yeah, that was a interesting twist there.

889
00:32:50,755 --> 00:32:52,433
I was like, that's that's not look.

890
00:32:53,152 --> 00:32:53,652
So

891
00:32:56,121 --> 00:32:58,034
any other prior... Oh, the

892
00:32:59,549 --> 00:33:01,383
I made the Arc icon that runs around

893
00:33:01,383 --> 00:33:03,855
with the in q by my Warlord, and

894
00:33:03,855 --> 00:33:05,300
that was so much fun that he's...

895
00:33:06,173 --> 00:33:07,602
Okay. We're gonna over 1 you. That's gonna

896
00:33:07,602 --> 00:33:09,190
be 2 Cp now. What,

897
00:33:09,904 --> 00:33:12,302
I'm gonna heroic intervene. You got 2 cp...

898
00:33:12,541 --> 00:33:14,054
It's only with Cp now. It's gonna be

899
00:33:14,054 --> 00:33:15,646
2, because I'm you're in my r of,

900
00:33:16,841 --> 00:33:17,319
s.

901
00:33:17,717 --> 00:33:20,185
Oh, that's right. Oh, I can't interrupt. Okay.

902
00:33:24,252 --> 00:33:25,841
So it was a lot... That part was

903
00:33:25,841 --> 00:33:26,238
really cool.

904
00:33:27,986 --> 00:33:29,971
It didn't last long. You usually died pretty

905
00:33:29,971 --> 00:33:31,100
quick. But

906
00:33:32,293 --> 00:33:34,441
he made those that his impact on the

907
00:33:34,441 --> 00:33:36,032
game pretty quick. So sound nice.

908
00:33:38,357 --> 00:33:40,114
Cool. Well, I'm glad you got some games

909
00:33:40,114 --> 00:33:42,349
in. Yeah. Me too. Now I definitely learned

910
00:33:42,349 --> 00:33:44,744
a lot from those games and kinda really

911
00:33:44,744 --> 00:33:46,261
hun down and being, like, you gotta play

912
00:33:46,261 --> 00:33:47,554
the win. And

913
00:33:49,871 --> 00:33:50,371
then

914
00:33:51,389 --> 00:33:52,129
train wise

915
00:33:52,907 --> 00:33:54,825
with layout number 1,

916
00:33:55,878 --> 00:33:57,096
there's the big

917
00:33:57,553 --> 00:33:59,387
in each corner. So if you're looking at

918
00:33:59,387 --> 00:34:00,206
the diagram,

919
00:34:00,823 --> 00:34:01,562
the bottom

920
00:34:01,939 --> 00:34:03,853
left corner and the top right corner, you

921
00:34:03,853 --> 00:34:06,505
of 2 of the 12 by 6 ruins

922
00:34:06,505 --> 00:34:07,944
that only touch up the corners,

923
00:34:09,065 --> 00:34:09,565
and

924
00:34:10,824 --> 00:34:12,425
they have the outlines of where the walls

925
00:34:12,425 --> 00:34:12,744
should be.

926
00:34:13,478 --> 00:34:15,708
And I did got confirmation through the Ti

927
00:34:15,708 --> 00:34:18,259
page. They are... Those are meant to be,

928
00:34:18,418 --> 00:34:20,352
you should be able to walk between

929
00:34:21,542 --> 00:34:22,920
those 2 ruins

930
00:34:23,538 --> 00:34:25,693
with a vehicle supply assuming that the base

931
00:34:25,693 --> 00:34:26,652
fits between the walls.

932
00:34:27,530 --> 00:34:30,499
The it... That's still incredibly restrictive. To a

933
00:34:30,499 --> 00:34:32,417
lot of models in the game. Oh, yeah.

934
00:34:35,534 --> 00:34:37,952
So that was a that came up in

935
00:34:38,091 --> 00:34:39,050
every game. I play.

936
00:34:41,537 --> 00:34:43,130
Wasn't a problem for me, but my everyone

937
00:34:43,130 --> 00:34:43,927
on my opponents it's Scott.

938
00:34:44,962 --> 00:34:46,157
Stalker. Somehow.

939
00:34:47,192 --> 00:34:48,786
Well, here's a question. If,

940
00:34:49,838 --> 00:34:52,155
if they upped the Dr base size like

941
00:34:52,155 --> 00:34:53,214
they did with D,

942
00:34:53,913 --> 00:34:54,952
would it be a problem then?

943
00:34:55,670 --> 00:34:55,910
No.

944
00:34:58,631 --> 00:34:59,131
The

945
00:35:00,222 --> 00:35:01,972
kinda, I'm assuming I'm gonna jump up to

946
00:35:01,972 --> 00:35:03,641
28 because I think that's or 28 and

947
00:35:03,641 --> 00:35:06,124
half, whatever it is. Because that's what the

948
00:35:08,672 --> 00:35:11,062
what they call guardians and the in the

949
00:35:11,062 --> 00:35:13,132
pirates, or, of course theirs are on those

950
00:35:13,132 --> 00:35:13,531
as well.

951
00:35:14,183 --> 00:35:16,356
As a matter of fact, I actually was

952
00:35:16,413 --> 00:35:17,687
going through my pile of shame,

953
00:35:18,404 --> 00:35:21,908
and I found 2 un built boxes of

954
00:35:21,908 --> 00:35:22,545
cab wires.

955
00:35:23,514 --> 00:35:25,816
And I'm assuming those are not going to

956
00:35:25,816 --> 00:35:27,189
change that those will

957
00:35:27,721 --> 00:35:30,341
still didn't exactly are no recast of those.

958
00:35:30,833 --> 00:35:33,302
So I'm going to build those and purposely

959
00:35:33,302 --> 00:35:35,372
not base them until after the codex comes

960
00:35:35,372 --> 00:35:35,532
out.

961
00:35:38,000 --> 00:35:39,217
Now the witch is

962
00:35:39,527 --> 00:35:41,035
that could be a difference because I have

963
00:35:41,035 --> 00:35:42,940
a feeling there's a chance. We may get

964
00:35:42,940 --> 00:35:44,471
new which models because

965
00:35:45,003 --> 00:35:47,146
several of those models still use the old

966
00:35:47,146 --> 00:35:47,622
sla base.

967
00:35:48,748 --> 00:35:49,804
Mh which

968
00:35:50,415 --> 00:35:51,686
G is trying to get away from.

969
00:35:52,718 --> 00:35:53,218
So

970
00:35:54,861 --> 00:35:56,552
the are those screws

971
00:35:57,577 --> 00:35:58,690
I'd have to look at them,

972
00:36:01,395 --> 00:36:03,645
they came up before I started park podcast.

973
00:36:07,299 --> 00:36:09,289
So we're saying fourth edition. Fifth edition is

974
00:36:09,289 --> 00:36:10,324
that when the redesign was?

975
00:36:11,438 --> 00:36:11,996
I don't know.

976
00:36:13,045 --> 00:36:14,953
I know they're lot... I know their 1

977
00:36:14,953 --> 00:36:17,020
of their older codecs was fifth edition.

978
00:36:18,054 --> 00:36:19,883
I'd be warned, but that those things was

979
00:36:19,883 --> 00:36:21,646
around 50 edition. Yeah. That's what it was

980
00:36:21,805 --> 00:36:22,941
Was the fifth edition

981
00:36:23,554 --> 00:36:24,984
redo when just good ones was like, what

982
00:36:24,984 --> 00:36:26,971
the hell did you clowns do and just

983
00:36:26,971 --> 00:36:27,765
redesign the whole line.

984
00:36:30,168 --> 00:36:30,407
So...

985
00:36:31,764 --> 00:36:34,159
And then the reverse and all the vehicles

986
00:36:34,159 --> 00:36:34,818
are on

987
00:36:36,074 --> 00:36:37,750
circular basis, you know, flying basis.

988
00:36:38,880 --> 00:36:39,119
Yeah.

989
00:36:39,755 --> 00:36:41,426
Oh, yeah. The pivot rules. How hilarious that

990
00:36:41,426 --> 00:36:42,222
was pretty fun to watch.

991
00:36:46,376 --> 00:36:48,844
Yeah. Someone who's played nights all addition. I

992
00:36:48,844 --> 00:36:50,436
saw the pivot role. I'm like, yay.

993
00:36:52,029 --> 00:36:54,907
Well, that... The still be all Ko man

994
00:36:54,907 --> 00:36:56,732
walls that was pretty cool. Yeah.

995
00:36:57,843 --> 00:36:59,747
That went through my head the moment I

996
00:36:59,747 --> 00:37:00,223
read that.

997
00:37:01,588 --> 00:37:05,173
Yeah. I... I sent to the a gif

998
00:37:05,173 --> 00:37:06,847
of that to, like, a half a dozen

999
00:37:06,847 --> 00:37:07,086
peep.

1000
00:37:08,679 --> 00:37:09,954
And That came up a lot in our

1001
00:37:09,954 --> 00:37:12,932
first game. He just he, 2 big nights

1002
00:37:13,146 --> 00:37:16,241
and the rest were board dogs. I yeah.

1003
00:37:16,717 --> 00:37:18,780
Can't I can't remember what was what, but

1004
00:37:21,109 --> 00:37:21,769
I was

1005
00:37:22,789 --> 00:37:25,109
frustrating because I it's, like, yeah, like, 5

1006
00:37:25,109 --> 00:37:27,005
nights over were less than 4 wounds each

1007
00:37:27,124 --> 00:37:29,352
but I just couldn't kill them like this

1008
00:37:29,352 --> 00:37:29,852
fast

1009
00:37:31,024 --> 00:37:32,456
And they don't even have the feeling no

1010
00:37:32,456 --> 00:37:32,616
pain.

1011
00:37:33,332 --> 00:37:36,038
Yeah. But again knows was because Didn't go

1012
00:37:36,038 --> 00:37:38,782
over and wide. You don't matter than focusing,

1013
00:37:39,077 --> 00:37:41,384
you know, 1 or 2 down and had

1014
00:37:41,384 --> 00:37:43,931
4 or 5 that were hurt. Well, guess

1015
00:37:43,931 --> 00:37:44,885
what. Who cares.

1016
00:37:46,730 --> 00:37:48,641
Yeah. Well, it's also chaos. Nights think it's...

1017
00:37:49,516 --> 00:37:52,143
Yeah anywhere from there depending on which ones

1018
00:37:52,143 --> 00:37:53,439
the large knights were

1019
00:37:54,227 --> 00:37:56,609
you had anywhere from 6 to 8 war

1020
00:37:56,609 --> 00:37:58,594
dogs on top of those 2 big ones

1021
00:37:58,594 --> 00:37:59,230
you gotta with.

1022
00:38:00,103 --> 00:38:02,009
That's right. Oh, that's 1 more thing I

1023
00:38:02,009 --> 00:38:04,088
forgot about both in game 1 in game

1024
00:38:04,088 --> 00:38:04,961
2. So game 1,

1025
00:38:05,675 --> 00:38:06,175
the

1026
00:38:06,548 --> 00:38:08,771
Cast nights have an ability where if they

1027
00:38:08,771 --> 00:38:11,787
battle shock something, they inflict more wounds.

1028
00:38:13,631 --> 00:38:14,824
Something to that effect.

1029
00:38:17,290 --> 00:38:18,483
It's part of their dread.

1030
00:38:19,294 --> 00:38:21,280
Yeah. They're... What other their dread thing? Oh,

1031
00:38:21,519 --> 00:38:23,426
that was brutal. That was just wow.

1032
00:38:25,016 --> 00:38:26,446
It's picking up all my 1 win models.

1033
00:38:26,605 --> 00:38:27,797
I was like, oh, that was ugly.

1034
00:38:28,449 --> 00:38:29,007
And then,

1035
00:38:29,726 --> 00:38:31,561
1 the other key deciding points in my

1036
00:38:31,561 --> 00:38:33,716
game too what the tier is was the...

1037
00:38:34,913 --> 00:38:36,371
Because they upgraded the

1038
00:38:36,923 --> 00:38:39,238
affects the synapse, I believe it is that

1039
00:38:39,238 --> 00:38:40,834
causes a whole bunch of more minus 1.

1040
00:38:41,472 --> 00:38:44,126
So getting... Turn 3, he pops the

1041
00:38:44,995 --> 00:38:46,898
board wide, everything takes a battle shock.

1042
00:38:48,008 --> 00:38:52,132
And sure enough, I was holding 3 objectives.

1043
00:38:53,104 --> 00:38:55,501
And 2 the units holding objectives failed their

1044
00:38:55,501 --> 00:38:55,901
battle shot.

1045
00:38:57,818 --> 00:38:59,816
Oh. Yeah. And, of course, the asked me

1046
00:38:59,816 --> 00:39:02,382
why into Cp. I was like, I got

1047
00:39:02,382 --> 00:39:04,054
leadership sex. It should've have been that harsh.

1048
00:39:07,315 --> 00:39:08,293
Yeah. It's

1049
00:39:08,843 --> 00:39:10,755
you know, I have to laugh the the

1050
00:39:10,755 --> 00:39:13,007
change they they've done for

1051
00:39:16,267 --> 00:39:19,000
leadership. It seem... Sometimes it seems like

1052
00:39:20,413 --> 00:39:23,603
it's impossible to fail. And other times, it's

1053
00:39:23,603 --> 00:39:23,762
like,

1054
00:39:24,733 --> 00:39:26,723
Oh, come on. I had, you know, a

1055
00:39:26,723 --> 00:39:27,860
huge chance of

1056
00:39:28,315 --> 00:39:29,589
not failing and I did.

1057
00:39:32,788 --> 00:39:34,617
I think it's getting what I like about

1058
00:39:34,617 --> 00:39:36,446
the newer system is this seems to be...

1059
00:39:36,764 --> 00:39:39,229
Yeah. It's... I shouldn't fail this. But then,

1060
00:39:39,309 --> 00:39:41,456
like, but I'm gonna fail it if I

1061
00:39:41,456 --> 00:39:42,171
roll enough dice.

1062
00:39:42,822 --> 00:39:45,121
And that's what's happening is. And you probably

1063
00:39:45,121 --> 00:39:46,786
will pass it. But now you gotta test

1064
00:39:46,786 --> 00:39:47,659
like, 3 4 times.

1065
00:39:55,133 --> 00:39:58,015
But yeah, lots of learning experiences, certain

1066
00:39:58,324 --> 00:40:00,074
Oh, by the way, Mark for death is

1067
00:40:00,074 --> 00:40:01,449
the stupid of

1068
00:40:01,904 --> 00:40:04,848
mission, secondary that thing is terrible. And that's

1069
00:40:04,848 --> 00:40:06,598
is trash. I hate that damn there.

1070
00:40:08,362 --> 00:40:10,188
Your opponent picks 3 units if you kill

1071
00:40:10,188 --> 00:40:11,403
any of them, you get,

1072
00:40:11,936 --> 00:40:14,557
like, 5 points. I think might be 4.

1073
00:40:15,764 --> 00:40:17,525
So they purposely, like, oh, where are you?

1074
00:40:18,324 --> 00:40:19,764
Okay. We're gonna make the hardest the 3

1075
00:40:19,764 --> 00:40:21,605
hardest units to to be killed. I'm, like,

1076
00:40:21,764 --> 00:40:22,085
okay.

1077
00:40:22,804 --> 00:40:24,885
Forget it. That's that's harder the first time

1078
00:40:24,885 --> 00:40:27,056
that's happening a point to target of prior...

1079
00:40:27,295 --> 00:40:28,753
You know, the priority target

1080
00:40:29,131 --> 00:40:29,849
or target of.

1081
00:40:30,887 --> 00:40:33,441
Yeah. Same like it's terrible. Oh that one's

1082
00:40:33,441 --> 00:40:33,760
terrible.

1083
00:40:37,516 --> 00:40:38,153
I don't...

1084
00:40:40,143 --> 00:40:41,735
I you, I get that a lot of,

1085
00:40:41,894 --> 00:40:44,139
like, the game is simulated work fair.

1086
00:40:45,974 --> 00:40:46,474
But

1087
00:40:49,248 --> 00:40:52,041
I don't always understand why they do, like,

1088
00:40:53,014 --> 00:40:55,325
Here's a secondary that your opponent gets to

1089
00:40:55,325 --> 00:40:56,441
make the decision on.

1090
00:40:58,274 --> 00:40:59,868
Do I think that it should, you know,

1091
00:41:00,027 --> 00:41:00,686
you should

1092
00:41:01,077 --> 00:41:02,504
be able to make it really easy by

1093
00:41:02,504 --> 00:41:03,931
having you picked the closest unit.

1094
00:41:04,724 --> 00:41:04,883
No.

1095
00:41:06,231 --> 00:41:08,055
But at the same time, like, the moment

1096
00:41:08,055 --> 00:41:08,664
you give

1097
00:41:09,901 --> 00:41:12,452
the moment you give your opponent the ability

1098
00:41:12,452 --> 00:41:12,952
to

1099
00:41:14,286 --> 00:41:17,635
really decide how hard a secondary is gonna

1100
00:41:17,635 --> 00:41:17,929
be

1101
00:41:19,797 --> 00:41:21,386
Kinda feel like that's on a secondary that

1102
00:41:21,386 --> 00:41:24,326
should be played? Nick. I agree you. Whenever

1103
00:41:24,326 --> 00:41:25,676
you're opponent gets to agency, it's just like,

1104
00:41:25,835 --> 00:41:26,471
okay. What's the point?

1105
00:41:27,202 --> 00:41:27,702
So

1106
00:41:28,238 --> 00:41:29,990
unless you totally box of, like, it's turned

1107
00:41:29,990 --> 00:41:32,141
forward, you're about the table only. Well, you

1108
00:41:32,141 --> 00:41:34,052
got 4 units on the table, which 3

1109
00:41:34,052 --> 00:41:37,099
you're by extra points worth. Yeah. But but

1110
00:41:37,099 --> 00:41:38,780
then it's not even like a strategy. It's

1111
00:41:38,780 --> 00:41:40,860
it's this win win more. It's kinda stupid

1112
00:41:40,860 --> 00:41:41,420
at that point.

1113
00:41:42,619 --> 00:41:42,940
Mh.

1114
00:41:44,233 --> 00:41:44,733
So

1115
00:41:45,422 --> 00:41:46,930
kinda to be it's like, it was,

1116
00:41:48,041 --> 00:41:50,183
it didn't really. It was not a fun

1117
00:41:50,183 --> 00:41:50,421
experience.

1118
00:41:51,949 --> 00:41:52,190
Yeah.

1119
00:41:56,510 --> 00:41:58,030
But were gave me a arrested game was

1120
00:41:58,030 --> 00:42:01,335
fine though. Because the interesting, yeah, adding

1121
00:42:02,505 --> 00:42:04,255
game 2, we had the,

1122
00:42:06,659 --> 00:42:08,739
you could do an action with your battle

1123
00:42:08,739 --> 00:42:11,559
line units and they could still shoot and

1124
00:42:11,699 --> 00:42:13,380
fight. That was interesting.

1125
00:42:14,112 --> 00:42:15,463
And I was trying to take advantage of

1126
00:42:15,463 --> 00:42:17,528
with my witches because with pistols they could

1127
00:42:17,528 --> 00:42:18,028
shoot

1128
00:42:18,959 --> 00:42:20,786
salt and still do action. I was like,

1129
00:42:20,945 --> 00:42:21,978
that would be pretty cool.

1130
00:42:22,629 --> 00:42:24,538
But it just... The opportunity deborah came up.

1131
00:42:26,367 --> 00:42:26,526
Yeah.

1132
00:42:27,719 --> 00:42:29,708
But that might be a list change I

1133
00:42:29,708 --> 00:42:31,083
make. I may let

1134
00:42:31,870 --> 00:42:33,143
tempted to put in a

1135
00:42:33,859 --> 00:42:35,371
second unit of which is and throw the

1136
00:42:35,371 --> 00:42:36,746
su in there. So

1137
00:42:37,360 --> 00:42:38,792
so with a pain token, I can make

1138
00:42:38,792 --> 00:42:40,199
them fight first. So

1139
00:42:40,718 --> 00:42:40,878
Okay.

1140
00:42:43,589 --> 00:42:45,105
I wanna get some more reps in before

1141
00:42:45,264 --> 00:42:45,743
I do that.

1142
00:42:49,172 --> 00:42:49,890
Yeah. That's fair.

1143
00:42:50,543 --> 00:42:52,137
You wanna make sure you don't accidentally take

1144
00:42:52,137 --> 00:42:53,811
out something that's actually really working for you?

1145
00:42:54,529 --> 00:42:56,203
Well, would just still suffer from the same

1146
00:42:56,203 --> 00:42:58,138
problem is getting out of the transport

1147
00:42:59,006 --> 00:43:00,437
nuke something in close comment.

1148
00:43:00,994 --> 00:43:01,152
Great.

1149
00:43:02,266 --> 00:43:04,492
Oh, yeah. Forcing my opponent. You know, you

1150
00:43:04,492 --> 00:43:05,922
wanna put fall back for me. You're gonna

1151
00:43:05,922 --> 00:43:07,512
do a desperate breakout.

1152
00:43:09,037 --> 00:43:10,786
Zone ropes were, like, hell no. I'm not

1153
00:43:10,786 --> 00:43:11,183
doing that.

1154
00:43:13,170 --> 00:43:15,259
That's awesome. But as soon as they're

1155
00:43:16,050 --> 00:43:17,650
Not in combat and they're out in the

1156
00:43:17,650 --> 00:43:20,450
open. Great to get picked off. It's so

1157
00:43:20,450 --> 00:43:20,610
bad.

1158
00:43:23,100 --> 00:43:24,690
Well, let's not sure you you are playing

1159
00:43:24,690 --> 00:43:25,905
d gl b

1160
00:43:26,358 --> 00:43:28,345
os k information. Absolutely.

1161
00:43:29,060 --> 00:43:29,560
So

1162
00:43:30,909 --> 00:43:32,427
So that's why I always go I always

1163
00:43:32,427 --> 00:43:34,025
take a second chance and go. Do I

1164
00:43:34,025 --> 00:43:35,564
wanna replace the witches with

1165
00:43:36,742 --> 00:43:38,181
Carl quinn because at least to get a

1166
00:43:38,181 --> 00:43:40,114
4 up full all a time, but it's

1167
00:43:40,114 --> 00:43:40,273
like,

1168
00:43:41,152 --> 00:43:44,909
difference between 70 points for 5 versus 90

1169
00:43:44,909 --> 00:43:47,146
points for 10. I'm like, oh. Yeah.

1170
00:43:50,426 --> 00:43:50,926
So

1171
00:43:51,773 --> 00:43:51,931
anyway,

1172
00:43:52,803 --> 00:43:54,333
all very good learning experiences,

1173
00:43:56,543 --> 00:43:59,335
let's see how some some players a little

1174
00:43:59,335 --> 00:44:00,452
more skill and

1175
00:44:01,887 --> 00:44:03,722
experience did over the weekend.

1176
00:44:04,918 --> 00:44:05,716
Where do you wanna start?

1177
00:44:06,608 --> 00:44:07,108
Let's

1178
00:44:07,805 --> 00:44:08,283
let's go,

1179
00:44:09,081 --> 00:44:10,436
I was not a pawn there with the

1180
00:44:10,596 --> 00:44:11,713
Be Gt.

1181
00:44:13,308 --> 00:44:15,062
Oh, who's shocked at who's in the attendance

1182
00:44:15,062 --> 00:44:15,780
because this is, like,

1183
00:44:16,511 --> 00:44:17,329
the the

1184
00:44:17,862 --> 00:44:19,928
Etc or the, european being... Or is the

1185
00:44:20,007 --> 00:44:21,914
W... Whatever it is. W is coming up.

1186
00:44:22,788 --> 00:44:23,026
And,

1187
00:44:23,821 --> 00:44:26,408
usually these players hun down so they don't

1188
00:44:26,947 --> 00:44:29,104
tip their hand at what they're playing. But

1189
00:44:29,424 --> 00:44:30,942
there's still so some big names at this

1190
00:44:30,942 --> 00:44:31,342
tournament.

1191
00:44:32,221 --> 00:44:32,380
Yeah.

1192
00:44:33,114 --> 00:44:35,584
So this is the glass hammer. 1. Correct?

1193
00:44:36,062 --> 00:44:38,792
Correct. Yeah. Glass hammer Gt, Birmingham.

1194
00:44:40,539 --> 00:44:41,900
Alright. You want me just cover over the

1195
00:44:42,300 --> 00:44:44,619
top cuts since there's a bit of a

1196
00:44:44,619 --> 00:44:46,059
separation there? Yeah. Let's do that.

1197
00:44:46,700 --> 00:44:48,400
Okay. So we're starting with

1198
00:44:49,268 --> 00:44:51,809
fourth place here, which is Darren Chapman.

1199
00:44:52,444 --> 00:44:53,317
He played Drew.

1200
00:44:53,714 --> 00:44:54,111
Mh.

1201
00:44:55,699 --> 00:44:57,859
And he won event in the last 2

1202
00:44:57,859 --> 00:44:59,535
weeks the camera which ones are there, but

1203
00:44:59,535 --> 00:45:01,131
he's been... He's been on fire of, like...

1204
00:45:02,967 --> 00:45:04,882
Isn't that the 1 from the real space

1205
00:45:04,882 --> 00:45:05,840
raiders podcast?

1206
00:45:07,528 --> 00:45:10,473
Someone else? That's George and Polly.

1207
00:45:10,950 --> 00:45:11,189
And,

1208
00:45:12,382 --> 00:45:14,789
Dom Mad is deceased he's still in the

1209
00:45:14,789 --> 00:45:16,630
podcast, but he's stopped playing Tu car at

1210
00:45:16,630 --> 00:45:17,030
the moment.

1211
00:45:17,670 --> 00:45:19,909
Okay. Alright. Anyway, third place,

1212
00:45:20,789 --> 00:45:21,589
Daniel Whitaker,

1213
00:45:22,244 --> 00:45:23,283
playing world leaders.

1214
00:45:27,438 --> 00:45:29,596
I kinda saw that in laugh considering we

1215
00:45:29,596 --> 00:45:30,735
know someone with

1216
00:45:31,448 --> 00:45:33,760
It's spelled differently, but same and last name,

1217
00:45:34,239 --> 00:45:34,877
same faction.

1218
00:45:37,030 --> 00:45:38,385
He did well. Yeah I think he also

1219
00:45:38,385 --> 00:45:39,981
came in third. He second or third at

1220
00:45:39,981 --> 00:45:41,349
this else that too.

1221
00:45:42,782 --> 00:45:43,339
I'm sorry.

1222
00:45:44,772 --> 00:45:45,250
Yeah.

1223
00:45:46,523 --> 00:45:47,399
Anyway, oh,

1224
00:45:48,530 --> 00:45:49,250
Second place,

1225
00:45:49,730 --> 00:45:50,230
David

1226
00:45:50,690 --> 00:45:51,190
Lan,

1227
00:45:51,809 --> 00:45:52,710
playing Nec.

1228
00:45:54,769 --> 00:45:57,304
There's a... That's a faction I'm kinda

1229
00:45:57,822 --> 00:45:59,653
curious to kinda keep an eye on because,

1230
00:45:59,972 --> 00:46:01,963
mh. They did finally start getting a little

1231
00:46:01,963 --> 00:46:03,396
of the nerves, but at the same time,

1232
00:46:03,555 --> 00:46:03,873
it's like,

1233
00:46:05,958 --> 00:46:06,753
there were some nurse.

1234
00:46:07,707 --> 00:46:08,661
I wasn't expecting.

1235
00:46:10,092 --> 00:46:11,205
And the way that, you know,

1236
00:46:11,920 --> 00:46:14,146
I'm I knew the race point increase was

1237
00:46:14,146 --> 00:46:16,234
coming, but, like, someone's updated.

1238
00:46:18,311 --> 00:46:18,471
Anyway,

1239
00:46:20,949 --> 00:46:24,145
first place, Josh Roberts, playing gas space marines.

1240
00:46:24,718 --> 00:46:27,659
Alright. Interesting. How, So he was mister Ne.

1241
00:46:27,818 --> 00:46:30,283
He was the guy that developed the ko

1242
00:46:30,283 --> 00:46:30,783
grief

1243
00:46:31,396 --> 00:46:33,225
menace that we all know and love. And

1244
00:46:33,225 --> 00:46:35,469
suddenly, he's pivoting to chaos based brains.

1245
00:46:37,301 --> 00:46:39,134
Yeah. I do think it it is important

1246
00:46:39,134 --> 00:46:41,227
to note that this tournament did

1247
00:46:41,778 --> 00:46:43,931
play using the differential point system.

1248
00:46:45,447 --> 00:46:46,085
It's good point.

1249
00:46:47,361 --> 00:46:48,717
For those of you don't know. You get

1250
00:46:48,717 --> 00:46:50,653
more points by the larger

1251
00:46:52,643 --> 00:46:55,440
margin of victory in your battle points, which

1252
00:46:55,600 --> 00:46:56,500
I think is

1253
00:46:57,997 --> 00:46:59,196
I would use it as a tie breaker.

1254
00:46:59,436 --> 00:47:01,286
I wouldn't use it as a full system.

1255
00:47:01,685 --> 00:47:01,925
So...

1256
00:47:05,034 --> 00:47:07,267
Yeah. Now I do believe a lot of

1257
00:47:07,267 --> 00:47:09,202
times this come the differential

1258
00:47:09,594 --> 00:47:10,807
is used for

1259
00:47:11,338 --> 00:47:12,130
team tournaments.

1260
00:47:12,527 --> 00:47:12,844
Mh.

1261
00:47:13,795 --> 00:47:15,222
So I think that had something to do

1262
00:47:15,222 --> 00:47:15,539
with it.

1263
00:47:16,411 --> 00:47:16,966
That would agree.

1264
00:47:20,728 --> 00:47:21,925
Anyway, so that's

1265
00:47:22,324 --> 00:47:24,477
that's the glass name or Gt. Mh.

1266
00:47:27,364 --> 00:47:28,724
Now I get a little closer to home.

1267
00:47:30,644 --> 00:47:31,445
Let's do it.

1268
00:47:34,738 --> 00:47:35,297
What do we got?

1269
00:47:38,569 --> 00:47:39,606
I don't know actually sure I remember where

1270
00:47:39,606 --> 00:47:40,165
that 1 is.

1271
00:47:42,654 --> 00:47:43,692
You know, you look at some of them

1272
00:47:43,692 --> 00:47:45,527
and you're like, wait, which state was that

1273
00:47:45,527 --> 00:47:47,683
in in the United States? Because it's 50

1274
00:47:47,683 --> 00:47:47,922
of them.

1275
00:47:49,598 --> 00:47:50,955
How's about we start with Texas?

1276
00:47:51,608 --> 00:47:53,359
Oh, yeah. Things are bigger in Texas. We'll

1277
00:47:53,359 --> 00:47:53,916
talk about that.

1278
00:47:57,896 --> 00:47:58,795
Alright. So

1279
00:47:59,902 --> 00:48:03,513
Organs Con. Now War Con did not use

1280
00:48:03,572 --> 00:48:04,688
for the pry nexus.

1281
00:48:06,842 --> 00:48:07,980
They did use

1282
00:48:09,568 --> 00:48:10,045
Leviathan.

1283
00:48:10,839 --> 00:48:12,269
So I'm just gonna point that out right

1284
00:48:12,269 --> 00:48:14,017
now? Because you may be, like, well, why

1285
00:48:14,017 --> 00:48:15,606
why did these come out like this when

1286
00:48:15,606 --> 00:48:16,639
everybody else seems to be, like,

1287
00:48:18,244 --> 00:48:20,238
just a little bit different. Well, that's probably

1288
00:48:20,238 --> 00:48:21,673
got something to do with it. I'm gonna

1289
00:48:21,673 --> 00:48:21,993
do it.

1290
00:48:23,747 --> 00:48:24,226
Anyway, just...

1291
00:48:24,943 --> 00:48:26,459
Like, this is a... It's also interesting to

1292
00:48:26,459 --> 00:48:27,836
note that, yeah, back in

1293
00:48:28,228 --> 00:48:28,785
fifth edition,

1294
00:48:29,739 --> 00:48:31,967
War games Con used to be 1 of

1295
00:48:31,967 --> 00:48:33,557
the big 4. Like, if you were looking

1296
00:48:33,557 --> 00:48:34,057
for

1297
00:48:34,671 --> 00:48:36,523
to win all the super majors

1298
00:48:36,833 --> 00:48:38,841
on the circuit. It was B,

1299
00:48:39,849 --> 00:48:40,643
war games Gone,

1300
00:48:41,516 --> 00:48:42,016
Nova

1301
00:48:42,389 --> 00:48:42,889
and

1302
00:48:43,420 --> 00:48:43,897
D.

1303
00:48:44,388 --> 00:48:46,451
Those are the big 4. So it's interesting

1304
00:48:46,451 --> 00:48:48,197
how all these other bigger events have now

1305
00:48:48,197 --> 00:48:49,942
kind of eclipse and they also backed that

1306
00:48:49,942 --> 00:48:52,420
it wasn't or Gone. It was Bowl gone

1307
00:48:52,420 --> 00:48:54,352
because was... It's the guys who run

1308
00:48:56,081 --> 00:48:58,070
blah souls used to run this tournament.

1309
00:49:01,428 --> 00:49:03,338
So it's been around forever, but it's interesting.

1310
00:49:03,498 --> 00:49:05,169
It's changed name a few times. And

1311
00:49:06,204 --> 00:49:08,273
yeah. It's kinda... It's it's still a solid

1312
00:49:08,273 --> 00:49:10,276
tournament It's just funny how other ones Just

1313
00:49:10,276 --> 00:49:12,183
kind of sprung up and took its place.

1314
00:49:12,501 --> 00:49:12,740
So...

1315
00:49:14,409 --> 00:49:14,647
Yep.

1316
00:49:16,077 --> 00:49:17,349
Alright. So let's look at the top of

1317
00:49:17,349 --> 00:49:17,746
5 here.

1318
00:49:18,954 --> 00:49:19,693
We've got

1319
00:49:20,545 --> 00:49:21,977
it's Nathaniel Bj,

1320
00:49:22,852 --> 00:49:23,648
playing t.

1321
00:49:25,809 --> 00:49:26,309
Matthew

1322
00:49:26,764 --> 00:49:28,592
T playing tau,

1323
00:49:29,467 --> 00:49:30,284
Colin Mc

1324
00:49:30,898 --> 00:49:31,636
took his

1325
00:49:32,170 --> 00:49:33,918
works in the third. Mh.

1326
00:49:34,887 --> 00:49:35,603
Justin Moore,

1327
00:49:36,240 --> 00:49:38,149
also playing tau in second.

1328
00:49:39,342 --> 00:49:41,251
And first was Matthew Ali lee,

1329
00:49:41,984 --> 00:49:43,342
with his black temp.

1330
00:49:44,460 --> 00:49:46,218
Interesting. Yeah. I don't know if we'll see

1331
00:49:46,218 --> 00:49:47,257
that again in Par.

1332
00:49:49,909 --> 00:49:51,587
Remains to be seen. We'll find out.

1333
00:49:52,306 --> 00:49:52,786
But, yeah.

1334
00:49:55,343 --> 00:49:57,181
I will say that that locally 1 of

1335
00:49:57,181 --> 00:49:58,873
our tile players is how on a hell

1336
00:49:58,873 --> 00:49:59,990
of a hot. So,

1337
00:50:00,868 --> 00:50:03,740
she's won 7 of her last 8 games

1338
00:50:03,740 --> 00:50:04,719
now. So

1339
00:50:05,177 --> 00:50:05,416
kidding.

1340
00:50:07,349 --> 00:50:10,070
And playing with through retaliation Cad. So all

1341
00:50:10,070 --> 00:50:11,670
suits. So I'm like, oh.

1342
00:50:12,469 --> 00:50:12,969
Like

1343
00:50:13,283 --> 00:50:15,188
that little while I played tile. That's what

1344
00:50:15,267 --> 00:50:16,378
I did as I played suits.

1345
00:50:19,633 --> 00:50:20,824
Yeah that cool.

1346
00:50:24,258 --> 00:50:24,974
Let's see.

1347
00:50:26,725 --> 00:50:29,192
I wanna save a particular the the 1

1348
00:50:29,192 --> 00:50:29,692
in

1349
00:50:30,244 --> 00:50:32,958
Reno for last. Okay. It's go let's strip

1350
00:50:32,958 --> 00:50:34,634
on that silicone valley 1 I pointed up

1351
00:50:34,634 --> 00:50:35,672
to you. Oh, yeah.

1352
00:50:36,949 --> 00:50:38,088
Yeah. So

1353
00:50:39,038 --> 00:50:41,098
So was a nice little event at how

1354
00:50:41,098 --> 00:50:41,573
many again,

1355
00:50:42,682 --> 00:50:45,139
had 34 people show up. Not bad at

1356
00:50:45,139 --> 00:50:45,376
all.

1357
00:50:46,820 --> 00:50:47,933
Fifth place we had,

1358
00:50:51,193 --> 00:50:52,545
that eye is thrown me off.

1359
00:50:53,181 --> 00:50:56,697
Romaine perhaps or Roman just spelled oddly,

1360
00:50:58,925 --> 00:50:59,425
C,

1361
00:51:01,234 --> 00:51:02,164
obviously, French

1362
00:51:02,922 --> 00:51:03,720
with his adept

1363
00:51:04,518 --> 00:51:05,076
In fifth.

1364
00:51:05,794 --> 00:51:08,744
Yes. Was? Fairly respectable score for each game.

1365
00:51:12,829 --> 00:51:16,349
Fourth place, Eric So with his thousand sons.

1366
00:51:19,483 --> 00:51:20,379
Third was

1367
00:51:24,317 --> 00:51:24,817
mad

1368
00:51:25,506 --> 00:51:25,744
bad.

1369
00:51:29,011 --> 00:51:29,566
Cute fan.

1370
00:51:30,359 --> 00:51:33,454
I apologize. I definitely butcher that name, Playing

1371
00:51:33,692 --> 00:51:34,723
Adept Sag test.

1372
00:51:36,088 --> 00:51:37,517
I dreaded sister's time.

1373
00:51:40,217 --> 00:51:40,717
Aaron

1374
00:51:41,090 --> 00:51:41,908
Thunder bark

1375
00:51:42,996 --> 00:51:44,108
took Nec a second.

1376
00:51:46,508 --> 00:51:48,019
And in first place,

1377
00:51:48,815 --> 00:51:49,769
quite interestingly,

1378
00:51:50,803 --> 00:51:52,473
reuben za playing Great knights.

1379
00:51:56,307 --> 00:51:58,375
Right now just still pretty powerful. I think

1380
00:51:58,375 --> 00:51:59,670
the thing I'm noticing

1381
00:52:01,976 --> 00:52:03,891
they were actually on top table for the

1382
00:52:03,891 --> 00:52:05,728
wind of the determine I was at, and

1383
00:52:05,728 --> 00:52:07,804
they were gonna against blood angels, and the

1384
00:52:07,804 --> 00:52:09,581
biggest thing is they just don't have

1385
00:52:10,132 --> 00:52:12,282
blocking units. They don't have that shaft unit.

1386
00:52:12,442 --> 00:52:14,534
They can use to block the other unit

1387
00:52:14,591 --> 00:52:17,400
other army from the rolling over them every

1388
00:52:18,109 --> 00:52:20,572
It's an elite army. Every unit is critical.

1389
00:52:20,811 --> 00:52:22,320
And every time you lose that piece, so

1390
00:52:22,320 --> 00:52:23,910
you're losing up big chunk of your army.

1391
00:52:24,466 --> 00:52:24,704
Yeah.

1392
00:52:31,985 --> 00:52:33,265
So it's cool that he was be able

1393
00:52:33,265 --> 00:52:34,945
to pull that off. It's... I'd be curious

1394
00:52:34,945 --> 00:52:35,925
he has the typical

1395
00:52:37,117 --> 00:52:39,347
3 nemesis dread nights in a in a

1396
00:52:39,347 --> 00:52:39,665
in a,

1397
00:52:40,382 --> 00:52:41,815
in imperial night as a ally.

1398
00:52:43,010 --> 00:52:44,284
I wish you would've have said someone before

1399
00:52:44,284 --> 00:52:46,211
I closed the window. That's okay. I wanna

1400
00:52:46,211 --> 00:52:47,566
let you know. That'll be dope.

1401
00:52:49,000 --> 00:52:51,949
More to come. Yeah. Alright. The last event,

1402
00:52:53,239 --> 00:52:53,739
which

1403
00:52:54,597 --> 00:52:56,435
was probably the 1 the most interest for

1404
00:52:56,435 --> 00:52:57,334
me because

1405
00:52:57,873 --> 00:52:59,790
Rob went, which is why he's got here

1406
00:52:59,790 --> 00:52:59,950
today.

1407
00:53:01,561 --> 00:53:02,918
I'm sure it'll give us a full review

1408
00:53:02,918 --> 00:53:04,993
next week. Just safe travels on the way

1409
00:53:04,993 --> 00:53:05,631
home. Yep.

1410
00:53:06,748 --> 00:53:06,908
Alright.

1411
00:53:07,626 --> 00:53:07,865
Again,

1412
00:53:08,597 --> 00:53:11,063
We had for prior nexus missions. So at

1413
00:53:11,063 --> 00:53:12,257
least in some instances,

1414
00:53:12,813 --> 00:53:14,666
you know, people weren't exactly

1415
00:53:15,454 --> 00:53:18,165
as experienced they were with Leviathan.

1416
00:53:20,398 --> 00:53:23,588
So the top 5 looks like this.

1417
00:53:24,798 --> 00:53:26,549
Fifth place Sam H,

1418
00:53:27,504 --> 00:53:28,800
playing at Doctor So.

1419
00:53:30,767 --> 00:53:32,143
Fourth was Matthew

1420
00:53:32,454 --> 00:53:32,855
Ko,

1421
00:53:33,494 --> 00:53:34,474
playing ash.

1422
00:53:37,414 --> 00:53:41,355
And third, Jason Mckenzie playing a adept mechanic.

1423
00:53:42,469 --> 00:53:45,106
You heard that right. Yeah. He's gonna fire

1424
00:53:45,106 --> 00:53:47,184
with that list for a while. He was

1425
00:53:47,184 --> 00:53:47,664
at

1426
00:53:49,102 --> 00:53:51,579
Sprinkle of last fall, and he finished the

1427
00:53:51,579 --> 00:53:53,672
top. 5 of that army. So he's he's

1428
00:53:53,672 --> 00:53:55,110
figured something out that no 1 else to

1429
00:53:55,110 --> 00:53:55,271
scene.

1430
00:53:56,389 --> 00:53:58,946
Yeah. I I'm sure anybody who's been fighting

1431
00:53:58,946 --> 00:53:59,446
with

1432
00:54:00,144 --> 00:54:01,536
by Ad mac

1433
00:54:02,470 --> 00:54:02,869
is

1434
00:54:04,860 --> 00:54:06,932
probably sitting pretty if

1435
00:54:08,065 --> 00:54:09,664
they already knew what they were doing and

1436
00:54:09,664 --> 00:54:10,784
now they've gotten bus.

1437
00:54:11,344 --> 00:54:11,585
Yeah.

1438
00:54:14,065 --> 00:54:15,105
So second place.

1439
00:54:16,715 --> 00:54:19,983
Y or Joe bow, playing tau.

1440
00:54:21,098 --> 00:54:23,170
Towel creep it up again. Mh.

1441
00:54:23,664 --> 00:54:26,057
And in first place, playing a faction, I

1442
00:54:26,057 --> 00:54:27,652
never expected him to play,

1443
00:54:28,848 --> 00:54:30,603
especially if you happen to be friends of

1444
00:54:30,603 --> 00:54:32,836
on Facebook get would... You really wouldn't have

1445
00:54:32,836 --> 00:54:33,076
guessed.

1446
00:54:33,888 --> 00:54:34,945
At Ben Jerk

1447
00:54:35,561 --> 00:54:36,518
was blood angels.

1448
00:54:39,466 --> 00:54:41,873
Yeah. Again, A big surprise. I don't I

1449
00:54:41,873 --> 00:54:44,128
hope he's not tipping his hands for

1450
00:54:45,063 --> 00:54:47,238
his WTW

1451
00:54:48,094 --> 00:54:48,413
fashion.

1452
00:54:49,450 --> 00:54:50,487
This is, I don't know what the heck

1453
00:54:50,487 --> 00:54:51,859
that was. But

1454
00:54:52,338 --> 00:54:52,898
but, yeah, Hey.

1455
00:54:53,697 --> 00:54:56,414
Congratulations. Big win for Ben. Always happy to

1456
00:54:56,414 --> 00:54:56,814
see it when.

1457
00:54:57,932 --> 00:54:59,850
So... But, yeah, blood angels. What the hell?

1458
00:55:00,824 --> 00:55:01,699
Don't know where that came from.

1459
00:55:02,813 --> 00:55:02,972
Yeah.

1460
00:55:04,324 --> 00:55:06,711
I honestly didn't even know he had space

1461
00:55:06,711 --> 00:55:09,177
brains. Yeah. I knew he had El r.

1462
00:55:09,829 --> 00:55:11,583
I knew he had works.

1463
00:55:12,778 --> 00:55:14,213
I think that's all I knew he had.

1464
00:55:18,614 --> 00:55:19,114
Crazy.

1465
00:55:19,811 --> 00:55:22,923
Yeah. So if you're curious are c host

1466
00:55:23,083 --> 00:55:25,717
Rob, you can find him down on what

1467
00:55:25,717 --> 00:55:26,355
ended up being...

1468
00:55:27,168 --> 00:55:27,725
Thirteenth place.

1469
00:55:29,318 --> 00:55:31,708
You know, he started off good, and then

1470
00:55:32,903 --> 00:55:34,098
and then he found Ben.

1471
00:55:36,822 --> 00:55:38,497
And then the rest of the day 1

1472
00:55:38,497 --> 00:55:39,454
kind of was rough on them.

1473
00:55:40,172 --> 00:55:42,326
But day day 2 turned out really well

1474
00:55:42,326 --> 00:55:43,123
for. Yeah.

1475
00:55:45,436 --> 00:55:45,889
So

1476
00:55:46,569 --> 00:55:48,650
And this spoke post them with scores of,

1477
00:55:49,049 --> 00:55:49,609
in uses.

1478
00:55:50,889 --> 00:55:53,025
Crank it and primary. I was was, like

1479
00:55:53,144 --> 00:55:55,139
forties and fifties I was like, wow. Look

1480
00:55:55,139 --> 00:55:56,257
at that. And so...

1481
00:55:57,215 --> 00:55:59,369
Yeah. I I can't wait... III know I

1482
00:55:59,369 --> 00:56:00,647
won't be able to join you guys because

1483
00:56:00,647 --> 00:56:02,578
of when I work, but... I'll definitely be

1484
00:56:02,578 --> 00:56:04,416
listening once the have a episode post to,

1485
00:56:04,576 --> 00:56:06,173
yeah, get the run rundown on it.

1486
00:56:06,972 --> 00:56:08,011
Yeah. Cool stuff.

1487
00:56:11,377 --> 00:56:13,690
Alright. So there we go. Is our events

1488
00:56:13,690 --> 00:56:14,488
for this week.

1489
00:56:15,923 --> 00:56:18,338
Normally, we do the mid table

1490
00:56:19,049 --> 00:56:20,803
security, but honestly, it's a little too early

1491
00:56:20,803 --> 00:56:23,114
in the meta this the things really changed

1492
00:56:23,114 --> 00:56:25,426
too much. But, array, we were kinda talking

1493
00:56:25,426 --> 00:56:26,940
before the show and kinda technical

1494
00:56:27,751 --> 00:56:29,418
quick look at the events where we could

1495
00:56:29,418 --> 00:56:29,974
find that out.

1496
00:56:30,847 --> 00:56:33,308
What missions are playing played the most,

1497
00:56:34,023 --> 00:56:35,372
among prying nexus.

1498
00:56:37,449 --> 00:56:40,380
Yeah. We... With what missions we could find

1499
00:56:40,380 --> 00:56:40,935
that were played.

1500
00:56:41,648 --> 00:56:42,361
None were shared.

1501
00:56:43,233 --> 00:56:43,471
Yeah.

1502
00:56:44,358 --> 00:56:47,293
11 games, 11 different missions across 2 tournaments.

1503
00:56:47,610 --> 00:56:48,483
So was just like,

1504
00:56:51,439 --> 00:56:53,197
everybody's trying out everything. So I think we're

1505
00:56:53,197 --> 00:56:55,434
the early stages still. So we'll figure out

1506
00:56:55,434 --> 00:56:59,030
as games progress, which which missions and which,

1507
00:57:01,117 --> 00:57:03,343
combinations with secondary with that second, but

1508
00:57:05,092 --> 00:57:05,728
whatever the

1509
00:57:06,444 --> 00:57:07,660
fog of war versus

1510
00:57:08,846 --> 00:57:11,316
battle if these bonuses, which ones gonna stick

1511
00:57:11,316 --> 00:57:11,476
out.

1512
00:57:13,547 --> 00:57:14,981
You just call it mission combos?

1513
00:57:15,460 --> 00:57:17,132
Yeah. Mission combos is what I'm trying to

1514
00:57:17,132 --> 00:57:17,905
say. But

1515
00:57:18,423 --> 00:57:20,599
pretty exciting stuff there. Yep. So

1516
00:57:24,330 --> 00:57:26,906
alright. I think we covered all our

1517
00:57:27,218 --> 00:57:29,126
pieces for tonight. Anything else you wanna add

1518
00:57:29,126 --> 00:57:29,286
right?

1519
00:57:32,625 --> 00:57:33,659
No. I don't think so.

1520
00:57:34,454 --> 00:57:34,692
Okay.

1521
00:57:35,503 --> 00:57:37,577
So, yeah, I look forward to seeing what

1522
00:57:37,577 --> 00:57:38,534
else. The week brings.

1523
00:57:39,411 --> 00:57:42,363
Maybe hoping for some sma of a preview

1524
00:57:42,363 --> 00:57:44,596
of something for 40 k, but without holding

1525
00:57:44,596 --> 00:57:44,995
my breath.

1526
00:57:45,963 --> 00:57:49,141
At this point, but I guess, Sig martin

1527
00:57:49,141 --> 00:57:51,604
their time in the sun as well. But

1528
00:57:53,844 --> 00:57:56,638
Although, I was looking... Had admit at conversion

1529
00:57:56,638 --> 00:57:57,916
fever earlier this week.

1530
00:57:59,672 --> 00:58:00,869
I was looking at some of the Silva

1531
00:58:00,869 --> 00:58:03,046
nest models, and they have their do

1532
00:58:03,439 --> 00:58:06,250
spear box, which is their new start collecting

1533
00:58:06,627 --> 00:58:08,938
type thing. Yeah. Which apparently is the best

1534
00:58:08,938 --> 00:58:11,900
part of a new release apparently. Their their

1535
00:58:11,900 --> 00:58:14,361
version is just, like, way better than combat

1536
00:58:14,361 --> 00:58:15,393
patrol. So like,

1537
00:58:16,187 --> 00:58:16,346
okay.

1538
00:58:18,330 --> 00:58:20,336
But anyway, I was looking at that. I

1539
00:58:20,336 --> 00:58:22,271
was going like, maybe I could do an

1540
00:58:22,330 --> 00:58:23,048
expedite army.

1541
00:58:23,606 --> 00:58:26,079
Those balls could do this. This could be

1542
00:58:26,079 --> 00:58:26,318
that.

1543
00:58:31,187 --> 00:58:32,297
Slippery slope there.

1544
00:58:32,853 --> 00:58:33,805
Very slippery slope.

1545
00:58:34,519 --> 00:58:36,027
That's problem. You put all that time and

1546
00:58:36,027 --> 00:58:37,479
energy into it and you get some

1547
00:58:38,025 --> 00:58:41,201
angry T goes. No. Those conversions are done

1548
00:58:41,201 --> 00:58:41,438
allowed.

1549
00:58:42,708 --> 00:58:45,407
Even if they do match in 99 percent

1550
00:58:45,407 --> 00:58:45,963
of the.

1551
00:58:46,613 --> 00:58:48,278
Models you were planning that you can't get

1552
00:58:48,278 --> 00:58:50,420
it older or wanting to have looked different

1553
00:58:50,420 --> 00:58:50,579
anyway.

1554
00:58:51,293 --> 00:58:51,452
Correct.

1555
00:58:52,958 --> 00:58:53,458
So

1556
00:58:55,519 --> 00:58:57,200
Anyway, I was thinking it through it. They

1557
00:58:57,200 --> 00:58:57,840
could be kinda cool.

1558
00:58:58,720 --> 00:58:58,880
Yeah.

1559
00:59:00,880 --> 00:59:02,320
Alright. That's all I got for this week.

1560
00:59:03,693 --> 00:59:06,090
Thanks again for listening. Man for this week.

1561
00:59:06,330 --> 00:59:08,967
My name's is Eric. Hi, I'm Raymond. And

1562
00:59:08,967 --> 00:59:11,045
catch us next week on the extra podcast.

1563
00:59:21,108 --> 00:59:22,785
Hey, listeners. This is Raymond with the Experimental

1564
00:59:23,104 --> 00:59:25,180
Podcast here to talk to you about K

1565
00:59:25,180 --> 00:59:26,777
cases. If you're like me,

1566
00:59:27,495 --> 00:59:30,306
and you're constantly looking for that better way

1567
00:59:30,306 --> 00:59:31,286
to store your

1568
00:59:31,984 --> 00:59:32,303
armies,

1569
00:59:32,862 --> 00:59:34,540
then look no further than care our cases.

1570
00:59:35,034 --> 00:59:36,175
Right. This is the

1571
00:59:37,114 --> 00:59:39,755
foam company known for their soft move foam

1572
00:59:39,755 --> 00:59:40,255
in

1573
00:59:40,554 --> 00:59:42,255
cardboard cases there

1574
00:59:42,809 --> 00:59:43,869
great way to

1575
00:59:44,567 --> 00:59:47,863
mix and match whenever you're heading out for

1576
00:59:48,481 --> 00:59:49,360
that next tournament.

1577
00:59:50,890 --> 00:59:52,325
Just swap out those boxes,

1578
00:59:53,282 --> 00:59:55,194
and no need to worry about switching the

1579
00:59:55,194 --> 00:59:55,911
foam in and out.

1580
00:59:56,709 --> 00:59:59,519
They're sturdy. The boxes help protect your models.

1581
01:00:00,079 --> 01:00:01,840
And if you... When you order,

1582
01:00:02,480 --> 01:00:03,360
they come fast.

1583
01:00:04,079 --> 01:00:04,880
The order is right.

1584
01:00:05,599 --> 01:00:06,855
And for a better price than the other

1585
01:00:06,974 --> 01:00:08,034
guy. So

1586
01:00:08,572 --> 01:00:10,170
go to k cases dot com.

1587
01:00:10,890 --> 01:00:12,807
And when you place your order, be sure

1588
01:00:12,807 --> 01:00:14,326
to mention the external podcast.

1589
01:00:23,235 --> 01:00:25,555
So friends, I have a very, very important

1590
01:00:25,555 --> 01:00:25,795
question.

1591
01:00:27,315 --> 01:00:29,155
Is your beer c boring? Does it not

1592
01:00:29,155 --> 01:00:30,999
have enough tentacles coming out of it. Does

1593
01:00:30,999 --> 01:00:32,903
it not taste as funny as you remember

1594
01:00:32,903 --> 01:00:33,856
because you didn't put a tear in it?

1595
01:00:34,015 --> 01:00:34,912
Well, the

1596
01:00:35,364 --> 01:00:37,746
wonderful makers of the nec no no no

1597
01:00:37,746 --> 01:00:38,142
no no?

1598
01:00:38,953 --> 01:00:41,188
To replace your average pizza, decided to come

1599
01:00:41,188 --> 01:00:44,222
out with another book of the Lovecraft cock.

1600
01:00:44,381 --> 01:00:46,856
So they're from red duke games dot com.

1601
01:00:47,588 --> 01:00:50,626
And it will guide you through 78

1602
01:00:50,761 --> 01:00:53,085
different kinds of cocktails

1603
01:00:53,855 --> 01:00:54,355
to

1604
01:00:54,903 --> 01:00:57,294
summon in a demon, someone a Facebook. Who

1605
01:00:57,294 --> 01:00:59,286
knows. Either way, it's going to be a

1606
01:00:59,286 --> 01:01:01,778
very, very wonderful time, and we would highly

1607
01:01:01,836 --> 01:01:04,715
recommend that you try to not in ingest

1608
01:01:04,715 --> 01:01:07,020
too many font at the gaming table because

1609
01:01:07,020 --> 01:01:08,452
we don't know exactly what's gonna happen when

1610
01:01:08,452 --> 01:01:10,201
you roll pairs of the warp or you

1611
01:01:10,201 --> 01:01:11,893
roll a Echelon 1 on your

1612
01:01:12,444 --> 01:01:14,204
persuasion check. If you decided to play indeed.

1613
01:01:14,364 --> 01:01:16,525
So if you're looking for fan full drinks,

1614
01:01:16,844 --> 01:01:19,005
go ahead and grab the lovecraft cocktails,

1615
01:01:19,579 --> 01:01:22,456
by the mad at red duke games dot

1616
01:01:22,456 --> 01:01:24,773
com, the makers of the nec no no.

1617
01:01:25,812 --> 01:01:27,890
Are you a gamer that has more bare

1618
01:01:27,890 --> 01:01:29,576
class that you have time to paint.

1619
01:01:30,530 --> 01:01:32,838
Do paint paintbrush, spontaneously comb combustion when you

1620
01:01:32,838 --> 01:01:33,155
hold them.

1621
01:01:34,269 --> 01:01:36,747
If either of these true, contact White crow

1622
01:01:36,747 --> 01:01:38,891
studios and get your models painted by a

1623
01:01:38,891 --> 01:01:40,399
college train professional painter.

1624
01:01:41,114 --> 01:01:43,813
You can contact Bow at white crow dot

1625
01:01:43,813 --> 01:01:46,929
commissions, at gmail dot com and view his

1626
01:01:46,929 --> 01:01:49,474
previously painted models at White Gross Studios on

1627
01:01:49,634 --> 01:01:50,032
Facebook.